Nurbs working to exactly define spherical patches. Ugly code but it can be cleaned up.

This commit is contained in:
kbladin
2016-04-07 20:49:52 -04:00
17 changed files with 719 additions and 97 deletions

View File

@@ -3,7 +3,7 @@ return {
CommonFolder = "common",
Camera = {
Focus = "DebugGlobe",
Position = {1, 0, 0, 5},
Position = {1, 0, 0, 7},
},
Modules = {
"debugglobe",

View File

@@ -25,16 +25,23 @@
include(${OPENSPACE_CMAKE_EXT_DIR}/module_definition.cmake)
set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/distanceswitch.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/geometry.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/gridgeometry.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/globemesh.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/latlonpatch.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/clipmapglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/util/converter.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/distanceswitch.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/distanceswitch.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/geometry.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/gridgeometry.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/globemesh.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/latlonpatch.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/clipmapglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/chunklodglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/datastructures/chunknode.h
${CMAKE_CURRENT_SOURCE_DIR}/util/converter.h
)
source_group("Header Files" FILES ${HEADER_FILES})
set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableglobe.cpp
@@ -44,8 +51,13 @@ set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/globemesh.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/latlonpatch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/clipmapglobe.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/chunklodglobe.cpp
${CMAKE_CURRENT_SOURCE_DIR}/datastructures/chunknode.cpp
${CMAKE_CURRENT_SOURCE_DIR}/util/converter.cpp
)
source_group("Source Files" FILES ${SOURCE_FILES})
@@ -54,7 +66,7 @@ set(SHADER_FILES
source_group("Shader Files" FILES ${SHADER_FILES})
create_new_module(
"GlobeBrowsing"
globebrowsing_module
${HEADER_FILES} ${SOURCE_FILES} ${SHADER_FILES}
"GlobeBrowsing"
globebrowsing_module
${HEADER_FILES} ${SOURCE_FILES} ${SHADER_FILES}
)

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@@ -0,0 +1,168 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/datastructures/chunknode.h>
#include <modules/globebrowsing/rendering/chunklodglobe.h>
namespace openspace {
BoundingRect::BoundingRect(Scalar cx, Scalar cy, Scalar hsx, Scalar hsy)
: center(Vec2(cx, cy)), halfSize(Vec2(hsx, hsy)) { }
BoundingRect::BoundingRect(const Vec2& center, const Vec2& halfSize)
:center(center), halfSize(halfSize) { }
ChunkNode::ChunkNode(ChunkLodGlobe& owner, const BoundingRect& bounds, ChunkNode* parent)
: _owner(owner)
, bounds(bounds)
, _parent(parent)
{
_children[0] = nullptr;
_children[1] = nullptr;
_children[2] = nullptr;
_children[3] = nullptr;
}
ChunkNode::~ChunkNode() {
}
bool ChunkNode::isRoot() const {
return _parent == nullptr;
}
bool ChunkNode::isLeaf() const {
return _children[0] == nullptr;
}
bool ChunkNode::initialize() {
if (!isLeaf()) {
for (int i = 0; i < 4; ++i) {
_children[i]->initialize();
}
}
return isReady();
}
bool ChunkNode::deinitialize() {
if (!isLeaf()) {
for (int i = 0; i < 4; ++i) {
_children[i]->deinitialize();
}
}
return true;
}
bool ChunkNode::isReady() const{
bool ready = true;
return ready;
}
void ChunkNode::render(const RenderData& data) {
internalRender(data, 0);
}
void ChunkNode::internalRender(const RenderData& data, int currLevel) {
if (isLeaf()) {
LatLonPatch& templatePatch = _owner.getTemplatePatch();
templatePatch.setPositionLatLon(bounds.center);
templatePatch.setSizeLatLon(bounds.halfSize);
templatePatch.render(data);
}
else {
for (int i = 0; i < 4; ++i) {
_children[i]->internalRender(data, currLevel+1);
}
}
}
void ChunkNode::update(const UpdateData& data) {
internalUpdate(data, 0);
}
void ChunkNode::internalUpdate(const UpdateData& data, int currLevel) {
if (!isLeaf()) {
for (int i = 0; i < 4; ++i) {
_children[i]->internalUpdate(data, currLevel + 1);
}
}
}
void ChunkNode::split(int depth) {
if (depth > 0 && isLeaf()) {
// Defining short handles for center, halfSize and quarterSize
const Vec2& c = bounds.center;
const Vec2& hs = bounds.halfSize;
Vec2 qs = 0.5 * bounds.halfSize;
// Subdivide bounds
BoundingRect nwBounds = BoundingRect(c + Vec2(-qs.x, -qs.y), qs);
BoundingRect neBounds = BoundingRect(c + Vec2(+qs.x, -qs.y), qs);
BoundingRect swBounds = BoundingRect(c + Vec2(-qs.x, +qs.y), qs);
BoundingRect seBounds = BoundingRect(c + Vec2(+qs.x, +qs.y), qs);
// Create new chunk nodes
_children[Quad::NORTH_WEST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, nwBounds, this));
_children[Quad::NORTH_EAST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, neBounds, this));
_children[Quad::SOUTH_WEST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, swBounds, this));
_children[Quad::SOUTH_EAST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, seBounds, this));
}
if (depth - 1 > 0) {
for (int i = 0; i < 4; ++i) {
_children[i]->split(depth - 1);
}
}
}
void ChunkNode::merge() {
for (int i = 0; i < 4; ++i) {
if (_children[i] != nullptr) {
_children[i]->merge();
}
_children[i] = nullptr;
}
}
const ChunkNode& ChunkNode::getChild(Quad quad) const {
return *_children[quad];
}
} // namespace openspace

