Alexander Bock
6a2624dbb2
Enable the sorting of performance measurement values
2016-06-05 23:27:24 +02:00
Alexander Bock
6a4362d6ed
Make OpenSpace not crash on a fault rebuild of shaders
2016-06-05 18:52:00 +02:00
Alexander Bock
9a3818f007
ProjectionComponent always loads the placeholder textures and reuses it
2016-06-04 20:58:58 +02:00
Alexander Bock
ef75066478
Rename projection shaders to more sensible names
2016-06-04 20:42:10 +02:00
Alexander Bock
2700ef6ea8
Moving potential targets into ProjectionComponent
2016-06-04 13:45:55 +02:00
Alexander Bock
4dda541d1f
More work on refactoring RenderablePlanetProjection and RenderableModelProjection
2016-06-04 13:38:50 +02:00
Alexander Bock
491226ea7a
Started refactoring RenderableModelProjection and RenderablePlanetProjection to place common code into ProjectionComponent
2016-06-03 18:30:16 +02:00
Alexander Bock
4ef03bb02b
Further cleanup of projection code
2016-06-03 17:41:35 +02:00
Alexander Bock
63fb61b783
Add a slider for fading the projection in and out
2016-06-03 15:57:48 +02:00
Alexander Bock
b5466e0a96
Project images of RenderablePlanetProjection into a separate texture layer that can be cleared faster
2016-06-03 15:53:50 +02:00
Alexander Bock
273713aaaa
Started cleanup of RenderablePlanetProjection
2016-06-03 11:16:10 +02:00
Alexander Bock
50d8b93d30
Convert projected images instead of swizzling for RenderablePlanetProjection
2016-05-19 17:17:18 +02:00
Alexander Bock
7d32dba5cb
Enable SingleSphereGeometry to have more segments
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Another fix for RenderablePlanetProjection heightmap offset
2016-05-18 20:19:47 +02:00
Alexander Bock
0ab3f0c026
Some fixes on heightmap displacement for RenderablePlanet
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Some fixes on heightmap displacement for RenderablePlanetProjection
Enable optional normal map on RenderablePlanetProjection
2016-05-18 19:03:03 +02:00
Alexander Bock
74c7413115
Adding functionality to clear projections on RenderableModelProjection (closing #22 )
2016-05-18 00:36:11 +02:00
Alexander Bock
02674cb1c5
Cleanup in projection classes
2016-05-08 16:20:51 +02:00
Michael Nilsson
e4a8683aba
fixed path to fboPass shaders in renderablePlanetProjection
2016-05-03 16:30:04 -04:00
Alexander Bock
def64f7c24
Correctly clear imageprojections in case the base texture is not RGB
2016-04-20 23:15:34 +02:00
Alexander Bock
4b4a7805c2
Fix the image orientation in the FBO passing for planetprojection
2016-04-20 15:44:06 +02:00
Alexander Bock
c14aa7b11b
Fix inverted texture problem
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- Change texture indices of PowerScaledSphere
- Change texture generation in FBOBass for projections
- Updated NewHorizons to download unflipped texture
- Use new Ghoul version
2016-04-20 14:28:11 +02:00
Alexander Bock
ea91d50b87
Start correcting fixes for wrong image origin
2016-04-20 13:07:01 +02:00
Alexander Bock
acc6095ba3
Removing classes PlanetGeometryProject and SimpleSphereGeometryProjection and replace their use with the generic PlanetGeometry and SImpleSphereGeometry classes
2016-04-20 13:06:40 +02:00
Alexander Bock
906470f28e
Untabify the rest of the source files
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Update Ghoul repository
2016-04-18 20:14:29 +02:00
Alexander Bock
c8da825098
Rename ImageSequencer2 to ImageSequencer
2016-04-18 15:14:59 +02:00
Alexander Bock
2acb2cbd92
Updated ghoul repository
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Make use of automatic conversion and swizzling of textures
2016-04-07 19:07:18 +02:00
Emil Axelsson
80fe89dbc8
change interfaces from pointer to reference
2016-03-23 14:00:40 +01:00
Alexander Bock
c3aa8fecc2
Update ghoul to account for removed boost dependency
