getInitialValue() -> getDefaultValue()

This commit is contained in:
David Rose
2008-12-24 18:42:10 +00:00
parent a31d6cbc37
commit 8335c5778c
+2 -2
View File
@@ -1244,7 +1244,7 @@ class Actor(DirectObject, NodePath):
if joint == None:
Actor.notify.warning("no joint named %s!" % (jointName))
return None
return joint.getInitialValue()
return joint.getDefaultValue()
def controlJoint(self, node, partName, jointName, lodName="lodRoot"):
@@ -1271,7 +1271,7 @@ class Actor(DirectObject, NodePath):
node = self.attachNewNode(ModelNode(jointName))
joint = bundle.findChild(jointName)
if joint and isinstance(joint, MovingPartMatrix):
node.setMat(joint.getInitialValue())
node.setMat(joint.getDefaultValue())
if bundle.controlJoint(jointName, node.node()):
anyGood = True