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A passover of all the Parameters descriptions and PropertyInfo descriptions of the renderables in the code base to make then more consistently and concisely formatted. Also fixed some small issues and added or updated descriptions. * Start rephrasing propertyinfos for more consistency * Update eclipse cone propertyinfos * Update `RenderableFov` property infos and group colors in UI * `RenderableGalaxy` and `RenderableGlobe` * Update more descriptions * Moore descriptions * Update docs for `RenderableShadowCylinder` and add properties * `RenderableSkyTarget`, and spheres (`ImageOnline` and `ImageLocal`) * `RnederableSphericalGrid`, and update line width info of other types, for consistency * `RenderableStars` and `RenderableTimeVaryingSphere` * Update more propertyinfos * Fix inconsistent mentioning of true/false * change some phrasings for increased consistency * Update Renderbin description to include Sticker bin and remove extra property * Rename `OutlineWeight` -> `OutlineWidth` * Extend description about enable depth test for models * Clarify what relative values mean for `RenderableNodeArrow` * Elaborate on `RenderableLabel` size property --------- Co-authored-by: Alexander Bock <alexander.bock@liu.se> Co-authored-by: Ylva Selling <ylva.selling@gmail.com> Co-authored-by: Malin E <malin.ejdbo@gmail.com>
669 lines
25 KiB
C++
669 lines
25 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2024 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/spacecraftinstruments/rendering/renderableplanetprojection.h>
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#include <modules/spacecraftinstruments/spacecraftinstrumentsmodule.h>
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#include <modules/spacecraftinstruments/util/image.h>
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#include <modules/spacecraftinstruments/util/imagesequencer.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/util/sphere.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/opengl/texture.h>
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#include <ghoul/opengl/textureconversion.h>
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#include <ghoul/opengl/textureunit.h>
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namespace {
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constexpr std::string_view NoImageText = "No Image";
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constexpr openspace::properties::Property::PropertyInfo ColorTexturePathsInfo = {
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"ColorTexturePaths",
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"Color Texture",
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"The texture path selected in this property is used as the base texture that is "
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"applied to the planet prior to any image projections. This menu always contains "
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"an empty option for not using a color map. If this value is specified in an "
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"asset, the last texture is used.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo AddColorTextureInfo = {
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"AddColorTexture",
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"Add Color Base Texture",
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"Adds a new base color texture to the list of selectable base maps used prior to "
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"any image projection.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo HeightTexturePathsInfo = {
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"HeightTexturePaths",
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"Heightmap Texture",
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"The texture path selected in this property is used as the height map on the "
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"planet. This menu always contains an empty option for not using a heightmap. If "
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"this value is specified in an asset, the last texture is used.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo AddHeightTextureInfo = {
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"AddHeightTexture",
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"Add Heightmap Texture",
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"Adds a new height map texture to the list of selectable height maps used.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo HeightExaggerationInfo = {
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"HeightExaggeration",
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"Height Exaggeration",
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"This value determines the level of height exaggeration that is applied to a "
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"potential height field. A value of '0' inhibits the height field, whereas a "
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"value of '1' uses the measured height field.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo MeridianShiftInfo = {
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"MeridianShift",
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"Meridian Shift",
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"If this value is enabled, a shift of the meridian by 180 degrees is performed. "
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"This is a fix especially for Pluto height maps, where the definition of the "
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"meridian has changed through the New Horizons mission and this requires this "
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"shift.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo AmbientBrightnessInfo = {
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"AmbientBrightness",
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"Ambient Brightness",
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"This value determines the ambient brightness of the dark side of the planet.",
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo MaxProjectionsPerFrameInfo = {
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"MaxProjectionsPerFrame",
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"Max Projections Per Frame",
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"The maximum number of image projections to perform per frame. Useful to avoid "
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"freezing the system for large delta times.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo ProjectionsInBufferInfo = {
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"ProjectionsInBuffer",
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"Projections In Buffer",
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"(Read only) The number of images that are currently waiting to be projected.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo ClearProjectionBufferInfo = {
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"ClearProjectionBuffer",
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"Clear Projection Buffer",
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"Remove all pending projections from the buffer.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo RadiusInfo = {
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"Radius",
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"Radius",
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"This value specifies the radius of this sphere in meters.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo SegmentsInfo = {
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"Segments",
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"Segments",
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"This value specifies the number of segments that this sphere is split into.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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struct [[codegen::Dictionary(RenderablePlanetProjection)]] Parameters {
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// Contains information about projecting onto this planet.