2016-03-15 23:59:57 +01:00
Emil Axelsson
ebbbbb2dfd
Merge branch 'develop' of openspace.itn.liu.se:/openspace into develop
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Conflicts:
src/rendering/renderengine.cpp
2016-02-08 15:07:38 +01:00
Emil Axelsson
781ca62742
fix bugs in fisheye rendering
2016-02-08 14:33:19 +01:00
Alexander Bock
794bbcedda
Fix more GLM degrees->radians changes
2016-02-05 22:48:49 +01:00
Alexander Bock
f266f0bcee
Updated copyright header
2016-02-05 22:47:37 +01:00
Alexander Bock
7e3024959a
Remove the disabling of the blend function after an image projection that caused flickering
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Set the window resolution in the framebuffer renderer
Fix spelling errors in CK kernel error messages
Reference new leap second kernel
2016-02-05 20:48:35 +01:00
Emil Axelsson
a6a9537b6c
Merge with antialiased abuffer
2016-02-03 17:47:29 +01:00
Emil Axelsson
d4ff8119d1
refactor abuffer and add msaa support. volumes temporarily disabled.
2016-02-02 11:30:27 +01:00
Alexander Bock
f1437c7183
Remove superfluous LINFO in RenderablePlanetProjection
2016-01-31 13:59:18 +01:00
Alexander Bock
cee66b9c5e
Fix image projection error that occurred due to degrees v radians glm functions
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Don't crash if a shader recompile fails, but log an error
Use correct file extension for binary Spice kernels
2016-01-31 13:56:46 +01:00
Alexander Bock
50228d9296
Updated Ghoul repository
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GCC compile fix
2016-01-18 17:42:51 +01:00
Alexander Bock
177571195c
Completely remove references to constants.h
2015-12-14 17:36:15 -08:00
Alexander Bock
c92fc923f9
Remove constants.h file
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Reenable LuaConsole rendering
2015-12-14 17:21:22 -08:00
Alexander Bock
cd3a819541
Updating Ghoul version
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Applying new Ghoul changes
2015-12-09 14:41:50 -05:00
Alexander Bock
383c7028a8
Applied changes in texture reading io classes to OpenSpace
2015-11-24 18:15:23 -05:00
Alexander Bock
2cc1a91fad
Rename SpiceKernelException to SpiceException
2015-11-21 23:15:48 -05:00
Alexander Bock
443963a151
Finished cleanup of SpiceManager
2015-11-20 18:36:03 -05:00
Alexander Bock
2c84368b0b
More cleaning of SpiceManager
2015-11-20 00:54:19 -05:00
Alexander Bock
16897bb8d4
Make the aberration correction specification for targetPosition in SpiceManager explicit by including a seprate class for it
2015-11-19 15:33:57 -05:00
Alexander Bock
11fec9387b
More changes on the documentation and Exception handling in SpiceManager
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Change some interfaces on SpiceManager
Removed target position return in powerscaled coordinates and only use glm::dvec4 instead as the Spice library does not have higher accuracy anyway
2015-11-19 13:40:44 -05:00
Alexander Bock
390f5be4a8
Removing includes of sgct.h
2015-10-26 16:14:38 -05:00
Michal Marcinkowski
284989d48c
Cleanup and refractoring of RenderableFov.cpp
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- Removed code causing memleaks
- Improved MVIC intersection when no cornerpoints intersect
- General readability and logical fixes (long overdue)
- Fix so arbitrary amount of fov-bound-vectors can be loaded
- Updated keybinds & data etc
2015-07-08 00:14:01 -04:00
Michal Marcinkowski
202ec5e704
remove std::cout message
2015-07-06 11:02:42 -04:00
Michal Marcinkowski
2a3f0bbcca
Optimization quick-fix for projections:
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- Using queue to distribute imagesequencer-returned images 1 image/ frame
- Imagesequencer no longer returns 'reversed' image-vector
2015-07-06 10:35:03 -04:00