Commit Graph

19468 Commits

Author SHA1 Message Date
David Rose 87590d6d09 more robust fixes for moduledir vs. moduledir/__init__ confusion 2013-06-12 22:41:24 +00:00
David Rose ac3f5e924c two-parameter radius in pull_spot() 2013-06-06 21:14:12 +00:00
David Rose c277d802a0 pull_spot() 2013-06-06 02:05:35 +00:00
David Rose a3027ceb23 also build Maya 2013.5 2013-06-04 00:23:30 +00:00
rdb 106a7977ba fix particle panel error 2013-06-03 13:43:58 +00:00
enn0x 3830ef2f85 Bullet: getTotalForce/Torque exposed 2013-05-31 15:13:19 +00:00
David Rose 297864e834 resolve pixel-offset issues with gaussian and box filters 2013-05-30 20:32:18 +00:00
David Rose c7daa00c5b fix off-by-one on gaussian_filter and box_filter 2013-05-29 00:22:38 +00:00
David Rose 842f4d82a0 pfm-resize-quick, and let pfm-resize-gaussian default to false 2013-05-28 23:49:19 +00:00
rdb 8019297cea Make "Loading <model>" a framework_cat message 2013-05-28 18:39:28 +00:00
rdb a7b6b71faa recognise ogv as video extension 2013-05-27 10:07:12 +00:00
Chris Brunner 261a53ba06 no message 2013-05-22 23:27:30 +00:00
enn0x ca103005a5 Added method to enforce calling the transform_changed hook on bullet nodes. 2013-05-22 21:37:29 +00:00
David Rose 48c2ea92c5 Support GeomVertexFormat::remove_column(name, keep_empty_array = false) 2013-05-22 20:46:24 +00:00
rdb 412c79f147 fix erroneous INLINE modifier 2013-05-22 15:32:24 +00:00
rdb 3b33710fbf Fix BulletSoftBodyControl compilation 2013-05-22 15:08:23 +00:00
rdb 7b7a7874d8 Add $INSTDIR\python\Scripts to %PATH% on Windows as well 2013-05-22 13:59:28 +00:00
rdb 11403d7826 Fix regression from 1.18 that broke separate shader programs 2013-05-22 13:47:37 +00:00
enn0x 3a3b35e7c5 Support for driving Bullet soft body joints, and rolling friction (Bullet 2.81 only). 2013-05-22 09:51:34 +00:00
enn0x 1e28f892be Support for driving Bullet soft body joints. 2013-05-22 09:50:55 +00:00
rdb a978682ed2 more compilation fixes for recent gcc 2013-05-22 09:10:22 +00:00
Chris Brunner b16972bd23 Added ability to convert maya cameras to locators 2013-05-20 23:03:45 +00:00
David Rose ef6e88c8be protect against old cg version 2013-05-20 18:24:35 +00:00
rdb 4a8970a87d fix for newer gcc versions 2013-05-19 19:06:02 +00:00
rdb 8a6db3f2ee fix missing method definitions 2013-05-18 09:44:16 +00:00
rdb da09882f67 fix for cg profile limitation on non-nvidia cards 2013-05-17 21:26:47 +00:00
enn0x a2a0b485ac Bullet: experimental support for linear/angular soft body joints 2013-05-16 21:23:34 +00:00
rdb cbbe02f879 fix 64-bit bullet lib location on windows 2013-05-14 21:15:08 +00:00
David Rose 7e645bdca6 officially support 2-channel PfmFile; load pfm into RGB, not BGR for texture loads 2013-05-10 17:28:34 +00:00
rdb 3aaa57181d suggested fix by forum user JörnS 2013-05-07 11:12:27 +00:00
David Rose dd423baf64 support openWindow(host = xxx) 2013-05-06 17:09:29 +00:00
enn0x 20d60f2126 Removing obsolete bullet-full-sync option. 2013-05-06 12:37:54 +00:00
enn0x ae4b5c0f33 A little bit inline documentation, for local scaling of Bullet shapes. 2013-05-06 12:19:10 +00:00
rdb fec189c225 _WIN32 should also be defined on 64-bits Windows 2013-05-06 11:23:26 +00:00
enn0x ba56763212 Another fix for local scaling in Bullet shapes. 2013-05-06 00:39:30 +00:00
David Rose e0d23cd027 assertion error 2013-05-04 14:16:38 +00:00
David Rose 96b048519e stdfloat_double issue 2013-05-04 03:02:06 +00:00
David Rose 74621e39b6 stdfloat_double issue 2013-05-04 02:53:10 +00:00
David Rose 67770fa3dc whoops, nan() and nanf() require a parameter 2013-05-04 01:10:42 +00:00
David Rose 0d7b4c1b26 whoops, missed a commit 2013-05-04 00:02:06 +00:00
David Rose 686b69fe84 pfm-trans -nan 2013-05-03 18:05:59 +00:00
David Rose e0238675f3 make_nan() 2013-05-03 18:05:28 +00:00
David Rose a38de91fbd PfmFile::set_no_data_nan() and related methods 2013-05-03 18:05:05 +00:00
David Rose 1885ccdb97 PfmVizzer::set_keep_beyond_lens(), and some bugfixes 2013-05-02 23:17:00 +00:00
enn0x 468ddb3528 Fix which allows setting scale on a Bullet rigid body before any shape is added. 2013-05-01 21:15:43 +00:00
enn0x 4a8e14bfbd Fix for repeatedly scaling shapes. 2013-05-01 21:00:47 +00:00
enn0x 5249e8ba4b Tiny cleanup with Bullet/SceneGraph sync. 2013-05-01 20:28:23 +00:00
enn0x 0f22583ba5 Fixed buggy scaling for multi-shape bodies. 2013-05-01 20:18:23 +00:00
rdb 61a95917a8 fix copy&paste error 2013-04-30 19:18:30 +00:00
rdb 45a71c280f Add get_cvs and get_knots 2013-04-25 17:44:03 +00:00