Commit Graph

5870 Commits

Author SHA1 Message Date
Joakim Kilby cd4f2dce39 support multiple shadowers (up to 10) 2024-08-30 10:42:46 +02:00
Joakim Kilby 58d402fc67 use lightsource from model specification instead of (hardcoded) sun 2024-08-30 10:42:46 +02:00
Joakim Kilby 2402cbbdc1 swap to orthogonal projection
as it should be for directional lighting which is the case for the sun
2024-08-30 10:42:46 +02:00
Joakim Kilby 2fbced5b23 move depthmap rendering into renderablemodel class 2024-08-30 10:42:46 +02:00
Joakim Kilby 9c2aaebfdd functional first version of shadow mapping 2024-08-30 10:42:46 +02:00
Joakim Kilby 0020e12403 possibly correct depthmap from light's point of view 2024-08-30 10:42:46 +02:00
Joakim Kilby 54044c2278 more or less working depth-map from center of patch 2024-08-30 10:42:46 +02:00
Joakim Kilby 2f95800428 add basic depth-map rendering of specified shadowers 2024-08-30 10:42:46 +02:00
Joakim Kilby 43d8ec2298 add ability to render textures to Screen quad for dbg 2024-08-30 10:42:46 +02:00
Joakim Kilby 8a788816b5 allow cutoff to be disabled by setting it to 0 2024-08-30 10:42:46 +02:00
Joakim Kilby 6eade9ba4f allow model caching to be bypassed 2024-08-30 10:42:46 +02:00
Joakim Kilby 3a63055324 enable wireframe rendering of models 2024-08-30 10:42:46 +02:00
Joakim Kilby b6c23ef025 enable point/line/ponint+line rendering of trails 2024-08-30 10:42:46 +02:00
Joakim Kilby 733590e399 give tile provider a proper name & remove non-functioning points mode 2024-08-30 10:42:46 +02:00
Joakim Kilby 29da3e5c55 add trail cutoff 2024-08-30 10:42:46 +02:00
Joakim Kilby 4a489fdae5 blur path to avoid sharp edges 2024-08-30 10:42:46 +02:00
Joakim Kilby 536ac29c94 back to padd-triangles. don't fade line during rendering 2024-08-30 10:42:46 +02:00
Joakim Kilby c0051b32b7 more or less working smoothing with junction vectors 2024-08-30 10:42:46 +02:00
Joakim Kilby 3da0ae029c dropoff of line as it thickens 2024-08-30 10:42:45 +02:00
Joakim Kilby 36f855deaa geometry shader - filler triangles 2024-08-30 10:42:45 +02:00
Joakim Kilby 7d3f925989 some kind of working (with geometry shader) 2024-08-30 10:42:45 +02:00
Joakim Kilby ef82ec49f7 some kind of working 2024-08-30 10:42:45 +02:00
Joakim Kilby b2c8bac35a remove discontinuities on terrain when close to high-res heightmap 2024-08-30 10:42:45 +02:00
Joakim Kilby a8e1e63397 add new tileprovider for eva traversals on the moon 2024-08-30 10:38:39 +02:00
Emma Broman a7c11b4de9 Make empty dictionary convert into an empty json object and not undefined
Fixes a crash in the GUI when no gui order was set, e.g. in the empty profile
2024-08-29 09:30:33 +02:00
Alexander Bock 16484dc295 Doxygen cleanup and moving functions in SceneGraphNodes 2024-08-28 11:50:39 +02:00
Ylva Selling aed2c0b0c8 Issue/2244 different mouse cursors (#3388)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Make static function in webbrowsermodule that determines if we can use accelerated rendering

* Add flag for accelerated rendering to webrenderhandler

* Use accelerated rendering

* Implement function to see if gui should absorb click

* Adhere to 80 char linewidth

* Make only the UI GPU accelerated

* Use dirty rects size for the texture to remove crash

* Better comments

* Make has content function work for GPU acceleration

* Make it so all browsers can be accelerated

Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that

* Tidy up

* Add accelerated rendering flag to the screenspacerenderable shader

* Add temporary fix to make the sky browser work

* Remove flag from gui render handler

* Enable webgl in a nicer way

* Unbind texture in screenspacerenderable

* Add better comments for error handling

* Tidy up

* Address PR comments

* Make the acceleration Windows only

* Remove unnecessary setting of shader dictionary

* Add display handler to browser client

* Make glfw change mouse cursor depending on cef cursor

* formatting

* Add switch to main

* Update modules/webbrowser/src/browserclient.cpp

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Address comments on PR

* Update again

* Update modules/webbrowser/src/browserclient.cpp

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Address PR comments

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-28 10:44:17 +02:00
Ylva Selling fd586e30a3 Set useAcceleratedRendering flag in skybrowser 2024-08-23 16:46:36 +02:00
Ylva Selling 11bb8e7ac5 GPU accelerate CEF (#3386)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Make static function in webbrowsermodule that determines if we can use accelerated rendering