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@@ -0,0 +1,112 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __QUADTREE_H__
#define __QUADTREE_H__
#include <glm/glm.hpp>
#include <vector>
#include <memory>
#include <ostream>
#include <modules/globebrowsing/rendering/latlonpatch.h>
// forward declaration
namespace openspace {
class ChunkLodGlobe;
}
// Using double precision
typedef double Scalar;
typedef glm::dvec2 Vec2;
namespace openspace {
enum Quad {
NORTH_WEST,
NORTH_EAST,
SOUTH_WEST,
SOUTH_EAST
};
struct BoundingRect {
BoundingRect(Scalar, Scalar, Scalar, Scalar);
BoundingRect(const Vec2& center, const Vec2& halfSize);
Vec2 center;
Vec2 halfSize;
};
class ChunkNode : public Renderable{
public:
ChunkNode(ChunkLodGlobe&, const BoundingRect&, ChunkNode* parent = nullptr);
~ChunkNode();
void split(int depth = 1);
void merge();
bool isRoot() const;
bool isLeaf() const;
const ChunkNode& getChild(Quad quad) const;
const BoundingRect bounds;
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
void internalRender(const RenderData& data, int currLevel);
void internalUpdate(const UpdateData& data, int currLevel);
private:
ChunkNode* _parent;
std::unique_ptr<ChunkNode> _children[4];
ChunkLodGlobe& _owner;
};
} // namespace openspace
#endif // __QUADTREE_H__

View File

@@ -37,7 +37,7 @@
namespace openspace {
GlobeBrowsingModule::GlobeBrowsingModule()
: OpenSpaceModule("GlobeBrowsing")
: OpenSpaceModule("GlobeBrowsing")
{}
void GlobeBrowsingModule::internalInitialize() {

