Sebastian Piwell
8e996f5bab
Remove screenspacerenderables and iSWACygnets
2016-04-04 15:30:54 -04:00
Sebastian Piwell
3fbfb9bb33
Remove screenspacerenderables
2016-04-04 13:49:21 -04:00
Sebastian Piwell
d610171441
for simple testing
2016-03-31 15:54:29 -04:00
Michael Nilsson
d390a70fb6
solve merge conflict
2016-03-30 09:51:34 -04:00
Emil Axelsson
ebe10a29b5
Volume rendering compatible with abuffer and framebuffer renderers
2016-03-21 16:40:24 +01:00
Sebastian Piwell
48021a46e2
Sort screenspacerenderables in correct render order
2016-03-18 12:02:46 -04:00
Sebastian Piwell
8bc736acec
Add render functions to screenspaceframebuffer
2016-03-17 17:52:07 -04:00
Sebastian Piwell
31f1e91b06
Tests for screenSpaceFramebuffer
2016-03-17 15:38:21 -04:00
Michael Nilsson
09f00fe81a
convertion to polar coordinates on flatscreen disable
2016-03-14 17:45:37 -04:00
Sebastian Piwell
07d6662957
ScreenSpaceRenderabled enabled propery in GUI
2016-03-10 11:19:22 -05:00
Michael Nilsson
5a2833743d
add support for screenspacerenderables in renderengine
2016-03-08 17:59:06 -05:00
Michael Nilsson
aef82d5c9e
create screenspacerenderable
2016-03-08 15:11:59 -05:00
Alexander Bock
877a4d1ba6
Updated copyright header
2016-02-05 17:43:21 +01:00
Emil Axelsson
a6a9537b6c
Merge with antialiased abuffer
2016-02-03 17:47:29 +01:00
Emil Axelsson
d4ff8119d1
refactor abuffer and add msaa support. volumes temporarily disabled.
2016-02-02 11:30:27 +01:00
Alexander Bock
c92fc923f9
Remove constants.h file
...
Reenable LuaConsole rendering
2015-12-14 17:21:22 -08:00
Alexander Bock
293faf8ca9
Adopted cleaned up fontrendering code
2015-11-23 20:18:38 -05:00
Alexander Bock
4f7ab5321f
Cleanup RenderEngine to completely rely on Ghoul font rendering
2015-11-17 17:31:43 -05:00
Alexander Bock
2cf7dfb27d
Changed RenderEngine to use Ghoul fontrendering instead of SGCT
2015-11-16 19:21:05 -05:00
Alexander Bock
bbb622f555
Initial work on integrating fontrendering into ghoul
2015-11-02 21:40:45 -05:00
Alexander Bock
062817b7fb
More work moving code to window wrapper
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Removing capability to show SGCT rendering information
2015-10-26 11:20:48 -05:00
Alexander Bock
7401b7d48b
Enable FrameBuffer-based rendering on Windows
2015-06-18 15:42:41 +02:00
Alexander Bock
37a54ab22b
Move specification of RenderingMethod into renderengine
2015-05-28 20:44:12 +02:00
Alexander Bock
abdd1af2a9
Cleaning up abuffer classes
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Make ABuffer type selectable in openspace.cfg
2015-05-19 00:47:47 +02:00
Alexander Bock
b5aa86873a
Fix many warnings
2015-05-12 13:05:35 +02:00
Alexander Bock
e7767bff11
More work on SceneGraph
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First working and sorted version
2015-04-13 16:07:27 +02:00
Alexander Bock
79f3052887
More work on SceneGraphLoader
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Renamed SceneGraph to Scene
Added new class SceneGraph to handle scenegraph related tasks
2015-04-09 21:43:13 +02:00
Alexander Bock
61d185e337
Fixing on-screen gui for multiple nodes
2015-02-27 14:07:11 +01:00
Alexander Bock
862c8ffd96
Renamed globalOpacity to globalblackout
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Start application in blackout and fade in after scenegraph has been loaded
2015-02-25 09:37:55 +01:00
Alexander Bock
df71f97943
Added configuration switch "DisableRenderingOnMaster" to disable rendering on the master node
2015-02-24 13:41:42 +01:00
Alexander Bock
c62a766b2f
Adding Lua function to toggle the SGCT render information overlay
2015-02-24 10:45:26 +01:00
Joakim Kilby
ea2017e11c
Introduced fadeIn and fadeOut functionality via scripting.
