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https://github.com/OpenSpace/OpenSpace.git
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146 lines
5.0 KiB
C++
146 lines
5.0 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/rendering/chunklodglobe.h>
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// open space includes
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/util/spicemanager.h>
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#include <openspace/scene/scenegraphnode.h>
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// ghoul includes
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#include <ghoul/misc/assert.h>
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#define _USE_MATH_DEFINES
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#include <math.h>
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namespace {
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const std::string _loggerCat = "ChunkLodGlobe";
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const std::string keyFrame = "Frame";
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const std::string keyGeometry = "Geometry";
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const std::string keyShading = "PerformShading";
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const std::string keyBody = "Body";
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}
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namespace openspace {
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const LatLonPatch ChunkLodGlobe::LEFT_HEMISPHERE = LatLonPatch(0, -M_PI/2, M_PI/2, M_PI/2);
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const LatLonPatch ChunkLodGlobe::RIGHT_HEMISPHERE = LatLonPatch(0, M_PI/2, M_PI/2, M_PI/2);
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ChunkLodGlobe::ChunkLodGlobe(const ghoul::Dictionary& dictionary)
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: _leftRoot(new ChunkNode(*this, LEFT_HEMISPHERE))
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, _rightRoot(new ChunkNode(*this, RIGHT_HEMISPHERE))
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, globeRadius(1e7)
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, minSplitDepth(2)
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, maxSplitDepth(22)
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, _rotation("rotation", "Rotation", 0, 0, 360)
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{
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std::string name;
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bool success = dictionary.getValue(SceneGraphNode::KeyName, name);
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//ghoul_assert(success, "ChunkLodGlobe need the '" << SceneGraphNode::KeyName << "' be specified");
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setName(name);
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dictionary.getValue(keyFrame, _frame);
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dictionary.getValue(keyBody, _target);
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if (_target != "")
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setBody(_target);
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// Mainly for debugging purposes @AA
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addProperty(_rotation);
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globeRadius = dictionary.value<double>("Radius");
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// ---------
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// init Renderer
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auto geometry = std::shared_ptr<Geometry>(new GridGeometry(10, 10,
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Geometry::Positions::No,
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Geometry::TextureCoordinates::Yes,
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Geometry::Normals::No));
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_patchRenderer.reset(new LatLonPatchRenderer(geometry));
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_frustrumCuller = std::shared_ptr<FrustrumCuller>(new FrustrumCuller());
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}
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ChunkLodGlobe::~ChunkLodGlobe() {
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}
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bool ChunkLodGlobe::initialize() {
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return isReady();
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}
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bool ChunkLodGlobe::deinitialize() {
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return true;
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}
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bool ChunkLodGlobe::isReady() const {
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bool ready = true;
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return ready;
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}
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PatchRenderer& ChunkLodGlobe::getPatchRenderer() {
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return *_patchRenderer;
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}
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FrustrumCuller& ChunkLodGlobe::getFrustrumCuller() {
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return *_frustrumCuller;
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}
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void ChunkLodGlobe::render(const RenderData& data){
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minDistToCamera = INFINITY;
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ChunkIndex leftRootTileIndex = { 0, 0, 1 };
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_leftRoot->render(data, leftRootTileIndex);
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ChunkIndex rightRootTileIndex = { 1, 0, 1 };
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_rightRoot->render(data, rightRootTileIndex);
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//LDEBUG("min distnace to camera: " << minDistToCamera);
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Vec3 cameraPos = data.camera.position().dvec3();
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LDEBUG("cam pos x: " << cameraPos.x << " y: " << cameraPos.y << " z: " << cameraPos.z);
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//LDEBUG("ChunkNode count: " << ChunkNode::instanceCount);
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}
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void ChunkLodGlobe::update(const UpdateData& data) {
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// set spice-orientation in accordance to timestamp
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_stateMatrix = SpiceManager::ref().positionTransformMatrix(_frame, "GALACTIC", data.time);
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_time = data.time;
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}
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} // namespace openspace
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