Commit Graph

100 Commits

Author SHA1 Message Date
Alexander Bock
49c793d976 Update Ghoul version
Add initial Tracy profiling macros
2020-02-10 14:50:41 +01:00
Alexander Bock
24ce773da9 Update GLM version
Correctly initialize all values as they are no longer default-initialized
2020-02-10 00:09:31 +01:00
eriksunden
e3b3aec1ed Fixed issue 1049(using first viewport size as framebuffer size) and 554(loading and ending screen will be visible on the first viewport only). Also fixed such that Lua Console adapts to window size and not framebuffer size. 2020-01-24 15:53:29 +01:00
Alexander Bock
a51cee1f36 Add a method for creating a unique name for screenspace renderable (closes #652) 2019-12-27 21:25:22 +01:00
Alexander Bock
40545d99e5 Make Screenspace renderable work again (closes #959) 2019-08-22 16:31:55 +02:00
Emil Axelsson
9934fc03b9 Fix scaling issue with screenspace renderables (#939) 2019-07-19 11:09:04 +02:00
Emil Axelsson
6d725a7d50 Revive screen space browser and add example (#932)
* Revive screen space browser and add example
* Add reload triggerproperty and change autoplay policy
2019-07-16 13:29:21 +02:00
Alexander Bock
595cbc4bcf Feature/cleanup (#837)
* Style guide fixes
* Various cleanups
* Update SGCT
2019-05-03 13:27:43 +02:00
Emil Axelsson
e78121febc Feature/screenspace renderables (#830)
* Add ability to position screen space renderables in 3D
  * Independent face camera setting
  * More intuitive local rotation
  * Cleanup
  * Introduce global and master rotation. Remove DisableSceneOnMaster. Revisit screenspace renderables.
2019-04-24 13:34:01 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
5c25a88ba5 Fix the depth sorting of ScreenSpace Renderables 2018-11-21 13:09:35 -05:00
Alexander Bock
a993c8ef65 Remove quad from screenspacerenderable (working on #525) 2018-09-03 00:58:08 -04:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
f55828198f Adapt to UniformCache changes when updating uniform locations (closes #648) 2018-07-19 17:46:21 -04:00
Alexander Bock
9a928231be Enable OrVerifier and AndVerifier to have an arbritrary (>=2) number of verifiers
Make specifying the line number in TLETranslation optional
2018-07-18 18:22:18 -04:00
Alexander Bock
99a6efca8e Declare PropertyInfo as constexpr, rather than const 2018-06-28 17:08:56 -04:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock
818ee225a5 Define a Cache path on default
Cleanup OpenSpaceEngine
Cleanup RenderEngine
  * ScreenSpaceRenderables are now owned by RenderEngine, rather than being shared_ptr
Cleanup LogFactory
2018-04-21 07:00:43 -04:00
Alexander Bock
40dbf875c5 Issue/525 (#593)
* Add initializeGL and deinitializeGL methods to OpenSpaceModule Call releaseAll from ProgramObjectManager in deinitializeGL to guard against errors when deinitializing assets

* Change removeProgramObject function in RenderEngine to take a non-owning pointer instead of a reference to a unique pointer to make it compatible with the ProgramObjectManager
Update Ghoul repository

* Using ProgramObjectManager in more modules to reduce the number of programs compiled at startup
2018-04-10 15:55:52 -04:00
Emil Axelsson
d64a0df5f6 Feature/thesis work merge (#566)
Web GUI from Klas Eskilson (three new modules: webgui, webbrowser and cefwebgui)
Parallel connection refactorization
Wormhole server added to the main repository
Transfer function editor work from Cristoffer Särevall
Update ghoul
2018-03-20 09:30:59 +01:00
Alexander Bock
db7ae7e384 Issue/453 (#556)
* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
2018-03-16 09:21:29 -04:00
Alexander Bock
58f79a8851 Issue/518 (#529)
* Adding ScreenSpaceSpout object to display spout textures in screen space
 * Enable the clearing of option properties
 * Fix crash in ScreenSpaceImageLocal specification
 * Split RenderablePlane into RenderablePlaneImageLocal and RenderablePlaneImageOnline
 * Add RenderablePlane Spout
 * Rename Texture parameter in ScreenSpaceImageOnline into URL

Closes #518
2018-02-23 13:24:35 -05:00
Alexander Bock
47233b8e6f Make use of UniformCache in many Renderables and switch from setUniform(const std::string&, ...) to setUniform(GLint, ...) in those cases 2017-12-31 17:31:10 -05:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock
167222c814 Feature/dashboard (#431)
Merging Dashboard branch that introduces the Dashboard, DashboardItem and moves most of the screen rendering code into a component-based layout that can also be displayed as a screenspace renderable