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ghoul::Dictionary projection
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[[codegen::reference("spacecraftinstruments_projectioncomponent")]];
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// [[codegen::verbatim(ColorTexturePathsInfo.description)]]
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std::vector<std::string> colorTexturePaths;
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// [[codegen::verbatim(HeightTexturePathsInfo.description)]]
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std::vector<std::string> heightTexturePaths;
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// [[codegen::verbatim(HeightExaggerationInfo.description)]]
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std::optional<float> heightExaggeration;
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// [[codegen::verbatim(MeridianShiftInfo.description)]]
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std::optional<bool> meridianShift;
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// [[codegen::verbatim(AmbientBrightnessInfo.description)]]
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std::optional<double> ambientBrightness;
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// [[codegen::verbatim(MaxProjectionsPerFrameInfo.description)]]
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std::optional<int> maxProjectionsPerFrame;
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// [[codegen::verbatim(RadiusInfo.description)]]
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std::variant<float, glm::vec3> radius;
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// [[codegen::verbatim(SegmentsInfo.description)]]
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int segments;
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};
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#include "renderableplanetprojection_codegen.cpp"
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} // namespace
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namespace openspace {
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documentation::Documentation RenderablePlanetProjection::Documentation() {
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return codegen::doc<Parameters>("spacecraftinstruments_renderableplanetprojection");
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}
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RenderablePlanetProjection::RenderablePlanetProjection(const ghoul::Dictionary& dict)
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: Renderable(dict)
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, _colorTexturePaths(ColorTexturePathsInfo)
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, _addColorTexturePath(AddColorTextureInfo)
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, _heightMapTexturePaths(HeightTexturePathsInfo)
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, _addHeightMapTexturePath(AddHeightTextureInfo)
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, _heightExaggeration(HeightExaggerationInfo, 1.f, 0.f, 1e6f, 1.f)
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, _meridianShift(MeridianShiftInfo, false)
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, _ambientBrightness(AmbientBrightnessInfo, 0.075f, 0.f, 1.f)
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, _maxProjectionsPerFrame(MaxProjectionsPerFrameInfo, 3, 1, 64)
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, _projectionsInBuffer(ProjectionsInBufferInfo, 0, 1, 32)
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, _clearProjectionBuffer(ClearProjectionBufferInfo)
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, _radius(RadiusInfo, glm::vec3(1.f), glm::vec3(0.f), glm::vec3(std::pow(10.f, 20.f)))
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, _segments(SegmentsInfo, 20, 1, 5000)
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, _sphere(nullptr)
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{
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const Parameters p = codegen::bake<Parameters>(dict);
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_projectionComponent.initialize(identifier(), p.projection);
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_colorTexturePaths.addOption(0, std::string(NoImageText));
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_colorTexturePaths.onChange([this](){ _colorTextureDirty = true; });
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addProperty(_colorTexturePaths);
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for (const std::string& t : p.colorTexturePaths) {
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_colorTexturePaths.addOption(
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static_cast<int>(_colorTexturePaths.options().size()),
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t
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);
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}
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_colorTexturePaths = static_cast<int>(_colorTexturePaths.options().size() - 1);
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_addColorTexturePath.onChange([this]() {
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if (_addColorTexturePath.value().empty()) {
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return;
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}
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_colorTexturePaths.addOption(
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// as we started with 0, this works
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static_cast<int>(_colorTexturePaths.options().size()),
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_addColorTexturePath.value()
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);
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_colorTexturePaths = static_cast<int>(_colorTexturePaths.options().size() - 1);
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_addColorTexturePath = "";
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});
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addProperty(_addColorTexturePath);
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_heightMapTexturePaths.addOption(0, std::string(NoImageText));
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_heightMapTexturePaths.onChange([this]() { _heightMapTextureDirty = true; });
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addProperty(_heightMapTexturePaths);
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for (const std::string& t : p.heightTexturePaths) {
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_heightMapTexturePaths.addOption(
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static_cast<int>(_heightMapTexturePaths.options().size()),
