Bobbe
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bbabeac716
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Add "Ignore Lights" option to HSR
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2022-03-25 17:08:46 +01:00 |
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Bobbe
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a961554aeb
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Fix #18 HSR info print not working if no hidden faces were detected
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2022-03-25 16:30:45 +01:00 |
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Bobbe
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34ebba2ff5
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Retriangulate faces after HSR (only when autoremoving)
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2022-03-25 16:01:34 +01:00 |
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Bobbe
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98f34e53c6
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Fix not linking HSR ground plane
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2022-03-12 17:28:09 +01:00 |
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Bobbe
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19c058f038
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Fix division by zero if no faces remain after pre pass in HSR
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2022-03-12 17:21:40 +01:00 |
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Bobbe
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4a79913ab4
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Make pre-pass actually work on per vertex basis
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2022-03-10 17:54:47 +01:00 |
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Bobbe
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6cef63975a
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Optimize hsr uv setup, image evaluation
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2022-03-10 17:28:46 +01:00 |
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Bobbe
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42f5cc87f8
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Implement vc pre pass for hsr
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2022-03-10 17:12:20 +01:00 |
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Bobbe
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3a5c46f44a
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Finish refactoring HSR code, Prepare for vc pre pass
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2022-03-09 20:15:21 +01:00 |
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Bobbe
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5228e89f0e
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Refactor HSR code
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2022-03-05 20:39:51 +01:00 |
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Bobbe
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010d483bee
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Add/Edit a bunch of tooltips
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2022-03-05 18:01:55 +01:00 |
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Bobbe
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1f0abd97a3
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Disable fast GI and clamping during HSR, Set bounces for HSR
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2022-03-04 17:26:53 +01:00 |
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Bobbe
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14a6d6348b
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Use context overrides for baking, Disable denoising for baking
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2022-03-04 17:25:43 +01:00 |
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Bobbe
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c4cd4f9eb1
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Fix ground plane being hidden during HSR
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2022-01-30 01:25:15 +01:00 |
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Bobbe
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8fd6c33df6
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Hide other objects during HSR
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2022-01-30 01:10:40 +01:00 |
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Bobbe
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60011527c0
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Select everything before "delete loose" in HSR and smooth vertex colors
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2022-01-24 17:55:21 +01:00 |
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Bobbe
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22e68940c3
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Fix error with removing uvmap after HSR, Reuse bmesh in HSR
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2022-01-19 15:12:22 +01:00 |
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Bobbe
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0ff337f421
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Remove uvmap after HSR
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2022-01-18 20:14:01 +01:00 |
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Bobbe
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da5375dad7
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Remove "-" from main package name
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2022-01-16 20:03:27 +01:00 |
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