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https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-06 03:29:44 -06:00
Added more functions and basic structure for renderable class
This commit is contained in:
@@ -24,6 +24,7 @@
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//including our own h file
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#include <modules/fieldlinessequence/rendering/renderablestreamnodes.h>
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//includes from fieldlinessequence, might not need all of them
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#include <modules/fieldlinessequence/fieldlinessequencemodule.h>
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#include <modules/fieldlinessequence/util/kameleonfieldlinehelper.h>
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#include <openspace/engine/globals.h>
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@@ -36,16 +37,30 @@
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#include <openspace/util/updatestructures.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/logging/logmanager.h>
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//test debugging tools more then logmanager
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#include <ghoul/logging/consolelog.h>
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#include <ghoul/logging/visualstudiooutputlog.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/opengl/textureunit.h>
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#include <fstream>
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#include <thread>
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#include <openspace/json.h>
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//this is a call to use the nlohmann json file
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using json = nlohmann::json;
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namespace {
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//log category
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constexpr const char* _loggerCat = "RenderableStreamNodes";
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//gl variables for shaders, probably needed some of them atleast
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constexpr const GLuint VaPosition = 0; // MUST CORRESPOND TO THE SHADER PROGRAM
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constexpr const GLuint VaColor = 1; // MUST CORRESPOND TO THE SHADER PROGRAM
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constexpr const GLuint VaMasking = 2; // MUST CORRESPOND TO THE SHADER PROGRAM
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// ----- KEYS POSSIBLE IN MODFILE. EXPECTED DATA TYPE OF VALUE IN [BRACKETS] ----- //
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// ---------------------------- MANDATORY MODFILE KEYS ---------------------------- //
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// [STRING] "cdf", "json" or "osfls"
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@@ -81,18 +96,32 @@ namespace {
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"Color of particles."
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};
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constexpr openspace::properties::Property::PropertyInfo StreamsenabledInfo = {
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"Streamsenabled",
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"streamsEnabled",
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"Stream Direction",
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"Toggles the rendering of moving particles along the lines. Can, for example, "
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"illustrate magnetic flow."
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};
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enum class SourceFileType : int {
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Cdf,
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Json = 0,
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Cdf,
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Osfls,
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Invalid
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};
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float stringToFloat(const std::string input, const float backupValue = 0.f) {
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float tmp;
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try {
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tmp = std::stof(input);
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}
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catch (const std::invalid_argument& ia) {
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LWARNING(fmt::format(
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"Invalid argument: {}. '{}' is NOT a valid number", ia.what(), input
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));
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return backupValue;
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}
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return tmp;
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}
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} //namespace
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namespace openspace {
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@@ -141,10 +170,17 @@ namespace openspace {
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// Setup shader program
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_shaderProgram = global::renderEngine.buildRenderProgram(
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"FieldlinesSequence",
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absPath("${MODULE_FIELDLINESSEQUENCE}/shaders/fieldlinessequence_vs.glsl"),
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absPath("${MODULE_FIELDLINESSEQUENCE}/shaders/fieldlinessequence_fs.glsl")
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"Streamnodes",
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absPath("${MODULE_FIELDLINESSEQUENCE}/shaders/streamnodes_vs.glsl"),
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absPath("${MODULE_FIELDLINESSEQUENCE}/shaders/streamnodes_fs.glsl")
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);
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glGenVertexArrays(1, &_vertexArrayObject);
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glGenBuffers(1, &_vertexPositionBuffer);
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glGenBuffers(1, &_vertexColorBuffer);
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glGenBuffers(1, &_vertexMaskingBuffer);
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// Probably not needed, seems to be needed for additive blending
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setRenderBin(Renderable::RenderBin::Overlay);
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}
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/**
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@@ -153,8 +189,8 @@ namespace openspace {
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* Returns false if it fails to extract mandatory information!