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t
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);
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}
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_heightMapTexturePaths = static_cast<int>(
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_heightMapTexturePaths.options().size() - 1
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);
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_addHeightMapTexturePath.onChange([this]() {
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if (!_addHeightMapTexturePath.value().empty()) {
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_heightMapTexturePaths.addOption(
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// as we started with 0, this works
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static_cast<int>(_heightMapTexturePaths.options().size()),
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_addHeightMapTexturePath.value()
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);
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_heightMapTexturePaths = static_cast<int>(
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_heightMapTexturePaths.options().size() - 1
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);
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_addHeightMapTexturePath = "";
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}
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});
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addProperty(_addHeightMapTexturePath);
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_meridianShift = p.meridianShift.value_or(_meridianShift);
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addProperty(_meridianShift);
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addPropertySubOwner(_projectionComponent);
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_heightExaggeration.setExponent(3.f);
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_heightExaggeration = p.heightExaggeration.value_or(_heightExaggeration);
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addProperty(_heightExaggeration);
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_maxProjectionsPerFrame = p.maxProjectionsPerFrame.value_or(_maxProjectionsPerFrame);
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addProperty(_maxProjectionsPerFrame);
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addProperty(_ambientBrightness);
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addProperty(_projectionsInBuffer);
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_clearProjectionBuffer.onChange([this]() {
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_imageTimes.clear();
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_projectionsInBuffer = static_cast<int>(_imageTimes.size());
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});
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addProperty(_clearProjectionBuffer);
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if (std::holds_alternative<float>(p.radius)) {
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const float r = std::get<float>(p.radius);
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_radius = glm::dvec3(r, r, r);
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}
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else {
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_radius = std::get<glm::vec3>(p.radius);
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}
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setBoundingSphere(glm::compMax(_radius.value()));
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_radius.onChange([this]() { createSphere(); });
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addProperty(_radius);
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_segments = p.segments;
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_segments.onChange([this]() { createSphere(); });
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addProperty(_segments);
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}
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RenderablePlanetProjection::~RenderablePlanetProjection() {}
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void RenderablePlanetProjection::initializeGL() {
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_programObject = SpacecraftInstrumentsModule::ProgramObjectManager.request(
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"ProjectiveProgram",
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[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
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return global::renderEngine->buildRenderProgram(
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"ProjectiveProgram",
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absPath(
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"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/renderablePlanet_vs.glsl"
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),
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absPath(
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"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/renderablePlanet_fs.glsl"
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)
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);
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}
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);
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ghoul::opengl::updateUniformLocations(*_programObject, _mainUniformCache);
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_fboProgramObject = SpacecraftInstrumentsModule::ProgramObjectManager.request(
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"FBOPassProgram",
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[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
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return ghoul::opengl::ProgramObject::Build(
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"FBOPassProgram",
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absPath(
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"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/"
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"renderablePlanetProjection_vs.glsl"
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),
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absPath(
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"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/"
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"renderablePlanetProjection_fs.glsl"
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)
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);
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}
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);
