Alexander Bock
877a4d1ba6
Updated copyright header
2016-02-05 17:43:21 +01:00
Alexander Bock
2fce471743
Started cleanup of module structure
2015-12-14 10:50:38 -08:00
Alexander Bock
e26f1d41a4
Updated Ghoul version
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Started cleaning up OpenSpace
2015-12-13 22:01:42 -08:00
Alexander Bock
bbb622f555
Initial work on integrating fontrendering into ghoul
2015-11-02 21:40:45 -05:00
Alexander Bock
390f5be4a8
Removing includes of sgct.h
2015-10-26 16:14:38 -05:00
Alexander Bock
20861d68ad
Changing WindowWrapper from pointer to reference
2015-10-26 15:10:15 -05:00
Alexander Bock
f3fd055db8
Rename WindowHandler to WindowWrapper
2015-10-26 15:00:46 -05:00
Alexander Bock
49dbb1ce20
More work on converting to SGCT window handler
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Adapting to change in SGCT key callback handling
2015-10-26 09:19:28 -05:00
Alexander Bock
d84edc4090
More work on transitioning to windowwrapper for keyboard and mouse interaction
2015-10-25 17:34:03 -05:00
Alexander Bock
5456b5ee85
Started change moving from explicit SGCT functions to wrapper class
2015-10-25 13:50:39 -05:00
Alexander Bock
f8f48acb98
Implementation of the windowhandler interface
2015-10-20 23:30:40 +02:00
Alexander Bock
678362eee2
Add a global propertyowner namespace to which the InteractionHandler is added, removing the need for the earlier hack
2015-07-06 15:55:42 +02:00
Joakim Kilby
13eb012a04
added a current run time variable for the openspace engine + get/set method.
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run time is set in preSync from SGCT runtime at the moment
2015-06-24 17:51:32 +02:00
Joakim Kilby
9a74bd60b7
renamed osparallelconnection to parallel connection. Updated all files and CMakeLists to use new name.
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started rebase work on parallel connection
2015-06-24 11:23:36 +02:00
Joakim Kilby
2d3ef442fb
adding parallelconnection
2015-06-16 13:56:34 +02:00
Alexander Bock
fc3faab5f1
Replace commandline argument with automatically detecting the supported OpenGL version
2015-05-28 20:33:22 +02:00
Alexander Bock
77cc5dba49
Moving onscreen gui into its own module
2015-05-26 22:52:12 +02:00
Alexander Bock
523abd6529
Modularized the base classes
2015-05-20 19:19:10 +02:00
Alexander Bock
683ce14449
Various cleanups in main.cpp
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Adapted to new Ghoul version
2015-05-19 13:58:00 +02:00
Alexander Bock
597ed14014
Fixing CREDITS file
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Removing many of clang warnings
2015-05-13 19:33:34 +02:00
Alexander Bock
4f8c1e4a14
Added methods to Hongkang parser that publish the results
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More changes to the TImeline GUI
2015-05-02 22:24:03 +02:00
Alexander Bock
19417d87c8
Moved networking functions into their own engine class
2015-04-22 18:22:19 +02:00
Alexander Bock
e6abdd97d2
Ability to request an OpenGL version from SGCT using commandline arguments
2015-03-03 14:53:35 +01:00
Alexander Bock
bac0a9ad31
Disable the swap barrier before the scene load (and reactivating it afterwards)
2015-02-24 19:13:50 +01:00
Alexander Bock
fb2c99b5ed
Removed cppcheck warnings
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Removed unused Interface file
2015-02-23 19:08:15 +01:00
Joakim Kilby
a26214a38d
Added boolean to OpenSpaceEngine declaring if this node is the master or not.
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made sure it's set in the right place in main file.
removed all references to sgct::engine::instance()->isMaster() and replaced with calls to openspaceengine isMaster() function.
2015-02-20 10:45:33 +01:00
Joakim Kilby
dce4835bab
changing render function of openspaceengine and renderengine to take glm::mat4 matrices for Projection / ViewMatrix.