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*/
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bool RenderableStreamNodes::extractMandatoryInfoFromDictionary(
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SourceFileType& SourceFileType){
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SourceFileType& sourceFileType)
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{
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_dictionary->getValue(SceneGraphNode::KeyIdentifier, _identifier);
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// ------------------- EXTRACT MANDATORY VALUES FROM DICTIONARY ------------------- //
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@@ -165,51 +201,193 @@ bool RenderableStreamNodes::extractMandatoryInfoFromDictionary(
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else{
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// Verify that the input type is corrects
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if (inputFileTypeString == ValueInputFileTypeJson) {
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//sourceFileType = SourceFileType::Json;
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sourceFileType = SourceFileType::Json;
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}
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else {
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LERROR(fmt::format(
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"{}: {} is not a recognized {}",
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_identifier, inputFileTypeString, KeyInputFileType
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));
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//sourceFileType = SourceFileType::Invalid;
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sourceFileType = SourceFileType::Invalid;
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return false;
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}
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}
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std::string sourceFolderPath;
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if (!_dictionary->getValue(KeySourceFolder, sourceFolderPath)) {
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LERROR(fmt::format("{}: The field {} is missing", _identifier, KeySourceFolder));
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return false;
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}
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// Ensure that the source folder exists and then extract
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// the files with the same extension as <inputFileTypeString>
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ghoul::filesystem::Directory sourceFolder(sourceFolderPath);
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if (FileSys.directoryExists(sourceFolder)) {
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// Extract all file paths from the provided folder
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_sourceFiles = sourceFolder.readFiles(
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ghoul::filesystem::Directory::Recursive::No,
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ghoul::filesystem::Directory::Sort::Yes
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);
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// Ensure that there are available and valid source files left
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if (_sourceFiles.empty()) {
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LERROR(fmt::format(
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"{}: {} contains no {} files",
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_identifier, sourceFolderPath, inputFileTypeString
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));
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return false;
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}
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}
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else {
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LERROR(fmt::format(
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"{}: FieldlinesSequence {} is not a valid directory",
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_identifier,
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sourceFolderPath
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));
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return false;
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}
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return true;
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}
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//void RenderableStreamNodes::extractOptionalInfoFromDictionary(
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// std::string& outputFolderPath)
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//{
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// ------------------- EXTRACT OPTIONAL VALUES FROM DICTIONARY ------------------- //
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// bool streamsEnabled;
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//if (_dictionary->getValue(KeyStreamsEnabled, streamsEnabledValue)) {
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//_pStreamsEnabled = streamsEnabledValue;
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//}
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//}
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bool RenderableStreamNodes::extractJsonInfoFromDictionary(fls::Model& model){
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std::string modelStr;
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if (_dictionary->getValue(KeyJsonSimulationModel, modelStr)) {
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std::transform(
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modelStr.begin(),
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modelStr.end(),
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modelStr.begin(),
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[](char c) { return static_cast<char>(::tolower(c)); }
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);
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model = fls::stringToModel(modelStr);
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}
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else {
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LERROR(fmt::format(
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"{}: Must specify '{}'", _identifier, KeyJsonSimulationModel
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));
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return false;
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}
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float scaleFactor;
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if (_dictionary->getValue(KeyJsonScalingFactor, scaleFactor)) {
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_scalingFactor = scaleFactor;
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}
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else {
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LWARNING(fmt::format(
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"{}: Does not provide scalingFactor. Assumes coordinates are in meters",
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_identifier
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));
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}
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return true;
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}
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void RenderableStreamNodes::setupProperties() {
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// -------------- Add non-grouped properties (enablers and buttons) -------------- //
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addPropertySubOwner(_pStreamGroup);
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_pStreamGroup.addProperty(_pStreamColor);
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_pStreamGroup.addProperty(_pStreamsEnabled);
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}
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std::vector<std::string> RenderableStreamNodes::LoadJsonfile() {
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/* if (path.empty()) {
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void RenderableStreamNodes::deinitializeGL() {
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if (_shaderProgram) {
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global::renderEngine.removeRenderProgram(_shaderProgram.get());
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_shaderProgram = nullptr;
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}
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}
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bool RenderableStreamNodes::isReady() const {
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return _shaderProgram != nullptr;
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}
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// Extract J2000 time from file names
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// Requires files to be named as such: 'YYYY-MM-DDTHH-MM-SS-XXX.osfls'
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void RenderableStreamNodes::extractTriggerTimesFromFileNames() {
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// number of characters in filename (excluding '.osfls')
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constexpr const int FilenameSize = 23;
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// size(".osfls")
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constexpr const int ExtSize = 6;
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for (const std::string& filePath : _sourceFiles) {
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const size_t strLength = filePath.size();
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// Extract the filename from the path (without extension)
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std::string timeString = filePath.substr(
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strLength - FilenameSize - ExtSize,
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FilenameSize - 1
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);
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// Ensure the separators are correct
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timeString.replace(4, 1, "-");
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timeString.replace(7, 1, "-");
