* Remove debris assets that are no longer supported by celestrak
* Revert "Remove debris assets that are no longer supported by celestrak" (commit c8e5f3f)
* Updated all satellite assets to use the new celestrak URL format
- Turn the planet lighting actions from mixed case to lower case
- Fix the openspace.rebindKey Lua function which did not work before
- Fix the openspace.downloadFile function which would fail when not waiting for the the result
- Rename openspace.walkDirectoryFolder to openspace.walkDirectoryFolders for consistency
- Remove the openspace.saveLastChangeToProfile function
* Removed Orion nebula from base and added to default_full profile
* Updated paths for actions
* Added debug action for undoing event fading
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
* a new profile for the 2012 solar storm event, with looping hotkeys
* added interaction spheres, profile cleanup + better discription
* better actions and moved to assets instead of in profile
* Set unique names for the different fieldline data synchronizations
* single dataset in sequence now rendered before its associated timestamp
* fix read access violation + added redundancy
* load at start up instead of on runtime
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
* Added all trail toggle
* Added actions for trails and planets/moons
* Added planet lighting assetd; updated action paths
* Add mars layers actions
* Added new layers from Carter
* Cleaned up trail action names, cleaned up some default keybindings
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
* Update fixed rotation every frame if it depends on another sgn (closes#1751)
This guards against any weird edge cases, where a node the rotation depends on is moved independently of simulation time
* Fix faulty indentation
- Add the color mapping to the DU Quasar dataset (closes#1584)
- Add the ability to turn off a colormap
- Add the ability to change the static color even when a colormap is present
* Some cleanup of the ImGUI code
* Reorder the panels
* Make StringPropertys work without losing value on context loss
* Add a new ImGui compoment that shows the status of the scene graph