2015-02-19 15:19:20 +01:00
Alexander Bock
a0fc77a893
Enable the ability to run setting scripts that are executed after the scene has been loaded
2015-02-17 20:10:50 +01:00
Alexander Bock
97d97a8a16
Merge branch 'develop' into features/imgui
2015-02-17 15:11:25 +01:00
Alexander Bock
a6ebddb8eb
Updated copyright header in all files
2015-02-17 14:20:03 +01:00
Alexander Bock
862bfd6947
Making most includes in openspaceengine into forward declarations
2015-02-17 10:36:18 +01:00
Joakim Kilby
32a56085d9
Added a delta time member variable to openspace engine and changed how dt is calculated.
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it is now averaged over two frames instead of being just dt between two frames. This gives more stability
2015-02-09 13:52:00 +01:00
Alexander Bock
cd012548af
Intermediate work on making imgui into components
2014-12-18 19:15:57 +01:00
Alexander Bock
55a3c43db4
Move imgui file to its own folder
2014-12-18 17:21:20 +01:00
jonasstrandstedt
01361307f6
Update ghoul reference
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- Added destructor to OpenSpaceEngine to deallocate SyncBuffer
- Changed texture reading to avoid memory leak
2014-12-10 20:57:41 +01:00
Alexander Bock
d8f7bb746a
Started cleaning OpenSpaceEngine
2014-12-08 18:30:18 +01:00
Alexander Bock
56e1187ee7
Always create the GUI element but make it switchable via scripting
2014-12-08 12:41:31 +01:00
Alexander Bock
afa2d4d6a9
More work on GUI elements
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Create GUI for some Properties
2014-12-06 17:20:59 +01:00
Alexander Bock
9f7e1581de
Allow unique input to the GUI
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Move GUI from RenderEngine to OpenSpace engine
2014-12-06 12:33:06 +01:00
Alexander Bock
d9fbf7c5fd
Adding capabilities to configure the LogLevel and ImmediateFlush of the LogManager
2014-12-05 16:43:54 +01:00
Alexander Bock
0dc2a9d030
Allow the configuration file to request logging functionality
2014-12-03 00:39:42 +01:00
Alexander Bock
432266ee6a
Allow access to the console through OpenSpaceEngine
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Enable scripting for showing/hiding the console
2014-11-18 19:39:25 +01:00
Alexander Bock
e630f6efbb
Fixed bug that did not set cache directory correctly
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Moved visibility of console into LuaConsole class
2014-11-18 17:47:09 +01:00
Alexander Bock
6b40cb18fb
Merge branch 'feature/interactionhandler' into develop
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Conflicts:
include/openspace/engine/openspaceengine.h
include/openspace/interaction/interactionhandler.h
src/engine/openspaceengine.cpp
src/interaction/interactionhandler.cpp
src/rendering/renderengine.cpp
2014-11-18 15:46:26 +01:00
Jonas Strandstedt
5225323a2b
Cleaning up OpenSpaceEngine and RenderEngine
2014-10-23 18:13:40 +02:00
Jonas Strandstedt
9b1c993e89
Removed SGCT include from openspaceengine.h
2014-10-23 16:08:10 +02:00
Jonas Strandstedt
3ee8f85c14
Removed Flare
2014-10-23 15:35:55 +02:00
Jonas Strandstedt
a7da4d84cc
Added SyncBuffer class
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- Added SyncBuffer class for easy and effecient synchronization
- Small changes to Camera class
- Forward declared a few classes to minimize dependencies
2014-10-22 16:37:54 +02:00
Jonas Strandstedt
a8f3923659
Moved the lua command input to separete class
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- Added functionality for keeping the input history
2014-10-22 13:04:55 +02:00
Jonas Strandstedt
5cd90db239
Added seconds version of the command input
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- Using unix terminal style input history
- ctrl+c support to copy current command to clipboard
- ctrl+v support to paste current text from clipboard
2014-10-20 17:12:53 +02:00