View File

@@ -0,0 +1,131 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/rendering/chunklodglobe.h>
#include <modules/globebrowsing/util/converter.h>
// open space includes
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/spicemanager.h>
#include <openspace/scene/scenegraphnode.h>
// ghoul includes
#include <ghoul/misc/assert.h>
#define _USE_MATH_DEFINES
#include <math.h>
namespace {
const std::string _loggerCat = "ChunkLodGlobe";
const std::string keyFrame = "Frame";
const std::string keyGeometry = "Geometry";
const std::string keyShading = "PerformShading";
const std::string keyBody = "Body";
}
namespace openspace {
const BoundingRect ChunkLodGlobe::LEFT_HEMISPHERE = BoundingRect(0, -M_PI/2, M_PI/2, M_PI/2);
const BoundingRect ChunkLodGlobe::RIGHT_HEMISPHERE = BoundingRect(0, M_PI/2, M_PI/2, M_PI/2);
ChunkLodGlobe::ChunkLodGlobe(const ghoul::Dictionary& dictionary)
: _leftRoot(new ChunkNode(*this, LEFT_HEMISPHERE))
, _rightRoot(new ChunkNode(*this, RIGHT_HEMISPHERE))
, _templatePatch(20,20, 0, 0, 0, 0)
, _rotation("rotation", "Rotation", 0, 0, 360)
{
std::string name;
bool success = dictionary.getValue(SceneGraphNode::KeyName, name);
ghoul_assert(success,
"ChunkLodGlobe need the '" << SceneGraphNode::KeyName << "' be specified");
setName(name);
dictionary.getValue(keyFrame, _frame);
dictionary.getValue(keyBody, _target);
if (_target != "")
setBody(_target);
// Mainly for debugging purposes @AA
addProperty(_rotation);
// ----- specific for this class only ------ //
_leftRoot->split(1);
_rightRoot->split(1);
}
ChunkLodGlobe::~ChunkLodGlobe() {
}
LatLonPatch& ChunkLodGlobe::getTemplatePatch() {
return _templatePatch;
}
bool ChunkLodGlobe::initialize() {
_templatePatch.initialize();
_leftRoot->initialize();
_rightRoot->initialize();
return isReady();
}
bool ChunkLodGlobe::deinitialize() {
_templatePatch.deinitialize();
_leftRoot->deinitialize();
_rightRoot->deinitialize();
return true;
}
bool ChunkLodGlobe::isReady() const {
bool ready = true;
ready &= _templatePatch.isReady();
ready &= _leftRoot->isReady();
ready &= _rightRoot->isReady();
return ready;
}
void ChunkLodGlobe::render(const RenderData& data)
{
// Set patch to follow camera
//_patch.setPositionLatLon(converter::cartesianToLatLon(data.camera.position().dvec3()));
// render
_leftRoot->render(data);
_rightRoot->render(data);
}
void ChunkLodGlobe::update(const UpdateData& data) {
_templatePatch.update(data);
// set spice-orientation in accordance to timestamp
_stateMatrix = SpiceManager::ref().positionTransformMatrix(_frame, "GALACTIC", data.time);
_time = data.time;
}
} // namespace openspace

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@@ -0,0 +1,92 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __CHUNK_LOD_GLOBE__
#define __CHUNK_LOD_GLOBE__
#include <memory>
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/util/updatestructures.h>
#include <modules/globebrowsing/datastructures/chunknode.h>
#include <modules/globebrowsing/rendering/geometry.h>
#include <modules/globebrowsing/rendering/gridgeometry.h>
#include <modules/globebrowsing/rendering/distanceswitch.h>
#include <modules/globebrowsing/rendering/latlonpatch.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
}
}
namespace openspace {
class ChunkLodGlobe :
public Renderable, public std::enable_shared_from_this<ChunkLodGlobe>{
public:
ChunkLodGlobe(const ghoul::Dictionary& dictionary);
~ChunkLodGlobe();
LatLonPatch& getTemplatePatch();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
private:
// Covers all negative longitudes
std::unique_ptr<ChunkNode> _leftRoot;
// Covers all positive longitudes
std::unique_ptr<ChunkNode> _rightRoot;
// the patch used for actual rendering
LatLonPatch _templatePatch;
static const BoundingRect LEFT_HEMISPHERE;
static const BoundingRect RIGHT_HEMISPHERE;
properties::IntProperty _rotation;
glm::dmat3 _stateMatrix;
std::string _frame;
std::string _target;
double _time;
};
} // namespace openspace
#endif // __CHUNK_LOD_GLOBE__

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@@ -31,11 +31,14 @@
#include <openspace/properties/stringproperty.h>
#include <openspace/util/updatestructures.h>
#include <modules/globebrowsing/rendering/geometry.h>
#include <modules/globebrowsing/rendering/gridgeometry.h>
#include <modules/globebrowsing/rendering/distanceswitch.h>
#include <modules/globebrowsing/rendering/latlonpatch.h>
namespace ghoul {
namespace opengl {
class ProgramObject;

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@@ -168,7 +168,7 @@ void Geometry::drawUsingActiveProgram() {
glBindVertexArray(_vaoID);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _elementBufferID);
glDrawElements(GL_LINES, _elementData.size(), GL_UNSIGNED_INT, 0);
glDrawElements(GL_TRIANGLES, _elementData.size(), GL_UNSIGNED_INT, 0);
glBindVertexArray(0);
}

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@@ -86,13 +86,13 @@ std::vector<GLuint> GridGeometry::CreateElements(unsigned int xRes, unsigned int
// add upper triangle
elements.push_back(v00);
elements.push_back(v10);
elements.push_back(v01);
elements.push_back(v10);
// add lower triangle
elements.push_back(v01);
elements.push_back(v10);
elements.push_back(v11);
elements.push_back(v10);
//LDEBUG(v00 << ", " << v10 << ", " << v01);
//LDEBUG(v01 << ", " << v10 << ", " << v11);

