Commit Graph

28 Commits

Author SHA1 Message Date
Jonathas Costa
587d5c8d75 Initial merging of ATM with Globebrowsing. Still missing code. 2017-05-12 16:46:12 -04:00
Jonathas Costa
5d25f02878 Removed unsused code, started ellipsoid rendering for globebrowsing. Added deferred framebuffer. 2017-04-28 11:10:59 -04:00
Jonathas Costa
3713ae3f8c Added missing files. Fixed wrong camera. Activated sunRadiance transmittance again. Improved performance. 2017-04-20 21:13:15 -04:00
Jonathas Costa
8615860686 Added Deferred Support for Atmosphere. 2017-04-19 13:45:06 -04:00
Jonathas Costa
454e530ad6 Added deferred rendering support files. Fixed Volume rendering in framebufferrender. 2017-04-18 00:04:29 -04:00
Alexander Bock
bcf92804b6 Updating Ghoul repository
Updating SGCT repository
Removing compiler warnings
2017-03-10 09:32:16 -05:00
Emil Axelsson
c2fa08716b Cleanup 2017-03-02 18:53:05 +01:00
Emil Axelsson
17cc48621a Fix inside volume rendering crash on certain platforms 2017-03-02 18:20:05 +01:00
Alexander Bock
94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Emil Axelsson
ad3921fda5 Remove unused postRender method for scene graph nodes and renderables 2016-12-14 14:14:53 +01:00
Alexander Bock
4597bde05a Cleaned up RenderableRings
Some minor performance improvements
2016-10-29 22:15:17 +02:00
Emil Axelsson
cb3ff96e1a Pass window size as uniform instead of shader program constant. Fixes #143 2016-10-28 10:26:23 +02:00
Emil Axelsson
bc58623467 add render bins to improve rendering of transparent objects using framebuffer renderer 2016-08-25 18:26:59 +02:00
Emil Axelsson
73ceaafd13 merge 2016-06-08 15:02:10 +02:00
Emil Axelsson
8771a238d3 improve galaxy rendering 2016-06-08 15:00:03 +02:00
Alexander Bock
5a81b1089a Rename PerformanceHelper to PerformanceMeasurement
Add performance measurements to FramebufferRenderer
2016-06-06 08:48:44 +02:00
Alexander Bock
c6dc426211 Merge remote-tracking branch 'origin/feature/galaxy' into develop
Conflicts:
	data/scene/default.scene
	shaders/PowerScaling/powerScalingMath.hglsl
2016-06-04 19:54:34 +02:00
Emil Axelsson
1901166640 improved galaxy rendering 2016-06-03 11:16:57 +02:00
Alexander Bock
de3edd5022 Do not clear Framebuffer in FramebufferRenderer so that multiviewport rendering works 2016-06-01 23:15:46 +02:00
Emil Axelsson
7db9bf0d98 start on experimental hybrid renderer 2016-04-26 10:20:54 +02:00
Alexander Bock
906470f28e Untabify the rest of the source files
Update Ghoul repository
2016-04-18 20:14:29 +02:00
Emil Axelsson
4ff0205eae bring in support for multiresolution volume rendering 2016-04-11 16:56:44 +02:00
Emil Axelsson
568a6a3416 fix bug when numberOfSamples is 0 2016-04-01 17:47:00 +02:00
Emil Axelsson
80fe89dbc8 change interfaces from pointer to reference 2016-03-23 14:00:40 +01:00
Emil Axelsson
ebe10a29b5 Volume rendering compatible with abuffer and framebuffer renderers 2016-03-21 16:40:24 +01:00
Alexander Bock
7e3024959a Remove the disabling of the blend function after an image projection that caused flickering
Set the window resolution in the framebuffer renderer
Fix spelling errors in CK kernel error messages
Reference new leap second kernel
2016-02-05 20:48:35 +01:00
Emil Axelsson
a6a9537b6c Merge with antialiased abuffer 2016-02-03 17:47:29 +01:00
Emil Axelsson
d4ff8119d1 refactor abuffer and add msaa support. volumes temporarily disabled. 2016-02-02 11:30:27 +01:00