* Add flag for accelerated rendering to webrenderhandler

* Use accelerated rendering

* Implement function to see if gui should absorb click

* Adhere to 80 char linewidth

* Make only the UI GPU accelerated

* Use dirty rects size for the texture to remove crash

* Better comments

* Make has content function work for GPU acceleration

* Make it so all browsers can be accelerated

Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that

* Tidy up

* Add accelerated rendering flag to the screenspacerenderable shader

* Add temporary fix to make the sky browser work

* Remove flag from gui render handler

* Enable webgl in a nicer way

* Unbind texture in screenspacerenderable

* Add better comments for error handling

* Tidy up

* Address PR comments

* Make the acceleration Windows only

* Remove unnecessary setting of shader dictionary

* Allow web dev tools to connect to CEF

* Update modules/webbrowser/include/browserinstance.h

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Update modules/webbrowser/include/webrenderhandler.h

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Apply suggestions from code review

Co-authored-by: Emma Broman <emma.broman@liu.se>

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-23 09:37:01 +02:00
Emma Broman 6e6f425a0a Issue/3337 Custom UI group ordering (#3363)
* remove code for controlling group sorting in ImGui

We only use this for debug and the sorting here is no longer relevant

* Add feature to add custom ordering to UI groups

* Tiny cleanup

* Add numerical ordering for night sky planets

* Update Lua function name and create an event when ordering updated

* Set top-level ordering

* Add function documentation

* Add a custom ordering that previously was hardcoded in UI

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Rename GUI ordering function

* Update GUI hash

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-08-22 16:51:28 +02:00
Alexander Bock 423d409dc8 Always use the alpha blending independent of the renderbin (closes #3304)
It wasn't really clear why the check for the PreDeferredTransparent bin was in here in the first place
2024-08-22 14:00:51 +02:00
Ylva Selling 67965e8844 Issue/3174 update cef (#3383)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Update modules/webbrowser/src/cefhost.cpp

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Update version number

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-08-21 11:16:17 +02:00
Alexander Bock d0b3cd6e89 Add example for ConstantRotation (#3384) 2024-08-21 10:34:08 +02:00
Emma Broman 09c192f46e Fix TravelSpeed uniform variables not being set correctly (closes #3381) 2024-08-19 17:47:03 +02:00
Alexander Bock a01760a3ca Remove remains of visibility voting 2024-08-18 12:55:55 +02:00
Alexander Bock 7ec6b6cfb5 Add examples for GlobeRotation (#3377)
* Add examples for GlobeRotation and make the longitude and latitude defintion non-optional
* Remove old GlobeRotation example
2024-08-16 13:45:24 +02:00
Alexander Bock ab4023b9fd No longer send the script source of shortcuts via the topic. Don't scripts into the log that are binary blobs 2024-08-14 14:38:46 +02:00
Alexander Bock 43ada7fa1f Add the ability to feather borders of screenspace renderables 2024-08-13 13:37:39 +02:00
Alexander Bock 75b4609c52 Remove explicitly specifying LuaState constructors 2024-08-07 11:34:57 +02:00
Alexander Bock ca6c14e9b5 Make the SampleInterval for RenderableTrailTrajectory optional and use a sample per 2 days by default 2024-08-07 06:53:05 +02:00
Alexander Bock 9109918955 Remove warnings 2024-08-06 10:56:56 +02:00
Ylva Selling 952f177c54 UI updates (#3358)
* Remove events for scenegraphnodes and screenspacerenderables

* Add events for updating the property tree

* Remove duplicate function calls

* Update src/properties/propertyowner.cpp

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Address PR comments and make helper functions with better comments

* Make uri function not return the identifier if the uri is not valid

* Rename fullyQualifiedIdentifier to uri

* Update gui hash

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-02 16:30:07 +02:00
Alexander Bock ca40f173b5 Don't try to convert "Today" or "Yesterday" using SPICE 2024-08-02 15:36:41 +02:00
Alexander Bock c4c82483e0 Update copyright header in CMakeLists files 2024-07-31 10:57:10 +02:00
Alexander Bock b27eae7051 Correctly generate the mipmap for text tiles after rerendering them (closes #3356) 2024-07-30 14:10:21 +02:00
Alexander Bock 90d05187b4 Instead of deleting layers directly through the property, schedule them to delete in the next frame instead (closes #3357) 2024-07-30 13:51:18 +02:00
Emma Broman 9ea69d6b1a Add option to specify a default texture for added exoplanets (#3353)
* Add possibility to specify a default texture for added exoplanets

* Warn if exoplanet texture does not exists and provide more user friendly warnings

* Address review comments
2024-07-30 09:05:40 +02:00
Emma Broman c2f7712c4a Add a Label for Exoplanet Systems (Issue #3318) (#3352)
* Add a disables label for the star for all added exoplanet systems

* Refactor queue script code a bit, to reduce duplicate code

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-07-29 11:33:28 +02:00
Emma Broman 9c71ba2f42 Apply opacity to screenspace border (closes #3355) 2024-07-29 09:49:31 +02:00
Alexander Bock 3566296f20 Only provide a single Lua function for creating debug axes 2024-07-18 14:35:42 +02:00