Alexander Bock
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1f2a97d7fd
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Merge branch 'master' into feature/general-performance
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2020-08-20 15:20:05 +02:00 |
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Alexander Bock
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8ea467b6a2
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Actually remove VLD
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2020-08-20 15:18:38 +02:00 |
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Alexander Bock
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7f5568581a
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Debug mode compile fix
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2020-08-20 15:10:39 +02:00 |
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Alexander Bock
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1547609dad
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Remove dynamic memory allocations from the quantize function
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2020-08-20 14:15:13 +02:00 |
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Alexander Bock
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dc63946fef
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Expose the const char* functionality for Spice to prevent unnecessary string creation
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2020-08-20 11:08:49 +02:00 |
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Alexander Bock
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e93f1833be
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Make more use of temporary string objects in the TimeQuantizer
Add GPU markers to the rendering
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2020-08-19 18:26:11 +02:00 |
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Alexander Bock
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6ac5d536fa
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Update Ghoul repository
Adapt to Ghoul changes in MemoryPool
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2020-08-19 16:19:25 +02:00 |
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Alexander Bock
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2621e16ec4
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Pass the format string for the ephemeris conversion as a string_view to prevent an extra memory allocation
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2020-08-19 11:12:45 +02:00 |
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Alexander Bock
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4f2d612abe
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Only create RenderData if we actually want to render the Renderable
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2020-08-18 13:43:51 +02:00 |
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Alexander Bock
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88b6fdd9fe
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Add more Tracy markers in different renderables
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2020-08-18 12:58:40 +02:00 |
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Alexander Bock
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b16ee5b35a
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Adapt to changes in Ghoul regarding string_view
Fix compile error if Trace logging is not enabled
Limit the number of threads to a maximum of 4 for asset initialization
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2020-08-18 10:07:38 +02:00 |
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Alexander Bock
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4d9dda9a73
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Merge remote-tracking branch 'origin/master' into feature/general-performance
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2020-08-18 08:56:30 +02:00 |
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Alexander Bock
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7f6e4a3447
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Add text to the render window if Tracy is enabled
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2020-08-18 01:01:25 +02:00 |
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Alexander Bock
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0068ae111d
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No longer expose the request function on the asset object but still retain it for the add functionality
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2020-08-18 00:30:12 +02:00 |
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Alexander Bock
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a6d8d0e735
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Small coding style fixes
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2020-08-17 22:50:27 +02:00 |
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Alexander Bock
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97811d82d0
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Fix error with time quantizer string conversion
Fix error with uninitialized memory in GlobeBrowsing
Remove dynamic memory allocation from on-screen rendering
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2020-08-14 14:10:54 +02:00 |
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Micah
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edb7d9ba1d
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adding option to not reset velocity on anchor change
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2020-08-13 20:16:46 -04:00 |
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Alexander Bock
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cabb962f6a
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Use temporary memory arena to create unsorted list of tiles, preventing dynamic memory allocations
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2020-08-13 16:48:18 +02:00 |
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Alexander Bock
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760c34660f
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Directly create the correct date/time format
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2020-08-13 11:42:12 +02:00 |
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Alexander Bock
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38eac377e8
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Introduce the date library
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2020-08-13 10:47:30 +02:00 |
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Alexander Bock
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d97c96d144
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Don't update the scene twice on the master
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2020-08-11 11:44:02 +02:00 |
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Alexander Bock
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77db3b6ce8
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Remove caching of inverse model transform for every scene graph node
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2020-08-11 11:43:50 +02:00 |
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Jonathas Costa
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3d87a6b76a
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One less call to the cache.
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2020-08-10 16:27:07 -04:00 |
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Alexander Bock
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84e3fb94e9
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Merge branch 'master' into feature/disabled-updates
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2020-08-10 16:16:46 +02:00 |
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Alexander Bock
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e3699a43a8
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Update Ghoul and SGCT
Adapt to changes by using more string_view
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2020-08-09 20:11:40 +02:00 |
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Alexander Bock
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caf125c592
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Some more work on this
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2020-08-09 11:21:25 +02:00 |
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Alexander Bock
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ca728a2f35
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Remove some dynamic memory allocation from deferred atmosphere caster
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2020-08-07 15:03:27 +02:00 |
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Alexander Bock
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d93be0f78d
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Small improvements in time conversion
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2020-08-07 10:54:35 +02:00 |
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Alexander Bock
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d39d4a91ec
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Move error message hack outside of scene render loop
Use std::string_view instead of std::string in more places
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2020-08-06 16:02:45 +02:00 |
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Alexander Bock
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74c1b6cad5
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Remove memory allocation in SpiceTranslation due to copy constructor of StringProperty
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2020-08-06 10:56:36 +02:00 |
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Alexander Bock
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8073d3ab8b
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Remove extra memory allocation each LuaConsole::update
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2020-08-06 10:33:28 +02:00 |
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Alexander Bock
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b78d1dd033
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Merge branch 'master' into feature/memory-allocations
# Conflicts:
# include/openspace/scene/scenegraphnode.h
# modules/imgui/include/gui.h
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2020-08-05 19:06:04 +02:00 |
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Alexander Bock
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6e9db78f40
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Remove performance measurements that have been supersceded by using Tracy
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2020-08-05 18:28:08 +02:00 |
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Alexander Bock
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c472ac131e
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Removing more dynamic memory allocations
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2020-08-05 15:45:06 +02:00 |
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Alexander Bock
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696bc31861
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Moving over more allocations to the memory pool
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2020-08-05 11:19:09 +02:00 |
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Alexander Bock
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25247c7a37
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Create SceneGraphNodes in memory pool
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2020-08-05 10:46:16 +02:00 |
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Alexander Bock
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e783807d66
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Next step towards enabling a managed memory version of templatefactory
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2020-08-04 21:56:39 +02:00 |
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Alexander Bock
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33df5b9fd3
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Working version that still bypasses memorypools
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2020-08-04 11:43:16 +02:00 |
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Alexander Bock
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c3cb10453b
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Intermediate commit
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2020-08-04 01:11:00 +02:00 |
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Jonathas Costa
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393fbdca3d
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OpenGL State Caching.
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2020-07-31 15:59:28 -04:00 |
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Alexander Bock
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e8c220d92a
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Small coding style fixes
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2020-07-31 14:28:31 +02:00 |
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Lovisa Hassler
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9b1c11763d
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Spell mistake fix
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2020-07-17 18:38:27 +02:00 |
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Lovisa Hassler
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93135d5b18
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Warn if child overwrites specified bounding sphere
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2020-07-17 18:35:55 +02:00 |
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Gene Payne
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3ee1a11257
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Added support for comment line in ascii session recording file
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2020-07-16 09:49:21 -06:00 |
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Gene Payne
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5a23ae35c8
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Added file extensions for session recording files
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2020-07-15 13:04:39 -06:00 |
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Lovisa Hassler
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b70f8422a1
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Hiding Screen space properties and updating documentation
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2020-07-15 20:58:48 +02:00 |
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Lovisa Hassler
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8428c0da7b
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Adding bounding sphere property to scenegraph node
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2020-07-15 20:57:48 +02:00 |
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Gene Payne
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273e044647
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Added handling of playback file that is too large for memory
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2020-07-15 08:39:31 -06:00 |
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Gene Payne
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cd7be9b870
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Conversion task working for both directions
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2020-07-14 17:19:24 -06:00 |
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Emma Broman
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c65806d464
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Update opacity property description in renderable base class
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2020-07-08 15:54:11 +02:00 |
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