Fix some more functions that broke after Lua function cleanup

And simplify debugging axes usage
This commit is contained in:
Emma Broman
2021-08-24 16:26:49 +02:00
parent bfd220374d
commit 4fb88eb7af
2 changed files with 33 additions and 48 deletions

View File

@@ -94,11 +94,10 @@ scripting::LuaLibrary DebuggingModule::luaLibrary() const {
"addCartesianAxes",
&luascriptfunctions::addCartesianAxes,
{},
"string, string [,number]",
"string, [number]",
"Adds a set of Cartesian axes to the scene graph node identified by the "
"first string, to illustrate its local coordinate system. The second string "
"will be used to set the identifier of the axes. The third (optional) "
"argument is a scale value, in meters."
"first string, to illustrate its local coordinate system. The second "
"(optional) argument is a scale value, in meters."
}
};