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ghoul::opengl::updateUniformLocations(*_fboProgramObject, _fboUniformCache);
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loadColorTexture();
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loadHeightTexture();
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_projectionComponent.initializeGL();
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createSphere();
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const glm::vec3 radius = _radius;
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setBoundingSphere(std::max(std::max(radius[0], radius[1]), radius[2]));
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// SCREEN-QUAD
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constexpr std::array<GLfloat, 12> VertexData = {
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-1.f, -1.f,
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1.f, 1.f,
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-1.f, 1.f,
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-1.f, -1.f,
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1.f, -1.f,
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1.f, 1.f,
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};
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glGenVertexArrays(1, &_quad);
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glBindVertexArray(_quad);
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glGenBuffers(1, &_vertexPositionBuffer);
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glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer);
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glBufferData(GL_ARRAY_BUFFER, sizeof(VertexData), VertexData.data(), GL_STATIC_DRAW);
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glEnableVertexAttribArray(0);
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glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), nullptr);
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glBindVertexArray(0);
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}
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void RenderablePlanetProjection::deinitializeGL() {
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_sphere = nullptr;
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_projectionComponent.deinitialize();
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_baseTexture = nullptr;
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glDeleteVertexArrays(1, &_quad);
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glDeleteBuffers(1, &_vertexPositionBuffer);
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SpacecraftInstrumentsModule::ProgramObjectManager.release(
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"ProjectiveProgram",
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[](ghoul::opengl::ProgramObject* p) {
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global::renderEngine->removeRenderProgram(p);
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}
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);
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_programObject = nullptr;
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SpacecraftInstrumentsModule::ProgramObjectManager.release("FBOPassProgram");
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_fboProgramObject = nullptr;
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}
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bool RenderablePlanetProjection::isReady() const {
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return _programObject && _projectionComponent.isReady();
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}
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void RenderablePlanetProjection::imageProjectGPU(
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const ghoul::opengl::Texture& projectionTexture,
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const glm::mat4& projectorMatrix)
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{
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_projectionComponent.imageProjectBegin();
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_fboProgramObject->activate();
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ghoul::opengl::TextureUnit unitFbo;
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unitFbo.activate();
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projectionTexture.bind();
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_fboProgramObject->setUniform(_fboUniformCache.projectionTexture, unitFbo);
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_fboProgramObject->setUniform(_fboUniformCache.ProjectorMatrix, projectorMatrix);
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_fboProgramObject->setUniform(_fboUniformCache.ModelTransform, _transform);
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_fboProgramObject->setUniform(_fboUniformCache.boresight, _boresight);
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_fboProgramObject->setUniform(_fboUniformCache.radius, _radius);
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_fboProgramObject->setUniform(_fboUniformCache.segments, _segments);
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glBindVertexArray(_quad);
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glDrawArrays(GL_TRIANGLES, 0, 6);
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_fboProgramObject->deactivate();
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_projectionComponent.imageProjectEnd();
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glBindVertexArray(0);
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}
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glm::mat4 RenderablePlanetProjection::attitudeParameters(double time, const glm::vec3& up)
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{
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// precomputations for shader
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const glm::dmat3 instrumentMatrix = SpiceManager::ref().positionTransformMatrix(
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_projectionComponent.instrumentId(),
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"GALACTIC",
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time
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);
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const SpiceManager::FieldOfViewResult res = SpiceManager::ref().fieldOfView(
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_projectionComponent.instrumentId()
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);
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double lightTime = 0.0;
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const glm::dvec3 p = SpiceManager::ref().targetPosition(
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_projectionComponent.projectorId(),
