Commit Graph

48 Commits

Author SHA1 Message Date
Alexander Bock
b2ce3d774c Merge remote-tracking branch 'origin/feature/iSWA' into release/ips 2016-06-16 13:51:08 +02:00
Alexander Bock
77c8ecf6df Rename screnspace* to screenspace shaders 2016-06-16 01:02:13 +02:00
Alexander Bock
ad1893fd6f Cleanup of ScreenSpaceRenderable
Add missing includes to other files
2016-06-16 01:00:10 +02:00
Jonathas Costa
b8025d8c23 New ray ellipsoid intersection routine (initial implementation). 2016-06-09 16:03:28 -04:00
Jonathas Costa
b2c895dab0 Merged branch Atmosphere. 2016-06-09 11:45:56 -04:00
Emil Axelsson
8771a238d3 improve galaxy rendering 2016-06-08 15:00:03 +02:00
Jonathas Costa
dd51c71fb1 Fixed bug in shader that was crashing OS in MacOSX. 2016-06-07 13:51:28 -04:00
Jonathas Costa
f0b76267c4 Added night texture. 2016-06-07 10:49:26 -04:00
Jonathas Costa
388bb15461 Initial implementation of Atmosphere Effects. Use framebuffer to render it. 2016-06-07 10:35:18 -04:00
Jonathas Costa
de6446282f Fixed small bug in shadows. 2016-06-06 18:23:06 -04:00
Jonathas Costa
700f411784 Merged develop branch into PlanetShadows. 2016-06-06 17:19:11 -04:00
Alexander Bock
c6dc426211 Merge remote-tracking branch 'origin/feature/galaxy' into develop
Conflicts:
	data/scene/default.scene
	shaders/PowerScaling/powerScalingMath.hglsl
2016-06-04 19:54:34 +02:00
Emil Axelsson
1901166640 improved galaxy rendering 2016-06-03 11:16:57 +02:00
Michael Nilsson
8ca457b14c solve merge conflict with develop 2016-05-20 09:33:41 -04:00
Alexander Bock
0ab3f0c026 Some fixes on heightmap displacement for RenderablePlanet
Some fixes on heightmap displacement for RenderablePlanetProjection
Enable optional normal map on RenderablePlanetProjection
2016-05-18 19:03:03 +02:00
Alexander Bock
caeb8618a8 Enable heightmaps for RenderablePlanet (closing #21) 2016-05-18 12:12:28 +02:00
Jonathas Costa
36ebe69f60 Changed default moon scene for a total lunar eclipse. 2016-05-16 16:41:09 -04:00
Jonathas Costa
3fa5ed39d5 Planet Shadows 2016-05-16 15:41:04 -04:00
Michael Nilsson
0d49076c54 solve merge conflict with develop 2016-05-03 17:11:28 -04:00
Alexander Bock
eb4904fc17 Moving pscstandard shader into base 2016-05-01 13:21:57 +02:00
Alexander Bock
6daf8cb6a0 Move nighttexture shader into base module 2016-05-01 13:08:30 +02:00
Alexander Bock
472d35b7c4 Use correct orientation for renderableplaneprojection 2016-04-23 04:07:51 +02:00
Michael Nilsson
c72536fbbc untabify to make merge easier 2016-04-20 15:21:30 -04:00
Michael Nilsson
07dfafeddb solve merge conflict with develop 2016-04-20 15:03:51 -04:00
Sebastian Piwell
cb49805b07 Update ghoul 2016-04-20 10:28:53 -04:00
Alexander Bock
906470f28e Untabify the rest of the source files
Update Ghoul repository
2016-04-18 20:14:29 +02:00
Alexander Bock
3de5fb3b55 Add FloatProperty to RenderableStars to modify transparency (closing #150) 2016-04-08 15:11:46 +02:00
Sebastian Piwell
a2fb30b432 Depth working again 2016-03-31 09:39:05 -04:00
Michael Nilsson
af8880274c discard fragment if alpha is 0 in screenspacerenderables 2016-03-18 13:52:11 -04:00
Michael Nilsson
70d7d3c82a add alpha property to screenspacerenderable 2016-03-18 10:33:34 -04:00
Michael Nilsson
4b6b34cd74 added test case for screenspaceimage 2016-03-17 17:45:27 -04:00
Michael Nilsson
fd5a3a7a1f fix issue with abufferrenderer not working with screenspacerenderables 2016-03-16 16:38:05 -04:00
Michael Nilsson
a94f877ac7 add occlusionDepth uniform to screenspaceimage 2016-03-14 10:39:20 -04:00
Sebastian Piwell
34ca17563f Occlussion for fisheye and singel_two_win 2016-03-11 18:51:10 -05:00
Sebastian Piwell
cfd68f2921 ScreenSpaceImage occlussion 2016-03-11 17:08:05 -05:00
Michael Nilsson
7dfdb2083e solved merge conflict 2016-03-11 15:09:07 -05:00
Michael Nilsson
c746338553 added viewprojection matrix to screenspaceimage shaderprogram 2016-03-11 09:36:49 -05:00
Sebastian Piwell
07d6662957 ScreenSpaceRenderabled enabled propery in GUI 2016-03-10 11:19:22 -05:00
Sebastian Piwell
bdaf8dd956 Texture on screnspaceimage 2016-03-09 16:57:29 -05:00
Alexander Bock
f266f0bcee Updated copyright header 2016-02-05 22:47:37 +01:00
Alexander Bock
86e6c21f96 - Make missing SGCT a non-fatal error in CMake
- Add screen sizes to the abuffer dictionary
- Use the new method for setting the screen size in the star rendering
2016-02-04 21:41:17 +01:00
Emil Axelsson
d4ff8119d1 refactor abuffer and add msaa support. volumes temporarily disabled. 2016-02-02 11:30:27 +01:00
Alexander Bock
72ba616414 Merge branch 'develop' into feature/remote_redesign
Conflicts:
	modules/base/shaders/path_fs.glsl
2015-07-07 20:31:01 +02:00
Alexander Bock
9e06b612a7 Remove the unused location declarations in the shader to make OpenSpace compatible with OpenGL 4.0 2015-07-07 11:17:56 +02:00
Alexander Bock
003a438602 Removed while loops from path_vs that caused driver issues with big w values
Removed error that caused the postDraw method not to be called on slave nodes
2015-07-04 15:41:43 +02:00
Alexander Bock
40c42ff772 Fix the scaling of renderablemodel by making the magnification a floatproperty 2015-07-01 17:56:51 +02:00
Alexander Bock
9d733eb613 Moving Kameleon into its own module
Moving fieldline rendering into its own module
2015-05-26 23:51:15 +02:00
Alexander Bock
ca7dcd4762 Move shaders into their correct modules
Add path determination to modules that automatically sets correct path resolve tokens
2015-05-21 15:17:38 +02:00