165 Commits

Author SHA1 Message Date
6ac59d4be3 Update README.md 2022-12-27 18:18:13 -05:00
569761f972 Update version number to 2.0.0 v2.0-alpha.3 2022-12-27 13:07:24 -05:00
Terrev
223e607628 transparent color rgb updates 2022-11-08 22:59:50 -05:00
Terrev
8138542fe0 black color variation strength 2022-11-08 13:42:03 -05:00
5fb6338ca9 fix normals 2022-11-07 21:38:28 -06:00
Bobbe
24d5708d7a Fix icon material color space 2022-05-08 19:58:34 +02:00
Bobbe
22df835784 Move color conversion functions to their own file 2022-05-08 19:58:22 +02:00
db5b172f95 Added icon render materials for black and white. 2022-05-08 00:22:57 -04:00
ba9beb1212 Updated resources.blend. Some art polish for icon render scene. 2022-05-08 00:22:38 -04:00
081c6aac0f Updated resources.blend ItemRender camera FOV and render resolution. 2022-05-07 11:37:00 -04:00
Bobbe
713620a30e Remove leftover print 2022-05-05 16:08:58 +02:00
Bobbe
fe1ea064a8 Automatically center and scale model for icon_render 2022-05-04 17:10:45 +02:00
Bobbe
0cc478b5e4 Add set to disable subdivision for certain bricks in icon render 2022-05-03 20:06:17 +02:00
Bobbe
52a40f3d9f Get rid of the now deprecated premerging code in process model 2022-05-03 19:56:47 +02:00
Bobbe
67aa93348a Remove brick empties, premerge bricks and their materials 2022-05-03 19:56:29 +02:00
Bobbe
d8ad70de8c Fix importer error handling 2022-05-03 18:52:56 +02:00
Bobbe
5d41b3e199 Add semi working icon render operator 2022-05-03 18:51:26 +02:00
Bobbe
79d4bf454b Optimize/Simplify precombining bricks/materials 2022-03-25 21:46:30 +01:00
Bobbe
bbabeac716 Add "Ignore Lights" option to HSR 2022-03-25 17:08:46 +01:00
Bobbe
30e3c78bde Fix potential edge cases that could lead to errors in bake lighting 2022-03-25 16:51:49 +01:00
Bobbe
a961554aeb Fix #18 HSR info print not working if no hidden faces were detected 2022-03-25 16:30:45 +01:00
Bobbe
66b5f24d9d Add more shader types, remove leading "S" 2022-03-25 16:13:34 +01:00
Bobbe
34ebba2ff5 Retriangulate faces after HSR (only when autoremoving) 2022-03-25 16:01:34 +01:00
Bobbe
4009b815c7 Reorganize bake lighting UI 2022-03-24 14:29:57 +01:00
Bobbe
33018f7d12 Add "selected only" option to bake lighting 2022-03-24 14:29:31 +01:00
8860921d66 Update resources.blend. Added materials for colliders. 2022-03-21 13:01:43 -04:00
d6c137dba0 Increased AO radius to better match LU (5.0m) v2.0-alpha.2 2022-03-18 22:28:23 -04:00
bc869eb9a7 Resolves #9 2022-03-17 23:17:58 -05:00
eafde9ac0b Update README.md 2022-03-17 01:11:39 -04:00
30fb77888e Update README.md 2022-03-17 01:07:46 -04:00
479891617b Update README.md
Added Toolbox features description.
2022-03-17 01:01:12 -04:00
26af3e241b actuallu show the option for LOD3 2022-03-14 22:53:30 -05:00
996c0210e9 Dynamic LOD 3 rendering
(god forgive me)
2022-03-14 22:49:34 -05:00
3b8f27ad08 LOD3
linting cleaning
2022-03-14 21:20:54 -05:00
bd5f00bf4b Update resources.blend. Added ItemRender materials. Added ModelRender and ItemRender scenes. 2022-03-14 15:57:29 -04:00
Bobbe
6976646685 Remove ambient world light when baking with AO only 2022-03-12 17:44:22 +01:00
Bobbe
98f34e53c6 Fix not linking HSR ground plane 2022-03-12 17:28:09 +01:00
Bobbe
19c058f038 Fix division by zero if no faces remain after pre pass in HSR 2022-03-12 17:21:40 +01:00
8f761df032 Update resources.blend. Set nif mat emissive value to 0.1 on VertexColor and VertexColorAO materials. Added GlowOnly material. 2022-03-12 00:03:07 -05:00
5c359a6af7 Toggle to use normals when importing
make clear collections variable to be consistent with wording
fix typo in readme
2022-03-11 13:15:15 -06:00
2b5b809f21 Update README.md
Minor spelling edits.
2022-03-11 13:10:07 -05:00
08116d705e Merge pull request #6 from Squareville/issue-4
Update Readme with info about the importer
2022-03-11 13:08:12 -05:00
250341bffa Resolves #3
Have enable autosmooth for the custom normals to be respected
and actually do anything
2022-03-11 11:36:18 -06:00
Bobbe
5be7335ac8 Rework ao only, Add force white option to bake lighting 2022-03-11 17:56:19 +01:00
d5f60af5e6 Update resources.blend. Added ForceWhite material. 2022-03-11 10:54:04 -05:00
e5f9e19dfc Update Readme with info about the importer
Naming consistency/sensibility
2022-03-10 23:16:10 -06:00
de78dcf350 use the correct custom normal setting method 2022-03-10 17:14:31 -06:00
bee8515d6e Removed material 294 from transparent materials. 2022-03-10 13:47:21 -05:00
Bobbe
4a79913ab4 Make pre-pass actually work on per vertex basis 2022-03-10 17:54:47 +01:00
Bobbe
6cef63975a Optimize hsr uv setup, image evaluation 2022-03-10 17:28:46 +01:00