Alexander Bock
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b2ce3d774c
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Merge remote-tracking branch 'origin/feature/iSWA' into release/ips
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2016-06-16 13:51:08 +02:00 |
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Alexander Bock
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77c8ecf6df
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Rename screnspace* to screenspace shaders
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2016-06-16 01:02:13 +02:00 |
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Alexander Bock
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ad1893fd6f
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Cleanup of ScreenSpaceRenderable
Add missing includes to other files
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2016-06-16 01:00:10 +02:00 |
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Jonathas Costa
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b8025d8c23
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New ray ellipsoid intersection routine (initial implementation).
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2016-06-09 16:03:28 -04:00 |
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Jonathas Costa
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b2c895dab0
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Merged branch Atmosphere.
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2016-06-09 11:45:56 -04:00 |
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Emil Axelsson
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8771a238d3
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improve galaxy rendering
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2016-06-08 15:00:03 +02:00 |
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Jonathas Costa
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dd51c71fb1
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Fixed bug in shader that was crashing OS in MacOSX.
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2016-06-07 13:51:28 -04:00 |
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Jonathas Costa
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f0b76267c4
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Added night texture.
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2016-06-07 10:49:26 -04:00 |
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Jonathas Costa
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388bb15461
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Initial implementation of Atmosphere Effects. Use framebuffer to render it.
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2016-06-07 10:35:18 -04:00 |
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Jonathas Costa
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de6446282f
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Fixed small bug in shadows.
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2016-06-06 18:23:06 -04:00 |
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Jonathas Costa
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700f411784
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Merged develop branch into PlanetShadows.
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2016-06-06 17:19:11 -04:00 |
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Alexander Bock
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c6dc426211
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Merge remote-tracking branch 'origin/feature/galaxy' into develop
Conflicts:
data/scene/default.scene
shaders/PowerScaling/powerScalingMath.hglsl
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2016-06-04 19:54:34 +02:00 |
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Emil Axelsson
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1901166640
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improved galaxy rendering
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2016-06-03 11:16:57 +02:00 |
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Michael Nilsson
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8ca457b14c
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solve merge conflict with develop
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2016-05-20 09:33:41 -04:00 |
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Alexander Bock
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0ab3f0c026
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Some fixes on heightmap displacement for RenderablePlanet
Some fixes on heightmap displacement for RenderablePlanetProjection
Enable optional normal map on RenderablePlanetProjection
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2016-05-18 19:03:03 +02:00 |
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Alexander Bock
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caeb8618a8
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Enable heightmaps for RenderablePlanet (closing #21)
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2016-05-18 12:12:28 +02:00 |
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Jonathas Costa
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36ebe69f60
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Changed default moon scene for a total lunar eclipse.
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2016-05-16 16:41:09 -04:00 |
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Jonathas Costa
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3fa5ed39d5
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Planet Shadows
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2016-05-16 15:41:04 -04:00 |
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Michael Nilsson
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0d49076c54
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solve merge conflict with develop
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2016-05-03 17:11:28 -04:00 |
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Alexander Bock
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eb4904fc17
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Moving pscstandard shader into base
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2016-05-01 13:21:57 +02:00 |
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Alexander Bock
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6daf8cb6a0
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Move nighttexture shader into base module
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2016-05-01 13:08:30 +02:00 |
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Alexander Bock
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472d35b7c4
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Use correct orientation for renderableplaneprojection
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2016-04-23 04:07:51 +02:00 |
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Michael Nilsson
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c72536fbbc
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untabify to make merge easier
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2016-04-20 15:21:30 -04:00 |
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Michael Nilsson
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07dfafeddb
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solve merge conflict with develop
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2016-04-20 15:03:51 -04:00 |
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Sebastian Piwell
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cb49805b07
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Update ghoul
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2016-04-20 10:28:53 -04:00 |
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Alexander Bock
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906470f28e
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Untabify the rest of the source files
Update Ghoul repository
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2016-04-18 20:14:29 +02:00 |
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Alexander Bock
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3de5fb3b55
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Add FloatProperty to RenderableStars to modify transparency (closing #150)
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2016-04-08 15:11:46 +02:00 |
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Sebastian Piwell
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a2fb30b432
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Depth working again
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2016-03-31 09:39:05 -04:00 |
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Michael Nilsson
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af8880274c
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discard fragment if alpha is 0 in screenspacerenderables
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2016-03-18 13:52:11 -04:00 |
|
Michael Nilsson
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70d7d3c82a
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add alpha property to screenspacerenderable
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2016-03-18 10:33:34 -04:00 |
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Michael Nilsson
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4b6b34cd74
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added test case for screenspaceimage
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2016-03-17 17:45:27 -04:00 |
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Michael Nilsson
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fd5a3a7a1f
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fix issue with abufferrenderer not working with screenspacerenderables
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2016-03-16 16:38:05 -04:00 |
|
Michael Nilsson
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a94f877ac7
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add occlusionDepth uniform to screenspaceimage
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2016-03-14 10:39:20 -04:00 |
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Sebastian Piwell
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34ca17563f
|
Occlussion for fisheye and singel_two_win
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2016-03-11 18:51:10 -05:00 |
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Sebastian Piwell
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cfd68f2921
|
ScreenSpaceImage occlussion
|
2016-03-11 17:08:05 -05:00 |
|
Michael Nilsson
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7dfdb2083e
|
solved merge conflict
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2016-03-11 15:09:07 -05:00 |
|
Michael Nilsson
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c746338553
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added viewprojection matrix to screenspaceimage shaderprogram
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2016-03-11 09:36:49 -05:00 |
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Sebastian Piwell
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07d6662957
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ScreenSpaceRenderabled enabled propery in GUI
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2016-03-10 11:19:22 -05:00 |
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Sebastian Piwell
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bdaf8dd956
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Texture on screnspaceimage
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2016-03-09 16:57:29 -05:00 |
|
Alexander Bock
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f266f0bcee
|
Updated copyright header
|
2016-02-05 22:47:37 +01:00 |
|
Alexander Bock
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86e6c21f96
|
- Make missing SGCT a non-fatal error in CMake
- Add screen sizes to the abuffer dictionary
- Use the new method for setting the screen size in the star rendering
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2016-02-04 21:41:17 +01:00 |
|
Emil Axelsson
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d4ff8119d1
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refactor abuffer and add msaa support. volumes temporarily disabled.
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2016-02-02 11:30:27 +01:00 |
|
Alexander Bock
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72ba616414
|
Merge branch 'develop' into feature/remote_redesign
Conflicts:
modules/base/shaders/path_fs.glsl
|
2015-07-07 20:31:01 +02:00 |
|
Alexander Bock
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9e06b612a7
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Remove the unused location declarations in the shader to make OpenSpace compatible with OpenGL 4.0
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2015-07-07 11:17:56 +02:00 |
|
Alexander Bock
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003a438602
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Removed while loops from path_vs that caused driver issues with big w values
Removed error that caused the postDraw method not to be called on slave nodes
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2015-07-04 15:41:43 +02:00 |
|
Alexander Bock
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40c42ff772
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Fix the scaling of renderablemodel by making the magnification a floatproperty
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2015-07-01 17:56:51 +02:00 |
|
Alexander Bock
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9d733eb613
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Moving Kameleon into its own module
Moving fieldline rendering into its own module
|
2015-05-26 23:51:15 +02:00 |
|
Alexander Bock
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ca7dcd4762
|
Move shaders into their correct modules
Add path determination to modules that automatically sets correct path resolve tokens
|
2015-05-21 15:17:38 +02:00 |
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