41 Commits

Author SHA1 Message Date
tetreum
168a39edbe = Do not include editor scripts in builds 2024-12-14 10:19:48 +01:00
tetreum
2b52a6baef = Fix frusturum culling 2024-12-11 19:17:37 +01:00
tetreum
36edf3ab71 + Assembly definitions 2024-12-11 19:03:57 +01:00
tetreum
9015d3264e + Access quick slots using numeric keys
+ Unselect quick slot by pressing it again
= Fix bottom stud connections height?
2024-12-09 19:09:55 +01:00
tetreum
7ecf89e429 = Fix terrain UVs 2024-12-08 09:39:36 +01:00
tetreum
96b3a9c965 + Ability to freeze player
+ Main/menu scene
2021-05-09 12:18:37 +02:00
tetreum
cb829478d7 = Latest attempt to fix top & bottom UVs 2021-04-25 18:04:29 +02:00
tetreum
81c66d0072 + ChunkRenderer - Paint block sides properly 2021-04-25 17:13:56 +02:00
tetreum
7aedc1a7db = Only apply UInt32 if vertices count is bigger than 65535
- Code cleanup
2021-04-12 17:09:54 +02:00
tetreum
4d93513684 + Make world bricks writable
= Set IconGenerator.cs for UnityEditor only
= Update world preview
2021-04-11 21:27:16 +02:00
tetreum
881ee8c595 = Avoid spawing player multiple times 2021-04-11 19:22:12 +02:00
Stone
60e23c0c55 fix terrain mesh broken bug 2021-04-11 23:21:13 +08:00
Stone
5abead21c7 remove unused usings 2021-04-11 23:08:38 +08:00
tetreum
dbde289d0e + Blog 2021-03-20 12:54:54 +01:00
tetreum
e678d6a712 + Generate a much simpler mesh collider for the terrain 2021-03-07 12:51:14 +01:00
tetreum
a6254cb262 + Marry building system with world terrain - phase 1 2021-02-28 11:52:56 +01:00
tetreum
ab599a77c3 = Decrease even more 3003 polys 2021-02-20 17:48:48 +01:00
tetreum
acd7c0bda9 + Decrease 3003 faces 2021-02-16 19:19:53 +01:00
tetreum
72bf0eaef5 - Log traces 2021-02-15 20:00:26 +01:00
tetreum
a79aed0b40 = Adjust Chunk coords to brick size 2021-02-15 19:56:24 +01:00
tetreum
b8cfc79c9f + Only add visible brick faces to ChunkRenderer
+ Low poly version of 3003 brick for terrain generation
2021-02-14 18:20:23 +01:00
tetreum
385ab28b61 + First attempt at world generation using Smjert's chunks system
+ 48x48 baseplate model
2021-02-08 19:42:48 +01:00
tetreum
948d7c777c + Crafting system 2021-01-09 11:47:36 +01:00
tetreum
2f67bbfabe [WIP] + Crafting system 2021-01-07 21:00:00 +01:00
tetreum
f3e8ccd1b0 = IconGenerator - Change background to blue if object is semitransparent 2021-01-02 14:53:30 +01:00
tetreum
2127f7f8f5 + Icon generator
= Move Canvas & Server to prefabs
2021-01-02 12:59:12 +01:00
tetreum
1eff4a9aed = Improve sound & water brick 2020-12-30 14:57:27 +01:00
tetreum
e91da0be3d + Players can now swim on water blocks
+ Blocks can have specific layers
- Ignore log files
2020-12-30 12:53:18 +01:00
tetreum
53d4d59139 = Multiple fixes on construction system 2020-12-29 17:21:02 +01:00
tetreum
c7824cba0d + Upgrade to HDRP pipeline
+ Upgrade to Unity 2020.2.1f1
+ Show break decal when breaking a brick
2020-12-29 16:43:26 +01:00
tetreum
5461e93798 + Add some documentation
+ Extra preview screenshot
+ Lock/Unlock mouse when opening inventory panel
2020-12-28 18:25:36 +01:00
tetreum
c51d543a48 + Ability to connect bricks from their bottom 2020-12-28 17:48:50 +01:00
tetreum
bb65060149 + Display a red texture whenever you can't place a brick 2020-12-28 16:05:10 +01:00
tetreum
aa331f920d = Multiple fixes on construction system 2020-12-28 14:25:23 +01:00
tetreum
9172363e6c = Improve brick placing 2020-12-27 18:55:31 +01:00
tetreum
aed8af5f2c + Bricks can now have their own material
+ Add some standard brick colors as materials
2020-12-27 17:55:54 +01:00
tetreum
73193fc6f9 + Ability to switched between fastInventory slots by pressing TAB 2020-12-27 14:05:30 +01:00
tetreum
a11fa6d592 + Remove BrickPreviewer if player switches to "nothing" as selectedItem 2020-12-27 13:06:41 +01:00
tetreum
fba726776f + Apply Brickcraft namespace to all scripts 2020-12-27 12:08:56 +01:00
tetreum
93980df01e + Update BrickPreviewer whenever fastInventory is updated
= Move test bricks to Server.spawnBrick system
2020-12-27 12:03:51 +01:00
tetreum
fb92d54870 first commit 2020-12-27 10:35:30 +01:00