more tweaks to pstats texusage

This commit is contained in:
David Rose
2006-03-17 04:08:47 +00:00
parent ab48d026e3
commit 21c8a3685c
2 changed files with 30 additions and 15 deletions
@@ -427,6 +427,9 @@ reset() {
_glDrawRangeElements = null_glDrawRangeElements;
}
_supports_depth_texture =
has_extension("GL_ARB_depth_texture") || is_at_least_version(1, 4);
_supports_3d_texture = false;
if (is_at_least_version(1, 2)) {
@@ -6674,7 +6677,7 @@ upload_texture_image(CLP(TextureContext) *gtc,
// currently-selected texture).
////////////////////////////////////////////////////////////////////
size_t CLP(GraphicsStateGuardian)::
get_texture_memory_size(Texture *tex) const {
get_texture_memory_size(Texture *tex) {
GLenum target = get_texture_target(tex->get_texture_type());
GLenum page_target = target;
@@ -6691,6 +6694,8 @@ get_texture_memory_size(Texture *tex) const {
GLint internal_format;
GLP(GetTexLevelParameteriv)(page_target, 0, GL_TEXTURE_INTERNAL_FORMAT, &internal_format);
report_my_gl_errors();
if (is_compressed_format(internal_format)) {
// Try to get the compressed size.
GLint image_size;
@@ -6699,23 +6704,27 @@ get_texture_memory_size(Texture *tex) const {
GLenum error_code = GLP(GetError)();
if (error_code != GL_NO_ERROR) {
const GLubyte *error_string = GLUP(ErrorString)(error_code);
GLCAT.debug()
<< "Couldn't get compressed size for " << tex->get_name();
if (error_string != (const GLubyte *)NULL) {
GLCAT.error(false)
<< " : " << error_string;
if (GLCAT.is_debug()) {
const GLubyte *error_string = GLUP(ErrorString)(error_code);
GLCAT.debug()
<< "Couldn't get compressed size for " << tex->get_name();
if (error_string != (const GLubyte *)NULL) {
GLCAT.debug(false)
<< " : " << error_string;
}
GLCAT.debug(false)
<< "\n";
}
GLCAT.debug(false)
<< "\n";
// Fall through to the noncompressed case.
} else {
return image_size * scale;
}
}
// OK, get the noncompressed size.
GLint red_size, green_size, blue_size, alpha_size, luminance_size,
depth_size, intensity_size;
GLint red_size, green_size, blue_size, alpha_size,
luminance_size, intensity_size;
GLint depth_size = 0;
GLP(GetTexLevelParameteriv)(page_target, 0,
GL_TEXTURE_RED_SIZE, &red_size);
GLP(GetTexLevelParameteriv)(page_target, 0,
@@ -6726,10 +6735,12 @@ get_texture_memory_size(Texture *tex) const {
GL_TEXTURE_ALPHA_SIZE, &alpha_size);
GLP(GetTexLevelParameteriv)(page_target, 0,
GL_TEXTURE_LUMINANCE_SIZE, &luminance_size);
GLP(GetTexLevelParameteriv)(page_target, 0,
GL_TEXTURE_DEPTH_SIZE, &depth_size);
GLP(GetTexLevelParameteriv)(page_target, 0,
GL_TEXTURE_INTENSITY_SIZE, &intensity_size);
if (_supports_depth_texture) {
GLP(GetTexLevelParameteriv)(page_target, 0,
GL_TEXTURE_DEPTH_SIZE, &depth_size);
}
GLint width = 1, height = 1, depth = 1;
GLP(GetTexLevelParameteriv)(page_target, 0, GL_TEXTURE_WIDTH, &width);
@@ -6738,7 +6749,9 @@ get_texture_memory_size(Texture *tex) const {
GLP(GetTexLevelParameteriv)(page_target, 0, GL_TEXTURE_DEPTH, &depth);
}
size_t num_bits = (red_size + green_size + blue_size + alpha_size + luminance_size + depth_size + intensity_size);
report_my_gl_errors();
size_t num_bits = (red_size + green_size + blue_size + alpha_size + luminance_size + intensity_size + depth_size);
size_t num_bytes = (num_bits + 7) / 8;
size_t result = num_bytes * width * height * depth * scale;
@@ -277,7 +277,7 @@ protected:
size_t image_size,
Texture::CompressionMode image_compression);
size_t get_texture_memory_size(Texture *tex) const;
size_t get_texture_memory_size(Texture *tex);
void check_nonresident_texture(BufferContextChain &chain);
void do_point_size();
@@ -368,6 +368,8 @@ public:
bool _supports_draw_range_elements;
PFNGLDRAWRANGEELEMENTSPROC _glDrawRangeElements;
bool _supports_depth_texture;
PFNGLTEXIMAGE3DPROC _glTexImage3D;
PFNGLTEXSUBIMAGE3DPROC _glTexSubImage3D;