Commit Graph

1706 Commits

Author SHA1 Message Date
Alexander Bock
f429959bba Register path tokens before the sgct configuration is loaded 2018-09-02 12:08:50 -04:00
Alexander Bock
24ef67afa0 Add helper methods to quickly render boxes (finalizing and #closes 696) 2018-09-02 02:18:40 -04:00
Emil Axelsson
518b43db02 Fix compiler warnings 2018-08-31 14:30:35 +02:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
1f7b482efa Add Lua functions to print cluster id (closes #704) 2018-08-28 13:58:32 -04:00
Alexander Bock
8acddf74a9 Show current and total file size for each download (closes #705) 2018-08-28 13:45:42 -04:00
Alexander Bock
5c9e65c7f2 Add strange units to the distance conversion (closes #703) 2018-08-24 03:37:22 -06:00
Alexander Bock
67dd887e52 Render text informing of ongoing shutdown (#696) 2018-08-24 03:15:55 -06:00
Alexander Bock
4d901b688b Make it possible to not load an asset on default and later load it at runtime (closes #694) 2018-08-24 02:34:55 -06:00
Alexander Bock
74fd38c260 Adapt to Ghoul change (use ghoul::to_string instead of std::to_string) 2018-07-20 13:56:15 -04:00
Alexander Bock
9a928231be Enable OrVerifier and AndVerifier to have an arbritrary (>=2) number of verifiers
Make specifying the line number in TLETranslation optional
2018-07-18 18:22:18 -04:00
Alexander Bock
54d1a506c3 Add rotation class that provides a constant rotation based on in-game time (closes #662)
Refactor functions for rotation, scaling, and translation to take UpdateData rather than current time
2018-07-18 15:28:24 -04:00
Alexander Bock
6ee31384d7 Add option to disable the console key (closes 655) 2018-07-18 14:25:04 -04:00
Alexander Bock
381dbf576d Display current delta time when interpolation is happening 2018-07-18 14:19:04 -04:00
Alexander Bock
1e97bae229 OpenGL logging
Print warning if OpenGL logging is disabled but loglevel is too low
Fix format of printed functions