View File

@@ -110,23 +110,40 @@ namespace openspace {
// TODO : Not sure if double precision will be needed for all these calculations
// Using doubles in case but might slow things down.
// TODO : Need to get the radius of the globe
double r = 6e6;
double r = 6.3e6;
// Create control points and normals(double)
glm::dvec3 p00, p01, p02, p10, p11, p12, p20, p21, p22;
glm::dvec3 n00, n01, n02, n10, n11, n12, n20, n21, n22;
glm::dvec3 nHorizontal0, nHorizontal1, nHorizontal2;
float w10, w11, w12;
// Calculate positions of corner control points
p00 = calculateCornerPointLeftBottom();
p20 = calculateCornerPointRightBottom();
p02 = calculateCornerPointLeftTop();
p22 = calculateCornerPointRightTop();
p00 = calculateCornerPointBottomLeft();
p20 = calculateCornerPointBottomRight();
p02 = calculateCornerPointTopLeft();
p22 = calculateCornerPointTopRight();
// Calculate the horizontal normals
nHorizontal0 = glm::normalize(converter::latLonToCartesian(
0,
_posLatLon.y - _sizeLatLon.y,
r));
nHorizontal1 = glm::normalize(converter::latLonToCartesian(
0,
_posLatLon.y,
r));
nHorizontal2 = glm::normalize(converter::latLonToCartesian(
0,
_posLatLon.y + _sizeLatLon.y,
r));
// Get position of center control points
p01 = calculateCenterPoint(p00, p02);
p21 = calculateCenterPoint(p20, p22);
p10 = calculateCenterPoint(p00, p20);
p12 = calculateCenterPoint(p02, p22);
p11 = calculateCenterPoint(p01, p21);
p01 = calculateCenterPoint(p00, glm::normalize(p00), p02, glm::normalize(p02));
p21 = calculateCenterPoint(p20, glm::normalize(p20), p22, glm::normalize(p22));
p10 = calculateCenterPoint(p00, nHorizontal0, p20, nHorizontal2);
p12 = calculateCenterPoint(p02, nHorizontal0, p22, nHorizontal2);
p11 = calculateCenterPoint(p01, nHorizontal0, p21, nHorizontal2);
// Calculate normals from control point positions
n00 = normalize(p00);
@@ -139,6 +156,11 @@ namespace openspace {
n21 = normalize(p21);
n22 = normalize(p22);
// Calculate three weights to send to GPU for interpolation
w10 = glm::dot(nHorizontal0, nHorizontal1);
w11 = w10;
w12 = w10;
// TODO : Transformation to world space from model space should also consider
// rotations. Now it only uses translatation for simplicity. Should be done
// With a matrix transform
@@ -160,10 +182,13 @@ namespace openspace {
glm::dvec3 camPos = data.camera.position().dvec3();
glm::dvec3 camDir = glm::normalize(position - camPos);
glm::dvec3 camUp = glm::dvec3(0,1,0);// data.camera.lookUpVector();
// Get camera transform matrix (double precision)
glm::dmat4 viewTransform = glm::inverse(glm::translate(glm::dmat4(1.0), camPos));
//glm::dmat4 viewTransform = glm::lookAt(camPos, camPos + camDir, camUp);
viewTransform = glm::dmat4( data.camera.viewRotationMatrix()) * viewTransform;
viewTransform = glm::dmat4(data.camera.viewRotationMatrix())*viewTransform;
// Transform control points to camera space
p00 = glm::dvec3(viewTransform * glm::dvec4(p00, 1.0));
p10 = glm::dvec3(viewTransform * glm::dvec4(p10, 1.0));
