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@@ -57,6 +57,20 @@ get_cull_name() const {
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return _cull_name;
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsThreadingModel::set_cull_name
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// Access: Published
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// Description: Changes the name of the thread that will handle
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// culling in this model. This won't change any windows
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// that were already created with this model; this only
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// has an effect on newly-opened windows.
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////////////////////////////////////////////////////////////////////
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INLINE void GraphicsThreadingModel::
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set_cull_name(const string &cull_name) {
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_cull_name = cull_name;
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update_stages();
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsThreadingModel::get_cull_stage
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// Access: Published
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@@ -82,6 +96,20 @@ get_draw_name() const {
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return _draw_name;
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsThreadingModel::set_draw_name
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// Access: Published
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// Description: Changes the name of the thread that will handle
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// drawing in this model. This won't change any windows
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// that were already created with this model; this only
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// has an effect on newly-opened windows.
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////////////////////////////////////////////////////////////////////
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INLINE void GraphicsThreadingModel::
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set_draw_name(const string &draw_name) {
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_draw_name = draw_name;
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update_stages();
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsThreadingModel::get_draw_stage
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// Access: Published
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@@ -106,6 +134,22 @@ get_draw_stage() const {
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INLINE bool GraphicsThreadingModel::
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get_cull_sorting() const {
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return _cull_sorting;
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsThreadingModel::set_cull_sorting
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// Access: Published
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// Description: Changes the flag that indicates whether the threading
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// model involves a separate cull pass. This won't
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// change any windows that were already created with
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// this model; this only has an effect on newly-opened
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// windows.
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////////////////////////////////////////////////////////////////////
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INLINE void GraphicsThreadingModel::
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set_cull_sorting(bool cull_sorting) {
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_cull_sorting = cull_sorting;
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update_stages();
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}
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////////////////////////////////////////////////////////////////////
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@@ -64,6 +64,33 @@ GraphicsThreadingModel(const string &model) {
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_cull_name = model.substr(start, slash - start);
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_draw_name = model.substr(slash + 1);
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}
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update_stages();
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsThreadingModel::get_model
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// Access: Published
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// Description: Returns the string that describes the threading
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// model. See the constructor.
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////////////////////////////////////////////////////////////////////
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string GraphicsThreadingModel::
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get_model() const {
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if (get_cull_sorting()) {
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return get_cull_name() + "/" + get_draw_name();
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} else {
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return string("-") + get_cull_name();
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsThreadingModel::update_stages
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// Access: Private
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// Description: Called internally to recompute _cull_stage and
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// _draw_stage after either name has been changed.
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////////////////////////////////////////////////////////////////////
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void GraphicsThreadingModel::
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update_stages() {
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if (_cull_name.empty()) {
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_cull_stage = 0;
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} else {
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@@ -80,18 +107,3 @@ GraphicsThreadingModel(const string &model) {
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsThreadingModel::get_model
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// Access: Published
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// Description: Returns the string that describes the threading
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// model. See the constructor.
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////////////////////////////////////////////////////////////////////
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string GraphicsThreadingModel::
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get_model() const {
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if (get_cull_sorting()) {
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return get_cull_name() + "/" + get_draw_name();
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} else {
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return string("-") + get_cull_name();
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}
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}
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@@ -34,15 +34,23 @@ PUBLISHED:
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string get_model() const;
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INLINE const string &get_cull_name() const;
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INLINE void set_cull_name(const string &cull_name);
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INLINE int get_cull_stage() const;
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INLINE const string &get_draw_name() const;
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INLINE void set_draw_name(const string &cull_name);
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INLINE int get_draw_stage() const;
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INLINE bool get_cull_sorting() const;
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INLINE void set_cull_sorting(bool cull_sorting);
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INLINE bool is_single_threaded() const;
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INLINE bool is_default() const;
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INLINE void output(ostream &out) const;
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private:
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void update_stages();
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private:
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string _cull_name;
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int _cull_stage;
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