* Add model vertex color support
* Fix an issue with the Tiangong model not loading properly and set a correct bounding sphere size for it
* Update caching for models
* Update previous model examples to the new format
* And add a new example to test the new vertex colors support
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Add a model example with lighting
* Improve the basic example and add a separate example for vertex colors
* Add visual test for vertex colors (#3348)
* Update the readme file for the visual tests
* Add asset instruction to the visual testing readme
* Add visual test for RenderableModel with vertex colors
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Update test when asset changed name
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Update Ghoul
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Update 2dF.asset
* Changes to the filename metadata, as wekll as the description.
* 2024 DU updates.
* Apply suggestions from code review
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Apply suggestions from code review
* Changes to the asset descriptions, the GUI path, and some of the settings.
* Fixed minor error in a variable name.
* Wrote the individual descriptions for each asset.
* Adjusted the size (brightness).
* Update identifier to one that works
* Update asset versions and correctly format asset files
* Reset exoplanet rings size
To make them visible when viewed further away, e..g at the distance of the radiosphere, and make the Kepler FoV more apparent
* Clean up scale variables
* Line-break long descriptions
As long as we expect users to manually edit files, they need to be readable
* Remove letters that sorts the grids by size
* Split allsky into two assets
Remove asset that was split in two and update DU meta asset
* Replace dwarfs texture with generic point texture resource
* Remove all DU version comments, to reduce "noise"
These would be confusing to our users
* Some final cleanup
* Remove commented radii
* Local Universe -> Nearby Surveys
* Remove asset versions
* Apply suggestions from code review
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Remove background setting (non-existing) for spheres
* Rmeove commented out lines in star orbits asset
They are confusing, and the label file they refer to does not exist
* Apply suggestions from code review
* Fix some missing line breaks
* Update sync identifiers to match updates in BigBang PR
* Reuse point textures from the same resource instead of having one copy per dataset
The texture used is the same
* Set brown dwarfs dataset version to 1
* Update bookmarks file with updated star poistions
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Co-authored-by: Brian Abbott <80659386+brianpatrick@users.noreply.github.com>
Co-authored-by: brianpatrick <git@brianabbott.net>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Add possiblity to sort SGNs in GUI based on numerical value
And apply to grids
* Fix mistake in docs
* Apply suggestions from code review
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
* Rename Order -> Ordering and remove unused getter functions
* Update GUI hash to match the UI changes
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Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
* Add a point cloud example that changes the point orientation
Note that it is really difficult to see what is going on without a texture, so added a texture to this exmaple as well.
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Update example identifier to be unique
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Update name and path format of examples that follow the new structure
* Fix a broken (updated) property name in an example
* Make other examples' GUI paths more consistent
* Put them all in the Examples folder
* Add example to TimelineRotation. Also fix bug where a non-interpolating timelinerotation would disappear before the first keyframe
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Co-authored-by: Emma Broman <emma.broman@liu.se>
* Add z-index feature for layers
* Give all default layers a z-index
* The given z-index makes the layers have the same order as in 0.19.0
* Giving z-indices to all non-overlay layers
* Remove the z-index adjustment for manual layers
* Added zIndex parsing for .info files (#3298)
* No need to explicitly check the zIndex against an empty string. Make similar check for identifier work correctly
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Co-authored-by: Malin E <malin.ejdbo@gmail.com>
Co-authored-by: Micah Acinapura <micahnyc@gmail.com>
* Update some pathnavigator script documentation
* Update navigationhandler script docs
* Update returned information for joystick axis function
* Add another reference link to a navigation state
* Make punctuation consistent
* Consistent mentioning of navigation states
* Remove TODO comments - We will not get to fixing them as of now
* Use more explicit names for add navigation function arguments
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
Co-authored-by: Andreas Engberg <48772850+engbergandreas@users.noreply.github.com>
A passover of all the Parameters descriptions and PropertyInfo descriptions of the renderables in the code base to make then more consistently and concisely formatted. Also fixed some small issues and added or updated descriptions.
* Start rephrasing propertyinfos for more consistency
* Update eclipse cone propertyinfos
* Update `RenderableFov` property infos and group colors in UI
* `RenderableGalaxy` and `RenderableGlobe`
* Update more descriptions
* Moore descriptions
* Update docs for `RenderableShadowCylinder` and add properties
* `RenderableSkyTarget`, and spheres (`ImageOnline` and `ImageLocal`)
* `RnederableSphericalGrid`, and update line width info of other types, for consistency
* `RenderableStars` and `RenderableTimeVaryingSphere`
* Update more propertyinfos
* Fix inconsistent mentioning of true/false
* change some phrasings for increased consistency
* Update Renderbin description to include Sticker bin and remove extra property
* Rename `OutlineWeight` -> `OutlineWidth`
* Extend description about enable depth test for models
* Clarify what relative values mean for `RenderableNodeArrow`
* Elaborate on `RenderableLabel` size property
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
* Update examples for `RenderableNodeArrow` and `RenderablePlaneImageOnline`
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Add/update documentation and add example of `RenderableTravelSpeed`
* Update description based on review comments
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
* Example asset for RenderableSphereSpout
* fixed path to example texture
* removed unnecessary variables
* Update example and improve the documentation handling for the spout classes
* Apply new naming scheme
* added PR review changes
* changed to correct submodules
* submodules updated to correct version
* reverted wrong submodule updates
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Co-authored-by: Arohdin <adam.rohdin@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>