Closes 656
2018-07-13 16:22:24 -04:00
Emil Axelsson
902e3e6dac Feature/time interpolation (#669)
* Initial implementation
* Better approximation of target time
* Correctly use double precision for time passing
* Cleanup
* Adding proportional adjustment of delta time at end of interpolation
* Keyframe based time interpolation
* Add property for time interpolation duration. Move time interpolation methods to TimeManager.
* Fix bugs with time gui
* Make several clicks on delta time buttons work as expected
* Clean up
* Improve time interpolation for parallel connection
* Improve time API. Fix time interpolation bugs.
* Fix mac compile issue
* Add hour button
* Add missing + sign
* Remove newer images from projection buffer when going back in time
* Add comment about clearing projection buffer
* Fix bug with jumping time in parallel connection
* Rename integrateFromTime to previousFrameTime
* Compile fix for iswa module
* Address code review comments
* Code cleanup
* Fix bug causig unsmooth behaviour when pausing while interpolating in time
2018-07-13 11:07:35 +02:00
Emil Axelsson
6007f1d70d Feature/model lighting (#670)
* Fix NH texture and add lighting options
* Add missing comma
* Light sources: work in progress.
* Add light sources
* Remove unused values
* Add types to documentation
* Add light sources to various missions
* Code cleanup based on review
2018-07-13 09:01:43 +02:00
Alexander Bock
12c87969a7 Add BoolProperty to SpaceModule to control SpiceManager exception handling (closes #661)
Add debugging indices to SceneGraphNodes
Rename ImGui indices debugging definition
2018-07-12 17:48:34 -04:00
Emil Axelsson
1b3df16c28 Feature/time frame (#642)
* First implementation of time frames
* Add TimeFrameUnion. Only show solar system 1850-2150.
* Consider dependencies when determining whether time frame is active
* Code review fixes.
2018-07-11 10:42:06 +02:00
Alexander Bock
ef61dc8c16 Rename DashboardGlobeLocation to DashboardItemGlobeLocation
Remove JSON from iswa module and use openspace one instead
Remove warnings
General code cleanup
2018-07-05 12:00:32 -04:00
Alexander Bock
8d44b74db4 Conditionally compile ABuffer Renderer (closes #509) 2018-06-26 17:16:25 -04:00
Alexander Bock
190952e4f5 Feature/jenkins fixes (#634)
Jenkins compile fixes
2018-06-26 16:53:22 -04:00
Alexander Bock
f4d67893b4 Add support for checking of OpenGL extensions to provide better error messages 2018-06-26 11:51:21 -04:00
Alexander Bock
1818304d19 Changes from std::string to const char* in PropertyInfo (#633) 2018-06-26 11:23:45 -04:00
Alexander Bock
0f5fd2c4bc Feature/torrent removal (#630)
* Remove torrent-based synchronization downloads
 * Add download URL to error message if HTTPSynchronization download fails
 * Add a grace factor to the distance conversion
 * Don't use scientific notation when displaying distances
2018-06-23 22:20:03 -04:00
Alexander Bock
158f99e0a5 Linux compile fix 2018-06-21 14:46:28 -04:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Jonathas Costa
29d0a94782 Automatic billboard orientation based on projection type. 2018-06-04 16:28:54 -04:00
Jonathas Costa
f7dcc9c941 Merged master into StereoATM 2018-05-14 13:23:47 -04:00
Alexander Bock
a881eef156 Cleanup in Renderers 2018-04-22 09:15:42 +00:00
Alexander Bock
7068637c9d Make it possible to click on the friction markers in the image to toggle the friction (closes issue #576) 2018-04-21 19:04:47 +00:00
Alexander Bock
5e1f26cc6b Issue/372 (#606)
* Add commandline argument that applies a Lua script to the configuration
2018-04-21 09:54:05 -04:00
Alexander Bock
db66084ad8 Fix warnings and coding style issues 2018-04-21 08:27:20 -04:00
Alexander Bock
818ee225a5 Define a Cache path on default
Cleanup OpenSpaceEngine
Cleanup RenderEngine
  * ScreenSpaceRenderables are now owned by RenderEngine, rather than being shared_ptr
Cleanup LogFactory
2018-04-21 07:00:43 -04:00
Alexander Bock
a9b981d718 LLVM compile fixes
Updated to new Ghoul commit
2018-04-20 23:12:13 -04:00
Jonathas Costa
4197bb8200 Merged master. 2018-04-20 21:37:40 -04:00
Jonathas Costa
d42bd39fa2 Fixed font rendering. 2018-04-20 20:54:24 -04:00
Jonathas Costa
cd95ebb213 Requested changes for merging. Part IV. 2018-04-20 19:56:17 -04:00
Alexander Bock
b4be63af65 Feature/configuration (#605)
* Switch openspace.cfg file from a Dictionary-based loading to a variable based loading
 * Change ConfigurationManager to not use Dictionary anymore, but a struct with explicit configuration values instead
2018-04-20 18:40:21 -04:00
Alexander Bock
3810209365 Issue/451 (#595)
* Add ability for Joystick input
* Change location of LuaConsole files
2018-04-20 16:12:18 -04:00
Jonathas Costa
5079beba78 Added new method to get the right viewport size in stereo (side-by-side) and fix font rendering. 2018-04-20 11:22:23 -04:00
Jonathas Costa
535a8dd668 Merged Master. 2018-04-20 10:18:46 -04:00
Alexander Bock
4041bbb935 Cleanup (#600)
* General Code Cleanup
 * Add check for TABs to check_style_guide.py
 * Removing warnings
2018-04-19 13:27:15 -04:00
Alexander Bock
40dbf875c5 Issue/525 (#593)
* Add initializeGL and deinitializeGL methods to OpenSpaceModule Call releaseAll from ProgramObjectManager in deinitializeGL to guard against errors when deinitializing assets

* Change removeProgramObject function in RenderEngine to take a non-owning pointer instead of a reference to a unique pointer to make it compatible with the ProgramObjectManager
Update Ghoul repository

* Using ProgramObjectManager in more modules to reduce the number of programs compiled at startup
2018-04-10 15:55:52 -04:00
Alexander Bock
34987e9f85 Prevent floating point over- and underflows; specifically when interpolating the camera position (closes #575) 2018-04-10 15:04:41 -04:00
Alexander Bock
ae7e22dfe0 Adapt to typesafe ghoul::Boolean parameters 2018-03-30 13:03:17 -04:00
Emil Axelsson
0547c14389 Fix dashboard item bugs related to unloading and loading assets at runtime (#572) 2018-03-29 18:00:47 +02:00
Emil Axelsson
402cd19fb8 Fix bug with atmosphere rendering offset after minimizing window 2018-03-29 17:19:24 +02:00
Emil Axelsson
6b10441222 Fix comment 2018-03-22 18:18:37 +01:00
Emil Axelsson
e8b260915e Render GUI on whole screen when rendering side-by-side and top-bottom stereo 2018-03-22 18:15:56 +01:00