@@ -197,6 +222,11 @@ namespace openspace {
_programObject->setUniform("p12", glm::vec3(p12));
_programObject->setUniform("p22", glm::vec3(p22));
_programObject->setUniform("w10", w10);
_programObject->setUniform("w11", w11);
_programObject->setUniform("w12", w12);
/*
_programObject->setUniform("n00", glm::vec3(n00));
_programObject->setUniform("n10", glm::vec3(n10));
_programObject->setUniform("n20", glm::vec3(n20));
@@ -206,12 +236,12 @@ namespace openspace {
_programObject->setUniform("n02", glm::vec3(n02));
_programObject->setUniform("n12", glm::vec3(n12));
_programObject->setUniform("n22", glm::vec3(n22));
*/
_programObject->setUniform("Projection", data.camera.projectionMatrix());
// Render triangles (use texture coordinates to interpolate to new positions)
glDisable(GL_CULL_FACE);
//glCullFace(GL_BACK);
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
// render
_grid.drawUsingActiveProgram();
@@ -228,43 +258,44 @@ namespace openspace {
_posLatLon = posLatLon;
}
glm::dvec3 LatLonPatch::calculateCornerPointLeftBottom() {
glm::dvec3 LatLonPatch::calculateCornerPointBottomLeft() {
double r = 6e6; // TODO : DEFINE r AS A MEMBER VARIABLE
return glm::dvec3(converter::latLonToCartesian(
return converter::latLonToCartesian(
_posLatLon.x - _sizeLatLon.x,
_posLatLon.y - _sizeLatLon.y,
r));
r);
}
glm::dvec3 LatLonPatch::calculateCornerPointRightBottom() {
glm::dvec3 LatLonPatch::calculateCornerPointBottomRight() {
double r = 6e6; // TODO : DEFINE r AS A MEMBER VARIABLE
return glm::dvec3(converter::latLonToCartesian(
_posLatLon.x + _sizeLatLon.x,
_posLatLon.y - _sizeLatLon.y,
r));
}
glm::dvec3 LatLonPatch::calculateCornerPointLeftTop() {
double r = 6e6; // TODO : DEFINE r AS A MEMBER VARIABLE
return glm::dvec3(converter::latLonToCartesian(
return converter::latLonToCartesian(
_posLatLon.x - _sizeLatLon.x,
_posLatLon.y + _sizeLatLon.y,
r));
r);
}
glm::dvec3 LatLonPatch::calculateCornerPointRightTop() {
glm::dvec3 LatLonPatch::calculateCornerPointTopLeft() {
double r = 6e6; // TODO : DEFINE r AS A MEMBER VARIABLE
return glm::dvec3(converter::latLonToCartesian(
return converter::latLonToCartesian(
_posLatLon.x + _sizeLatLon.x,
_posLatLon.y - _sizeLatLon.y,
r);
}
glm::dvec3 LatLonPatch::calculateCornerPointTopRight() {
double r = 6e6; // TODO : DEFINE r AS A MEMBER VARIABLE
return converter::latLonToCartesian(
_posLatLon.x + _sizeLatLon.x,
_posLatLon.y + _sizeLatLon.y,
r));
r);
}
glm::dvec3 LatLonPatch::calculateCenterPoint(glm::dvec3 p0, glm::dvec3 p2) {
glm::dvec3 n0 = glm::normalize(p0);
glm::dvec3 n2 = glm::normalize(p2);
glm::dvec3 LatLonPatch::calculateCenterPoint(
glm::dvec3 p0,
glm::dvec3 n0,
glm::dvec3 p2,
glm::dvec3 n2) {
// Solution derived
glm::dvec2 u = glm::dvec2(0, glm::dot(p2, n2) - glm::dot(p0, n2));
double cosNormalAngle = glm::dot(n0, n2);
@@ -274,4 +305,8 @@ namespace openspace {
return p1;
}
void LatLonPatch::setSizeLatLon(glm::dvec2 sizeLatLon) {
_sizeLatLon = sizeLatLon;
}
} // namespace openspace

