Commit Graph

285 Commits

Author SHA1 Message Date
Kalle Bladin 35a095c448 Change camera dictionary state representation to consider position, rotation and focus node. 2016-06-29 15:23:37 -04:00
Kalle Bladin 6cb82f691a Save and restore camera state as lua tables. 2016-06-29 13:04:41 -04:00
Kalle Bladin 5807919ac7 Start changing camera write and restore functions. 2016-06-29 10:45:26 -04:00
Kalle Bladin e5ccf185cd Remove rotation state variables from interaction mode and enable more freely local rotation. 2016-06-28 22:28:56 -04:00
Alexander Bock 8886eeec9d Compile fix for when globebrowsing is not available 2016-06-26 03:38:42 +02:00
Erik Broberg 745c51c4e4 Add unimplemented initialize to InteractionModes 2016-06-22 18:22:46 -04:00
Erik Broberg 7c0e80b866 Enable basic saving and restoring camera position between runs 2016-06-22 17:37:55 -04:00
Erik Broberg 60da53c00e Divide InteractionHandler and Interaction modes into different files 2016-06-22 14:42:24 -04:00
Erik Broberg 6e5796107c Remove Camera pointer from all InteractionModes. Pass it into update() instead 2016-06-22 12:32:11 -04:00
Erik Broberg 16564a69e3 Remove InputState pointer from all InteractionModes. Pass it in in update() instead 2016-06-22 12:12:48 -04:00
Kalle Bladin 69aef205af Interaction mode inertia is no longer dependent on the framerate. 2016-06-21 13:42:56 -04:00
Kalle Bladin bc21643f06 Add the ability to change the interaction mode dynamically and via lua script. 2016-06-07 17:25:00 -04:00
Kalle Bladin 96c4f0e1c9 Solve merge conflict 2016-06-02 12:57:25 -04:00
Kalle Bladin a5b6eb935a Include list to compile on OSX 2016-06-02 12:55:59 -04:00
Kalle Bladin e0814a23dd The ellipsoid of a globe is used to determine how to move the camera in a new interaction mode. 2016-05-26 18:56:36 -04:00
Kalle Bladin eed5885f25 Improve interaction. 2016-05-25 21:32:03 -04:00
Kalle Bladin d5d59302e2 Update interaction 2016-05-24 22:50:42 -04:00
Kalle Bladin f2c7a826b3 Smooth movements using delay. 2016-05-24 19:34:57 -04:00
Kalle Bladin 54a824e667 Some basic orbital interaction via mouse control. 2016-05-24 18:30:41 -04:00
Kalle Bladin 09ca260778 Rotating with orbital interaction mode. 2016-05-24 13:26:07 -04:00
Kalle Bladin f438535579 Add classes that are not yet used. 2016-05-23 13:02:24 -04:00
Kalle Bladin 9d235f42b2 Remove old parts of the interface to interaction handler. 2016-05-20 18:50:11 -04:00
Kalle Bladin c2ef5cca58 Remove all implementation from the interaction handler class. Interface is still the same. 2016-05-20 17:39:32 -04:00
Kalle Bladin dcd00e77d0 Minor structural changes in interaction handler. 2016-05-20 16:03:30 -04:00
Alexander Bock 906470f28e Untabify the rest of the source files
Update Ghoul repository
2016-04-18 20:14:29 +02:00
Alexander Bock 352e7283d6 Enable the usage of modifiers in bindKey calls (closing #158) 2016-04-08 18:03:09 +02:00
Alexander Bock 8d3c667ada Untabify InteractionHandler files 2016-04-08 15:13:21 +02:00
Alexander Bock 877a4d1ba6 Updated copyright header 2016-02-05 17:43:21 +01:00
Alexander Bock c7cc137da9 Started cleanup of LuaConsole 2016-01-03 11:27:50 -05:00
Alexander Bock 49dbb1ce20 More work on converting to SGCT window handler
Adapting to change in SGCT key callback handling
2015-10-26 09:19:28 -05:00
Alexander Bock d84edc4090 More work on transitioning to windowwrapper for keyboard and mouse interaction 2015-10-25 17:34:03 -05:00
Alexander Bock 1de7a76cde Making changing the coordinate system a property in InteractionHandler 2015-07-06 16:14:49 +02:00
Alexander Bock 678362eee2 Add a global propertyowner namespace to which the InteractionHandler is added, removing the need for the earlier hack 2015-07-06 15:55:42 +02:00
Joakim Kilby 446aa544b8 Making origin a property 2015-07-06 13:10:59 +02:00
Joakim Kilby 93e4a9b526 redesigning the communication protocol and message types.
also added time keyframes which are sent on a per-frame basis
2015-07-05 16:09:57 +02:00
Joakim Kilby 2cd827a4fd added method to clear keyframes and call to that method when hostship is switched 2015-06-25 11:28:18 +02:00
Joakim Kilby 9a74bd60b7 renamed osparallelconnection to parallel connection. Updated all files and CMakeLists to use new name.
started rebase work on parallel connection
2015-06-24 11:23:36 +02:00
Joakim Kilby e42d160773 added interpolation and mutex protection
changed TCP protocol to no delay
2015-06-17 15:11:34 +02:00
Joakim Kilby 8297f2e683 First test of actual remote controlling 2015-06-17 13:10:19 +02:00
Joakim Kilby 4e4cf4cd6a temporarily removed references to keyframes in interactionhandler.
changed how keyframes are encoded/decoded and sent in osparallelconnection
2015-06-17 11:18:50 +02:00
Joakim Kilby 9d6b9a3ad1 adding first version of keyframe functionality for interactionhandler 2015-06-17 09:52:12 +02:00
Joakim Kilby cce351af69 removed all references to remotecontroller 2015-06-17 08:39:02 +02:00
Joakim Kilby f35ec6f8d4 Removed remotecontroller class 2015-06-17 08:38:25 +02:00
Joakim Kilby 1bcf11412e adding remotecontroller class, changes to CMake to include it and (temporary) functionality to use it, should be declared in CFG file 2015-06-04 12:53:32 +02:00
Alexander Bock f1e6ad6f3d Remove more warnings 2015-05-23 22:42:51 +02:00
Alexander Bock 597ed14014 Fixing CREDITS file
Removing many of clang warnings
2015-05-13 19:33:34 +02:00
Alexander Bock 79f3052887 More work on SceneGraphLoader
Renamed SceneGraph to Scene
Added new class SceneGraph to handle scenegraph related tasks
2015-04-09 21:43:13 +02:00
Alexander Bock b6e0bd1043 Added interaction speed modifiers/inverters
Disable cotire
Enable Xcursor and Xinerama libraries on Linux builds
2015-02-23 15:58:05 +01:00
Alexander Bock 8a57db4d55 Changed behavior in LuaConsole autocomplete to only autocomplete until the next separator 2015-02-17 21:24:57 +01:00
Alexander Bock a6ebddb8eb Updated copyright header in all files 2015-02-17 14:20:03 +01:00