Alexander Bock
|
5e29145395
|
Coding style cleanup
|
2020-02-14 19:37:06 +01:00 |
|
Alexander Bock
|
43851899c7
|
Cleanup of more copyright headers
Add debug groups and object names to the OpenGL objects in the framebuffer renderer
|
2020-02-13 14:59:13 +01:00 |
|
Alexander Bock
|
d8e9db76a3
|
Update the copyright header to 2020
|
2020-02-10 21:51:01 +01:00 |
|
Jonathas Costa
|
cce620a663
|
Merge branch 'master' into feature/FastVolume
|
2019-12-08 14:51:00 -05:00 |
|
Emil Axelsson
|
ede1a9dd42
|
Use a StaticTranslation to position the Milky Way (#1007)
|
2019-12-04 09:48:35 +01:00 |
|
Jonathas Costa
|
b591af3c2a
|
Initial tests for performance improvements.
|
2019-10-11 18:11:22 -04:00 |
|
Emil Axelsson
|
f92e17141f
|
Fade Milky Way when camera is close and far
|
2019-09-10 15:08:06 +02:00 |
|
Emil Axelsson
|
0ba0a9f852
|
Fix Milky Way Galaxy projection issue in fisheye
|
2019-09-06 17:07:56 +02:00 |
|
Jonathas Costa
|
fbbcc6fc56
|
Fixing shader on Mac.
|
2019-08-23 13:18:06 -04:00 |
|
eriksunden
|
8bfea472d5
|
Increased shine of galaxy stars to match volume nicer.
|
2019-08-21 10:23:18 +02:00 |
|
eriksunden
|
7509d1abd6
|
Proper discard of stars if the volume is not visible.
|
2019-08-20 10:59:42 +02:00 |
|
eriksunden
|
a9fd242386
|
Fixed boundary artifacts in general for volume rendering. Look and feel of rendering is now very nice. Also the stars fade nicely now.
|
2019-08-19 14:16:36 +02:00 |
|
eriksunden
|
3d0d446497
|
Fixes for emiitance and volume cut (still weird that it disappears).
|
2019-08-16 14:58:08 +02:00 |
|
eriksunden
|
03543d8fe4
|
Can now choose point or billboard for star rendering in galaxy module, point is preferred due to massive better performance. Time for HDR :).
|
2019-08-16 13:35:46 +02:00 |
|
eriksunden
|
a966457641
|
Star rendering with halo texture implemented.
|
2019-08-15 14:48:19 +02:00 |
|
eriksunden
|
9a1a3e397b
|
PointCloud data rendered and location for volume and pc seems to be correct (need some cleanup). PSFtexture for billboards next thing.
|
2019-08-14 14:59:58 +02:00 |
|
eriksunden
|
320a213a7b
|
Minor shader compile fix
|
2019-08-05 12:05:28 +02:00 |
|
eriksunden
|
d60656c4ad
|
Made reader for points for the stars.
|
2019-07-11 14:17:30 +02:00 |
|
eriksunden
|
a7dd591f54
|
More tweaks on milky way galaxy volume rendering.
|
2019-06-28 14:44:20 +02:00 |
|
eriksunden
|
3688f3e718
|
Work on Milky Way Galaxy volume rendering. Loading and raycasting works. Tonemapping and stars next.
|
2019-06-25 16:31:14 +02:00 |
|
Alexander Bock
|
f990aaf01c
|
Copyright header cleanup
|
2019-05-16 16:56:56 -06:00 |
|
Alexander Bock
|
dcfef3557f
|
Update copyright header
|
2017-12-29 20:11:22 +01:00 |
|
Alexander Bock
|
cedd8adf0d
|
Remove const qualifier from shaders as it causes shaders to not compile on Mac
|
2017-08-03 12:05:58 -04:00 |
|
Alexander Bock
|
88265a469d
|
Cleanup of shader code
|
2017-07-19 01:27:01 -04:00 |
|
Alexander Bock
|
e7b08e1e25
|
Cleanup copyright information in shaders
|
2017-07-18 16:24:57 -04:00 |
|
Alexander Bock
|
94e3e11188
|
Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
|
2017-02-06 18:02:01 -05:00 |
|
Emil Axelsson
|
8771a238d3
|
improve galaxy rendering
|
2016-06-08 15:00:03 +02:00 |
|
Alexander Bock
|
fe9a97fc80
|
Fix GLSL compile error
|
2016-06-04 19:56:29 +02:00 |
|
Emil Axelsson
|
1901166640
|
improved galaxy rendering
|
2016-06-03 11:16:57 +02:00 |
|
Emil Axelsson
|
7e7d27446c
|
volumetric galaxy rendering
|
2016-05-20 11:01:01 +02:00 |
|