mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-02-25 06:19:02 -06:00
WIP initiali version of new constellation classes
This commit is contained in:
@@ -16,7 +16,7 @@ local object = {
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Type = "RenderableConstellationBounds",
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Enabled = false,
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File = data .. "bound_20.dat",
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ConstellationFile = data .. "constellations.dat"
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ConstellationNamesFile = data .. "constellations.dat"
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-- ConstellationSelection = zodiacs
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},
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Transform = {
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@@ -29,11 +29,12 @@ local constellationsExtragalactic = {
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local constellations = {
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Identifier = "Constellations",
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Renderable = {
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Type = "RenderableDUMeshes",
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Type = "RenderableConstellationLines",
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Enabled = false,
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Opacity = 0.3,
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File = speck .. "constellations.speck",
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LabelFile = speck .. "constellations.label",
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ConstellationNamesFile = "C:/Users/malej60/Documents/Sync/http/digitaluniverse_constellationbounds_data/1/constellations.dat",
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TextColor = { 0.8, 0.8, 0.8 },
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TextOpacity = 0.3,
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TextSize = 14.5,
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@@ -311,6 +311,10 @@ void RenderableDUMeshes::initialize() {
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fillSelectionProperty();
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if (_assetSelectedMeshes.empty()) {
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return;
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}
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const std::vector<std::string> options = _selectedMeshes.options();
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std::set<std::string> selectedNames;
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@@ -613,7 +617,7 @@ bool RenderableDUMeshes::readSpeckFile() {
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dimOrName >> dummyU; // numU or "name"
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std::getline(dimOrName, dummyV); // numV or the name of the mesh
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if (dummyU == "name") {
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if (dummyU == "id") {
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mesh.name = dummyV;
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// Trim leading whitespace
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if (!mesh.name.empty() && mesh.name[0] == ' ') {
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@@ -27,7 +27,9 @@ include(${OPENSPACE_CMAKE_EXT_DIR}/module_definition.cmake)
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set(HEADER_FILES
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horizonsfile.h
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speckloader.h
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rendering/renderableconstellation.h
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rendering/renderableconstellationbounds.h
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rendering/renderableconstellationlines.h
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rendering/renderablefluxnodes.h
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rendering/renderablehabitablezone.h
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rendering/renderablerings.h
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@@ -48,7 +50,9 @@ set(SOURCE_FILES
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horizonsfile.cpp
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spacemodule_lua.inl
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speckloader.cpp
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rendering/renderableconstellation.cpp
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rendering/renderableconstellationbounds.cpp
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rendering/renderableconstellationlines.cpp
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rendering/renderablefluxnodes.cpp
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rendering/renderablehabitablezone.cpp
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rendering/renderablerings.cpp
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@@ -68,6 +72,8 @@ source_group("Source Files" FILES ${SOURCE_FILES})
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set(SHADER_FILES
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shaders/constellationbounds_fs.glsl
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shaders/constellationbounds_vs.glsl
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shaders/constellationlines_fs.glsl
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shaders/constellationlines_vs.glsl
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shaders/debrisViz_fs.glsl
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shaders/debrisViz_vs.glsl
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shaders/fluxnodes_fs.glsl
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379
modules/space/rendering/renderableconstellation.cpp
Normal file
379
modules/space/rendering/renderableconstellation.cpp
Normal file
@@ -0,0 +1,379 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2022 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/space/rendering/renderableconstellation.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/engine/globals.h>
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#include <openspace/engine/windowdelegate.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/font/fontmanager.h>
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#include <ghoul/font/fontrenderer.h>
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#include <ghoul/glm.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/misc/misc.h>
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#include <ghoul/opengl/programobject.h>
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#include <fstream>
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#include <optional>
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#include "SpiceUsr.h"
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namespace {
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constexpr int RenderOptionViewDirection = 0;
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constexpr int RenderOptionPositionNormal = 1;
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constexpr openspace::properties::Property::PropertyInfo TextColorInfo = {
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"TextColor",
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"Text Color",
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"The text color for the astronomical object"
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};
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constexpr openspace::properties::Property::PropertyInfo TextOpacityInfo = {
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"TextOpacity",
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"Text Opacity",
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"Determines the transparency of the text label, where 1 is completely opaque "
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"and 0 fully transparent"
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};
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constexpr openspace::properties::Property::PropertyInfo TextSizeInfo = {
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"TextSize",
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"Text Size",
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"The text size for the astronomical object labels"
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};
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constexpr openspace::properties::Property::PropertyInfo LabelFileInfo = {
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"LabelFile",
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"Label File",
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"The path to the label file that contains information about the astronomical "
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"objects being rendered"
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};
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constexpr openspace::properties::Property::PropertyInfo LabelMinMaxSizeInfo = {
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"TextMinMaxSize",
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"Text Min/Max Size",
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"The minimum and maximum size (in pixels) of the text for the labels for the "
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"astronomical objects being rendered"
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};
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constexpr openspace::properties::Property::PropertyInfo ConstellationInfo = {
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"ConstellationFile",
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"Constellation File Path",
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"Specifies the file that contains the mapping between constellation "
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"abbreviations and full name of the constellation. If this value is empty, the "
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"abbreviations are used as the full names"
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};
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constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
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"LineWidth",
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"Line Width",
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"The line width of the constellation "
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};
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constexpr openspace::properties::Property::PropertyInfo DrawLabelInfo = {
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"DrawLabels",
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"Draw Labels",
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"Determines whether labels should be drawn or hidden"
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};
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constexpr openspace::properties::Property::PropertyInfo RenderOptionInfo = {
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"RenderOption",
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"Render Option",
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"Debug option for rendering of billboards and texts"
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};
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constexpr openspace::properties::Property::PropertyInfo SelectionInfo = {
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"ConstellationSelection",
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"Constellation Selection",
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"The constellations that are selected are displayed on the celestial sphere"
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};
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struct [[codegen::Dictionary(RenderableConstellation)]] Parameters {
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// [[codegen::verbatim(DrawLabelInfo.description)]]
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std::optional<bool> drawLabels;
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// [[codegen::verbatim(ConstellationInfo.description)]]
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std::string constellationNamesFile;
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// [[codegen::verbatim(TextColorInfo.description)]]
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std::optional<glm::vec3> textColor [[codegen::color()]];
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// [[codegen::verbatim(TextOpacityInfo.description)]]
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std::optional<float> textOpacity;
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// [[codegen::verbatim(TextSizeInfo.description)]]
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std::optional<float> textSize;
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// [[codegen::verbatim(LabelFileInfo.description)]]
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std::optional<std::string> labelFile;
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// [[codegen::verbatim(LabelMinMaxSizeInfo.description)]]
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std::optional<glm::ivec2> textMinMaxSize;
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// [[codegen::verbatim(LineWidthInfo.description)]]
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std::optional<float> lineWidth;
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// [[codegen::verbatim(SelectionInfo.description)]]
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std::optional<std::vector<std::string>> constellationSelection;
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};
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#include "renderableconstellation_codegen.cpp"
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} // namespace
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namespace openspace {
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documentation::Documentation RenderableConstellation::Documentation() {
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return codegen::doc<Parameters>("space_renderable_constellation");
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}
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RenderableConstellation::RenderableConstellation(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _textColor(TextColorInfo, glm::vec3(1.f), glm::vec3(0.f), glm::vec3(1.f))
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, _textOpacity(TextOpacityInfo, 1.f, 0.f, 1.f)
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, _textSize(TextSizeInfo, 8.f, 0.5f, 24.f)
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, _drawLabels(DrawLabelInfo, false)
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, _textMinMaxSize(
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LabelMinMaxSizeInfo,
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glm::ivec2(8, 500),
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glm::ivec2(0),
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glm::ivec2(1000)
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)
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, _lineWidth(LineWidthInfo, 2.f, 1.f, 16.f)
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, _renderOption(RenderOptionInfo, properties::OptionProperty::DisplayType::Dropdown)
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, _constellationNamesFilename(ConstellationInfo)
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, _constellationSelection(SelectionInfo)
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{
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const Parameters p = codegen::bake<Parameters>(dictionary);
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addProperty(_opacity);
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registerUpdateRenderBinFromOpacity();
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_renderOption.addOption(RenderOptionViewDirection, "Camera View Direction");
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_renderOption.addOption(RenderOptionPositionNormal, "Camera Position Normal");
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// @TODO (abock. 2021-01-31) In the other DU classes, this is done with an enum, and
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// doing it based on the fisheye rendering seems a bit brittle?
