generate_vis_points() should respect zero_special

This commit is contained in:
David Rose
2012-05-25 00:00:11 +00:00
parent 963c235877
commit d1c9bee195

View File

@@ -885,10 +885,15 @@ generate_vis_points() const {
if (_y_size > 1) {
uv_scale[1] = 1.0f / PN_stdfloat(_y_size - 1);
}
int num_points = 0;
for (int yi = 0; yi < _y_size; ++yi) {
for (int xi = 0; xi < _x_size; ++xi) {
const LPoint3 &point = get_point(xi, yi);
if (_has_no_data_value && point == _no_data_value) {
continue;
}
LPoint2 uv(PN_stdfloat(xi) * uv_scale[0],
PN_stdfloat(yi) * uv_scale[1]);
if (_vis_inverse) {
@@ -901,12 +906,13 @@ generate_vis_points() const {
vertex.add_data3(point);
texcoord.add_data2(uv);
}
++num_points;
}
}
PT(Geom) geom = new Geom(vdata);
PT(GeomPoints) points = new GeomPoints(Geom::UH_static);
points->add_next_vertices(_x_size * _y_size);
points->add_next_vertices(num_points);
geom->add_primitive(points);
PT(GeomNode) gnode = new GeomNode("");