* commit 'f55828198f0ba93da0c1258bb73fcca8adf66e00':
Adapt to UniformCache changes when updating uniform locations (closes#648)
General cleanup Adapt to changes in Ghoul Make use of TextureManager Jenkins compile fix
Fix setting of FixedRotation values through assets (closes#647)
Enable OrVerifier and AndVerifier to have an arbritrary (>=2) number of verifiers Make specifying the line number in TLETranslation optional
Add warning when targets are not registered in the convert-table for image projections
* commit '54d1a506c319f6f1540334681b2ac7629aff555b':
Add rotation class that provides a constant rotation based on in-game time (closes#662) Refactor functions for rotation, scaling, and translation to take UpdateData rather than current time
Add option to disable the console key (closes 655)
Display current delta time when interpolation is happening
Add button to invert delta time (closes#666 , the number of the beast)
* WebsocketInputStates: Change to an unordered_map
* WebsocketCameraStates: Skip updating if there are no states to processes
* FlightControllerTopic: Switch for processing different types of events (input, connection, disconnect, etc.)
* FlightControllerTopic: Stores memory for a single WebsocketInputState instead of all
* commit '2751ee327c986f32d036e54a6f7a1229e937682d':
Update Ghoul repository to show milliseconds in log timestamps Add log information to the SceneGraphnode to show initialization and OpenGL initialization of nodes
Add missing files in multiresvolume
OpenGL logging
Code cleanup Remove warnings from multiresvolume module
Feature/state machine (#673)
Fix shader path
Feature/time interpolation (#669)
Feature/model lighting (#670)
Fix issue #660 and provide percentage for http syncs (#671)
Add BoolProperty to SpaceModule to control SpiceManager exception handling (closes#661) Add debugging indices to SceneGraphNodes Rename ImGui indices debugging definition
* Initial implementation
* Better approximation of target time
* Correctly use double precision for time passing
* Cleanup
* Adding proportional adjustment of delta time at end of interpolation
* Keyframe based time interpolation
* Add property for time interpolation duration. Move time interpolation methods to TimeManager.
* Fix bugs with time gui
* Make several clicks on delta time buttons work as expected
* Clean up
* Improve time interpolation for parallel connection
* Improve time API. Fix time interpolation bugs.
* Fix mac compile issue
* Add hour button
* Add missing + sign
* Remove newer images from projection buffer when going back in time
* Add comment about clearing projection buffer
* Fix bug with jumping time in parallel connection
* Rename integrateFromTime to previousFrameTime
* Compile fix for iswa module
* Address code review comments
* Code cleanup
* Fix bug causig unsmooth behaviour when pausing while interpolating in time
=========================================
* Initial pass at network navigation, based on Joysticks
* Need to figure out deceleration/when to reset the WebsocketInputStates
* First implementation of time frames
* Add TimeFrameUnion. Only show solar system 1850-2150.
* Consider dependencies when determining whether time frame is active
* Code review fixes.