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_projectionComponent.projecteeId(),
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"GALACTIC",
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_projectionComponent.aberration(),
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time,
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lightTime
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) * 1000.0;
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const double distance = glm::length(p);
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const double radius = boundingSphere();
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return _projectionComponent.computeProjectorMatrix(
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p,
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res.boresightVector,
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up,
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instrumentMatrix,
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_projectionComponent.fieldOfViewY(),
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_projectionComponent.aspectRatio(),
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static_cast<float>(distance - radius),
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static_cast<float>(distance + radius),
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_boresight
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);
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}
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ghoul::opengl::Texture& RenderablePlanetProjection::baseTexture() const {
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return _projectionComponent.projectionTexture();
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}
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|
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void RenderablePlanetProjection::render(const RenderData& data, RendererTasks&) {
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if (_projectionComponent.needsClearProjection()) {
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_projectionComponent.clearAllProjections();
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_imageTimes.clear();
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_projectionsInBuffer = static_cast<int>(_imageTimes.size());
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}
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|
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if (_projectionComponent.needsMipMapGeneration()) {
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_projectionComponent.generateMipMap();
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}
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const glm::vec3 up = data.camera.lookUpVectorCameraSpace();
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if (_projectionComponent.doesPerformProjection()) {
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int nProjections = 0;
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for (const Image& img : _imageTimes) {
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if (nProjections >= _maxProjectionsPerFrame) {
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break;
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}
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try {
|
|
const glm::mat4 projMatrix = attitudeParameters(img.timeRange.start, up);
|
|
const std::shared_ptr<ghoul::opengl::Texture> t =
|
|
_projectionComponent.loadProjectionTexture(img.path);
|
|
imageProjectGPU(*t, projMatrix);
|
|
++nProjections;
|
|
}
|
|
catch (const SpiceManager::SpiceException& e) {
|
|
LERRORC(e.component, e.what());
|
|
}
|
|
}
|
|
_imageTimes.erase(_imageTimes.begin(), _imageTimes.begin() + nProjections);
|
|
_projectionsInBuffer = static_cast<int>(_imageTimes.size());
|
|
}
|
|
try {
|
|
attitudeParameters(data.time.j2000Seconds(), up);
|
|
}
|
|
catch (const SpiceManager::SpiceException& e) {
|
|
LERRORC(e.component, e.what());
|
|
}
|
|
|
|
double lt = 0.0;
|
|
const glm::dvec3 sunPos = SpiceManager::ref().targetPosition(
|
|
"SUN",
|
|
_projectionComponent.projecteeId(),
|
|
"GALACTIC",
|
|
{},
|
|
data.time.j2000Seconds(),
|
|
lt
|
|
);
|
|
|
|
// Main renderpass
|
|
_programObject->activate();
|
|
_programObject->setUniform(_mainUniformCache.sun_pos, static_cast<glm::vec3>(sunPos));
|
|
|
|
// Model transform and view transform needs to be in double precision
|
|
const glm::dmat4 modelTransform = calcModelTransform(data);
|
|
|
|
_programObject->setUniform(
|
|
_mainUniformCache.modelTransform,
|
|
glm::mat4(modelTransform)
|
|
);
|
|
_programObject->setUniform(
|
|
_mainUniformCache.modelViewProjectionTransform,
|
|
glm::mat4(calcModelViewProjectionTransform(data, modelTransform))
|
|
);
|
|
|
|
_programObject->setUniform(_mainUniformCache.hasBaseMap, _baseTexture != nullptr);
|
|
_programObject->setUniform(
|
|
_mainUniformCache.hasHeightMap,
|
|
_heightMapTexture != nullptr
|
|
);
|
|
_programObject->setUniform(_mainUniformCache.heightExaggeration, _heightExaggeration);
|
|
_programObject->setUniform(_mainUniformCache.meridianShift, _meridianShift);
|
|
_programObject->setUniform(_mainUniformCache.ambientBrightness, _ambientBrightness);
|
|
_programObject->setUniform(
|
|
_mainUniformCache.projectionFading,
|
|
_projectionComponent.projectionFading()
|
|
);
|
|
|
|
ghoul::opengl::TextureUnit baseUnit;
|
|
if (_baseTexture) {
|
|
baseUnit.activate();
|
|
_baseTexture->bind();
|
|
_programObject->setUniform(_mainUniformCache.baseTexture, baseUnit);
|
|
}
|
|
|
|
ghoul::opengl::TextureUnit projectionUnit;
|
|
projectionUnit.activate();
|
|
_projectionComponent.projectionTexture().bind();
|
|
_programObject->setUniform(_mainUniformCache.projectionTexture, projectionUnit);
|
|
|
|
ghoul::opengl::TextureUnit heightUnit;
|
|
if (_heightMapTexture) {
|
|
heightUnit.activate();
|
|
_heightMapTexture->bind();
|
|
_programObject->setUniform(_mainUniformCache.heightTexture, heightUnit);
|
|
}
|
|
|
|
_sphere->render();
|
|
_programObject->deactivate();
|
|
}
|
|
|
|
void RenderablePlanetProjection::update(const UpdateData& data) {
|
|
if (_programObject->isDirty()) {
|
|
_programObject->rebuildFromFile();
|
|
|
|
ghoul::opengl::updateUniformLocations(*_programObject, _mainUniformCache);
|
|
}
|
|
|
|
if (_fboProgramObject->isDirty()) {
|
|
_fboProgramObject->rebuildFromFile();
|
|
|
|
ghoul::opengl::updateUniformLocations(*_fboProgramObject, _fboUniformCache);
|
|
}
|
|
|
|
if (_colorTextureDirty) {
|
|
loadColorTexture();
|
|
_colorTextureDirty = false;
|
|
}
|
|
|
|
if (_heightMapTextureDirty) {
|
|
loadHeightTexture();
|
|
_heightMapTextureDirty = false;
|
|
}
|
|
|
|
_projectionComponent.update();
|
|
|
|
const double time = data.time.j2000Seconds();
|
|
const double integrateFromTime = data.previousFrameTime.j2000Seconds();
|
|
|
|
// Only project new images if time changed since last update.