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if (global::windowDelegate->isFisheyeRendering()) {
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_renderOption = RenderOptionPositionNormal;
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}
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else {
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_renderOption = RenderOptionViewDirection;
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}
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addProperty(_renderOption);
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// Avoid reading the translation file here, instead do it in the initialize()
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_constellationNamesFilename = p.constellationNamesFile;
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_constellationNamesFilename.onChange([&](){ loadConstellationFile(); });
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addProperty(_constellationNamesFilename);
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_lineWidth = p.lineWidth.value_or(_lineWidth);
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addProperty(_lineWidth);
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if (p.labelFile.has_value()) {
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_labelFile = absPath(*p.labelFile).string();
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_hasLabel = true;
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_drawLabels = p.drawLabels.value_or(_drawLabels);
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addProperty(_drawLabels);
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_textColor = p.textColor.value_or(_textColor);
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_hasLabel = p.textColor.has_value();
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_textColor.setViewOption(properties::Property::ViewOptions::Color);
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addProperty(_textColor);
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_textColor.onChange([&]() { _textColorIsDirty = true; });
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_textOpacity = p.textOpacity.value_or(_textOpacity);
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addProperty(_textOpacity);
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_textSize = p.textSize.value_or(_textSize);
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addProperty(_textSize);
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_textMinMaxSize = p.textMinMaxSize.value_or(_textMinMaxSize);
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_textMinMaxSize.setViewOption(properties::Property::ViewOptions::MinMaxRange);
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addProperty(_textMinMaxSize);
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}
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fillSelectionProperty();
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_constellationSelection.onChange([this]() { selectionPropertyHasChanged(); });
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addProperty(_constellationSelection);
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if (p.constellationSelection.has_value()) {
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const std::vector<std::string> options = _constellationSelection.options();
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std::set<std::string> selectedNames;
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for (const std::string& s : *p.constellationSelection) {
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const auto it = std::find(options.begin(), options.end(), s);
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if (it == options.end()) {
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// The user has specified a constellation name that doesn't exist
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LWARNINGC(
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"RenderableConstellation",
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fmt::format("Option '{}' not found in list of constellations", s)
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);
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}
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else {
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selectedNames.insert(s);
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}
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}
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_constellationSelection = selectedNames;
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}
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}
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bool RenderableConstellation::loadConstellationFile() {
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if (_constellationNamesFilename.value().empty()) {
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return true;
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}
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std::ifstream file;
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file.exceptions(std::ifstream::goodbit);
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file.open(absPath(_constellationNamesFilename));
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std::string line;
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int index = 0;
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while (file.good()) {
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std::getline(file, line);
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if (line.empty()) {
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continue;
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}
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std::string abbreviation;
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std::stringstream s(line);
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s >> abbreviation;
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std::string fullName;
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std::getline(s, fullName);
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ghoul::trimWhitespace(fullName);
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_constellationNamesTranslation.insert({ abbreviation, fullName });
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++index;
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}
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return true;
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}
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void RenderableConstellation::fillSelectionProperty() {
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for (const std::pair<std::string, std::string>& pair : _constellationNamesTranslation) {
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_constellationSelection.addOption(pair.second);
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}
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}
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void RenderableConstellation::initialize() {
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loadConstellationFile();
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if (!_hasLabel) {
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return;
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}
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if (!_font) {
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constexpr int FontSize = 50;
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_font = global::fontManager->font(
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"Mono",
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static_cast<float>(FontSize),
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ghoul::fontrendering::FontManager::Outline::Yes,
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ghoul::fontrendering::FontManager::LoadGlyphs::No
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);
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}
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std::string labelFile = _labelFile;
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if (!labelFile.empty()) {
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_labelset = speck::label::loadFileWithCache(_labelFile);
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}
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for (speck::Labelset::Entry& entry : _labelset.entries) {
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if (!entry.identifier.empty()) {
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entry.text = _constellationNamesTranslation[entry.identifier];
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}
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}
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}
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void RenderableConstellation::render(const RenderData& data, RendererTasks&) {
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const glm::dmat4 modelMatrix =
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glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
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glm::dmat4(data.modelTransform.rotation) * // Spice rotation
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glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
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const glm::dmat4 modelViewMatrix = data.camera.combinedViewMatrix() * modelMatrix;
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const glm::dmat4 projectionMatrix = data.camera.projectionMatrix();
|
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const glm::dmat4 modelViewProjectionMatrix = projectionMatrix * modelViewMatrix;
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|
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const glm::vec3 lookup = data.camera.lookUpVectorWorldSpace();
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const glm::vec3 viewDirection = data.camera.viewDirectionWorldSpace();
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glm::vec3 right = glm::cross(viewDirection, lookup);
|
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const glm::vec3 up = glm::cross(right, viewDirection);
|
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|
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const glm::dmat4 worldToModelTransform = glm::inverse(modelMatrix);
|
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glm::vec3 orthoRight = glm::normalize(
|
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glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
|
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);
|
||||
|
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if (orthoRight == glm::vec3(0.0)) {
|
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glm::vec3 otherVector(lookup.y, lookup.x, lookup.z);
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right = glm::cross(viewDirection, otherVector);
|
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orthoRight = glm::normalize(
|
||||
glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
|
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);
|
||||
}
|
||||
|
||||
if (_drawLabels && _hasLabel) {
|
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const glm::vec3 orthoUp = glm::normalize(
|
||||
glm::vec3(worldToModelTransform * glm::dvec4(up, 0.0))
|
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);
|
||||
renderLabels(data, modelViewProjectionMatrix, orthoRight, orthoUp);
|
||||
}
|
||||
}
|
||||
|
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void RenderableConstellation::renderLabels(const RenderData& data,
|
||||
const glm::dmat4& modelViewProjectionMatrix,
|
||||
const glm::vec3& orthoRight,
|
||||
const glm::vec3& orthoUp)
|
||||
{
|
||||
float scale = static_cast<float>(toMeter(_labelUnit));
|
||||
|
||||
ghoul::fontrendering::FontRenderer::ProjectedLabelsInformation labelInfo;
|
||||
labelInfo.orthoRight = orthoRight;
|
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labelInfo.orthoUp = orthoUp;
|
||||
labelInfo.minSize = _textMinMaxSize.value().x;
|
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labelInfo.maxSize = _textMinMaxSize.value().y;
|
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labelInfo.cameraPos = data.camera.positionVec3();
|
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labelInfo.cameraLookUp = data.camera.lookUpVectorWorldSpace();
|
||||
labelInfo.renderType = _renderOption;
|
||||
labelInfo.mvpMatrix = modelViewProjectionMatrix;
|
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labelInfo.scale = pow(10.f, _textSize);
|
||||
labelInfo.enableDepth = true;
|
||||
labelInfo.enableFalseDepth = false;
|
||||
|
||||
glm::vec4 textColor = glm::vec4(glm::vec3(_textColor), _textOpacity);
|
||||
|
||||
for (const speck::Labelset::Entry& e : _labelset.entries) {
|
||||
glm::vec3 scaledPos(e.position);
|
||||
scaledPos *= scale;
|
||||
ghoul::fontrendering::FontRenderer::defaultProjectionRenderer().render(
|
||||
*_font,
|
||||
scaledPos,
|
||||
e.text,
|
||||
textColor,
|
||||
labelInfo
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace openspace
|
||||
121
modules/space/rendering/renderableconstellation.h
Normal file
121
modules/space/rendering/renderableconstellation.h
Normal file
@@ -0,0 +1,121 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATION___H__
|
||||
#define __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATION___H__
|
||||
|
||||
#include <openspace/rendering/renderable.h>
|
||||
|
||||
#include <modules/space/speckloader.h>
|
||||
#include <openspace/properties/optionproperty.h>
|
||||
#include <openspace/properties/scalar/boolproperty.h>
|
||||
#include <openspace/properties/scalar/floatproperty.h>
|
||||
#include <openspace/properties/selectionproperty.h>
|
||||
#include <openspace/properties/stringproperty.h>
|
||||
#include <openspace/properties/vector/vec3property.h>
|
||||
#include <openspace/properties/vector/ivec2property.h>
|
||||
#include <openspace/util/distanceconversion.h>
|
||||
#include <ghoul/opengl/ghoul_gl.h>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
namespace ghoul::fontrendering { class Font; }
|
||||
namespace ghoul::opengl { class ProgramObject; }
|
||||
|
||||
namespace openspace {
|
||||
|
||||
namespace documentation { struct Documentation; }
|
||||
|
||||
class RenderableConstellation : public Renderable {
|
||||
public:
|
||||
virtual ~RenderableConstellation() override = default;
|
||||
|
||||
virtual void initialize() override;
|
||||
virtual void initializeGL() override = 0;
|
||||
virtual void deinitialize() override = 0;
|
||||
virtual void deinitializeGL() override = 0;
|
||||
|
||||
virtual bool isReady() const override = 0;
|
||||
|
||||
virtual void render(const RenderData& data, RendererTasks& rendererTask) override;
|
||||
void renderLabels(const RenderData& data, const glm::dmat4& modelViewProjectionMatrix,
|
||||
const glm::vec3& orthoRight, const glm::vec3& orthoUp);
|
||||
virtual void update(const UpdateData& data) override = 0;
|
||||
|
||||
static documentation::Documentation Documentation();
|
||||
|
||||
protected:
|
||||
explicit RenderableConstellation(const ghoul::Dictionary& dictionary);
|
||||
|
||||
/**
|
||||
* Callback method that gets triggered when <code>_constellationSelection</code>
|
||||
* changes.
