Travis bf5ad2db1f Fixing Exponential Quest Reward Scrolls (#7800)
* adding quest owner specific rewards. closes #2715

* Updating model to prevent this from being a breaking change.

* Removing duplicate translatable string and readding accidentally deleted portion

* capitalizing according to pr.

* fixing according to comments on pr

* removing final mistakes

* fixing whitespace

* re-adding the onlyOwner field that got deleted when the index.js file was moved and fixed console errors.

* moving cleaning of empty obejct for quest owner updates into quest owner updates method

* Fixing so tests pass by updating variable name and removing unnecessary parameter definition.

* adding a new test and refactoring client side code to use controller method.
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Habitica Build Status Code Climate Coverage Status Bountysource

Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.

We need more programmers! Your assistance will be greatly appreciated.

For an introduction to the technologies used and how the software is organized, refer to Contributing to Habitica - "Coders (Web & Mobile)" section.

To set up a local install of Habitica for development and testing, see Setting up Habitica Locally, which contains instructions for Windows, *nix / Mac OS, and Vagrant.

Then read Guidance for Blacksmiths for additional instructions and useful tips.

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Description
A habit tracker app which treats your goals like a Role Playing Game.
Readme 1.8 GiB
Latest
2026-04-09 12:54:31 -05:00
Languages
JavaScript 51.7%
Vue 23.8%
CSS 23.7%
SCSS 0.7%