|
|
if (time > integrateFromTime && ImageSequencer::ref().isReady() &&
|
|
_projectionComponent.doesPerformProjection())
|
|
{
|
|
std::vector<Image> newImageTimes= ImageSequencer::ref().imagePaths(
|
|
_projectionComponent.projecteeId(),
|
|
_projectionComponent.instrumentId(),
|
|
time,
|
|
integrateFromTime
|
|
);
|
|
|
|
if (!newImageTimes.empty()) {
|
|
const double firstNewImage = newImageTimes[0].timeRange.end;
|
|
// Make sure images are always projected in the correct order
|
|
// (Remove buffered images with a later timestamp)
|
|
const auto& it = std::find_if(
|
|
_imageTimes.begin(),
|
|
_imageTimes.end(),
|
|
[firstNewImage](const Image& image) {
|
|
return image.timeRange.end > firstNewImage;
|
|
}
|
|
);
|
|
if (it != _imageTimes.end()) {
|
|
_imageTimes.erase(it, _imageTimes.end());
|
|
}
|
|
|
|
// Now, insert the new images to the buffer
|
|
_imageTimes.insert(
|
|
_imageTimes.end(),
|
|
newImageTimes.begin(),
|
|
newImageTimes.end()
|
|
);
|
|
_projectionsInBuffer = static_cast<int>(_imageTimes.size());
|
|
}
|
|
}
|
|
|
|
_transform = glm::mat4(data.modelTransform.rotation);
|
|
}
|
|
|
|
void RenderablePlanetProjection::loadColorTexture() {
|
|
using ghoul::opengl::Texture;
|
|
const std::string selectedPath = _colorTexturePaths.option().description;
|
|
|
|
// We delete the texture first in order to free up the memory, which could otherwise
|
|
// run out in the case of two large textures
|
|
_baseTexture = nullptr;
|
|
if (selectedPath != NoImageText) {
|
|
_baseTexture = ghoul::io::TextureReader::ref().loadTexture(
|
|
absPath(selectedPath),
|
|
2
|
|
);
|
|
if (_baseTexture) {
|
|
ghoul::opengl::convertTextureFormat(*_baseTexture, Texture::Format::RGB);
|
|
_baseTexture->uploadTexture();
|
|
_baseTexture->setWrapping(
|
|
{ Texture::WrappingMode::Repeat, Texture::WrappingMode::MirroredRepeat }
|
|
);
|
|
_baseTexture->setFilter(Texture::FilterMode::LinearMipMap);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RenderablePlanetProjection::loadHeightTexture() {
|
|
using ghoul::opengl::Texture;
|
|
const std::string selectedPath = _heightMapTexturePaths.option().description;
|
|
|
|
// We delete the texture first in order to free up the memory, which could otherwise
|
|
// run out in the case of two large textures
|
|
_heightMapTexture = nullptr;
|
|
if (selectedPath != NoImageText) {
|
|
_heightMapTexture = ghoul::io::TextureReader::ref().loadTexture(
|
|
absPath(selectedPath),
|
|
2
|
|
);
|
|
if (_heightMapTexture) {
|
|
ghoul::opengl::convertTextureFormat(*_heightMapTexture, Texture::Format::RGB);
|
|
_heightMapTexture->uploadTexture();
|
|
_heightMapTexture->setFilter(Texture::FilterMode::Linear);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RenderablePlanetProjection::createSphere() {
|
|
_sphere = std::make_unique<Sphere>(_radius, _segments);
|
|
_sphere->initialize();
|
|
}
|
|
|
|
} // namespace openspace
|