Commit Graph

517 Commits

Author SHA1 Message Date
Jonathas Costa
0f09c36aa2 Bring back changes for transparency and added new error protection for big components. 2019-07-15 10:31:08 -04:00
Jonathas Costa
cb36a25d5a Improve FB renderer pipeline. 2019-07-14 18:32:00 -04:00
Jonathas Costa
2e751d0c66 Improved final image quality. Enabled automatic bloom. Fixed inverse HDR. 2019-07-14 18:01:49 -04:00
Jonathas Costa
3c5f4afc3f Super duper bloom. 2019-07-13 16:54:44 -04:00
Jonathas Costa
470a6d56d5 Faster bloom. 2019-07-13 15:39:31 -04:00
Jonathas Costa
420879c28b Fixed and Improved ping pong. 2019-07-03 09:43:55 -04:00
Jonathas Costa
db1dc5b1bb Changed ATM to ping pong. Geometry queue had a bad performance. 2019-07-02 21:44:46 -04:00
Jonathas Costa
f3e972790b Fixed bloom. Improved performance. 2019-06-27 22:00:19 -04:00
Jonathas Costa
6b5ce52173 Merged master. It broke the bloom filter. 2019-06-19 20:47:37 -04:00
Jonathas Costa
5fc11c9df2 Version with no NVidia hdr (removed now), transparency back to previous and LDR to HDR in Colors. Fix compilation for testing. (JCC: Add back changes before clean up). 2019-06-19 20:14:34 -04:00
Alexander Bock
d0c04cfc6b Various code cleanup 2019-06-18 10:47:15 +02:00
Alexander Bock
8f6520ea8f Feature/offline rendering (#906)
* Added functionality of saving out screenshots (with fixed FPS) from a recorded session during playback.
 * Test of feature to request if all data is ready to be rendered, primary used in GlobeBrowsing. Need to go over how chunkTiles are set to OK (some are never OK..).
 * Estimated having working request of checking if chunks with correct level have their color and height data loaded and ready to be rendered. Will re-enable frames saving and try making a movie.
 * Created adaptive LOD factor based on available/unavailable tile data (such that we don't run a lot of iterations with asking for a pile of data that does not fit in the tile cache).
 * Made it able to specify tile cache size in configurastion file. Renamed other Cache value to WMSCache, as we have the TileCache as well.
 * Fix for when focus node has nor renderable, when checking for if dersired data has been loaded. Should probably check all renderable/planets anyway, not just a focus object.
2019-06-18 10:15:35 +02:00
Alexander Bock
e5acc6c69a - Make current frame number available in the RenderEngine
- Add more information to the Dt-extremes case in the DashboardItem
 - Rename rawTiles to clearTiles in the asynctiledataprovider
2019-06-05 18:16:50 +02:00
Alexander Bock
a894e2cf5a Turn fade-in value into a property and move away from dedicated fadeIn, fadeOut methods (closes #869) 2019-05-22 22:08:54 -06:00
Jonathas Costa
368292aba6 Fixed global fade-out. (#867) 2019-05-18 11:17:53 -06:00
Micah Acinapura
0eabffe752 exposed renderable type to gui, fixed path for milkyway items (#866)
* exposed renderable type to gui, fixed path for miklyway items
* Changes to session recording topic
* Update webgui
2019-05-18 17:00:31 +02:00
Gene Payne
64298dea8c Changes to SGCT and OpenSpace render engine to resolve issue #589 (#865)
* Added property for aspect ratio

* Working version with aspect ratio slider controlling the FOV, and also gets updated by a window resize.