|
||||
*/
|
||||
virtual void selectionPropertyHasChanged() = 0;
|
||||
|
||||
// Map over the constellations names and theis abbreviations
|
||||
// key = abbreviations, value = full name
|
||||
std::map<std::string, std::string> _constellationNamesTranslation;
|
||||
|
||||
// Linewidth for the constellation bounds
|
||||
properties::FloatProperty _lineWidth;
|
||||
|
||||
/// The property that stores all indices of constellations that should be drawn
|
||||
properties::SelectionProperty _constellationSelection;
|
||||
|
||||
bool _hasLabel = false;
|
||||
properties::BoolProperty _drawLabels;
|
||||
speck::Labelset _labelset;
|
||||
|
||||
private:
|
||||
/**
|
||||
* Loads the file specified in _constellationNamesFilename that contains the mapping
|
||||
* between abbreviations and full names of constellations.
|
||||
*
|
||||
* \return <code>true</code> if the loading succeeded, <code>false</code> otherwise
|
||||
*/
|
||||
bool loadConstellationFile();
|
||||
|
||||
/// Fills the <code>_constellationSelection</code> property with all constellations
|
||||
void fillSelectionProperty();
|
||||
|
||||
/// The file containing constellation names and abbreviations
|
||||
properties::StringProperty _constellationNamesFilename;
|
||||
|
||||
//Label text settings
|
||||
std::string _labelFile;
|
||||
properties::Vec3Property _textColor;
|
||||
bool _textColorIsDirty = true;
|
||||
properties::FloatProperty _textOpacity;
|
||||
properties::FloatProperty _textSize;
|
||||
properties::IVec2Property _textMinMaxSize;
|
||||
std::shared_ptr<ghoul::fontrendering::Font> _font = nullptr;
|
||||
DistanceUnit _labelUnit = DistanceUnit::Parsec;
|
||||
|
||||
properties::OptionProperty _renderOption;
|
||||
};
|
||||
|
||||
} // namespace openspace
|
||||
|
||||
#endif // __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATION___H__
|
||||
@@ -50,14 +50,6 @@ namespace {
|
||||
"constellations"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo ConstellationInfo = {
|
||||
"ConstellationFile",
|
||||
"Constellation File Path",
|
||||
"Specifies the file that contains the mapping between constellation "
|
||||
"abbreviations and full name of the constellation. If this value is empty, the "
|
||||
"abbreviations are used as the full names"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo ColorInfo = {
|
||||
"Color",
|
||||
"Color of constellation lines",
|
||||
@@ -65,33 +57,12 @@ namespace {
|
||||
"full opacity"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
|
||||
"LineWidth",
|
||||
"Line Width",
|
||||
"The line width of the constellation bounds"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo SelectionInfo = {
|
||||
"ConstellationSelection",
|
||||
"Constellation Selection",
|
||||
"The constellations that are selected are displayed on the celestial sphere"
|
||||
};
|
||||
|
||||
struct [[codegen::Dictionary(RenderableConstellationBounds)]] Parameters {
|
||||
// [[codegen::verbatim(VertexInfo.description)]]
|
||||
std::string file;
|
||||
|
||||
// [[codegen::verbatim(ConstellationInfo.description)]]
|
||||
std::optional<std::string> constellationFile;
|
||||
|
||||
// [[codegen::verbatim(ColorInfo.description)]]
|
||||
std::optional<glm::vec3> color [[codegen::color()]];
|
||||
|
||||
// [[codegen::verbatim(LineWidthInfo.description)]]
|
||||
std::optional<float> lineWidth;
|
||||
|
||||
// [[codegen::verbatim(SelectionInfo.description)]]
|
||||
std::optional<std::vector<std::string>> constellationSelection;
|
||||
};
|
||||
#include "renderableconstellationbounds_codegen.cpp"
|
||||
} // namespace
|
||||
@@ -103,54 +74,27 @@ documentation::Documentation RenderableConstellationBounds::Documentation() {
|
||||
}
|
||||
|
||||
RenderableConstellationBounds::RenderableConstellationBounds(
|
||||
const ghoul::Dictionary& dictionary)
|
||||
: Renderable(dictionary)
|
||||
const ghoul::Dictionary& dictionary)
|
||||
: RenderableConstellation(dictionary)
|
||||
, _vertexFilename(VertexInfo)
|
||||
, _constellationFilename(ConstellationInfo)
|
||||
, _color(ColorInfo, glm::vec3(1.f, 0.f, 0.f), glm::vec3(0.f), glm::vec3(1.f))
|
||||
, _lineWidth(LineWidthInfo, 2.f, 1.f, 32.f)
|
||||
, _constellationSelection(SelectionInfo)
|
||||
{
|
||||
const Parameters p = codegen::bake<Parameters>(dictionary);
|
||||
|
||||
// Avoid loading the vertex file here, do it in multithreded initialize() instead
|
||||
_vertexFilename = p.file;
|
||||
_vertexFilename.onChange([&](){ loadVertexFile(); });
|
||||
addProperty(_vertexFilename);
|
||||
_vertexFilename = p.file;
|
||||
|
||||
_constellationFilename.onChange([&](){ loadConstellationFile(); });
|
||||
_constellationFilename = p.constellationFile.value_or(_constellationFilename);
|
||||
addProperty(_constellationFilename);
|
||||
|
||||
_color.setViewOption(properties::Property::ViewOptions::Color);
|
||||
_color = p.color.value_or(_color);
|
||||
addProperty(_color);
|
||||
}
|
||||
|
||||
_lineWidth = p.lineWidth.value_or(_lineWidth);
|
||||
addProperty(_lineWidth);
|
||||
void RenderableConstellationBounds::initialize() {
|
||||
RenderableConstellation::initialize();
|
||||
|
||||
fillSelectionProperty();
|
||||
_constellationSelection.onChange([this]() { selectionPropertyHasChanged(); });
|
||||
addProperty(_constellationSelection);
|
||||
|
||||
if (p.constellationSelection.has_value()) {
|
||||
const std::vector<std::string> options = _constellationSelection.options();
|
||||
|
||||
std::set<std::string> selectedNames;
|
||||
for (const std::string& s : *p.constellationSelection) {
|
||||
const auto it = std::find(options.begin(), options.end(), s);
|
||||
if (it == options.end()) {
|
||||
// The user has specified a constellation name that doesn't exist
|
||||
LWARNINGC(
|
