Emma Broman
d79d77f7e5
Add missing header
2020-09-25 15:51:10 +02:00
Emma Broman
840424cc61
Resolve merge conflicts
2020-09-25 15:50:34 +02:00
Emma Broman
eb330fed8f
Don't bind texture if nullptr
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Lead to an exception when enabling the exoplanets renderablebillboardclouds during runtime. Should probably investigate why the renderBillboard function is called with a nullptr texture in the first place...
2020-09-25 08:55:41 +02:00
Alexander Bock
98bfee301d
Various Xcode compile fixes
2020-09-14 10:38:46 +02:00
Alexander Bock
af6e15da40
Merge remote-tracking branch 'origin/master' into feature/openglstatecache
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# Conflicts:
# ext/ghoul
# modules/digitaluniverse/rendering/renderablebillboardscloud.cpp
# modules/digitaluniverse/rendering/renderableplanescloud.cpp
# src/util/screenlog.cpp
2020-09-04 14:02:17 +02:00
Alexander Bock
00a00c9cc8
Merge branch 'master' into feature/general-performance
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# Conflicts:
# apps/OpenSpace/main.cpp
# modules/server/src/topics/timetopic.cpp
2020-09-04 13:49:00 +02:00
Alexander Bock
6eb0aea757
Address PR comments
2020-09-04 13:46:20 +02:00
Alexander Bock
20d1e391cb
Adding a new ImGui component for explicitly adding GIBS layer
2020-09-01 02:27:08 +02:00
Alexander Bock
7e06f310eb
Update submodules
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Remove warnings and MSVC analyzer information messages
2020-09-01 01:18:17 +02:00
Alexander Bock
d0508be631
First commit
2020-08-30 22:00:13 +02:00
Alexander Bock
2cca451898
Coding style adaptations
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Adapt to changes in Ghoul
2020-08-25 13:47:03 +02:00
Emma Broman
63a61b3cba
Tiny cleanup (const is good)
2020-08-25 11:04:14 +02:00
Emma Broman
fe13ff7e48
Some cleanup
2020-08-25 10:42:41 +02:00
Emma Broman
64b23e172a
Include delta time steps in time topic
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In case anyone wants to create a GUI that contains the delta time steps
2020-08-25 10:11:58 +02:00
Emma Broman
157df5ff93
Clean-up: Include delta time steps in time topic
2020-08-25 08:55:30 +02:00
Jonathas Costa
25cd3fdc0b
Merged master again.
2020-08-24 13:44:26 -04:00
Alexander Bock
95db615dab
Merge branch 'master' into feature/general-performance
2020-08-24 15:09:45 +02:00
Emma Broman
4293fad3e9
Add server topic for delta times and send data to GUI
2020-08-24 11:32:31 +02:00
Alexander Bock
84706aa120
Add missing zone
2020-08-23 17:57:43 +02:00
Alexander Bock
406690d37c
Remove some recurring calculations from frustum culling code
2020-08-23 17:54:58 +02:00
Alexander Bock
7ddb5e8d36
Add a dirty flag to only update the layermanager once per frame
2020-08-21 17:17:19 +02:00
Alexander Bock
c1fef73faf
Fix for crash when changing number of layers in GlobeBrowsing
2020-08-21 17:08:52 +02:00
Alexander Bock
f1b05c23e7
Prevent Stack corruption
2020-08-21 15:40:52 +02:00
Alexander Bock
aa4d68aac9
Adding some zones to RenderableBillboardClouds
2020-08-21 14:39:54 +02:00
Alexander Bock
83622ce339
Add some more profilng code
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Update Ghoul repository
2020-08-21 11:16:37 +02:00
Jonathas Costa
f0c397d6be
Merged maste. Changed code in multiple places to have the new memory pool working on linux (experimental yet).
2020-08-20 15:34:40 -04:00
Alexander Bock
015168f651
update submodules
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No longer show log levels in log messages from SGCT twice
2020-08-20 14:52:27 +02:00
Alexander Bock
1547609dad
Remove dynamic memory allocations from the quantize function
2020-08-20 14:15:13 +02:00
Alexander Bock
dc63946fef
Expose the const char* functionality for Spice to prevent unnecessary string creation
2020-08-20 11:08:49 +02:00
Alexander Bock
e93f1833be
Make more use of temporary string objects in the TimeQuantizer
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Add GPU markers to the rendering
2020-08-19 18:26:11 +02:00
Alexander Bock
6ac5d536fa
Update Ghoul repository
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Adapt to Ghoul changes in MemoryPool
2020-08-19 16:19:25 +02:00
Alexander Bock
89af15126b
Use global memory block for the models
2020-08-19 10:27:21 +02:00
Alexander Bock
7603edf906
Add the ability to add multiple ModelGeometry's for a RenderableModel to show models with multiple OBJ files without needing to create multiple scene graph nodes
2020-08-18 16:34:54 +02:00
Alexander Bock
d4291163ba
Move ColorTexture from RenderableModel to ModelGeometry
2020-08-18 16:00:32 +02:00
Alexander Bock
4f2d612abe
Only create RenderData if we actually want to render the Renderable
2020-08-18 13:43:51 +02:00
Alexander Bock
88b6fdd9fe
Add more Tracy markers in different renderables
2020-08-18 12:58:40 +02:00
Alexander Bock
c4db2a8ff9
No longer keep textures for RenderablePlanesCloud in RAM
2020-08-18 11:02:44 +02:00
Alexander Bock
2b6d95057b
Don't keep the majority of textures in RAM if they are not needed, further reducing the memory footprint
2020-08-18 10:48:56 +02:00
Alexander Bock
b49154b83e
No longer allocated unused data in the Milkyway that is overwritten immediately
2020-08-18 10:40:17 +02:00
Alexander Bock
38caff9c02
Move a lot of the initialization of the RenderableGalaxy from the initializeGL to the initialize method to make use of the multithreading
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Don't keep the volume in RAM when it has been uploaded to the GPU
2020-08-18 10:30:05 +02:00
Alexander Bock
b16ee5b35a
Adapt to changes in Ghoul regarding string_view
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Fix compile error if Trace logging is not enabled
Limit the number of threads to a maximum of 4 for asset initialization
2020-08-18 10:07:38 +02:00
Alexander Bock
4d9dda9a73
Merge remote-tracking branch 'origin/master' into feature/general-performance
2020-08-18 08:56:30 +02:00
Alexander Bock
a6d8d0e735
Small coding style fixes
2020-08-17 22:50:27 +02:00
Emma Broman
723530d525
Use quintic instead of sixtic speed, for better responsiveness and match with orbit stop behaviour
2020-08-17 11:28:11 +02:00
Emma Broman
f2d3be8257
Use a smaller delta, to reduce visual artefacts
2020-08-17 11:10:52 +02:00
Emma Broman
327d0090fa
Add forgotten string concatentation
2020-08-17 10:36:47 +02:00
Emma Broman
925138c4cf
Add possibility to change size of rendered spheres/lines
2020-08-16 21:04:17 +02:00
Emma Broman
cc52dc6277
Add property for scaling default speed - to use in dome presentation
2020-08-16 11:32:39 +02:00
Alexander Bock
97811d82d0
Fix error with time quantizer string conversion
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Fix error with uninitialized memory in GlobeBrowsing
Remove dynamic memory allocation from on-screen rendering
2020-08-14 14:10:54 +02:00
Micah
edb7d9ba1d
adding option to not reset velocity on anchor change
2020-08-13 20:16:46 -04:00