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@@ -60,18 +60,19 @@ namespace openspace {
void update(const UpdateData& data) override;
void setPositionLatLon(glm::dvec2 posLatLon);
void setSizeLatLon(glm::dvec2 posLatLon);
glm::dvec3 calculateCornerPointLeftBottom();
glm::dvec3 calculateCornerPointRightBottom();
glm::dvec3 calculateCornerPointLeftTop();
glm::dvec3 calculateCornerPointRightTop();
glm::dvec3 calculateCornerPointBottomLeft();
glm::dvec3 calculateCornerPointBottomRight();
glm::dvec3 calculateCornerPointTopLeft();
glm::dvec3 calculateCornerPointTopRight();
/**
Finds a third control point between the two parameter points assuming
they both lie on a sphere with the origin in the center.
*/
glm::dvec3 calculateCenterPoint(glm::dvec3 p0, glm::dvec3 p2);
glm::dvec3 calculateCenterPoint(glm::dvec3 p0, glm::dvec3 n0, glm::dvec3 p2, glm::dvec3 n2);
private:
std::unique_ptr<ghoul::opengl::ProgramObject> _programObject;

View File

@@ -26,6 +26,7 @@
#include <modules/globebrowsing/rendering/globemesh.h>
#include <modules/globebrowsing/rendering/clipmapglobe.h>
#include <modules/globebrowsing/rendering/chunklodglobe.h>
// open space includes
#include <openspace/engine/openspaceengine.h>
@@ -69,7 +70,8 @@ namespace openspace {
// Mainly for debugging purposes @AA
addProperty(_rotation);
addSwitchValue(std::shared_ptr<ClipMapGlobe>(new ClipMapGlobe(dictionary)), 1e9);
//addSwitchValue(std::shared_ptr<ClipMapGlobe>(new ClipMapGlobe(dictionary)), 1e9);
addSwitchValue(std::shared_ptr<ChunkLodGlobe>(new ChunkLodGlobe(dictionary)), 1e9);
addSwitchValue(std::shared_ptr<GlobeMesh>(new GlobeMesh(dictionary)), 1e10);
}

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@@ -36,6 +36,11 @@ uniform vec3 p02;
uniform vec3 p12;
uniform vec3 p22;
uniform float w10;
uniform float w11;
uniform float w12;
/*
uniform vec3 n00;
uniform vec3 n10;
uniform vec3 n20;
@@ -45,10 +50,11 @@ uniform vec3 n21;
uniform vec3 n02;
uniform vec3 n12;
uniform vec3 n22;
*/
layout(location = 1) in vec2 in_UV;
out vec4 vs_position;
out vec2 vs_uv;
#include "PowerScaling/powerScaling_vs.hglsl"
@@ -119,20 +125,21 @@ void getKnots(int n, int c, inout int x[7])
void main()
{
vs_uv = in_UV;
// Bilinear interpolation
/*
vec3 p0 = (1 - in_UV.x) * p00 + in_UV.x * p20;
vec3 p2 = (1 - in_UV.x) * p02 + in_UV.x * p22;
vec3 p = (1 - in_UV.y) * p0 + in_UV.y * p2;
*/
// Calculate three weights
// These values of the weights will make the curves in to circle segments
float w10 = dot(n00, normalize(n00 + n20));
float w11 = dot(n01, normalize(n01 + n21));
float w12 = dot(n02, normalize(n02 + n22));
//float w10 = dot(n00, normalize(n00 + n20));
//float w11 = dot(n01, normalize(n01 + n21));
//float w12 = dot(n02, normalize(n02 + n22));
float basisFunctionValues[4];
int order = 3; // Order of the NURBS curve
@@ -141,45 +148,31 @@ void main()
// Interpolate in u direction
// getKnots(npts, order, knotVector);
nurbsBasis(order, in_UV.x, npts, knotVector, basisFunctionValues);
nurbsBasis(order, in_UV.y, npts, knotVector, basisFunctionValues);
vec3 p0 =
basisFunctionValues[1] * p00 +
basisFunctionValues[2] * p10 * w10 +
basisFunctionValues[2] * p10 * w10+
basisFunctionValues[3] * p20;
vec3 p1 =
basisFunctionValues[1] * p01 +
basisFunctionValues[2] * p11 * w11 +
basisFunctionValues[2] * p11 * w11+
basisFunctionValues[3] * p21;
vec3 p2 =
basisFunctionValues[1] * p02 +
basisFunctionValues[2] * p12 * w12 +
basisFunctionValues[2] * p12 * w12+
basisFunctionValues[3] * p22;
// Interpolate normals
vec3 n0 =
basisFunctionValues[1] * n00 +
basisFunctionValues[2] * n10 * w10 +
basisFunctionValues[3] * n20;
vec3 n1 =
basisFunctionValues[1] * n01 +
basisFunctionValues[2] * n11 * w11 +
basisFunctionValues[3] * n21;
vec3 n2 =
basisFunctionValues[1] * n02 +
basisFunctionValues[2] * n12 * w12 +
basisFunctionValues[3] * n22;
// Calculate the last weight
float w1 = dot(n0, n1);
float w1 = dot(normalize(p0), normalize(p1));
// Interpolate in v direction
nurbsBasis(order, in_UV.y, npts, knotVector, basisFunctionValues);
nurbsBasis(order, in_UV.x, npts, knotVector, basisFunctionValues);
vec3 p =
basisFunctionValues[1] * p0 +
basisFunctionValues[2] * p1 * w1 +
basisFunctionValues[2] * p1 * w1 * w11+
basisFunctionValues[3] * p2;
//p = (1 - in_UV.y) * p0 + in_UV.y * p2;
//p = (1 - in_UV.x) * p0 + in_UV.x * p2;
vec4 position = Projection * vec4(p, 1);