||||
"RenderableConstellationBounds",
|
||||
fmt::format("Option '{}' not found in list of constellations", s)
|
||||
);
|
||||
}
|
||||
else {
|
||||
selectedNames.insert(s);
|
||||
}
|
||||
}
|
||||
_constellationSelection = selectedNames;
|
||||
}
|
||||
loadVertexFile();
|
||||
}
|
||||
|
||||
void RenderableConstellationBounds::initializeGL() {
|
||||
@@ -179,6 +123,9 @@ void RenderableConstellationBounds::initializeGL() {
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void RenderableConstellationBounds::deinitialize() {
|
||||
}
|
||||
|
||||
void RenderableConstellationBounds::deinitializeGL() {
|
||||
glDeleteBuffers(1, &_vbo);
|
||||
_vbo = 0;
|
||||
@@ -192,10 +139,10 @@ void RenderableConstellationBounds::deinitializeGL() {
|
||||
}
|
||||
|
||||
bool RenderableConstellationBounds::isReady() const {
|
||||
return (_vao != 0) && (_vbo != 0) && _program;
|
||||
return _program && _vao != 0 && _vbo != 0 && !_labelset.entries.empty();
|
||||
}
|
||||
|
||||
void RenderableConstellationBounds::render(const RenderData& data, RendererTasks&) {
|
||||
void RenderableConstellationBounds::render(const RenderData& data, RendererTasks& tasks) {
|
||||
_program->activate();
|
||||
|
||||
_program->setUniform("campos", glm::vec4(data.camera.positionVec3(), 1.f));
|
||||
@@ -223,6 +170,12 @@ void RenderableConstellationBounds::render(const RenderData& data, RendererTasks
|
||||
}
|
||||
glBindVertexArray(0);
|
||||
_program->deactivate();
|
||||
|
||||
RenderableConstellation::render(data, tasks);
|
||||
}
|
||||
|
||||
void RenderableConstellationBounds::update(const UpdateData& data) {
|
||||
|
||||
}
|
||||
|
||||
bool RenderableConstellationBounds::loadVertexFile() {
|
||||
@@ -326,61 +279,6 @@ bool RenderableConstellationBounds::loadVertexFile() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderableConstellationBounds::loadConstellationFile() {
|
||||
if (_constellationFilename.value().empty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::ifstream file;
|
||||
file.exceptions(std::ifstream::goodbit);
|
||||
file.open(absPath(_constellationFilename));
|
||||
|
||||
std::string line;
|
||||
int index = 0;
|
||||
while (file.good()) {
|
||||
std::getline(file, line);
|
||||
if (line.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string abbreviation;
|
||||
std::stringstream s(line);
|
||||
s >> abbreviation;
|
||||
|
||||
const auto it = std::find_if(
|
||||
_constellationBounds.begin(),
|
||||
_constellationBounds.end(),
|
||||
[abbreviation](const ConstellationBound& bound) {
|
||||
return bound.constellationAbbreviation == abbreviation;
|
||||
}
|
||||
);
|
||||
if (it == _constellationBounds.end()) {
|
||||
LERRORC(
|
||||
"RenderableConstellationBounds",
|
||||
fmt::format("Could not find constellation '{}' in list", abbreviation)
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Update the constellations full name
|
||||
std::string fullName;
|
||||
std::getline(s, fullName);
|
||||
ghoul::trimWhitespace(fullName);
|
||||
it->constellationFullName = std::move(fullName);
|
||||
|
||||
++index;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderableConstellationBounds::fillSelectionProperty() {
|
||||
for (int i = 0 ; i < static_cast<int>(_constellationBounds.size()); ++i) {
|
||||
const ConstellationBound& bound = _constellationBounds[i];
|
||||
_constellationSelection.addOption(bound.constellationFullName);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderableConstellationBounds::selectionPropertyHasChanged() {
|
||||
// If no values are selected (the default), we want to show all constellations
|
||||
if (!_constellationSelection.hasSelected()) {
|
||||
|
||||
@@ -25,9 +25,8 @@
|
||||
#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONBOUNDS___H__
|
||||
#define __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONBOUNDS___H__
|
||||
|
||||
#include <openspace/rendering/renderable.h>
|
||||
#include <modules/space/rendering/renderableconstellation.h>
|
||||
|
||||
#include <openspace/properties/selectionproperty.h>
|
||||
#include <openspace/properties/stringproperty.h>
|
||||
#include <openspace/properties/vector/vec3property.h>
|
||||
#include <ghoul/opengl/ghoul_gl.h>
|
||||
@@ -48,16 +47,19 @@ namespace documentation { struct Documentation; }
|
||||
* <code>_distance</code> property. Currently, all constellation bounds are lines, which
|
||||
* leads to artifacts if the radius is very small.
|
||||
*/
|
||||
class RenderableConstellationBounds : public Renderable {
|
||||
class RenderableConstellationBounds : public RenderableConstellation {
|
||||
public:
|
||||
RenderableConstellationBounds(const ghoul::Dictionary& dictionary);
|
||||
|
||||
void initialize() override;
|
||||
void initializeGL() override;
|
||||
void deinitialize() override;
|
||||
void deinitializeGL() override;
|
||||
|
||||
bool isReady() const override;
|
||||
|
||||
void render(const RenderData& data, RendererTasks& rendererTask) override;
|
||||
void update(const UpdateData& data) override;
|
||||
|
||||
static documentation::Documentation Documentation();
|
||||
|
||||
@@ -80,35 +82,18 @@ private:
|
||||
*/
|
||||
bool loadVertexFile();
|
||||
|
||||
/**
|
||||
* Loads the file specified in _constellationFilename that contains the mapping
|
||||
* between abbreviations and full names of constellations.
|
||||
*
|
||||
* \return <code>true</code> if the loading succeeded, <code>false</code> otherwise
|
||||
*/
|
||||
bool loadConstellationFile();
|
||||
|
||||
/// Fills the <code>_constellationSelection</code> property with all constellations
|
||||
void fillSelectionProperty();
|
||||
|
||||
/**
|
||||
* Callback method that gets triggered when <code>_constellationSelection</code>
|
||||
* changes.
