Commit Graph

102 Commits

Author SHA1 Message Date
Erik Broberg c3bd0bf4ee merge 2016-06-05 18:55:16 -04:00
Erik Broberg 5156071361 Merge branch 'feature/globebrowsing' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing 2016-06-05 18:43:01 -04:00
Erik Broberg febe7326be Read temporal meta data from XML config and use it for TileProvider selection 2016-06-05 18:39:11 -04:00
Kalle Bladin 82d375373d Make it possible to activate and deactivate layer types and blending. 2016-06-05 18:38:19 -04:00
Kalle Bladin 9d59c25310 Failed experiment with anisotropic filtering. 2016-06-05 12:55:00 -04:00
Erik Broberg 9aea10b03e Read and parse time format from XML at TemporalTileProvider construction 2016-06-03 16:33:28 -04:00
Kalle Bladin c891cc8d85 Change sampling of textures from array to be fixed. 2016-06-02 17:42:58 -04:00
Erik Broberg 678e91816b Setup a simple working demo with TemporalTileProvider as a TileProvider 2016-06-02 14:00:11 -04:00
Erik Broberg 2eaea4c7a9 Make TileProviderManager manage abstract TileProviders 2016-06-02 12:57:02 -04:00
Erik Broberg 76b4cceb3c Simply the getHighestResolutionTile function signature 2016-06-02 12:40:54 -04:00
Erik Broberg 0b62168317 rename TileProvider -> CachingTileProvider 2016-06-02 12:31:57 -04:00
Erik Broberg 87e1a623dd Fix tile selection when chunk level > max dataset level 2016-06-02 12:29:09 -04:00
Erik Broberg 014da92270 Fixed bug causing level blending not working properly 2016-06-02 11:51:31 -04:00
Erik Broberg 4e9dfce160 Enable TileProvider to provide Nth highest resolution tile 2016-06-02 11:09:15 -04:00
Erik Broberg 8b19e2fadc Remove default texture from TileProvider 2016-06-01 22:20:44 -04:00
Erik Broberg ebb24f47f0 Merge 2016-06-01 21:48:23 -04:00
Erik Broberg b8496f8d57 Add simple TemporalTileProvider implementation 2016-06-01 20:55:32 -04:00
Erik Broberg 785a72ab98 Remove all unused clipmap related code 2016-06-01 20:52:12 -04:00
Kalle Bladin c241448007 Enable blending between ties of different levels to avoid some of the poping artifacts. 2016-06-01 20:47:07 -04:00
Erik Broberg 447b4d4b62 Remove TileDataset with GDALDataset parameter as GDALOpen can take raw XML 2016-06-01 19:23:11 -04:00
Kalle Bladin 0202828c73 Layers can be turned on and off during runtime and shaders will be recompiled accordingly. 2016-05-31 19:26:42 -04:00
Erik Broberg 7df837825a Solved conflict 2016-05-27 17:12:28 -04:00
Erik Broberg b8ab68647b Added unimplemented class TemporalTileProvider 2016-05-27 17:01:18 -04:00
Erik Broberg 5c199e386c The tile retrieval stack uses dependency injection to for easier reconfiguration 2016-05-27 16:59:10 -04:00
Kalle Bladin 118dfe32f8 Number of segments per patch can be set from mod file. 2016-05-27 14:05:50 -04:00
Kalle Bladin 02a83cfb5a The data type to be read by GDAL can be changed explicitly. 2016-05-27 13:39:40 -04:00
Erik Broberg 21965ff915 Factored out async reading from tile data provision, creating an endpoint for future disk caching of tile 2016-05-26 18:17:20 -04:00
Erik Broberg 698a50bc40 removed unused AsyncReader code and moved GDAL related stuff from TileProvider til TextureDataProvider 2016-05-25 21:48:54 -04:00
Erik Broberg 6dc2ced613 Removed unused class TextureTileSet 2016-05-25 15:48:46 -04:00
Erik Broberg 3bb2161a09 1 Thread for Tile loading, allowing MaxConnections concurrent connections per RasterIO 2016-05-23 18:26:25 -04:00
Erik Broberg 50a0141cce Keeping track of tiles with IO errors, and display parent instead 2016-05-23 16:37:31 -04:00
Erik Broberg b74e3bbb5b Removed unused include of atomic - avoids annoying comiler warnings 2016-05-20 17:03:25 -04:00
Erik Broberg 8844775a1f TileProviderManager owns a common thread pool for all TileProviders 2016-05-20 13:20:46 -04:00
Erik Broberg bb551432e3 ConcurrentJobManager uses ThreadPool to do parallel Gdal RasterIO calls. Some tile gets corrupted... 2016-05-20 12:55:37 -04:00
Erik Broberg bfb8e1a92d Added functionality for fetching tile using GDALAsyncReader. Not working yet, so requests are still serial 2016-05-19 21:23:46 -04:00
Erik Broberg bcb107890f Breaking down GDAL data fetching into sub tasks which can be reused later in async data fetching 2016-05-19 12:18:31 -04:00
Erik Broberg efa78e6756 TextureDataProvider is no longer templated 2016-05-18 16:52:58 -04:00
Erik Broberg 1615b92162 Changed gdaldataconverter to TextureDataProvider. Clean up public interface and added skeleton interface for async data fetching 2016-05-18 10:53:56 -04:00
Kalle Bladin 039c5293c2 Render several texture layers on top of each other with more datasets. 2016-05-17 16:54:21 -04:00
Kalle Bladin fdc4690117 Merge branch 'feature/globebrowsing' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing 2016-05-16 20:52:14 -04:00
Kalle Bladin daf1b5873e Rendering using many layers. 2016-05-16 20:48:23 -04:00
Erik Broberg a9d34d4d25 Added thread pool class and a simple unit test 2016-05-16 20:28:16 -04:00
Erik Broberg 025a221df2 TileProvider enqueues tiles at lower level first 2016-05-16 19:10:39 -04:00
Erik Broberg 8639190b9e solved merge conflict: new signature for TileProvider constructor 2016-05-16 13:14:46 -04:00
Erik Broberg 6f953ecdfb Flush tile request queue every X frame. Currently set to every 60 frame 2016-05-16 13:12:52 -04:00
Kalle Bladin fecfcc5bd8 Fix problems for compiling and running on OSX. 2016-05-16 10:27:20 -04:00
Kalle Bladin 6ddec421b7 Solve problem with too big texture tiles requested. 2016-05-13 20:27:30 -04:00
Kalle Bladin 6601282402 Fix rendering bugs and commented a TODO in layeredtextureshaderprovider.cpp 2016-05-13 18:19:29 -04:00
Kalle Bladin 6c13686229 Layered texture shader provider used to get shaders up to date. Not everything implemented yet. 2016-05-13 17:32:14 -04:00
Kalle Bladin edf08d2b3d Use datastructure TextureTile for tiles in shader. 2016-05-12 13:15:50 -04:00