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https://github.com/OpenSpace/OpenSpace.git
synced 2026-04-28 14:59:31 -05:00
Added txt based transferfunction
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+1
-1
Submodule openspace-data updated: e49a0abea9...700afc3b72
@@ -31,8 +31,40 @@
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#include <openspace/engine/openspaceengine.h>
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#include <sgct.h>
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#include <iostream>
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#include <fstream>
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#include <sstream>
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#include <algorithm>
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#include <iterator>
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#include <type_traits>
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namespace {
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std::string _loggerCat = "RenderableVolume";
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bool hasEnding (std::string const &fullString, std::string const &ending)
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{
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if (fullString.length() >= ending.length()) {
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return (0 == fullString.compare (fullString.length() - ending.length(), ending.length(), ending));
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} else {
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return false;
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}
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}
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template<typename T>
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T stringToNumber(const std::string& number, std::function<T(T)> f = nullptr) {
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static_assert(std::is_integral<T>::value || std::is_floating_point<T>::value,
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"Must be integral or floating point");
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std::stringstream ss;
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T templateNumber = {0};
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ss << number;
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ss >> templateNumber;
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if( ! f)
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return templateNumber;
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return f(templateNumber);
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}
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}
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namespace openspace {
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@@ -125,11 +157,154 @@ ghoul::RawVolumeReader::ReadHints RenderableVolume::readHints(const ghoul::Dicti
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}
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ghoul::opengl::Texture* RenderableVolume::loadTransferFunction(const std::string& filepath) {
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if ( ! FileSys.fileExists(filepath)) {
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std::string f = absPath(filepath);
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if ( ! FileSys.fileExists(f)) {
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return nullptr;
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}
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return ghoul::opengl::loadTexture(filepath);
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// check if not a txt based texture
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if ( ! hasEnding(filepath, ".txt")) {
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return ghoul::opengl::loadTexture(f);
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}
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// it is a txt based texture
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std::ifstream in;
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in.open(filepath.c_str());
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if (!in.is_open()) {
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LERROR("Could not open file " << f);
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return nullptr;
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}
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int width = 512;
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float lower = 0.0f;
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float upper = 1.0f;
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struct mappingKey {
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float position{0.0f};
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glm::vec4 color{0.0f,0.0f,0.0f,0.0f};
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mappingKey(float p, const glm::vec4& c): position(p), color(c){};
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mappingKey(float p): position(p), color(glm::vec4(0.0f)){};
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bool operator<(const mappingKey& rhs) {return position < rhs.position;};
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};
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std::vector<mappingKey> mappingKeys;
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auto widthValidator = [](size_t in) { if(in > 0) return in; return static_cast<size_t>(1); };
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auto upperLowerValidator = [](float in) { return glm::clamp(in, 0.0f, 1.0f); };
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auto intensityValidator = [](float in) { if(in > 0.0f) return in; return 1.0f; };
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std::string line;
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while (std::getline(in, line)) {
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float intensity = 1.0f;
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glm::vec4 rgba = glm::vec4(0.0f);
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// tokenize the line
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std::istringstream iss(line);
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std::vector<std::string> tokens{std::istream_iterator<std::string>{iss},std::istream_iterator<std::string>{}};
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size_t tokenSize =tokens.size();
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if (tokenSize > 0) {
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std::string key = tokens.at(0);
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if(key == "width" && tokenSize == 2) {
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width = stringToNumber<int>(tokens.at(1),widthValidator);
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} else if(key == "lower" && tokenSize == 2) {
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lower = stringToNumber<float>(tokens.at(1),upperLowerValidator);
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} else if(key == "upper" && tokenSize == 2) {
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upper = stringToNumber<float>(tokens.at(1),upperLowerValidator);
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} else if(key == "mappingkey" && tokenSize == 6) {
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intensity = stringToNumber<float>(tokens.at(1), intensityValidator);
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for(int i = 0; i < 4; ++i)
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rgba[i] = stringToNumber<float>(tokens.at(i+2));
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mappingKeys.push_back({intensity, rgba});
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}
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}
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}
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in.close();
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if (mappingKeys.size() < 1) {
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return nullptr;
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}
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mappingKeys.insert(mappingKeys.begin(), {lower});
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mappingKeys.push_back({upper});
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for(auto key: mappingKeys) {
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glm::vec4 rgba = key.color;
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LDEBUG("i: " << key.position << ", rgba: (" << rgba[0] << ", " << rgba[1] << ", " << rgba[2] << ", " << rgba[3] << ")");
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}
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// allocate new float array with zeros
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float* transferFunction = new float[width*4]();
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for (int i = 0; i < 4*width; ++i) {
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transferFunction[i] = 0.0f;
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}
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size_t lowerIndex = static_cast<size_t>(floorf(lower*static_cast<float>(width)));
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size_t upperIndex = static_cast<size_t>(floorf(upper*static_cast<float>(width)));
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// LDEBUG("width: " << width);
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// LDEBUG("lower: " << lower);
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// LDEBUG("upper: " << upper);
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// LDEBUG("lowerIndex: " << lowerIndex);
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// LDEBUG("upperIndex: " << upperIndex);
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auto prevKey = mappingKeys.begin();
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auto currentKey = prevKey + 1;
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auto lastKey = mappingKeys.end() -1;
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for (size_t i=lowerIndex; i<upperIndex; i++) {
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float fpos = static_cast<float>(i)/static_cast<float>(width);
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if (fpos > (*currentKey).position) {
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prevKey = currentKey;
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currentKey++;
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if (currentKey == mappingKeys.end()) {
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currentKey = lastKey;
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}
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}
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float dist = fpos-(*prevKey).position;
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float weight = dist/((*currentKey).position-(*prevKey).position);
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//LDEBUG("fpos: " << fpos);
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//LDEBUG("(*prevKey).position: " << (*prevKey).position);
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//LDEBUG("(*currentKey).position: " << (*currentKey).position);
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//LDEBUG("weight: " << weight);
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for (size_t channel=0; channel<4; ++channel) {
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size_t position = 4*i + channel;
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// Interpolate linearly between prev and next mapping key
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//LDEBUG("i: " << i);
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//LDEBUG("position: " << position);
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//LDEBUG("(*prevKey).first " << (*prevKey).first);
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//LDEBUG("(*currentKey).first " << (*currentKey).first);
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//LDEBUG("dist: " << dist);
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//LDEBUG("weight: " << weight);
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float value =
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((*prevKey).color[channel]*(1.f-weight) + (*currentKey).color[channel]*weight)/255.f;
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transferFunction[position] = value;
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//LDEBUG("["<< position <<"] " << value);
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}
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LDEBUG(weight << ", (" <<
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transferFunction[4*i+0] << ", " <<
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transferFunction[4*i+1] << ", " <<
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transferFunction[4*i+2] << ", " <<
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transferFunction[4*i+3] << ")");
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}
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return new ghoul::opengl::Texture(transferFunction, glm::size3_t(width,1,1),ghoul::opengl::Texture::Format::RGBA, GL_RGBA, GL_FLOAT);
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}
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} // namespace openspace
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