|
||||
*/
|
||||
void selectionPropertyHasChanged();
|
||||
void selectionPropertyHasChanged() override;
|
||||
|
||||
/// The filename containing the constellation bounds
|
||||
properties::StringProperty _vertexFilename;
|
||||
|
||||
/// The file containing constellation names
|
||||
properties::StringProperty _constellationFilename;
|
||||
|
||||
/// Determines the color of the constellation lines
|
||||
properties::Vec3Property _color;
|
||||
|
||||
// Linewidth for the constellation bounds
|
||||
properties::FloatProperty _lineWidth;
|
||||
|
||||
std::unique_ptr<ghoul::opengl::ProgramObject> _program;
|
||||
|
||||
/// The list of all loaded constellation bounds
|
||||
@@ -121,9 +106,6 @@ private:
|
||||
};
|
||||
std::vector<Vertex> _vertexValues; ///< A list of all vertices of all bounds
|
||||
|
||||
/// The property that stores all indices of constellations that should be drawn
|
||||
properties::SelectionProperty _constellationSelection;
|
||||
|
||||
GLuint _vao = 0;
|
||||
GLuint _vbo = 0;
|
||||
};
|
||||
|
||||
581
modules/space/rendering/renderableconstellationlines.cpp
Normal file
581
modules/space/rendering/renderableconstellationlines.cpp
Normal file
@@ -0,0 +1,581 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <modules/space/rendering/renderableconstellationlines.h>
|
||||
|
||||
#include <modules/digitaluniverse/digitaluniversemodule.h>
|
||||
#include <openspace/documentation/documentation.h>
|
||||
#include <openspace/documentation/verifier.h>
|
||||
#include <openspace/util/updatestructures.h>
|
||||
#include <openspace/engine/globals.h>
|
||||
#include <openspace/engine/windowdelegate.h>
|
||||
#include <openspace/rendering/renderengine.h>
|
||||
#include <ghoul/glm.h>
|
||||
#include <ghoul/filesystem/filesystem.h>
|
||||
#include <ghoul/font/fontmanager.h>
|
||||
#include <ghoul/font/fontrenderer.h>
|
||||
#include <ghoul/misc/misc.h>
|
||||
#include <ghoul/misc/templatefactory.h>
|
||||
#include <ghoul/io/texture/texturereader.h>
|
||||
#include <ghoul/logging/logmanager.h>
|
||||
#include <ghoul/opengl/openglstatecache.h>
|
||||
#include <ghoul/opengl/programobject.h>
|
||||
#include <ghoul/opengl/texture.h>
|
||||
#include <ghoul/opengl/textureunit.h>
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <optional>
|
||||
|
||||
namespace {
|
||||
constexpr std::string_view _loggerCat = "RenderableConstellationLines";
|
||||
|
||||
constexpr std::array<const char*, 4> UniformNames = {
|
||||
"modelViewTransform", "projectionTransform", "alphaValue", "color"
|
||||
};
|
||||
|
||||
constexpr int RenderOptionViewDirection = 0;
|
||||
constexpr int RenderOptionPositionNormal = 1;
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo DrawElementsInfo = {
|
||||
"DrawElements",
|
||||
"Draw Elements",
|
||||
"Enables/Disables the drawing of the astronomical objects"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo MeshColorInfo = {
|
||||
"MeshColor",
|
||||
"Meshes colors",
|
||||
"The defined colors for the meshes to be rendered"
|
||||
};
|
||||
|
||||
struct [[codegen::Dictionary(RenderableConstellationLines)]] Parameters {
|
||||
// The path to the SPECK file that contains information about the astronomical
|
||||
// object being rendered
|
||||
std::string file;
|
||||
|
||||
enum class [[codegen::map(openspace::DistanceUnit)]] Unit {
|
||||
Meter [[codegen::key("m")]],
|
||||
Kilometer [[codegen::key("Km")]],
|
||||
Parsec [[codegen::key("pc")]],
|
||||
Kiloparsec [[codegen::key("Kpc")]],
|
||||
Megaparsec [[codegen::key("Mpc")]],
|
||||
Gigaparsec [[codegen::key("Gpc")]],
|
||||
Gigalightyear [[codegen::key("Gly")]]
|
||||
};
|
||||
std::optional<Unit> unit;
|
||||
|
||||
// [[codegen::verbatim(MeshColorInfo.description)]]
|
||||
std::optional<std::vector<glm::vec3>> meshColor;
|
||||
};
|
||||
#include "renderableconstellationlines_codegen.cpp"
|
||||
} // namespace
|
||||
|
||||
namespace openspace {
|
||||
|
||||
documentation::Documentation RenderableConstellationLines::Documentation() {
|
||||
return codegen::doc<Parameters>("space_renderable_constellationlines");
|
||||
}
|
||||
|
||||
RenderableConstellationLines::RenderableConstellationLines(
|
||||
const ghoul::Dictionary& dictionary)
|
||||
: RenderableConstellation(dictionary)
|
||||
, _drawElements(DrawElementsInfo, true)
|
||||
{
|
||||
const Parameters p = codegen::bake<Parameters>(dictionary);
|
||||
|
||||
_speckFile = absPath(p.file).string();
|
||||
_hasSpeckFile = true;
|
||||
_drawElements.onChange([&]() { _hasSpeckFile = !_hasSpeckFile; });
|
||||
addProperty(_drawElements);
|
||||
|
||||
if (p.unit.has_value()) {
|
||||
_unit = codegen::map<DistanceUnit>(*p.unit);
|
||||
}
|
||||
else {
|
||||
_unit = DistanceUnit::Meter;
|
||||
}
|
||||
|
||||
if (p.meshColor.has_value()) {
|
||||
std::vector<glm::vec3> ops = *p.meshColor;
|
||||
for (size_t i = 0; i < ops.size(); ++i) {
|
||||
_meshColorMap.insert({ static_cast<int>(i) + 1, ops[i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::selectionPropertyHasChanged() {
|
||||
// If no values are selected (the default), we want to show all constellations
|
||||
if (!_constellationSelection.hasSelected()) {
|
||||
for (std::pair<const int, RenderingMesh>& pair : _renderingMeshesMap) {
|
||||
pair.second.isEnabled = true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
// Enable all constellations that are selected
|
||||
for (std::pair<const int, RenderingMesh>& pair : _renderingMeshesMap) {
|
||||
pair.second.isEnabled =
|
||||
_constellationSelection.isSelected(pair.second.identifier);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderableConstellationLines::isReady() const {
|
||||
return (_program != nullptr) && !_renderingMeshesMap.empty() &&
|
||||
!_labelset.entries.empty();
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::initialize() {
|
||||
RenderableConstellation::initialize();
|
||||
|
||||
bool success = loadData();
|
||||
if (!success) {
|
||||
throw ghoul::RuntimeError("Error loading data");
|
||||
}
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::initializeGL() {
|
||||
_program = DigitalUniverseModule::ProgramObjectManager.request(
|
||||
"RenderableConstellationLines",
|
||||
[]() {
|
||||
return global::renderEngine->buildRenderProgram(
|
||||
"RenderableConstellationLines",
|
||||
absPath("${MODULE_SPACE}/shaders/constellationlines_vs.glsl"),
|
||||
absPath("${MODULE_SPACE}/shaders/constellationlines_fs.glsl")
|
||||
);
|
||||
}
|
||||
);
|
||||
|
||||
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
|
||||
|
||||
createMeshes();
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::deinitialize() {
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::deinitializeGL() {
|
||||
for (const std::pair<const int, RenderingMesh>& pair : _renderingMeshesMap) {
|
||||
for (int i = 0; i < pair.second.numU; ++i) {
|
||||
glDeleteVertexArrays(1, &pair.second.vaoArray[i]);
|
||||
glDeleteBuffers(1, &pair.second.vboArray[i]);
|
||||
}
|
||||
}
|
||||
|
||||
DigitalUniverseModule::ProgramObjectManager.release(