2015-02-20 16:54:30 +01:00
Joakim Kilby
468bb98e46
created postFX functions in main and added a postFX pass to sgct engine to allow for a global fade after executing certain scripts.
...
added global opacity member variable with set/get methods in render engine.
added two VERY simple shaders used in the post FX pass. Note these are not handled in openspace so updating files does not update shader
2015-02-20 11:19:50 +01:00
Alexander Bock
5eb5a9a479
Enable the possibility to switch between coordinate systems (with the Sun in the center vs Pluto in the center)
2015-02-19 19:13:55 +01:00
Joakim Kilby
dce4835bab
changing render function of openspaceengine and renderengine to take glm::mat4 matrices for Projection / ViewMatrix.
2015-02-19 15:19:20 +01:00
Alexander Bock
a6ebddb8eb
Updated copyright header in all files
2015-02-17 14:20:03 +01:00
Joakim Kilby
f43cc08dfb
added presync function for engine
2015-02-10 11:34:33 +01:00
Alexander Bock
e70b663dc3
Add log.html to the list of ignored files
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Enable capability to disable on-screen info text
2014-12-11 18:09:19 +01:00
Alexander Bock
01e71f2fc0
More work on performance measuring in imgui
2014-12-09 15:49:54 +01:00
Alexander Bock
90eac194dc
Initial work on performance measuring
2014-12-09 01:41:42 +01:00
Jonas Strandstedt
8d2503b68e
Added support for pixelData for ABuffer
...
- ABufferFixed should work but it doesn't. But the interface works at
least.
- ABufferFixed works for normal rendering
- Removed position for ABuffer, it should make rendering much faster.
Todo:
- Figure out why the fetching of pixelData for ABufferFixed gives wrong
result.
2014-11-13 15:41:10 +01:00
Jonas Strandstedt
ba7a4a4a47
Added ABuffer visualizer
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- First draft of the ABuffer visualizer renders a cube with all fragments
from the single linked abuffer. Lua command to turn on is
openspace.visualizeABuffer(true)
- Fixed LuaConsole to stop receiving input command after inputing command
- Fixed LuaConsole not to add command to history if it is identical to the
most recent command.
TODO:
- Add support for dynamic and fixed abuffer
- Scale the cube to match the window ratio
2014-11-12 16:54:40 +01:00
Jonas Strandstedt
f85e18dc18
OS X now doesn't crash for volumes
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- Fixed a few warnings
2014-11-05 17:11:27 +01:00
Jonas Strandstedt
ea3c5e8d11
More cleanup
2014-10-24 13:34:03 +02:00
Jonas Strandstedt
a7da4d84cc
Added SyncBuffer class
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- Added SyncBuffer class for easy and effecient synchronization
- Small changes to Camera class
- Forward declared a few classes to minimize dependencies
2014-10-22 16:37:54 +02:00
Jonas Strandstedt
db141e8e86
Merge branch 'develop' into bug/abuffershadersupdater
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Conflicts:
ext/ghoul
openspace.cfg
src/abuffer/abuffer.cpp
src/engine/openspaceengine.cpp
src/rendering/renderengine.cpp
2014-10-21 14:54:48 +02:00
Jonas Strandstedt
18a87ef99e
Added ScreenLog
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- Added first version of a ScreenLog mechanism
- Moved the info box to the upper left corner
- Added Ubuntu fonts
- Made RenderEngine a PropertyOwner with _showInfo and _showScreenLog as
bool properties that can be edited through Lua.
2014-10-17 12:20:23 +02:00
Jonas Strandstedt
9a1b59a73e
Intermediate commit
2014-10-10 11:29:16 +02:00
Alexander Bock
b7da50b3dd
Added Lua method to print a screenshot
2014-10-05 17:31:47 +02:00
Jonas Strandstedt
3cad506b5b
PowerScaling modifications
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- Started working on PowerScaling with some initial changes
- Faking the stars by blending with the abuffer
- Changed texture filtering for planets, looks better in my opinion
2014-10-03 17:02:31 +02:00