* Add boxgrid examples
* Add description about the box grid renderable for the docs page
* change phrasing in example assets slightly
* Apply suggestions from code review
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
* Remove labels support for `RenderableBoxGrid`
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Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
* Add screenspace version of debug plane, and an example
* Remove the old renderable
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Make `RenderableCartesianAxes` fade and fix opacity setting
* Update existing documentation of cartesian axes
* Add example with custom colros and parent node
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Include earth asset instead of using string identifer
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* There is now a bool setting to turn off depth writing and testing for
RenderableSpheres (useful for background images).
* There is also an Option setting to choose blending mode, similar to
the setting that RenderablModel has.
* NOTE: The default behaviour for RenderableSphere have now changed.
Before it was always additive blending that was used but now it is
default blending that is used by default. If additive blending is
wanted, then use the option setting and select it instead.
* added old GSM as Static, real GSM, SM, GSE and time dependent GSM and SM
* small formating
* i dont rember changing this, so taking it back
* added support for time dependent GSM and SM to work to year 2099
* added newer kernel
* added HEEQ and HEE
* better naming and descriptions
* rename lowercase
* naming rewrite
* fix after name change
* added earth centric tf files. sun centric left to do and .bpc files and .bsp files
* including kernels with asset.resource now. Left is weather to move or change examples/debugcoordinateaxes
* minor naming cleanup
* cleanup. remove comment
* getting rid of debugcoordinateaxes example asset
* Separate JWST asset into multiple assets and avoid specifying timestamps in multiple files
* Split up L1, L2, L4 and L5 assets
* Include L2 and L2 Sun line in jwst asset
* Add asset.enabled option to jwst and lagrange point assets
* Remove a comment that came from Voyager mission file
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Add missing tags for some L2 SGNs
* Fix broken jwst trail asset
* Phrase comment for L2 co-revolving frame a bit more generally
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Move exoplanet creation code to Lua
* Add more descriptions and handle missing values
* Remove old creation function and move load from CSV to Lua
* Properly document all functions, including a type for the `systemData` return value
* Add `\param` documentation to the scripts
* Cleanup and move helper functions to core scripts
* Throw Lua errors when things go wrong, instead of returning empty objects
This prevents the rest of the code from being run
* Flesh out TODO comments, so future us know why they are there
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* update background and foreground colors in launcher
* Change tab order and preliminary focus visuals
* update focus color
Improves on #3091 but does not fixes it, the contrast ratio is 2.4/2.9-3.3 versus the white border/the gray background on each button/dropdown
* update focus border width
* Update color of error messages fixes#3103
* Enable enter key interaction on ui launcher buttons fixes#3092
* Update accessibility names on buttons and fields where the current readout does not make sense, fixes#3089
* Fixed issue where you could not tab out of multiline textfields
* Add overlay to the launcher image to increase contrast
* Slightly improves readability of Start button fixes#3096
We decided to keep the all caps to indicate call to action
* Add start button to have default focus which enables quick start by pressing enter or space on startup
* Removed overriden object name
* Update color label text for better clarity fixes#3094
The actual fix is in #9a7e8e1
* Add `esc` keypress to exit the launcher fixes#3097
* add placeholder text for profile name fixes#3101
* Fixed issue with properties, assets, and keybindings multiline readout, fixes#3098
* Change tab order of properties, assets, and keybindings: text area -> edit button, fixes#3099
* Add prompt to user warning of unsaved changes in profile editor
* Add error message dialog fixes#3100
* Removed unused code
* Remove hardcoded color for information text in cameradialog
* Don't compare profile files but profiles instead
* Add same focus outline to all buttons in launcher
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Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
# To run the script
Make sure to install the latest Python API version `openspace-api 0.1.2`
The script is located in `OpenSpace/support/assetvalidation`, the main script takes a few command line arguments
`--dir` - specify the OpenSpace directory
`--filter` - optionally supply a regex string to filter which assets to validate
`--verbose` - flag to print debug info to log and also console (default off), if off only warnings and errors are logged
`--start` - flag to start OpenSpace as a subprocess (default on) if this is off it assumes OpenSpace is already running, useful if you want to run OpenSpace via Visual Studio for example.
`--at` - specify an index to start at a specific asset
run eg:
`python main.py --dir="C:/User/Desktop/OpenSpace" --filter="examples" --verbose=True --start=False --at=35`
* Update comments in time_lua to new script documentation format
* Fix some mistakes in formulation about how pausing works
* Add return value documentation