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OpenSpace/modules/solarbrowsing/rendering/spacecraftcameraplane.h
2025-12-15 15:48:13 +01:00

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3.8 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2018 *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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#ifndef __OPENSPACE_MODULE_SOLARBROWSING___SPACECRAFTCAMERAPLANE___H__
#define __OPENSPACE_MODULE_SOLARBROWSING___SPACECRAFTCAMERAPLANE___H__
#include <openspace/util/updatestructures.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <ghoul/opengl/programobject.h>
#include <memory>
namespace ghoul::opengl { class Texture; }
namespace openspace {
class TransferFunction;
class SpacecraftCameraPlane {
public:
SpacecraftCameraPlane(double moveDistance);
void render(const RenderData& data, ghoul::opengl::Texture& imageryTexture,
TransferFunction* lut, const glm::dvec3& sunPositionWorld, float planeOpacity,
float contrastValue, float gammaValue, bool enableBorder, bool enableFrustum,
const glm::vec2& currentCenterPixel, float currentScale,
float multipleImageryOffset, bool isCoronaGraph);
void update();
void createPlaneAndFrustum(double moveDistance);
// TODO(mnoven) : Pre process image, no need to set uniforms
//void setUniforms();
bool isReady();
bool destroy();
const glm::vec3& normal() const;
const glm::dvec3& worldPosition() const;
const glm::dmat4& worldRotation() const;
//glm::dvec3 _planePosSpacecraftRefFrame;
//glm::dmat4 _sunToSpacecraftTransform;
private:
std::unique_ptr<ghoul::opengl::ProgramObject> _frustumShader;
std::unique_ptr<ghoul::opengl::ProgramObject> _planeShader;
GLuint _frustum;
GLuint _frustumPositionBuffer;
GLuint _quad;
GLuint _vertexPositionBuffer;
glm::dvec3 _position;
glm::dmat4 _rotation;
glm::vec3 _normal;
double _gaussianMoveFactor;
float _size;
void createFrustum();
void createPlane();
bool initialize();
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SOLARBROWSING___SPACECRAFTCAMERAPLANE___H__