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@@ -36,6 +36,8 @@ uniform sampler2D texture1;
uniform sampler2D nightTex;
in vec4 vs_position;
in vec2 vs_uv;
#include "PowerScaling/powerScaling_fs.hglsl"
#include "fragment.glsl"
@@ -43,7 +45,7 @@ in vec4 vs_position;
Fragment getFragment() {
Fragment frag;
frag.color = vec4(1,1,1,1);
frag.color = vec4(vs_uv,1,1);
frag.depth = pscDepth(vs_position);
return frag;

View File

@@ -33,6 +33,7 @@
//#include <test_common.inl>
//#include <test_spicemanager.inl>
//#include <test_scenegraphloader.inl>
#include <test_chunknode.inl>
//#include <test_luaconversions.inl>
//#include <test_powerscalecoordinates.inl>
#include <test_latlonpatch.inl>
@@ -50,17 +51,19 @@ using namespace ghoul::filesystem;
using namespace ghoul::logging;
namespace {
std::string _loggerCat = "OpenSpaceTest";
std::string _loggerCat = "OpenSpaceTest";
}
int main(int argc, char** argv) {
std::vector<std::string> args;
openspace::OpenSpaceEngine::create(argc, argv, std::make_unique<openspace::WindowWrapper>(), args);
std::vector<std::string> args;
openspace::OpenSpaceEngine::create(argc, argv, std::make_unique<openspace::WindowWrapper>(), args);
testing::InitGoogleTest(&argc, argv);
int testResult = RUN_ALL_TESTS();
int hej;
std::cin >> hej;
return testResult;
testing::InitGoogleTest(&argc, argv);
int returnVal = RUN_ALL_TESTS();
// keep console from closing down
int dummy; std::cin >> dummy;
return returnVal;
}

68
tests/test_chunknode.inl Normal file
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@@ -0,0 +1,68 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include "gtest/gtest.h"
#include <openspace/scene/scenegraphnode.h>
#include <openspace/../modules/globebrowsing/datastructures/chunknode.h>
#include <fstream>
#include <glm/glm.hpp>
using namespace openspace;
class ChunkNodeTest : public testing::Test {};
TEST_F(ChunkNodeTest, Split) {
BoundingRect bounds(Vec2(2, 2), Vec2(2, 2));
auto cn = std::shared_ptr<ChunkNode>(new ChunkNode(bounds));
ASSERT_TRUE(cn->isRoot()) << "Chunk node is root";
ASSERT_TRUE(cn->isLeaf()) << "Chunk node is leaf";
cn->split();
ASSERT_TRUE(cn->isRoot()) << "Chunk node is root";
ASSERT_FALSE(cn->isLeaf()) << "Chunk node is not leaf";
ASSERT_EQ(cn->bounds.center.x, cn->getChild(Quad::NORTH_WEST).bounds.center.x * 2);
ASSERT_EQ(cn->bounds.center.x, cn->getChild(Quad::NORTH_EAST).bounds.center.x * 2/3);
ASSERT_EQ(cn->bounds.halfSize.x, cn->getChild(Quad::NORTH_WEST).bounds.halfSize.x * 2);
ASSERT_EQ(cn->bounds.halfSize.y, cn->getChild(Quad::NORTH_WEST).bounds.halfSize.y * 2);
}
TEST_F(ChunkNodeTest, Merge) {
BoundingRect bounds(Vec2(2, 2), Vec2(2, 2));
ChunkNode cn(bounds);
ASSERT_TRUE(cn.isRoot()) << "Chunk node is root";
ASSERT_TRUE(cn.isLeaf()) << "Chunk node is leaf";
cn.split();
ASSERT_TRUE(cn.isRoot()) << "Chunk node is root";
ASSERT_FALSE(cn.isLeaf()) << "Chunk node is not leaf";
cn.merge();
ASSERT_TRUE(cn.isRoot()) << "Chunk node is root";
ASSERT_TRUE(cn.isLeaf()) << "Chunk node is leaf";
}