* Add Onscreen Dashboard
  * Add Dashboard class
  * Add DashboardItem classes and subclasses
  * Added font and fontsize customization to dashboarditems
  * Add default dashboard specifications to all scenes
  * Add tests.scene to test dashboard items
  * Add configuration options to DashboardItemDistance
  * Fix distance conversion to correctly use singular or plural values
  * Make DashboardItems unique when adding them to a dashboard
  * Correctly position test with different font sizes
  * Add Dashboard Item that enables spacing between other items
  * Add performance measurement to dashboard rendering
  * Add method to DashboardItemDistance that computes distance to surface
  * Add DashboardItemAngle that computes and prints the angle between three objects
  * Add DashboardItemInstruments that shows the instruments on New Horizons
  * Add ability to OpenSpaceModules to return a list of Luascripts defined by child objects
  * Make it possible for ScreenSpaceDashboard to work with its own dashboard or the main one
2017-12-13 17:11:54 -05:00
Alexander Bock
8e0fde947d Cleanup ScreenSpaceFramebuffer (fix orientation issue)
Add Dashboard for on-screen information (#closes 201)
2017-11-26 14:46:54 -05:00
Alexander Bock
026f51735b Show distance from current focus object
Add conversions for time and space to show distance and delta time in manageable units
Remove warnings
Add deinitializeGL call to Renderengine
2017-11-25 18:30:13 -05:00
Alexander Bock
7e4bb0b2c6 Merge branch 'master' into feature/loadingscreen-refactor 2017-11-09 22:49:07 -06:00
Alexander Bock
afa1d6d33e Add strict test for whitespace at end of line
More work on coding style
2017-11-09 23:47:51 -05:00
Alexander Bock
acdfefe46d Merge branch 'master' into feature/loadingscreen-refactor
# Conflicts:
#	modules/base/rendering/renderabletrailorbit.h
#	modules/digitaluniverse/rendering/renderablebillboardscloud.cpp
#	modules/digitaluniverse/rendering/renderableplanescloud.cpp
#	modules/digitaluniverse/rendering/renderablepoints.cpp
#	modules/galaxy/rendering/renderablegalaxy.cpp
#	modules/galaxy/rendering/renderablegalaxy.h
#	modules/kameleonvolume/rendering/renderablekameleonvolume.cpp
#	modules/kameleonvolume/rendering/renderablekameleonvolume.h
#	modules/spacecraftinstruments/rendering/renderablefov.h
#	modules/spacecraftinstruments/rendering/renderableplaneprojection.h
#	modules/toyvolume/rendering/renderabletoyvolume.cpp
#	modules/toyvolume/rendering/renderabletoyvolume.h
#	modules/volume/rendering/renderabletimevaryingvolume.cpp
#	modules/volume/rendering/renderabletimevaryingvolume.h
2017-11-08 19:10:59 -06:00
Alexander Bock
b50b52d351 Cleanup for coding style
Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00
Alexander Bock
78e3320cde Separate Renderable::initialize into initialize and initializeGL functions
Handle initialize in a separate thread and display rudimentary loading screen
2017-11-02 14:27:35 -04:00
Alexander Bock
e80730e9bf Fix a variety of warnings 2017-10-21 10:10:40 -04:00
Alexander Bock
aa969795cc Factor ScreenSpaceImage into separate classes for local loading and online download (closes #296) 2017-10-10 14:16:55 -04:00
Alexander Bock
c275b2f833 Feature/cmake cleanup (#381)
* Rename OnScreenGui module to ImGui
* Support multiple external module folders (closes #31)
* Cleaning up CMake files
  * Restructure application specification
  * Add parameter for library mode to all modules
  * Add functions to handle global variable state
* Misc/remove warnings (#383)
* Increase build timeout and do a clean rebuild every commit
2017-08-14 09:38:32 -04:00
Alexander Bock
8a62e6e791 Add description to PropertyOwner 2017-08-01 17:05:52 -04:00
Alexander Bock
19f8e30813 Change RenderableModel "Rotation.ModelTransform" to "ModelTransform"
Add Property descriptions to the documentation file
Remove update method from StaticTranslation
Remove spelling error in RenderableGlobe
Remove rotation from renderablemodel projection
Fix setting the Origin through the GUI
Reorder Optional and documentation arguments for DocumentationEntry, and making Optional a non-optional argument
2017-07-27 00:22:17 -04:00
Alexander Bock
20e944f86f Added documentation to more classes 2017-07-24 17:22:19 -04:00
Alexander Bock
036b271d0d Change capitalization of property names 2017-07-22 18:22:44 -04:00
Alexander Bock
04bac9293b Encapsulate identifier, guiName, and description into a PropertyInfo struct 2017-07-22 17:36:03 -04:00
Alexander Bock
b584f0197e Add description to Propertys 2017-07-21 16:31:58 -04:00
Alexander Bock
3520e42097 Correctly position Screenspace renderable if a scene tag is specified 2017-07-08 16:30:19 -04:00
Alexander Bock
9e4e681d1e More cleanup 2017-06-09 19:29:20 -04:00
Alexander Bock
f4ad2ce4c2 More include file cleanup 2017-05-15 15:27:59 -04:00
Alexander Bock
dd32a812e1 Change tabs to spaces 2017-04-17 15:00:15 -04:00
Gene Payne
4a312c70b8 Merge branch 'master' into feature/grouping 2017-04-13 11:23:15 -06:00
GPayne
7a7fef239c Made changes according to pull request feedback 2017-04-13 11:12:26 -06:00
GPayne
d66561a1d3 Added option for single or multiple tags in a scenegraph node 2017-04-10 15:05:06 -06:00
Alexander Bock
9f3bbe324d Remove warnings 2017-04-06 23:19:23 -04:00
GPayne
bcdd906ad7 Some minor changes and added tag support to screenspacerenderable 2017-03-31 15:14:00 -06:00