Commit Graph

231 Commits

Author SHA1 Message Date
ryantimpe
d5643e9039 New development version. 2020-04-06 13:44:33 -04:00
ryantimpe
860aa2f67b 0.3.2 pkgdown 2020-04-06 13:40:17 -04:00
ryantimpe
2f79fd3695 The rest of the 0.3.2 cran edits 2020-04-05 15:36:50 -04:00
ryantimpe
7baa826ffb Changed color chart to a simpler format that will render better. 2020-04-05 11:33:24 -04:00
ryantimpe
86f2eb2662 First round of documentation edits for 0.3.1 CRAN review 2020-04-04 15:13:04 -04:00
ryantimpe
de9aafffed Bug when dealing with factors for piece type 2020-04-04 14:15:00 -04:00
ryantimpe
61f8317f3e Updated for 0.3.1 CRAN submission 2020-04-01 09:39:46 -04:00
ryantimpe
eb51469404 Dithering issues. 2020-04-01 09:37:28 -04:00
ryantimpe
6a12dd4adc A bunch of documentation edits after CRAN review 2020-03-30 19:34:25 -04:00
ryantimpe
f5b72ad267 Additional cran resubmissions (before resub) 2020-03-26 18:56:35 -04:00
ryantimpe
0b4f4b9475 Documentation edits from CRAN submission 2020-03-26 15:55:42 -04:00
ryantimpe
46a321cd64 Merge branch 'master' of https://github.com/ryantimpe/brickr 2020-03-26 10:04:42 -04:00
ryantimpe
2ddce2b4d7 Oops wrong branch 2020-03-26 10:04:34 -04:00
Ryan Timpe
f8591be82d Merge pull request #29 from ryantimpe/fancybricks
Fancybricks
2020-03-26 10:04:04 -04:00
ryantimpe
c396b0af66 Ready for release 0.3.0 ?!?!? 2020-03-26 10:01:40 -04:00
ryantimpe
30a25de559 Back to farver. Pre-final CRAN checks. 2020-03-25 17:49:57 -04:00
Ryan Timpe
3b2e6c94e1 Merge pull request #28 from ryantimpe/fancybricks
Fancybricks
2020-03-25 11:57:43 -04:00
ryantimpe
212de8726f Documentation update 2020-03-25 11:54:09 -04:00
ryantimpe
1e1ff81ae4 Fancy bricks passed CRAN check and new vignette 2020-03-25 09:42:12 -04:00
ryantimpe
c76a282a62 Mid_level works!
ALso brick sizes with double digits
2020-03-12 18:11:24 -04:00
ryantimpe
5bf9a2a1a0 Added mid_level into brick calculations. Not yet brick building. Probably missed a group or select, of course. Still need all the documentation and need to make more fool proof. 2020-03-11 20:00:43 -04:00
ryantimpe
be1084b423 More rayshader decoupling and news. 2020-03-10 17:11:06 -04:00
ryantimpe
4c934e4e36 Updated news. Removed rayshader dependency 2020-03-10 17:00:20 -04:00
ryantimpe
e103dc4514 Plates! No mid-levels yet tho 2020-03-09 20:23:46 -04:00
ryantimpe
4d750824a1 Outlines for cylinders & cones
TODO: Wrap those in functions
2020-03-09 16:35:36 -04:00
ryantimpe
385103c8d5 Cylinders!
No outlines yet
2020-03-08 18:04:11 -04:00
ryantimpe
cfeddd6bde Cheese slopes! Woot woot woot. 2020-03-08 11:45:48 -04:00
ryantimpe
fa427de80f Wooo piece_type works! Now just need to draw the pieces.... 2020-03-07 18:15:29 -05:00
ryantimpe
2a64120f27 Initial work to allow for piece type. More difficult than I thought! 2020-03-07 13:09:25 -05:00
ryantimpe
b6e30f020b Work to help travis maybe pass 2020-03-07 11:41:57 -05:00
Ryan Timpe
f35136dfd5 Merge pull request #27 from ryantimpe/rel03
Rel03
2020-03-06 18:44:12 -05:00
ryantimpe
9067eea758 Omg cran check passes 2020-03-06 18:24:55 -05:00
ryantimpe
daba702793 Initial work to remove ggplot extensions ahead of 0.3 release 2020-02-27 12:05:51 -05:00
ryantimpe
c29948f142 Updated documentation. Initial framework for new brick shapes. 2020-02-01 14:03:31 -05:00
ryantimpe
bf64a44c05 Temporary fix to address changes in farver 2.0 2019-11-24 12:41:53 -05:00
ryantimpe
ad3feef6dd Merged rgl branch
Merge branch 'master' of https://github.com/ryantimpe/brickr

# Conflicts:
#	DESCRIPTION
2019-11-03 15:49:14 -05:00
Ryan Timpe
c462d6d696 Merge pull request #23 from ryantimpe/rglModels
Documentation and website updates for the 0.2 release
2019-11-03 15:45:46 -05:00
ryantimpe
38b2817b5e Documentation and website updates for the 0.2 release 2019-11-03 15:42:24 -05:00
Ryan Timpe
7657ff631d Merge pull request #21 from ryantimpe/rglModels
Rgl models
2019-10-27 20:36:01 -04:00
ryantimpe
67d518b1c4 CMD Check fixes 2019-10-27 19:51:00 -04:00
ryantimpe
80083c9dfb Ready for 2.0 release, minus checks 2019-10-27 19:30:12 -04:00
ryantimpe
aca07e2dd1 Use unnest_legacy() for now to deal with the changes to tidyr 2019-10-27 17:23:56 -04:00
ryantimpe
cd9aae52d7 Set the initial FOV=0. This ensures that bricks, no matter their position in relation to the camera, are all the same size. 2019-10-27 17:22:29 -04:00
ryantimpe
9a26902437 Add brickr:: to lego_color table calls. 2019-10-27 14:33:20 -04:00
ryantimpe
debbd7ca8f 3D model default is now in RGL. For old-style rayshader models, use build_bricks_rayshader(). 2019-10-27 14:22:22 -04:00
ryantimpe
cc3112a541 3D models: Default for bricks is to render without outline. Can toggle on. 2019-10-27 13:27:37 -04:00
ryantimpe
f277b2a066 Issue #17
Correctly displays allowed bricks in the build_bricks() output.
2019-10-27 12:36:41 -04:00
ryantimpe
ed395a0f14 Suppress rendering of hidden knobs 2019-10-03 14:44:17 -04:00
ryantimpe
5e6d9efc17 First version of build_bricks_rgl() 2019-10-03 14:27:49 -04:00
ryantimpe
8821ceb26a Initial function to render bricks in rgl! 2019-09-27 18:27:27 -04:00