|
||||
"RenderableConstellationLines",
|
||||
[](ghoul::opengl::ProgramObject* p) {
|
||||
global::renderEngine->removeRenderProgram(p);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::renderMeshes(const RenderData&,
|
||||
const glm::dmat4& modelViewMatrix,
|
||||
const glm::dmat4& projectionMatrix)
|
||||
{
|
||||
glEnablei(GL_BLEND, 0);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glDepthMask(false);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
_program->activate();
|
||||
|
||||
_program->setUniform(_uniformCache.modelViewTransform, modelViewMatrix);
|
||||
_program->setUniform(_uniformCache.projectionTransform, projectionMatrix);
|
||||
_program->setUniform(_uniformCache.alphaValue, opacity());
|
||||
|
||||
for (const std::pair<const int, RenderingMesh>& pair : _renderingMeshesMap) {
|
||||
if (!pair.second.isEnabled) {
|
||||
continue;
|
||||
}
|
||||
|
||||
_program->setUniform(_uniformCache.color, _meshColorMap[pair.second.colorIndex]);
|
||||
for (size_t i = 0; i < pair.second.vaoArray.size(); ++i) {
|
||||
glBindVertexArray(pair.second.vaoArray[i]);
|
||||
switch (pair.second.style) {
|
||||
case Solid:
|
||||
break;
|
||||
case Wire:
|
||||
glLineWidth(_lineWidth);
|
||||
glDrawArrays(GL_LINE_STRIP, 0, pair.second.numV);
|
||||
global::renderEngine->openglStateCache().resetLineState();
|
||||
break;
|
||||
case Point:
|
||||
glDrawArrays(GL_POINTS, 0, pair.second.numV);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
_program->deactivate();
|
||||
|
||||
// Restores GL State
|
||||
global::renderEngine->openglStateCache().resetDepthState();
|
||||
global::renderEngine->openglStateCache().resetBlendState();
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::render(const RenderData& data, RendererTasks& tasks) {
|
||||
const glm::dmat4 modelMatrix =
|
||||
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
|
||||
glm::dmat4(data.modelTransform.rotation) * // Spice rotation
|
||||
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
|
||||
|
||||
const glm::dmat4 modelViewMatrix = data.camera.combinedViewMatrix() * modelMatrix;
|
||||
const glm::dmat4 projectionMatrix = data.camera.projectionMatrix();
|
||||
|
||||
if (_hasSpeckFile) {
|
||||
renderMeshes(data, modelViewMatrix, projectionMatrix);
|
||||
}
|
||||
|
||||
RenderableConstellation::render(data, tasks);
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::update(const UpdateData&) {
|
||||
if (_program->isDirty()) {
|
||||
_program->rebuildFromFile();
|
||||
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderableConstellationLines::loadData() {
|
||||
bool success = false;
|
||||
if (_hasSpeckFile) {
|
||||
LINFO(fmt::format("Loading Speck file {}", std::filesystem::path(_speckFile)));
|
||||
success = readSpeckFile();
|
||||
if (!success) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool RenderableConstellationLines::readSpeckFile() {
|
||||
std::ifstream file(_speckFile);
|
||||
if (!file.good()) {
|
||||
LERROR(fmt::format(
|
||||
"Failed to open Speck file {}", std::filesystem::path(_speckFile)
|
||||
));
|
||||
return false;
|
||||
}
|
||||
|
||||
const float scale = static_cast<float>(toMeter(_unit));
|
||||
double maxRadius = 0.0;
|
||||
|
||||
int meshIndex = 0;
|
||||
|
||||
// The beginning of the speck file has a header that either contains comments
|
||||
// (signaled by a preceding '#') or information about the structure of the file
|
||||
// (signaled by the keywords 'datavar', 'texturevar', and 'texture')
|
||||
std::string line;
|
||||
while (true) {
|
||||
std::getline(file, line);
|
||||
|
||||
if (file.eof()) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Guard against wrong line endings (copying files from Windows to Mac) causes
|
||||
// lines to have a final \r
|
||||
if (!line.empty() && line.back() == '\r') {
|
||||
line = line.substr(0, line.length() - 1);
|
||||
}
|
||||
|
||||
if (line.empty() || line[0] == '#') {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::size_t found = line.find("mesh");
|
||||
if (found == std::string::npos) {
|
||||
continue;
|
||||
}
|
||||
else {
|
||||
// mesh lines are structured as follows:
|
||||
// mesh -t texnum -c colorindex -s style {
|
||||
// where textnum is the index of the texture;
|
||||
// colorindex is the index of the color for the mesh
|
||||
// and style is solid, wire or point (for now we support only wire)
|
||||
std::stringstream str(line);
|
||||
|
||||
RenderingMesh mesh;
|
||||
mesh.meshIndex = meshIndex;
|
||||
|
||||
std::string dummy;
|
||||
str >> dummy; // mesh command
|
||||
dummy.clear();
|
||||
str >> dummy; // texture index command?
|
||||
do {
|
||||
if (dummy == "-t") {
|
||||
dummy.clear();
|
||||
str >> mesh.textureIndex; // texture index
|
||||
}
|
||||
else if (dummy == "-c") {
|
||||
dummy.clear();
|
||||
str >> mesh.colorIndex; // color index command
|
||||
}
|
||||
else if (dummy == "-s") {
|
||||
dummy.clear();
|
||||
str >> dummy; // style value command
|
||||
if (dummy == "solid") {
|
||||
mesh.style = Solid;
|
||||
}
|
||||
else if (dummy == "wire") {
|
||||
mesh.style = Wire;
|
||||
}
|
||||
else if (dummy == "point") {
|
||||
mesh.style = Point;
|
||||
}
|
||||
else {
|
||||
mesh.style = INVALID;
|
||||
break;
|
||||
}
|
||||
}
|
||||
dummy.clear();
|
||||
str >> dummy;
|
||||
} while (dummy != "{");
|
||||
|
||||
std::getline(file, line);
|
||||
std::stringstream dimOrName(line);
|
||||
std::string dummyU, dummyV;
|
||||
|
||||
// Try to read name of mesh if it exist
|
||||
dimOrName >> dummyU; // numU or "id"
|
||||
std::getline(dimOrName, dummyV); // numV or the identifier of the mesh
|
||||
|
||||
if (dummyU == "id") {
|
||||
ghoul::trimWhitespace(dummyV);
|
||||
mesh.identifier = _constellationNamesTranslation[dummyV];
|
||||
|
||||
// Dimensions are specified in the next line as usual
|
||||
std::getline(file, line);
|
||||
std::stringstream dim(line);
|
||||
dim >> mesh.numU; // numU
|
||||
dim >> mesh.numV; // numV
|
||||
}
|
||||
else {
|
||||
mesh.numU = stoi(dummyU);
|
||||
mesh.numV = stoi(dummyV);
|
||||
}
|
||||
|
||||
// We can now read the vertices data:
|
||||
for (int l = 0; l < mesh.numU * mesh.numV; ++l) {
|
||||
std::getline(file, line);
|
||||
if (line.substr(0, 1) == "}") {
|
||||
break;
|
||||
}
|
||||
|
||||
std::stringstream lineData(line);
|
||||
|
||||
// Try to read three values for the position
|
||||
glm::vec3 pos;
|
||||
bool success = true;
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
GLfloat value;
|
||||
lineData >> value;
|
||||
bool errorReading = lineData.rdstate() & std::ifstream::failbit;
|
||||
if (errorReading) {
|
||||
success = false;
|
||||
break;
|
||||
}
|
||||
|
||||
GLfloat scaledValue = value * scale;
|
||||
pos[i] = scaledValue;
|
||||
mesh.vertices.push_back(scaledValue);
|
||||
}
|
||||
|
||||
if (!success) {
|
||||
LERROR(fmt::format(
|
||||
"Failed reading position on line {} of mesh {} in file: '{}'. "
|
||||
"Stopped reading mesh data", l, meshIndex, _speckFile
|
||||
));
|
||||
break;
|
