Commit Graph

7 Commits

Author SHA1 Message Date
Jonas Strandstedt
1b6ad0f8d7 Faster more dynamic shader loading 2014-11-04 18:17:15 +01:00
Jonas Strandstedt
a96e32badb Working OS X version 2014-10-31 15:37:03 +01:00
Jonas Strandstedt
437f511f48 Cleaned up fragment shader in power scaling
- Added Licence to shaders
2014-06-25 10:21:06 -04:00
Hans-Christian Helltegen
62f01683ca Single-pass raycaster work. Still doesnt work 2014-03-26 16:20:45 -04:00
Hans-Christian Helltegen
9ed82165f0 Moved volume reader to its own class. Seperated singlepass and twopass raycasters 2014-03-05 21:32:39 +00:00
Hans-Christian Helltegen
986c7a764f Improved twopass raycaster. Started working on singlepassraycaster 2014-02-28 21:41:56 +00:00
Hans-Christian Helltegen
cb2cb177b3 Added a class for volume ray-casting and FBO class to ghoul. Also added a (probably tempoary) shader map to root dir with some shaders. Updated .gitignore for some common files 2014-02-26 23:38:33 +00:00