Alexander Bock
|
7267aacea2
|
Do not retroactively project images when time passes with disable projections
|
2016-06-30 00:20:39 +02:00 |
|
Alexander Bock
|
6f05ed3b98
|
Make ProjectionComponent an actual component rather than using inheritance
|
2016-06-29 23:27:01 +02:00 |
|
Alexander Bock
|
37e18441dc
|
Support GDAL on non-Windows platforms
Fix compile fix with TileProviderManager
Fix projection error on PlanetProjection
|
2016-06-22 08:51:58 +02:00 |
|
Alexander Bock
|
e671a59ede
|
Merge branch 'develop' into release/ips
|
2016-06-21 14:24:53 +02:00 |
|
Alexander Bock
|
3775bbe6b1
|
Always write values to the projected texture even when normal-test fails (closing #103)
|
2016-06-21 14:24:23 +02:00 |
|
Alexander Bock
|
a4b0d36048
|
Reenable up-vector definition in RenderableModelProjection
|
2016-06-17 17:00:45 +02:00 |
|
Alexander Bock
|
e1460575f5
|
Reenable up-vector definition in RenderablePlanetProjection
|
2016-06-17 16:49:04 +02:00 |
|
Alexander Bock
|
b2ce3d774c
|
Merge remote-tracking branch 'origin/feature/iSWA' into release/ips
|
2016-06-16 13:51:08 +02:00 |
|
Alexander Bock
|
ad1893fd6f
|
Cleanup of ScreenSpaceRenderable
Add missing includes to other files
|
2016-06-16 01:00:10 +02:00 |
|
Kalle Bladin
|
012bcaefaf
|
Solve merge conflicts.
|
2016-06-07 12:54:52 -04:00 |
|
Kalle Bladin
|
45e7c41690
|
Update camera to use double precition.
|
2016-06-05 21:27:20 -04:00 |
|
Alexander Bock
|
e85144b4eb
|
Performance optimization of ImageSequencer::instrumentActive
|
2016-06-06 00:45:40 +02:00 |
|
Alexander Bock
|
6a2624dbb2
|
Enable the sorting of performance measurement values
|
2016-06-05 23:27:24 +02:00 |
|
Alexander Bock
|
6a4362d6ed
|
Make OpenSpace not crash on a fault rebuild of shaders
|
2016-06-05 18:52:00 +02:00 |
|
Alexander Bock
|
25b49e882d
|
Automatically remove placeholder.png for the projection cases where a real image is available
|
2016-06-05 16:11:06 +02:00 |
|
Alexander Bock
|
9a3818f007
|
ProjectionComponent always loads the placeholder textures and reuses it
|
2016-06-04 20:58:58 +02:00 |
|
Alexander Bock
|
ef75066478
|
Rename projection shaders to more sensible names
|
2016-06-04 20:42:10 +02:00 |
|
Alexander Bock
|
3d82173ff0
|
Don't set alpha value to 1.0 for all projection images
|
2016-06-04 20:33:17 +02:00 |
|
Alexander Bock
|
2700ef6ea8
|
Moving potential targets into ProjectionComponent
|
2016-06-04 13:45:55 +02:00 |
|
Alexander Bock
|
4dda541d1f
|
More work on refactoring RenderablePlanetProjection and RenderableModelProjection
|
2016-06-04 13:38:50 +02:00 |
|
Alexander Bock
|
491226ea7a
|
Started refactoring RenderableModelProjection and RenderablePlanetProjection to place common code into ProjectionComponent
|
2016-06-03 18:30:16 +02:00 |
|
Alexander Bock
|
4ef03bb02b
|
Further cleanup of projection code
|
2016-06-03 17:41:35 +02:00 |
|
Alexander Bock
|
89d5e69da4
|
Enable fading of projection layer
|
2016-06-03 16:57:24 +02:00 |
|
Alexander Bock
|
239ac0ab4e
|
Project images of RenderableModelProjection into a separate texture layer that can be cleared faster
|
2016-06-03 16:54:41 +02:00 |
|
Alexander Bock
|
63fb61b783
|
Add a slider for fading the projection in and out
|
2016-06-03 15:57:48 +02:00 |
|
