Alexander Bock
88b6fdd9fe
Add more Tracy markers in different renderables
2020-08-18 12:58:40 +02:00
Alexander Bock
77db3b6ce8
Remove caching of inverse model transform for every scene graph node
2020-08-11 11:43:50 +02:00
Emma Broman
66719c0881
Rename 'transparency' to 'colorFilter' in the ring classes
...
to avoid confusion with opacity name change. Also, the 'transparency'
used in the rings had a diffrent meaning than for the rest of the
rendered objects. It affects the filtering of the color values.
2020-07-10 11:25:18 +02:00
Alexander Bock
f1fe2f197b
General code cleanup
2020-04-14 15:48:58 +02:00
Jonathas Costa
d0c9716872
Allowing OS to start even if the ring shader doesn't compile.
2020-02-21 11:36:06 -05:00
Alexander Bock
9cb1169d58
Merge pull request #1063 from OpenSpace/bug/macosbuild
...
macos compile and build (still needs ring shader const fix)
2020-02-10 23:39:39 +01:00
Alexander Bock
d8e9db76a3
Update the copyright header to 2020
2020-02-10 21:51:01 +01:00
Micah Acinapura
f15dc43e9d
uniform cleanup
2020-01-31 10:31:41 -05:00
Micah Acinapura
1b4e32d8f2
cleanup of ringshader; fix singlefisheyegui
2020-01-31 10:28:37 -05:00
Jonathas Costa
823e83047d
Second round adding constant parameters.
2020-01-30 17:46:53 -05:00
Jonathas Costa
b6b1817160
Number of shadow samples are now a compiling constant.
2020-01-30 15:10:15 -05:00
Jonathas Costa
904350d89b
Improved shadow blending.
2020-01-22 09:50:16 -05:00
Alexander Bock
fdfad19476
Coding style fixes
2019-12-16 11:27:53 +01:00
Jonathas Costa
b41edb9c02
Added more control over shadow generation. Added documentation. Merged Master.
2019-12-08 14:50:19 -05:00
Jonathas Costa
2df5a4c9bc
Improved shadows quality and added planet shadows.
2019-10-14 12:17:14 -04:00
Jonathas Costa
d4ad7c3394
Improved performance. Clean up.
2019-10-11 17:17:06 -04:00
Jonathas Costa
ab076fd3d2
Added shadow and ring components to Globebrowsing and shaders for shadows.
2019-10-08 16:38:12 -04:00