* Created horizontal fov property / GUI control that preserves aspect ratio by adjusting vertical fov to match, and updates with window resizing.
2019-05-17 16:49:09 -06:00
Emil Axelsson
50ff2d96d2 Cleanup for Spheres and PSC (#827)
* Fade fixes
  * Clean up RenderableSphere. Add orientation properties.
  * Sane defaults for Digital Universe
  * Clean up New Horizons related code
  * Add basic scene
  * Add ability to initialize rotation as quaternion and mat3
  * Adapt legacy code to new Renderable interface
2019-04-24 13:34:49 +02:00
Emil Axelsson
e78121febc Feature/screenspace renderables (#830)
* Add ability to position screen space renderables in 3D
  * Independent face camera setting
  * More intuitive local rotation
  * Cleanup
  * Introduce global and master rotation. Remove DisableSceneOnMaster. Revisit screenspace renderables.
2019-04-24 13:34:01 +02:00
Emil Axelsson
53e07d90e1 Feature/documentation topic (#822)
- Implement documentation topic that can be used to query documentation using the network API.
- Implement a way to pass arguments to lua scripts using json (rather than formatting entire lua string clientside)
- Implement ability to attach callback to lua script executions
- Implement abillity to transport return values from lua scripts back to network API clients.
- Do not initialize server interface on slave nodes.
- Implement Dictionary -> json converter using nlohmann json library
2019-04-03 10:30:28 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Jonathas Costa
0502197336 Improved memory consumption and performance. Added default parameters. 2019-02-25 10:02:25 -05:00
Jonathas Costa
3f90e0eb30 Improved speed. Fixed bloom. Enabled mipmap based tmo again. 2019-02-21 17:01:11 -05:00
Jonathas Costa
def560d943 Clean up hdr code and added better controls. Disabled histogram and global/local operators. 2019-02-19 16:57:44 -05:00
Jonathas Costa
f7d2f065d1 Added faster TMO by mipmapping. Added image control, histogram, etc. 2019-02-15 11:42:15 -05:00
Jonathas Costa
3fea974f93 Added new tone mapping operator and enblead back the background color control. 2019-02-05 11:31:56 -05:00
Jonathas Costa
74220828bc More control over bloom filter. 2019-01-11 15:21:24 -05:00
Jonathas Costa
88ad250c85 Copied changes from old HDR branch to new one. 2019-01-10 14:17:29 -05:00
Alexander Bock
c7a96a6b59 Address clang tidy complaints
Update Ghoul repository
Update SGCT repository
2018-11-30 15:34:09 -05:00
Alexander Bock
a993c8ef65 Remove quad from screenspacerenderable (working on #525) 2018-09-03 00:58:08 -04:00
Alexander Bock
40196262fb Use rendering helper in Luaconsole and Loading screen (working on #525) 2018-09-03 00:35:42 -04:00
Alexander Bock
24ef67afa0 Add helper methods to quickly render boxes (finalizing and #closes 696) 2018-09-02 02:18:40 -04:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
8acddf74a9 Show current and total file size for each download (closes #705) 2018-08-28 13:45:42 -04:00
Alexander Bock
67dd887e52 Render text informing of ongoing shutdown (#696) 2018-08-24 03:15:55 -06:00
Alexander Bock
8d44b74db4 Conditionally compile ABuffer Renderer (closes #509) 2018-06-26 17:16:25 -04:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Jonathas Costa
f7dcc9c941 Merged master into StereoATM 2018-05-14 13:23:47 -04:00
Alexander Bock
a881eef156 Cleanup in Renderers 2018-04-22 09:15:42 +00:00
Alexander Bock
7068637c9d Make it possible to click on the friction markers in the image to toggle the friction (closes issue #576) 2018-04-21 19:04:47 +00:00
Alexander Bock
818ee225a5 Define a Cache path on default
Cleanup OpenSpaceEngine
Cleanup RenderEngine
  * ScreenSpaceRenderables are now owned by RenderEngine, rather than being shared_ptr
Cleanup LogFactory
2018-04-21 07:00:43 -04:00
Jonathas Costa
4197bb8200 Merged master. 2018-04-20 21:37:40 -04:00
Jonathas Costa
d42bd39fa2 Fixed font rendering. 2018-04-20 20:54:24 -04:00
Jonathas Costa
cd95ebb213 Requested changes for merging. Part IV. 2018-04-20 19:56:17 -04:00
Alexander Bock
3810209365 Issue/451 (#595)
* Add ability for Joystick input
* Change location of LuaConsole files
2018-04-20 16:12:18 -04:00
Jonathas Costa
535a8dd668 Merged Master. 2018-04-20 10:18:46 -04:00
Alexander Bock
4041bbb935 Cleanup (#600)
* General Code Cleanup
 * Add check for TABs to check_style_guide.py
 * Removing warnings
2018-04-19 13:27:15 -04:00
Alexander Bock
40dbf875c5 Issue/525 (#593)
* Add initializeGL and deinitializeGL methods to OpenSpaceModule Call releaseAll from ProgramObjectManager in deinitializeGL to guard against errors when deinitializing assets

* Change removeProgramObject function in RenderEngine to take a non-owning pointer instead of a reference to a unique pointer to make it compatible with the ProgramObjectManager
Update Ghoul repository

* Using ProgramObjectManager in more modules to reduce the number of programs compiled at startup
2018-04-10 15:55:52 -04:00
Alexander Bock
ae7e22dfe0 Adapt to typesafe ghoul::Boolean parameters 2018-03-30 13:03:17 -04:00
Emil Axelsson
0547c14389 Fix dashboard item bugs related to unloading and loading assets at runtime (#572) 2018-03-29 18:00:47 +02:00