||||
}
|
||||
|
||||
// Check if new max radius
|
||||
const double r = glm::length(glm::dvec3(pos));
|
||||
maxRadius = std::max(maxRadius, r);
|
||||
|
||||
// OLD CODE:
|
||||
// (2022-03-23, emmbr) None of our files included texture coordinates,
|
||||
// and if they would they would still not be used by the shader
|
||||
//for (int i = 0; i < 7; ++i) {
|
||||
// GLfloat value;
|
||||
// lineData >> value;
|
||||
// bool errorReading = lineData.rdstate() & std::ifstream::failbit;
|
||||
// if (!errorReading) {
|
||||
// mesh.vertices.push_back(value);
|
||||
// }
|
||||
// else {
|
||||
// break;
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
std::getline(file, line);
|
||||
if (line.substr(0, 1) == "}") {
|
||||
_renderingMeshesMap.insert({ meshIndex++, mesh });
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
setBoundingSphere(maxRadius);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::createMeshes() {
|
||||
if (!(_dataIsDirty && _hasSpeckFile)) {
|
||||
return;
|
||||
}
|
||||
LDEBUG("Creating planes");
|
||||
|
||||
for (std::pair<const int, RenderingMesh>& p : _renderingMeshesMap) {
|
||||
for (int i = 0; i < p.second.numU; ++i) {
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
p.second.vaoArray.push_back(vao);
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
p.second.vboArray.push_back(vbo);
|
||||
|
||||
glBindVertexArray(vao);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||
//glBufferData(GL_ARRAY_BUFFER, it->second.numV * sizeof(GLfloat),
|
||||
glBufferData(
|
||||
GL_ARRAY_BUFFER,
|
||||
p.second.vertices.size() * sizeof(GLfloat),
|
||||
&p.second.vertices[0],
|
||||
GL_STATIC_DRAW
|
||||
);
|
||||
// in_position
|
||||
glEnableVertexAttribArray(0);
|
||||
// (2022-03-23, emmbr) This code was actually never used. We only read three
|
||||
// values per line and did not handle any texture cooridnates, even if there
|
||||
// would have been some in the file
|
||||
//// U and V may not be given by the user
|
||||
//if (p.second.vertices.size() / (p.second.numU * p.second.numV) > 3) {
|
||||
// glVertexAttribPointer(
|
||||
// 0,
|
||||
// 3,
|
||||
// GL_FLOAT,
|
||||
// GL_FALSE,
|
||||
// sizeof(GLfloat) * 5,
|
||||
// reinterpret_cast<GLvoid*>(sizeof(GLfloat) * i * p.second.numV)
|
||||
// );
|
||||
|
||||
// // texture coords
|
||||
// glEnableVertexAttribArray(1);
|
||||
// glVertexAttribPointer(
|
||||
// 1,
|
||||
// 2,
|
||||
// GL_FLOAT,
|
||||
// GL_FALSE,
|
||||
// sizeof(GLfloat) * 7,
|
||||
// reinterpret_cast<GLvoid*>(sizeof(GLfloat) * 3 * i * p.second.numV)
|
||||
// );
|
||||
//}
|
||||
//else { // no U and V:
|
||||
glVertexAttribPointer(
|
||||
0,
|
||||
3,
|
||||
GL_FLOAT,
|
||||
GL_FALSE,
|
||||
0,
|
||||
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * 3 * i * p.second.numV)
|
||||
);
|
||||
//}
|
||||
}
|
||||
|
||||
// Grid: we need columns
|
||||
if (p.second.numU > 1) {
|
||||
for (int i = 0; i < p.second.numV; ++i) {
|
||||
GLuint cvao;
|
||||
glGenVertexArrays(1, &cvao);
|
||||
p.second.vaoArray.push_back(cvao);
|
||||
|
||||
GLuint cvbo;
|
||||
glGenBuffers(1, &cvbo);
|
||||
p.second.vboArray.push_back(cvbo);
|
||||
|
||||
glBindVertexArray(cvao);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, cvbo);
|
||||
glBufferData(
|
||||
GL_ARRAY_BUFFER,
|
||||
p.second.vertices.size() * sizeof(GLfloat),
|
||||
&p.second.vertices[0],
|
||||
GL_STATIC_DRAW
|
||||
);
|
||||
// in_position
|
||||
glEnableVertexAttribArray(0);
|
||||
// U and V may not be given by the user
|
||||
if (p.second.vertices.size() / (p.second.numU * p.second.numV) > 3) {
|
||||
glVertexAttribPointer(
|
||||
0,
|
||||
3,
|
||||
GL_FLOAT,
|
||||
GL_FALSE,
|
||||
p.second.numV * sizeof(GLfloat) * 5,
|
||||
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * i)
|
||||
);
|
||||
|
||||
// texture coords
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer(
|
||||
1,
|
||||
2,
|
||||
GL_FLOAT,
|
||||
GL_FALSE,
|
||||
p.second.numV * sizeof(GLfloat) * 7,
|
||||
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * 3 * i)
|
||||
);
|
||||
}
|
||||
else { // no U and V:
|
||||
glVertexAttribPointer(
|
||||
0,
|
||||
3,
|
||||
GL_FLOAT,
|
||||
GL_FALSE,
|
||||
p.second.numV * sizeof(GLfloat) * 3,
|
||||
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * 3 * i)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
|
||||
_dataIsDirty = false;
|
||||
}
|
||||
|
||||
} // namespace openspace
|
||||
137
modules/space/rendering/renderableconstellationlines.h
Normal file
137
modules/space/rendering/renderableconstellationlines.h
Normal file
@@ -0,0 +1,137 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLECONSTELLATIONLINES___H__
|
||||
#define __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLECONSTELLATIONLINES___H__
|
||||
|
||||
#include <modules/space/rendering/renderableconstellation.h>
|
||||
|
||||
#include <modules/space/speckloader.h>
|
||||
#include <openspace/properties/optionproperty.h>
|
||||
#include <openspace/properties/selectionproperty.h>
|
||||
#include <openspace/properties/stringproperty.h>
|
||||
#include <openspace/properties/scalar/boolproperty.h>
|
||||
#include <openspace/properties/scalar/floatproperty.h>
|
||||
#include <openspace/properties/vector/ivec2property.h>
|
||||
#include <openspace/properties/vector/vec3property.h>
|
||||
#include <openspace/util/distanceconversion.h>
|
||||
#include <ghoul/opengl/ghoul_gl.h>
|
||||
#include <ghoul/opengl/uniformcache.h>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace ghoul::filesystem { class File; }
|
||||
namespace ghoul::fontrendering { class Font; }
|
||||
namespace ghoul::opengl {
|
||||
class ProgramObject;
|
||||
class Texture;
|
||||
} // namespace ghoul::opengl
|
||||
|
||||
namespace openspace {
|
||||
|
||||
namespace documentation { struct Documentation; }
|
||||
|
||||
class RenderableConstellationLines : public RenderableConstellation {
|
||||
public:
|
||||
explicit RenderableConstellationLines(const ghoul::Dictionary& dictionary);
|
||||
~RenderableConstellationLines() override = default;
|
||||
|
||||
void initialize() override;
|
||||
void initializeGL() override;
|
||||
void deinitialize() override;
|
||||
void deinitializeGL() override;
|
||||
|
||||
bool isReady() const override;
|
||||
|
||||
void render(const RenderData& data, RendererTasks& rendererTask) override;
|
||||
void update(const UpdateData& data) override;
|
||||
|
||||
static documentation::Documentation Documentation();
|
||||
|
||||
private:
|
||||
enum MeshType {
|
||||
Solid = 0,
|
||||
Wire = 1,
|
||||
Point = 2,
|
||||
INVALID = 9
|
||||
};
|
||||
|
||||
struct RenderingMesh {
|
||||
int meshIndex;
|
||||
int colorIndex;
|
||||
int textureIndex;
|
||||
// From: Partiview User's Guide
|
||||
// Brian Abbott
|
||||
// Hayden Planetarium American Museum of Natural History New York, USA
|
||||
// "Specifies the dimensions of the mesh"
|
||||
// "If you wish to draw a line between points, then numU will be 1 while
|
||||
// numV will equal the number of points to connect.