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timeString.replace(13, 1, ":");
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timeString.replace(16, 1, ":");
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timeString.replace(19, 1, ".");
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const double triggerTime = Time::convertTime(timeString);
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_startTimes.push_back(triggerTime);
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}
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}
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void RenderableStreamNodes::render(const RenderData& data, RendererTasks&) {
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if (_activeTriggerTimeIndex != -1) {
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_shaderProgram->activate();
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// Calculate Model View MatrixProjection
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const glm::dmat4 rotMat = glm::dmat4(data.modelTransform.rotation);
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const glm::dmat4 modelMat =
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glm::translate(glm::dmat4(1.0), data.modelTransform.translation) *
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rotMat *
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glm::dmat4(glm::scale(glm::dmat4(1), glm::dvec3(data.modelTransform.scale)));
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const glm::dmat4 modelViewMat = data.camera.combinedViewMatrix() * modelMat;
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_shaderProgram->setUniform("modelViewProjection",
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data.camera.sgctInternal.projectionMatrix() * glm::mat4(modelViewMat));
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_shaderProgram->setUniform("lineColor", _pStreamColor);
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// Flow/Particles
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_shaderProgram->setUniform("usingParticles", _pStreamsEnabled);
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}
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}
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void RenderableStreamNodes::update(const UpdateData& data) {
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if (_shaderProgram->isDirty()) {
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_shaderProgram->rebuildFromFile();
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}
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}
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std::vector<std::string> RenderableStreamNodes::LoadJsonfile() {
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/*if (path.empty()) {
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return std::vector<std::string>();
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}
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*/
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std::string data;
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std::ifstream streamdata("data.json", std::ifstream::binary);
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json jsonobj;
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streamdata >> jsonobj;
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//printDebug(jsonobj["stream0"]);
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LDEBUG(jsonobj["stream0"]);
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log(ghoul::logging::LogLevel::Debug, _loggerCat, jsonobj["stream0"]);
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//for
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//LWARNING(fmt::format("Testar json", data));
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//LWARNING(fmt::format("Testar json"));
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return std::vector<std::string>();
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}
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*/
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/* std::string data;
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std::ifstream streamdata("data.json", std::ifstream::binary);
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streamdata >> data;
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LWARNING(fmt::format("Testar json", data));
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*/
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LWARNING(fmt::format("Testar json"));
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return std::vector<std::string>();
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}
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bool RenderableStreamNodes::loadJsonStatesIntoRAM(const std::string& outputFolder) {
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return true;
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}
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bool RenderableStreamNodes::extractJsonInfoFromDictionary(fls::Model& model)
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{
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return false;
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}
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} // namespace openspace
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@@ -42,6 +42,7 @@ class RenderableStreamNodes : public Renderable {
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public :
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RenderableStreamNodes(const ghoul::Dictionary& dictionary);
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//these two are needed for startup and close i think.
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void initializeGL() override;
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void deinitializeGL() override;
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@@ -56,7 +57,6 @@ private:
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enum class ColorMethod : int {
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Uniform = 0,
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ByQuantity
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};
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// ------------------------------------ STRINGS ------------------------------------//
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@@ -67,6 +67,24 @@ private:
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// loaded from disk during runtime (using 'runtime-states')
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bool _loadingStatesDynamically = false;
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// --------------------------------- NUMERICALS ----------------------------------- //
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// In setup it is used to scale JSON coordinates. During runtime it is used to scale
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// domain limits.
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float _scalingFactor = 1.f;
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// Active index of _startTimes
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int _activeTriggerTimeIndex = -1;
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GLuint _vertexArrayObject = 0;
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// OpenGL Vertex Buffer Object containing the extraQuantity values used for coloring
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// the lines
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GLuint _vertexColorBuffer = 0;
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// OpenGL Vertex Buffer Object containing the extraQuantity values used for masking
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// out segments of the lines
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GLuint _vertexMaskingBuffer = 0;
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// OpenGL Vertex Buffer Object containing the vertex positions
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GLuint _vertexPositionBuffer = 0;
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// ---------------------------------- Properties ---------------------------------- //
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properties::Vec4Property _pStreamColor;
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// Toggle flow [ON/OFF]
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@@ -79,6 +97,10 @@ private:
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// initialization
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std::vector<std::string> _sourceFiles;
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// ------------------------------------ VECTORS ----------------------------------- //
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// Contains the _triggerTimes for all FieldlineStates in the sequence
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std::vector<double> _startTimes;
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// ----------------------------------- POINTERS ------------------------------------//
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// The Lua-Modfile-Dictionary used during initialization
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std::unique_ptr<ghoul::Dictionary> _dictionary;
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@@ -87,13 +109,14 @@ private:
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// --------------------- FUNCTIONS USED DURING INITIALIZATION --------------------- // bool extractJsonInfoFromDictionary(fls::Model& model);
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bool extractMandatoryInfoFromDictionary(SourceFileType& sourceFileType);
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bool extractMandatoryInfoFromDictionary(SourceFileType& sourceFileType);
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void extractOptionalInfoFromDictionary(std::string& outputFolderPath);
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bool loadJsonStatesIntoRAM(const std::string& outputFolder);
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bool extractJsonInfoFromDictionary(fls::Model& model);
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//std::vector<std::string> LoadJsonfile(const std::string& filename);
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std::vector<std::string> LoadJsonfile();
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void setupProperties();
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void extractTriggerTimesFromFileNames()
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// ------------------------- FUNCTIONS USED DURING RUNTIME ------------------------ //
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