Alexander Bock
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d5063b116c
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Compile fixes
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2016-08-29 02:33:50 +02:00 |
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Erik Broberg
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7568912a7d
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Bounding chunk heights considers multiple heightmaps and handles missing data
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2016-07-15 18:56:03 -04:00 |
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Erik Broberg
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2ec2c95cd7
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Add forgotten updates for last commit
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2016-07-15 17:16:48 -04:00 |
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Erik Broberg
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a2cd9bc19d
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Add static const CHUNK::DEFAULT_HEIGHT to avoid magic numbers in code
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2016-07-15 14:21:29 -04:00 |
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Erik Broberg
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d06c470636
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Fix bounding heights (used for culling) for chunks with heightmap overlays
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2016-07-15 13:48:00 -04:00 |
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Erik Broberg
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f1d8e42dff
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Add TileProviderGroup and use to represent tile provides in same category
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2016-07-12 14:59:35 -04:00 |
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Kalle Bladin
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a23c38e5b3
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Improve chunk bounds.
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2016-06-22 21:06:56 -04:00 |
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Erik Broberg
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911cf7a77d
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Move rendering function calls from Chunk and ChunkNode to ChunkedLodGlobe
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2016-06-21 21:09:19 -04:00 |
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Erik Broberg
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c7ff3a4730
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Remove unused GUI property chunkHeight
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2016-06-21 17:21:37 -04:00 |
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Erik Broberg
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9df878e237
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Use smart pointers in ChunkLodGlobe and RenderableGlobe
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2016-06-21 16:26:38 -04:00 |
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Erik Broberg
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5dcddfe5e9
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Separate tile selection from tile provision
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2016-06-16 00:08:13 -04:00 |
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Erik Broberg
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faec017cef
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Make Chunk bounding polyhedron fully, but still not tightly, encapsulate the chunk
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2016-06-15 14:27:14 -04:00 |
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Erik Broberg
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454e19dd83
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Add method getBoundingPolyhedronCorners in Chunk class
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2016-06-14 21:42:44 -04:00 |
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Erik Broberg
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3d7722f4b1
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Move ChunkLevelEvaluators classes to separate file
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2016-06-14 11:19:22 -04:00 |
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Erik Broberg
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5025e09d77
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Merge branch 'feature/globebrowsing' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing
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2016-06-14 10:32:16 -04:00 |
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Erik Broberg
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53870a7ef0
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Add depth first search chunk iteration std::function as argument
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2016-06-14 00:34:14 -04:00 |
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Kalle Bladin
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88555a1e1b
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Merge branch 'feature/globebrowsing' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing
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2016-06-14 00:20:55 -04:00 |
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Erik Broberg
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5b3725806f
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Improve desired level by projected area
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2016-06-13 23:32:24 -04:00 |
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Kalle Bladin
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164e133ce9
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Update tileprovidermanager to loop through texture categories.
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2016-06-13 22:17:15 -04:00 |
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Kalle Bladin
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b5f1a09b8c
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Cache uniform IDs upon recompiling of shader programs. Renaming of uniforms in shader code.
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2016-06-13 18:57:18 -04:00 |
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Erik Broberg
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ebdb906adf
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Make desired chunk level by distance calculation taking into account the chunks bounding height
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2016-06-13 18:32:50 -04:00 |
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Erik Broberg
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f850aa53e6
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Make it easy to compare desiredChunkLevel approaches through a simple common interface
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2016-06-13 18:15:30 -04:00 |
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Erik Broberg
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84e6e9a7af
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Modularize desired chunk level calculation for easy testing of different approaches
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2016-06-13 16:30:22 -04:00 |
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Erik Broberg
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795846f6ee
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Updated file structure and removed unused class GlobeMesh
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2016-06-10 11:53:26 -04:00 |
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