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6ac59d4be3
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Update README.md
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2022-12-27 18:18:13 -05:00 |
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569761f972
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Update version number to 2.0.0
v2.0-alpha.3
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2022-12-27 13:07:24 -05:00 |
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Terrev
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223e607628
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transparent color rgb updates
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2022-11-08 22:59:50 -05:00 |
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Terrev
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8138542fe0
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black color variation strength
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2022-11-08 13:42:03 -05:00 |
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5fb6338ca9
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fix normals
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2022-11-07 21:38:28 -06:00 |
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Bobbe
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24d5708d7a
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Fix icon material color space
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2022-05-08 19:58:34 +02:00 |
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Bobbe
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22df835784
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Move color conversion functions to their own file
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2022-05-08 19:58:22 +02:00 |
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db5b172f95
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Added icon render materials for black and white.
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2022-05-08 00:22:57 -04:00 |
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ba9beb1212
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Updated resources.blend. Some art polish for icon render scene.
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2022-05-08 00:22:38 -04:00 |
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081c6aac0f
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Updated resources.blend ItemRender camera FOV and render resolution.
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2022-05-07 11:37:00 -04:00 |
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Bobbe
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713620a30e
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Remove leftover print
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2022-05-05 16:08:58 +02:00 |
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Bobbe
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fe1ea064a8
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Automatically center and scale model for icon_render
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2022-05-04 17:10:45 +02:00 |
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Bobbe
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0cc478b5e4
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Add set to disable subdivision for certain bricks in icon render
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2022-05-03 20:06:17 +02:00 |
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Bobbe
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52a40f3d9f
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Get rid of the now deprecated premerging code in process model
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2022-05-03 19:56:47 +02:00 |
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Bobbe
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67aa93348a
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Remove brick empties, premerge bricks and their materials
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2022-05-03 19:56:29 +02:00 |
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Bobbe
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d8ad70de8c
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Fix importer error handling
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2022-05-03 18:52:56 +02:00 |
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Bobbe
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5d41b3e199
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Add semi working icon render operator
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2022-05-03 18:51:26 +02:00 |
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Bobbe
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79d4bf454b
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Optimize/Simplify precombining bricks/materials
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2022-03-25 21:46:30 +01:00 |
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Bobbe
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bbabeac716
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Add "Ignore Lights" option to HSR
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2022-03-25 17:08:46 +01:00 |
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Bobbe
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30e3c78bde
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Fix potential edge cases that could lead to errors in bake lighting
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2022-03-25 16:51:49 +01:00 |
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Bobbe
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a961554aeb
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Fix #18 HSR info print not working if no hidden faces were detected
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2022-03-25 16:30:45 +01:00 |
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Bobbe
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66b5f24d9d
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Add more shader types, remove leading "S"
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2022-03-25 16:13:34 +01:00 |
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Bobbe
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34ebba2ff5
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Retriangulate faces after HSR (only when autoremoving)
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2022-03-25 16:01:34 +01:00 |
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Bobbe
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4009b815c7
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Reorganize bake lighting UI
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2022-03-24 14:29:57 +01:00 |
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Bobbe
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33018f7d12
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Add "selected only" option to bake lighting
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2022-03-24 14:29:31 +01:00 |
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8860921d66
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Update resources.blend. Added materials for colliders.
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2022-03-21 13:01:43 -04:00 |
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d6c137dba0
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Increased AO radius to better match LU (5.0m)
v2.0-alpha.2
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2022-03-18 22:28:23 -04:00 |
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bc869eb9a7
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Resolves #9
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2022-03-17 23:17:58 -05:00 |
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eafde9ac0b
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Update README.md
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2022-03-17 01:11:39 -04:00 |
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30fb77888e
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Update README.md
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2022-03-17 01:07:46 -04:00 |
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479891617b
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Update README.md
Added Toolbox features description.
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2022-03-17 01:01:12 -04:00 |
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26af3e241b
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actuallu show the option for LOD3
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2022-03-14 22:53:30 -05:00 |
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996c0210e9
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Dynamic LOD 3 rendering
(god forgive me)
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2022-03-14 22:49:34 -05:00 |
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3b8f27ad08
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LOD3
linting cleaning
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2022-03-14 21:20:54 -05:00 |
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bd5f00bf4b
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Update resources.blend. Added ItemRender materials. Added ModelRender and ItemRender scenes.
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2022-03-14 15:57:29 -04:00 |
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Bobbe
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6976646685
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Remove ambient world light when baking with AO only
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2022-03-12 17:44:22 +01:00 |
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Bobbe
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98f34e53c6
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Fix not linking HSR ground plane
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2022-03-12 17:28:09 +01:00 |
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Bobbe
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19c058f038
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Fix division by zero if no faces remain after pre pass in HSR
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2022-03-12 17:21:40 +01:00 |
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8f761df032
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Update resources.blend. Set nif mat emissive value to 0.1 on VertexColor and VertexColorAO materials. Added GlowOnly material.
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2022-03-12 00:03:07 -05:00 |
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5c359a6af7
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Toggle to use normals when importing
make clear collections variable to be consistent with wording
fix typo in readme
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2022-03-11 13:15:15 -06:00 |
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2b5b809f21
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Update README.md
Minor spelling edits.
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2022-03-11 13:10:07 -05:00 |
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08116d705e
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Merge pull request #6 from Squareville/issue-4
Update Readme with info about the importer
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2022-03-11 13:08:12 -05:00 |
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250341bffa
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Resolves #3
Have enable autosmooth for the custom normals to be respected
and actually do anything
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2022-03-11 11:36:18 -06:00 |
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Bobbe
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5be7335ac8
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Rework ao only, Add force white option to bake lighting
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2022-03-11 17:56:19 +01:00 |
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d5f60af5e6
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Update resources.blend. Added ForceWhite material.
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2022-03-11 10:54:04 -05:00 |
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e5f9e19dfc
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Update Readme with info about the importer
Naming consistency/sensibility
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2022-03-10 23:16:10 -06:00 |
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de78dcf350
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use the correct custom normal setting method
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2022-03-10 17:14:31 -06:00 |
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bee8515d6e
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Removed material 294 from transparent materials.
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2022-03-10 13:47:21 -05:00 |
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Bobbe
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4a79913ab4
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Make pre-pass actually work on per vertex basis
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2022-03-10 17:54:47 +01:00 |
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Bobbe
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6cef63975a
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Optimize hsr uv setup, image evaluation
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2022-03-10 17:28:46 +01:00 |
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