mirror of
https://github.com/HabitRPG/habitica.git
synced 2026-05-12 11:39:44 -05:00
fix 9351: sync player that casts spells immediately (#12367)
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@@ -369,7 +369,6 @@ export default {
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const isApiCall = url.indexOf('api/v4') !== -1;
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const userV = response.data && response.data.userV;
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const isCron = url.indexOf('/api/v4/cron') === 0 && method === 'post';
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if (this.isUserLoaded && isApiCall && userV) {
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const oldUserV = this.user._v;
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@@ -381,9 +380,14 @@ export default {
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// exclude chat seen requests because with real time chat they would be too many
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const isChatSeen = url.indexOf('/chat/seen') !== -1 && method === 'post';
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// exclude POST /api/v4/cron because the user is synced automatically after cron runs
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const isCron = url.indexOf('/api/v4/cron') === 0 && method === 'post';
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// exclude skills casting as they already return the synced user
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const isCast = url.indexOf('/api/v4/user/class/cast') !== -1 && method === 'post';
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// Something has changed on the user object that was not tracked here, sync the user
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if (userV - oldUserV > 1 && !isCron && !isChatSeen && !isUserSync && !isTasksSync) {
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if (
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userV - oldUserV > 1 && !isCron && !isChatSeen && !isUserSync && !isTasksSync && !isCast
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) {
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Promise.all([
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this.$store.dispatch('user:fetch', { forceLoad: true }),
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this.$store.dispatch('tasks:fetchUserTasks', { forceLoad: true }),
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@@ -137,6 +137,11 @@ export default {
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targetId,
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pinType: spell.pinType,
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});
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if (apiResult.data.data.user) {
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Object.assign(this.$store.state.user.data, apiResult.data.data.user);
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}
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let msg = '';
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switch (type) {
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@@ -166,12 +171,6 @@ export default {
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break;
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}
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if (spell.pinType === 'card') {
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const newUserGp = apiResult.data.data.user.stats.gp;
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this.$store.state.user.data.stats.gp = newUserGp;
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}
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this.markdown(msg); // @TODO: mardown directive?
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const questProgress = this.questProgress() - beforeQuestProgress;
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