Alexander Bock
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ca916877b2
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Adapt the visibility settings for all properties
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2023-04-15 09:33:31 +02:00 |
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Alexander Bock
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7565a91196
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Cleanup lambda expressions and directly address Fadeable properties when adding properties
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2023-04-12 23:20:53 +02:00 |
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Alexander Bock
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a2a1554c9a
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Small cleanup of property documentation
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2023-01-09 00:11:58 +01:00 |
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Alexander Bock
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4f4764209f
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Happy new year
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2023-01-02 11:19:33 +01:00 |
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Alexander Bock
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163ac4dcef
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Cleanup of mostly asset files
- Fixes for all files
- constexpr cleanup
- Cosmetic changes
- Remove punctuation from the end of messages
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2022-07-28 17:21:59 +02:00 |
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Alexander Bock
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c1252902c7
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More Code Cleanup (#2192)
* Harmonizing ( and ) in function calls
* static const -> constexpr
* Fix compile issue
* Unify shader tab size
* Add _fs and _vs to shaders
* Harmonize spacing
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2022-07-26 11:22:41 +02:00 |
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Alexander Bock
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9cc4c595a8
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Code Cleanup (#2191)
* constexpr const -> constexpr
* const char* -> std::string_view
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2022-07-25 15:57:45 +02:00 |
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Emma Broman
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aac510f860
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Make it possible to individually set the base radius for RenderablePrism shape
The prism can now be a cone, a pyramid, or any other weird shape that you might want!
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2022-05-20 17:24:24 +02:00 |
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Alexander Bock
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02adcf570e
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Add a hidden "Fade" property that modifies the effective opacity to enable other functionality (closes #1970)
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2022-04-05 23:53:33 +02:00 |
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Alexander Bock
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e8072495ec
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Feature/warnings (#1885)
Remove many warnings from MSVC, Clang, and GCC
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2022-02-16 18:33:12 +01:00 |
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Emma Broman
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7714acf32b
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Add parent documentation for all dashboard text items
Also removed undefined function and do tiny refactor
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2022-02-03 12:08:19 +01:00 |
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Alexander Bock
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d7d279ea16
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Happy new year
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2022-01-01 12:32:55 +01:00 |
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Alexander Bock
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4a860fb01d
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Some code facelifting
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2021-10-14 10:31:46 +02:00 |
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Alexander Bock
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c96764aa1c
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Remove Clang warnings
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2021-07-30 14:56:55 +02:00 |
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Alexander Bock
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87da9a27ab
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Feature/path normalization (#1674)
* Path normalization (making sure there are fewer cases of '"..."'
* Using more std::filesystem::path instead of std::string
* Update Ghoul
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2021-07-01 23:46:22 +02:00 |
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Alexander Bock
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3272bc4ebc
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Fix issue with compiling on Debug
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2021-06-14 15:34:29 +02:00 |
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Malin Ejdbo
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573ebe5ed5
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Add boundingSphere for RenderablePrism
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2021-06-11 09:39:32 +02:00 |
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Malin Ejdbo
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59b3048c87
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Remove posincrement
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2021-05-31 16:26:51 +02:00 |
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Malin Ejdbo
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23abfa5ee3
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Adjust labels
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2021-05-31 16:19:25 +02:00 |
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Malin Ejdbo
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31b834dbb2
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Address PR comments
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2021-05-31 15:34:54 +02:00 |
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Malin Ejdbo
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0a1c842345
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Some clean up
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2021-05-28 13:26:47 +02:00 |
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Malin Ejdbo
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b17952628c
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Adjust RenderablePrism to recent codegen change
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2021-05-26 16:04:47 +02:00 |
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Malin Ejdbo
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3e2a1c98fb
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Add property to change the number of lines connecting the prism shape
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2021-05-12 16:29:00 +02:00 |
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Malin Ejdbo
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9efb95ce78
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Correct RenderablePrism rendering
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2021-05-12 15:15:45 +02:00 |
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Malin Ejdbo
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085f2ecf60
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Fix rendering of RenderablePrism
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2021-05-10 13:54:19 +02:00 |
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Malin Ejdbo
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19c845b422
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Add initial version of RenderablePrism
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2021-05-07 16:53:13 +02:00 |
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