Kalle
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fc53905131
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Store interaction modes in interaction handler in a std::map
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2016-07-01 13:13:31 -04:00 |
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Kalle
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3c7d1e22fc
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Globe browsing interaction mode follows the rotation of the globe.
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2016-07-01 12:46:16 -04:00 |
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kbladin
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a89f474502
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Solve merge conflict and add properties for friction and interaction parameters.
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2016-06-30 14:07:51 -04:00 |
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Kalle Bladin
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161d722623
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Enable setting of friction, sensitivity and followscalefactor in interaction handler.
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2016-06-29 21:13:04 -04:00 |
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Alexander Bock
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5a5ffd76bb
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Add InteractionHandler to global property gui
Add property to interactionhandler to enable/disable rotational and zoom friction
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2016-06-29 22:42:12 +02:00 |
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Kalle Bladin
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35a095c448
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Change camera dictionary state representation to consider position, rotation and focus node.
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2016-06-29 15:23:37 -04:00 |
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Kalle Bladin
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6cb82f691a
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Save and restore camera state as lua tables.
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2016-06-29 13:04:41 -04:00 |
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Kalle Bladin
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5807919ac7
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Start changing camera write and restore functions.
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2016-06-29 10:45:26 -04:00 |
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Kalle Bladin
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e5ccf185cd
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Remove rotation state variables from interaction mode and enable more freely local rotation.
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2016-06-28 22:28:56 -04:00 |
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Alexander Bock
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8886eeec9d
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Compile fix for when globebrowsing is not available
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2016-06-26 03:38:42 +02:00 |
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Erik Broberg
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745c51c4e4
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Add unimplemented initialize to InteractionModes
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2016-06-22 18:22:46 -04:00 |
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Erik Broberg
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7c0e80b866
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Enable basic saving and restoring camera position between runs
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2016-06-22 17:37:55 -04:00 |
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Erik Broberg
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60da53c00e
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Divide InteractionHandler and Interaction modes into different files
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2016-06-22 14:42:24 -04:00 |
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Erik Broberg
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6e5796107c
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Remove Camera pointer from all InteractionModes. Pass it into update() instead
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2016-06-22 12:32:11 -04:00 |
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Erik Broberg
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16564a69e3
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Remove InputState pointer from all InteractionModes. Pass it in in update() instead
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2016-06-22 12:12:48 -04:00 |
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Kalle Bladin
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69aef205af
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Interaction mode inertia is no longer dependent on the framerate.
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2016-06-21 13:42:56 -04:00 |
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Kalle Bladin
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bc21643f06
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Add the ability to change the interaction mode dynamically and via lua script.
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2016-06-07 17:25:00 -04:00 |
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Kalle Bladin
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96c4f0e1c9
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Solve merge conflict
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2016-06-02 12:57:25 -04:00 |
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Kalle Bladin
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a5b6eb935a
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Include list to compile on OSX
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2016-06-02 12:55:59 -04:00 |
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Kalle Bladin
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e0814a23dd
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The ellipsoid of a globe is used to determine how to move the camera in a new interaction mode.
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2016-05-26 18:56:36 -04:00 |
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Kalle Bladin
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eed5885f25
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Improve interaction.
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2016-05-25 21:32:03 -04:00 |
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Kalle Bladin
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d5d59302e2
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Update interaction
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2016-05-24 22:50:42 -04:00 |
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Kalle Bladin
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f2c7a826b3
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Smooth movements using delay.
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2016-05-24 19:34:57 -04:00 |
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Kalle Bladin
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54a824e667
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Some basic orbital interaction via mouse control.
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2016-05-24 18:30:41 -04:00 |
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Kalle Bladin
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09ca260778
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Rotating with orbital interaction mode.
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2016-05-24 13:26:07 -04:00 |
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Kalle Bladin
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f438535579
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Add classes that are not yet used.
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2016-05-23 13:02:24 -04:00 |
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Kalle Bladin
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9d235f42b2
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Remove old parts of the interface to interaction handler.
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2016-05-20 18:50:11 -04:00 |
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Kalle Bladin
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c2ef5cca58
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Remove all implementation from the interaction handler class. Interface is still the same.
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2016-05-20 17:39:32 -04:00 |
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Kalle Bladin
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dcd00e77d0
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Minor structural changes in interaction handler.
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2016-05-20 16:03:30 -04:00 |
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Alexander Bock
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906470f28e
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Untabify the rest of the source files
Update Ghoul repository
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2016-04-18 20:14:29 +02:00 |
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Alexander Bock
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352e7283d6
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Enable the usage of modifiers in bindKey calls (closing #158)
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2016-04-08 18:03:09 +02:00 |
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Alexander Bock
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8d3c667ada
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Untabify InteractionHandler files
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2016-04-08 15:13:21 +02:00 |
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Alexander Bock
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877a4d1ba6
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Updated copyright header
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2016-02-05 17:43:21 +01:00 |
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Alexander Bock
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c7cc137da9
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Started cleanup of LuaConsole
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2016-01-03 11:27:50 -05:00 |
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Alexander Bock
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49dbb1ce20
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More work on converting to SGCT window handler
Adapting to change in SGCT key callback handling
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2015-10-26 09:19:28 -05:00 |
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Alexander Bock
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d84edc4090
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More work on transitioning to windowwrapper for keyboard and mouse interaction
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2015-10-25 17:34:03 -05:00 |
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Alexander Bock
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1de7a76cde
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Making changing the coordinate system a property in InteractionHandler
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2015-07-06 16:14:49 +02:00 |
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Alexander Bock
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678362eee2
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Add a global propertyowner namespace to which the InteractionHandler is added, removing the need for the earlier hack
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2015-07-06 15:55:42 +02:00 |
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Joakim Kilby
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446aa544b8
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Making origin a property
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2015-07-06 13:10:59 +02:00 |
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Joakim Kilby
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93e4a9b526
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redesigning the communication protocol and message types.
also added time keyframes which are sent on a per-frame basis
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2015-07-05 16:09:57 +02:00 |
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Joakim Kilby
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2cd827a4fd
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added method to clear keyframes and call to that method when hostship is switched
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2015-06-25 11:28:18 +02:00 |
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Joakim Kilby
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9a74bd60b7
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renamed osparallelconnection to parallel connection. Updated all files and CMakeLists to use new name.
started rebase work on parallel connection
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2015-06-24 11:23:36 +02:00 |
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Joakim Kilby
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e42d160773
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added interpolation and mutex protection
changed TCP protocol to no delay
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2015-06-17 15:11:34 +02:00 |
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Joakim Kilby
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8297f2e683
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First test of actual remote controlling
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2015-06-17 13:10:19 +02:00 |
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Joakim Kilby
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4e4cf4cd6a
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temporarily removed references to keyframes in interactionhandler.
changed how keyframes are encoded/decoded and sent in osparallelconnection
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2015-06-17 11:18:50 +02:00 |
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Joakim Kilby
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9d6b9a3ad1
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adding first version of keyframe functionality for interactionhandler
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2015-06-17 09:52:12 +02:00 |
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Joakim Kilby
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cce351af69
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removed all references to remotecontroller
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2015-06-17 08:39:02 +02:00 |
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Joakim Kilby
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f35ec6f8d4
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Removed remotecontroller class
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2015-06-17 08:38:25 +02:00 |
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Joakim Kilby
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1bcf11412e
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adding remotecontroller class, changes to CMake to include it and (temporary) functionality to use it, should be declared in CFG file
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2015-06-04 12:53:32 +02:00 |
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Alexander Bock
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f1e6ad6f3d
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Remove more warnings
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2015-05-23 22:42:51 +02:00 |
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