|
||||
// If you want a square, 4000×4000 grid with lines every 200 units,
|
||||
// then numU numV will both equal 21
|
||||
int numU;
|
||||
int numV;
|
||||
MeshType style;
|
||||
std::vector<GLuint> vaoArray;
|
||||
std::vector<GLuint> vboArray;
|
||||
std::vector<GLfloat> vertices;
|
||||
bool isEnabled = true;
|
||||
std::string identifier;
|
||||
};
|
||||
|
||||
void createMeshes();
|
||||
void renderMeshes(const RenderData& data, const glm::dmat4& modelViewMatrix,
|
||||
const glm::dmat4& projectionMatrix);
|
||||
|
||||
bool loadData();
|
||||
bool readSpeckFile();
|
||||
|
||||
/**
|
||||
* Callback method that gets triggered when <code>_selectedMeshes</code>
|
||||
* changes.
|
||||
*/
|
||||
void selectionPropertyHasChanged();
|
||||
|
||||
bool _hasSpeckFile = false;
|
||||
bool _dataIsDirty = true;
|
||||
bool _textColorIsDirty = true;
|
||||
std::vector<std::string> _assetSelectedMeshes;
|
||||
|
||||
properties::BoolProperty _drawElements;
|
||||
|
||||
ghoul::opengl::ProgramObject* _program = nullptr;
|
||||
UniformCache(modelViewTransform, projectionTransform, alphaValue,
|
||||
color) _uniformCache;
|
||||
std::shared_ptr<ghoul::fontrendering::Font> _font = nullptr;
|
||||
|
||||
std::string _speckFile;
|
||||
|
||||
DistanceUnit _unit = DistanceUnit::Parsec;
|
||||
|
||||
std::vector<float> _fullData;
|
||||
|
||||
std::unordered_map<int, glm::vec3> _meshColorMap;
|
||||
std::unordered_map<int, RenderingMesh> _renderingMeshesMap;
|
||||
};
|
||||
} // namespace openspace
|
||||
|
||||
#endif // __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLECONSTELLATIONLINES___H__
|
||||
49
modules/space/shaders/constellationlines_fs.glsl
Normal file
49
modules/space/shaders/constellationlines_fs.glsl
Normal file
@@ -0,0 +1,49 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include "fragment.glsl"
|
||||
|
||||
in float vs_screenSpaceDepth;
|
||||
in vec4 vs_positionViewSpace;
|
||||
|
||||
uniform vec3 color;
|
||||
uniform float alphaValue;
|
||||
|
||||
|
||||
Fragment getFragment() {
|
||||
Fragment frag;
|
||||
|
||||
if (alphaValue == 0.0) {
|
||||
discard;
|
||||
}
|
||||
|
||||
frag.color = vec4(color, alphaValue);
|
||||
frag.depth = vs_screenSpaceDepth;
|
||||
|
||||
// JCC: Need to change the position to camera space
|
||||
frag.gPosition = vs_positionViewSpace;
|
||||
frag.gNormal = vec4(0.0, 0.0, 0.0, 1.0);
|
||||
|
||||
return frag;
|
||||
}
|
||||
47
modules/space/shaders/constellationlines_vs.glsl
Normal file
47
modules/space/shaders/constellationlines_vs.glsl
Normal file
@@ -0,0 +1,47 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#version __CONTEXT__
|
||||
|
||||
#include "PowerScaling/powerScaling_vs.hglsl"
|
||||
|
||||
in vec3 in_position;
|
||||
|
||||
out float vs_screenSpaceDepth;
|
||||
out vec4 vs_positionViewSpace;
|
||||
|
||||
uniform dmat4 modelViewTransform;
|
||||
uniform dmat4 projectionTransform;
|
||||
|
||||
|
||||
void main() {
|
||||
dvec4 positionViewSpace = modelViewTransform * dvec4(in_position, 1.0);
|
||||
vec4 positionClipSpace = vec4(projectionTransform * positionViewSpace);
|
||||
vec4 positionScreenSpace = vec4(z_normalization(positionClipSpace));
|
||||
|
||||
vs_screenSpaceDepth = positionScreenSpace.w;
|
||||
vs_positionViewSpace = vec4(positionViewSpace);
|
||||
|
||||
gl_Position = positionScreenSpace;
|
||||
}
|
||||
@@ -25,6 +25,7 @@
|
||||
#include <modules/space/spacemodule.h>
|
||||
|
||||
#include <modules/space/rendering/renderableconstellationbounds.h>
|
||||
#include <modules/space/rendering/renderableconstellationlines.h>
|
||||
#include <modules/space/rendering/renderablefluxnodes.h>
|
||||
#include <modules/space/rendering/renderablehabitablezone.h>
|
||||
#include <modules/space/rendering/renderablerings.h>
|
||||
@@ -80,6 +81,9 @@ void SpaceModule::internalInitialize(const ghoul::Dictionary& dictionary) {
|
||||
fRenderable->registerClass<RenderableConstellationBounds>(
|
||||
"RenderableConstellationBounds"
|
||||
);
|
||||
fRenderable->registerClass<RenderableConstellationLines>(
|
||||
"RenderableConstellationLines"
|
||||
);
|
||||
fRenderable->registerClass<RenderableFluxNodes>("RenderableFluxNodes");
|
||||
fRenderable->registerClass<RenderableHabitableZone>("RenderableHabitableZone");
|
||||
fRenderable->registerClass<RenderableRings>("RenderableRings");
|
||||
@@ -117,6 +121,7 @@ std::vector<documentation::Documentation> SpaceModule::documentations() const {
|
||||
HorizonsTranslation::Documentation(),
|
||||
KeplerTranslation::Documentation(),
|
||||
RenderableConstellationBounds::Documentation(),
|
||||
RenderableConstellationLines::Documentation(),
|
||||
RenderableFluxNodes::Documentation(),
|
||||
RenderableHabitableZone::Documentation(),
|
||||
RenderableRings::Documentation(),
|
||||
|
||||
@@ -321,7 +321,7 @@ Dataset loadFile(std::filesystem::path path, SkipAllZeroLines skipAllZeroLines)
|
||||
|
||||
if (!str.good()) {
|
||||
// Need to subtract one of the line number here as we increase the current
|
||||
// line count in the beginning of the while loop we are currently in
|
||||
// line count in the beginning of the while loop we are currently in
|
||||
throw ghoul::RuntimeError(fmt::format(
|
||||
"Error loading position information out of data line {} in file {}. "
|
||||
"Value was not a number",
|
||||
@@ -346,7 +346,7 @@ Dataset loadFile(std::filesystem::path path, SkipAllZeroLines skipAllZeroLines)
|
||||
if (valueStream.fail()) {
|
||||
// Need to subtract one of the line number here as we increase the
|
||||
// current line count in the beginning of the while loop we are
|
||||
// currently in
|
||||
// currently in
|
||||
throw ghoul::RuntimeError(fmt::format(
|
||||
"Error loading data value {} out of data line {} in file {}. "
|
||||
"Value was not a number",
|
||||
@@ -674,10 +674,20 @@ Labelset loadFile(std::filesystem::path path, SkipAllZeroLines) {
|
||||
std::getline(str, rest);
|
||||
strip(rest);
|
||||
|
||||
if (startsWith(rest, "id")) {
|
||||
// optional arument with identifier
|
||||
// Remove the 'id' text
|
||||
rest = rest.substr(std::string_view("id ").size());
|
||||
size_t index = rest.find("text");
|
||||
entry.identifier = rest.substr(0, index);
|
||||
|
||||
// update the rest, remove the identifier
|
||||
rest = rest.substr(index);
|
||||
}
|
||||
if (!startsWith(rest, "text")) {
|
||||
throw ghoul::RuntimeError(fmt::format(
|
||||
"Error loading label file {}: File contains some value between "
|
||||
"positions and text label, which is unsupported", path
|
||||
"Error loading label file {}: File contains an unsupported value "
|
||||
"between positions and text label", path
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
@@ -68,6 +68,7 @@ struct Labelset {
|
||||
|
||||
struct Entry {
|
||||
glm::vec3 position = glm::vec3(0.f);
|
||||
std::string identifier;
|
||||
std::string text;
|
||||
};
|
||||
std::vector<Entry> entries;
|
||||
|
||||
Reference in New Issue
Block a user