Alexander Bock
7565a91196
Cleanup lambda expressions and directly address Fadeable properties when adding properties
2023-04-12 23:20:53 +02:00
Alexander Bock
4f4764209f
Happy new year
2023-01-02 11:19:33 +01:00
Alexander Bock
163ac4dcef
Cleanup of mostly asset files
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- Fixes for all files
- constexpr cleanup
- Cosmetic changes
- Remove punctuation from the end of messages
2022-07-28 17:21:59 +02:00
Alexander Bock
9cc4c595a8
Code Cleanup ( #2191 )
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* constexpr const -> constexpr
* const char* -> std::string_view
2022-07-25 15:57:45 +02:00
Alexander Bock
02adcf570e
Add a hidden "Fade" property that modifies the effective opacity to enable other functionality ( closes #1970 )
2022-04-05 23:53:33 +02:00
Alexander Bock
e8072495ec
Feature/warnings ( #1885 )
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Remove many warnings from MSVC, Clang, and GCC
2022-02-16 18:33:12 +01:00
Alexander Bock
d7d279ea16
Happy new year
2022-01-01 12:32:55 +01:00
Alexander Bock
76b9c7587b
Adapt to explicit specifcation of texture size ( #1794 )
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* Adapt to explicit specifcation of texture size
2021-12-26 19:19:04 +01:00
Emma Broman
1695937749
Feature/numeric slider updates ( #1609 )
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* Remove Logarithmic ViewOption and instead always use exponent of NumericalProperty + set exponent of some renderables' properties
* Add MinMaxRange ViewOption for Vec2 properties
* Add MinMaxRange viewoption to some existing vec2 properties and combine some other related properties to be able to utilize it. For example Min and Max label sizes, fade in/out distances, inner and outer radius. OBS! Includes renaming several properties (**breaking change**)
* Refactor and document labels code. OBS! Includes renaming several properties (**breaking change**)
* Add comments for some assets that have labels that are not working correctly
Renderables with rename properties: RenderableLabels , GlobeLabelsComponent, RenderableBillboardsCloud, RenderableDUMeshes, RenderableRadialGrid )
2021-05-28 17:00:55 +02:00
Alexander Bock
63cbf270ee
Adapt to changes in codegen that require specifying the identifier in the codegen::doc function
2021-05-25 23:10:12 +02:00
Alexander Bock
ccdc5a5dc3
Feature/filesystem cleanup ( #1587 )
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* Adapting to the changes in Ghoul
* First step of moving filesystem functions to std
* Remove persistence flag from cachemanager
2021-05-16 20:26:49 +02:00
Emma Broman
8a30dc570e
Add Logarithmic sliders and Color picker ( #1564 )
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* Pass ViewOptions meta data to WebUi
* Add Color ViewOption
* Add Logarithmic ViewOption
* Update gui hash to get slider and color picker UI features
2021-04-27 09:24:36 +02:00
Emma Broman
29e77534c7
Make use of new verifiers (Color and File) ( #1510 )
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* Use codegen for renderable discs
* Utilize color and file verifier
* Add missing property assignment in exoplanets module
2021-03-02 08:11:49 +01:00
Emma Broman
ef091a1044
Adress review comments
2021-02-01 11:01:14 +01:00
Emma Broman
e90b52af93
Add wrapping mode to texture component
2021-01-26 15:09:24 +01:00
Emma Broman
d693dd0bbe
Add rendering of optimistic vs conservative HZ boundaries
2021-01-26 15:09:23 +01:00
Emma Broman
10d615cdc8
Update disc rendering to not conflict with atmosphere
2021-01-26 15:09:23 +01:00
Emma Broman
6380e5b307
Change plane size to radius rather than diameter
2021-01-26 15:09:22 +01:00
Emma Broman
fd835688b5
Add a habitable zone renderable
2021-01-26 15:09:15 +01:00
Emma Broman
37aa7c6ab4
Tiny cleanup
2021-01-26 15:08:38 +01:00
Emma Broman
72ebeb7f6f
Add generic texture component for renderables
2021-01-26 15:08:37 +01:00
Emma Broman
c075dbcdeb
Add simple plane geometry class
2021-01-26 15:08:37 +01:00
Emma Broman
76d599d284
Add a basic disc renderable
2021-01-26 15:08:37 +01:00