Alexander Bock
|
b5466e0a96
|
Project images of RenderablePlanetProjection into a separate texture layer that can be cleared faster
|
2016-06-03 15:53:50 +02:00 |
|
Alexander Bock
|
273713aaaa
|
Started cleanup of RenderablePlanetProjection
|
2016-06-03 11:16:10 +02:00 |
|
Alexander Bock
|
0508faf7ce
|
Some changes to make GUI optional
|
2016-06-01 23:15:02 +02:00 |
|
Alexander Bock
|
a2cad36772
|
Merge remote-tracking branch 'origin/feature/iSWA' into develop
Conflicts:
data/scene/default.scene
scripts/bind_keys.lua
|
2016-06-01 19:46:23 +02:00 |
|
Alexander Bock
|
a9a99a51e8
|
Prevent 67P model from disappearing during projections (closing #83)
|
2016-05-31 14:40:15 +02:00 |
|
Alexander Bock
|
78c0ed902f
|
Correct displacement factor for planetary heightmap
Correctly bind F8 key for clearing rosetta projections
|
2016-05-30 11:41:14 +02:00 |
|
Sebastian Piwell
|
2459b2c48b
|
Merge fix with develop
|
2016-05-26 10:42:29 -04:00 |
|
Alexander Bock
|
427d49bfb4
|
Fix for height maps on RenderablePlanetProjection
|
2016-05-25 18:34:19 +02:00 |
|
Michael Nilsson
|
8ca457b14c
|
solve merge conflict with develop
|
2016-05-20 09:33:41 -04:00 |
|
Kalle Bladin
|
1db9f2f60c
|
Clean up camera class.
|
2016-05-19 23:21:48 -04:00 |
|
Alexander Bock
|
50d8b93d30
|
Convert projected images instead of swizzling for RenderablePlanetProjection
|
2016-05-19 17:17:18 +02:00 |
|
Alexander Bock
|
54fa1c8cbc
|
Merge branch 'feature/rosetta' into develop
|
2016-05-19 13:24:26 +02:00 |
|
Alexander Bock
|
dba650c80d
|
Create separate key bindings for rosetta mission
Prolong rosetta trail
|
2016-05-18 21:37:27 +02:00 |
|
Alexander Bock
|
7d32dba5cb
|
Enable SingleSphereGeometry to have more segments
Another fix for RenderablePlanetProjection heightmap offset
|
2016-05-18 20:19:47 +02:00 |
|
Alexander Bock
|
0ab3f0c026
|
Some fixes on heightmap displacement for RenderablePlanet
Some fixes on heightmap displacement for RenderablePlanetProjection
Enable optional normal map on RenderablePlanetProjection
|
2016-05-18 19:03:03 +02:00 |
|
Alexander Bock
|
74c7413115
|
Adding functionality to clear projections on RenderableModelProjection (closing #22)
|
2016-05-18 00:36:11 +02:00 |
|
Alexander Bock
|
bd90a0c44c
|
Fix the image flipping on RenderableModelProjection
|
2016-05-17 19:25:59 +02:00 |
|
Michael Nilsson
|
7549beb5f2
|
solve merge conflict
|
2016-05-17 12:53:29 -04:00 |
|
Alexander Bock
|
ecc6c8d63f
|
Reintroduce powerscaled coordinates to modelgeometry to fix scaling issue
Correctly set magnification property in RenderableModelProjection
|
2016-05-16 14:44:55 +02:00 |
|
Alexander Bock
|
9fd0e02cb7
|
Flip placeholder texture
|
2016-05-16 09:16:33 +02:00 |
|
Sebastian Piwell
|
c2443a9ee2
|
Merge branch 'develop' into feature/iSWA
|
2016-05-11 13:30:59 -04:00 |
|
Alexander Bock
|
02674cb1c5
|
Cleanup in projection classes
|
2016-05-08 16:20:51 +02:00 |
|
Michael Nilsson
|
0d49076c54
|
solve merge conflict with develop
|
2016-05-03 17:11:28 -04:00 |
|
Michael Nilsson
|
e4a8683aba
|
fixed path to fboPass shaders in renderablePlanetProjection
|
2016-05-03 16:30:04 -04:00 |
|
Alexander Bock
|
cfb895e2e9
|
Move fboPass shader into NewHorizons module
|
2016-05-01 13:14:36 +02:00 |
|