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https://github.com/panda3d/panda3d.git
synced 2026-04-21 22:18:25 -05:00
getInitialValue() -> getDefaultValue()
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@@ -1244,7 +1244,7 @@ class Actor(DirectObject, NodePath):
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if joint == None:
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Actor.notify.warning("no joint named %s!" % (jointName))
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return None
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return joint.getInitialValue()
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return joint.getDefaultValue()
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def controlJoint(self, node, partName, jointName, lodName="lodRoot"):
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@@ -1271,7 +1271,7 @@ class Actor(DirectObject, NodePath):
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node = self.attachNewNode(ModelNode(jointName))
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joint = bundle.findChild(jointName)
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if joint and isinstance(joint, MovingPartMatrix):
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node.setMat(joint.getInitialValue())
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node.setMat(joint.getDefaultValue())
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if bundle.controlJoint(jointName, node.node()):
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anyGood = True
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