Commit Graph

3023 Commits

Author SHA1 Message Date
Alexander Bock 1f2a97d7fd Merge branch 'master' into feature/general-performance 2020-08-20 15:20:05 +02:00
Alexander Bock 8ea467b6a2 Actually remove VLD 2020-08-20 15:18:38 +02:00
Alexander Bock 7f5568581a Debug mode compile fix 2020-08-20 15:10:39 +02:00
Alexander Bock 1547609dad Remove dynamic memory allocations from the quantize function 2020-08-20 14:15:13 +02:00
Alexander Bock dc63946fef Expose the const char* functionality for Spice to prevent unnecessary string creation 2020-08-20 11:08:49 +02:00
Alexander Bock e93f1833be Make more use of temporary string objects in the TimeQuantizer
Add GPU markers to the rendering
2020-08-19 18:26:11 +02:00
Alexander Bock 6ac5d536fa Update Ghoul repository
Adapt to Ghoul changes in MemoryPool
2020-08-19 16:19:25 +02:00
Alexander Bock 2621e16ec4 Pass the format string for the ephemeris conversion as a string_view to prevent an extra memory allocation 2020-08-19 11:12:45 +02:00
Alexander Bock 4f2d612abe Only create RenderData if we actually want to render the Renderable 2020-08-18 13:43:51 +02:00
Alexander Bock 88b6fdd9fe Add more Tracy markers in different renderables 2020-08-18 12:58:40 +02:00
Alexander Bock b16ee5b35a Adapt to changes in Ghoul regarding string_view
Fix compile error if Trace logging is not enabled
Limit the number of threads to a maximum of 4 for asset initialization
2020-08-18 10:07:38 +02:00
Alexander Bock 4d9dda9a73 Merge remote-tracking branch 'origin/master' into feature/general-performance 2020-08-18 08:56:30 +02:00
Alexander Bock 7f6e4a3447 Add text to the render window if Tracy is enabled 2020-08-18 01:01:25 +02:00
Alexander Bock 0068ae111d No longer expose the request function on the asset object but still retain it for the add functionality 2020-08-18 00:30:12 +02:00
Alexander Bock a6d8d0e735 Small coding style fixes 2020-08-17 22:50:27 +02:00
Alexander Bock 97811d82d0 Fix error with time quantizer string conversion
Fix error with uninitialized memory in GlobeBrowsing
Remove dynamic memory allocation from on-screen rendering
2020-08-14 14:10:54 +02:00
Micah edb7d9ba1d adding option to not reset velocity on anchor change 2020-08-13 20:16:46 -04:00
Alexander Bock cabb962f6a Use temporary memory arena to create unsorted list of tiles, preventing dynamic memory allocations 2020-08-13 16:48:18 +02:00
Alexander Bock 760c34660f Directly create the correct date/time format 2020-08-13 11:42:12 +02:00
Alexander Bock 38eac377e8 Introduce the date library 2020-08-13 10:47:30 +02:00
Alexander Bock d97c96d144 Don't update the scene twice on the master 2020-08-11 11:44:02 +02:00
Alexander Bock 77db3b6ce8 Remove caching of inverse model transform for every scene graph node 2020-08-11 11:43:50 +02:00
Jonathas Costa 3d87a6b76a One less call to the cache. 2020-08-10 16:27:07 -04:00
Alexander Bock 84e3fb94e9 Merge branch 'master' into feature/disabled-updates 2020-08-10 16:16:46 +02:00
Alexander Bock e3699a43a8 Update Ghoul and SGCT
Adapt to changes by using more string_view
2020-08-09 20:11:40 +02:00
Alexander Bock caf125c592 Some more work on this 2020-08-09 11:21:25 +02:00
Alexander Bock ca728a2f35 Remove some dynamic memory allocation from deferred atmosphere caster 2020-08-07 15:03:27 +02:00
Alexander Bock d93be0f78d Small improvements in time conversion 2020-08-07 10:54:35 +02:00
Alexander Bock d39d4a91ec Move error message hack outside of scene render loop
Use std::string_view instead of std::string in more places
2020-08-06 16:02:45 +02:00
Alexander Bock 74c1b6cad5 Remove memory allocation in SpiceTranslation due to copy constructor of StringProperty 2020-08-06 10:56:36 +02:00
Alexander Bock 8073d3ab8b Remove extra memory allocation each LuaConsole::update 2020-08-06 10:33:28 +02:00
Alexander Bock b78d1dd033 Merge branch 'master' into feature/memory-allocations
# Conflicts:
#	include/openspace/scene/scenegraphnode.h
#	modules/imgui/include/gui.h
2020-08-05 19:06:04 +02:00
Alexander Bock 6e9db78f40 Remove performance measurements that have been supersceded by using Tracy 2020-08-05 18:28:08 +02:00
Alexander Bock c472ac131e Removing more dynamic memory allocations 2020-08-05 15:45:06 +02:00
Alexander Bock 696bc31861 Moving over more allocations to the memory pool 2020-08-05 11:19:09 +02:00
Alexander Bock 25247c7a37 Create SceneGraphNodes in memory pool 2020-08-05 10:46:16 +02:00
Alexander Bock e783807d66 Next step towards enabling a managed memory version of templatefactory 2020-08-04 21:56:39 +02:00
Alexander Bock 33df5b9fd3 Working version that still bypasses memorypools 2020-08-04 11:43:16 +02:00
Alexander Bock c3cb10453b Intermediate commit 2020-08-04 01:11:00 +02:00
Jonathas Costa 393fbdca3d OpenGL State Caching. 2020-07-31 15:59:28 -04:00
Alexander Bock e8c220d92a Small coding style fixes 2020-07-31 14:28:31 +02:00
Lovisa Hassler 9b1c11763d Spell mistake fix 2020-07-17 18:38:27 +02:00
Lovisa Hassler 93135d5b18 Warn if child overwrites specified bounding sphere 2020-07-17 18:35:55 +02:00
Gene Payne 3ee1a11257 Added support for comment line in ascii session recording file 2020-07-16 09:49:21 -06:00
Gene Payne 5a23ae35c8 Added file extensions for session recording files 2020-07-15 13:04:39 -06:00
Lovisa Hassler b70f8422a1 Hiding Screen space properties and updating documentation 2020-07-15 20:58:48 +02:00
Lovisa Hassler 8428c0da7b Adding bounding sphere property to scenegraph node 2020-07-15 20:57:48 +02:00
Gene Payne 273e044647 Added handling of playback file that is too large for memory 2020-07-15 08:39:31 -06:00
Gene Payne cd7be9b870 Conversion task working for both directions 2020-07-14 17:19:24 -06:00
Emma Broman c65806d464 Update opacity property description in renderable base class 2020-07-08 15:54:11 +02:00