Alexander Bock
dcfef3557f
Update copyright header
2017-12-29 20:11:22 +01:00
Alexander Bock
38338725b9
Strict coding style adherence
2017-11-26 14:57:26 -05:00
Alexander Bock
0e9edaeb12
Fix byte order mark commits
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Update Ghoul
2017-07-17 15:54:00 -04:00
Alexander Bock
4dba552fd1
Started switching OpenSpace projects to nested namespaces
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Various cleanups
2017-07-15 20:01:55 -04:00
Emil Axelsson
4b38b33e18
Clean up code for planet radius and bounding sphere calculation ( #289 )
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- Remove some power scaled coordaintes.
- Remove spice dependency from sphere geometry.
- Remove dead code.
2017-04-18 09:58:27 +02:00
Alexander Bock
94e3e11188
Update copyright header to 2017
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Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Alexander Bock
d139dd2d22
Clean include guards in OpenSpace core
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Remove unused files
2016-12-09 13:54:22 +01:00
Alexander Bock
af21e40074
Split up scalar, vector, and matrix properties into their own files for improved compile times
2016-11-27 01:17:38 +01:00
Alexander Bock
906470f28e
Untabify the rest of the source files
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Update Ghoul repository
2016-04-18 20:14:29 +02:00
Alexander Bock
877a4d1ba6
Updated copyright header
2016-02-05 17:43:21 +01:00
Anton Arbring
b79e6df763
Planets shape creation & fixed texture longitude
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Instead of spheres, the planets are now created as triaxial ellipsoids
according to the corresponding radii values in the SPICE kernels (if such
values are available). Apart from being more scientifically accurate, the
planets are shaped as the intersection functions in SPICE expects.
The textures will now also be aligned in longitude as in reality (w.r.t.
UTC) when using a texture map ranging from -180 in the left end to +180 on the
right, with 0 longitude in the middle (such as Greenwich in Earth texture)
2015-03-20 19:59:26 -04:00
Alexander Bock
7f6d894866
Fixed more gcc and Cppcheck warnings
2015-02-23 20:07:57 +01:00
Joakim Kilby
3d04af03a3
Merge branch 'develop' into plutoViz
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Conflicts:
include/openspace/rendering/planets/simplespheregeometry.h
include/openspace/util/powerscaledsphere.h
openspace.cfg
shaders/pscstandard_fs.glsl
src/engine/openspaceengine.cpp
src/rendering/planets/renderableplanet.cpp
src/rendering/renderablefov.cpp
src/rendering/renderabletrail.cpp
src/rendering/renderengine.cpp
src/scenegraph/scenegraph.cpp
2015-02-18 15:52:35 +01:00
Alexander Bock
a6ebddb8eb
Updated copyright header in all files
2015-02-17 14:20:03 +01:00
Michal Marcinkowski
f37958c24f
beginning to work on sequencing
2015-01-10 16:07:05 -05:00
Jonas Strandstedt
bf0a8291d6
Updated to the most recent Ghoul
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- Using new VertexBufferObject in PowerScaledSphere as a test case.
2014-12-15 17:10:43 +01:00
Jonas Strandstedt
da4fa44c03
Continued work on memory leaks and proper isReady usage
2014-12-11 16:48:49 +01:00
jonasstrandstedt
81caf96d72
Started working on Renderables
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- Making sure isReady is properly set
- Making sure initialization is done correctly
- Making sure deinitialization is done correctly
2014-12-10 19:43:38 +01:00
michal
013d4c5bb6
WIP: intermediary commit, will attempt to run HC's code on this machine.
2014-08-25 17:37:23 -04:00
Alexander Bock
3520bd121e
Renamed pss to PowerScaledScalar
2014-05-11 18:34:57 +02:00
Alexander Bock
40a2cb1068
Renamed psc to powerscaledcoordinate and pss to powerscaledscalar
2014-05-11 14:32:42 +02:00
Alexander Bock
6cfdd130bc
Code cleanup of PowerScaledSphere
2014-05-06 18:19:53 +02:00
Jonas Strandstedt
89eeae62d0
Restructuring for OpenSpace tests
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- Moved all OpenSpace headers to separate include directory
- Added OpenSpaceTests binary with OPENSPACE_HAVE_TESTS define
- Added CMake setting of BASE_DIR
- Added OpenSpace initial tests for SceneGraph and SceneGraphNodes
- Added OpenSpace initial tests for psc and pss
- Restructured OpenSpace so no GL functions are called in constructors
to make the classes testable
- Todo: Make the base dir possible to set through command line argument
and configuration file
2014-03-19 14:57:10 -04:00