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20 Commits

Author SHA1 Message Date
bb8d4f2eb7 impl mover and rotator loadconfigdata 2024-02-18 00:55:20 -06:00
7e42efa82e Merge branch 'main' into movingPlatformWork 2024-02-17 03:28:33 -06:00
d4ca011466 fix tests 2024-02-17 03:21:41 -06:00
52228ece16 Make the test have the capability of passing if the code is correct
Before the platform was not moving and the positions werent; getting updated
2024-02-17 02:41:17 -06:00
92696606e1 Expand tests to cover path types and edge cases 2024-02-17 02:14:36 -06:00
c35ab1f9e3 Add test logs, fix seg faults in tests 2024-02-12 10:43:58 -06:00
David Markowitz
1ae57dc6e8 Fix one failing test 2024-02-10 19:53:20 -08:00
David Markowitz
944d3e1bac branch back to working state 2024-02-10 19:23:35 -08:00
David Markowitz
790505ba6f Merge branch 'main' into movingPlatformWork 2024-02-10 19:10:55 -08:00
David Markowitz
af8bc2c458 refactor to class style and not c style 2023-08-05 01:21:59 -07:00
David Markowitz
42de987e25 Keep updating 2023-08-04 00:54:48 -07:00
David Markowitz
e6fe2edfae better tests for advancing waypoint 2023-08-03 21:37:08 -07:00
David Markowitz
e31b6ca54b Merge branch 'main' into movingPlatformWork 2023-08-03 20:32:26 -07:00
David Markowitz
2252088e1b TDD 2023-08-03 01:50:34 -07:00
David Markowitz
c293b7a9d7 moving platform work 2023-08-02 00:02:02 -07:00
David Markowitz
4336cb7f50 quick notes 2023-08-01 01:36:24 -07:00
David Markowitz
43657324e9 Further work on subcomponents
serialization is improved, next is re-implementing the actual functionality.
2023-08-01 01:19:07 -07:00
David Markowitz
ba409b6ee2 add serialization test 2023-07-31 18:38:26 -07:00
David Markowitz
a7eb28279e finish construction serialization test 2023-07-31 18:36:14 -07:00
David Markowitz
3cf460cc52 throw away the old impl 2023-07-31 02:13:19 -07:00
622 changed files with 10617 additions and 13326 deletions

View File

@@ -1,18 +1,9 @@
cmake_minimum_required(VERSION 3.25)
cmake_minimum_required(VERSION 3.18)
project(Darkflame)
# check if the path to the source directory contains a space
if("${CMAKE_SOURCE_DIR}" MATCHES " ")
message(FATAL_ERROR "The server cannot build in the path (" ${CMAKE_SOURCE_DIR} ") because it contains a space. Please move the server to a path without spaces.")
endif()
include(CTest)
set(CMAKE_CXX_STANDARD 20)
set(CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Export the compile commands for debugging
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW) # Set CMAKE visibility policy to NEW on project and subprojects
set(CMAKE_VISIBILITY_INLINES_HIDDEN ON) # Set C and C++ symbol visibility to hide inlined functions
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
# Read variables from file
@@ -79,15 +70,13 @@ if(UNIX)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -O2 -fPIC")
elseif(MSVC)
# Skip warning for invalid conversion from size_t to uint32_t for all targets below for now
# Also disable non-portable MSVC volatile behavior
add_compile_options("/wd4267" "/utf-8" "/volatile:iso")
add_compile_options("/wd4267" "/utf-8")
elseif(WIN32)
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
endif()
# Our output dir
set(CMAKE_BINARY_DIR ${PROJECT_BINARY_DIR})
#set(CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE ON) # unfortunately, forces all libraries to be built in series, which will slow down the build process
# TODO make this not have to override the build type directories
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_BINARY_DIR})
@@ -101,8 +90,6 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
find_package(MariaDB)
# Create a /resServer directory
make_directory(${CMAKE_BINARY_DIR}/resServer)
@@ -110,7 +97,7 @@ make_directory(${CMAKE_BINARY_DIR}/resServer)
make_directory(${CMAKE_BINARY_DIR}/logs)
# Copy resource files on first build
set(RESOURCE_FILES "sharedconfig.ini" "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "blocklist.dcf")
set(RESOURCE_FILES "sharedconfig.ini" "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "blacklist.dcf")
message(STATUS "Checking resource file integrity")
include(Utils)
@@ -192,7 +179,7 @@ file(ARCHIVE_EXTRACT INPUT ${PROJECT_BINARY_DIR}/navmeshes.zip DESTINATION ${PRO
file(REMOVE ${PROJECT_BINARY_DIR}/navmeshes.zip)
# Copy vanity files on first build
set(VANITY_FILES "CREDITS.md" "INFO.md" "TESTAMENT.md" "root.xml" "dev-tribute.xml" "atm.xml" "demo.xml")
set(VANITY_FILES "CREDITS.md" "INFO.md" "TESTAMENT.md" "NPC.xml")
foreach(file ${VANITY_FILES})
configure_file("${CMAKE_SOURCE_DIR}/vanity/${file}" "${CMAKE_BINARY_DIR}/vanity/${file}" COPYONLY)
@@ -215,47 +202,91 @@ foreach(file ${SQL_FILES})
configure_file(${CMAKE_SOURCE_DIR}/migrations/cdserver/${file} ${PROJECT_BINARY_DIR}/migrations/cdserver/${file})
endforeach()
# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
if (APPLE)
include_directories("/usr/local/include/")
endif()
# Load all of our third party directories
add_subdirectory(thirdparty SYSTEM)
# Create our list of include directories
include_directories(
set(INCLUDED_DIRECTORIES
"dCommon"
"dCommon/dClient"
"dCommon/dEnums"
"dChatFilter"
"dGame"
"dGame/dBehaviors"
"dGame/dComponents"
"dGame/dGameMessages"
"dGame/dInventory"
"dGame/dMission"
"dGame/dEntity"
"dGame/dPropertyBehaviors"
"dGame/dPropertyBehaviors/ControlBehaviorMessages"
"dGame/dUtilities"
"dPhysics"
"dNavigation"
"dNavigation/dTerrain"
"dZoneManager"
"dDatabase"
"dDatabase/CDClientDatabase"
"dDatabase/CDClientDatabase/CDClientTables"
"dDatabase/GameDatabase"
"dDatabase/GameDatabase/ITables"
"dDatabase/GameDatabase/MySQL"
"dDatabase/GameDatabase/MySQL/Tables"
"dNet"
"thirdparty/magic_enum/include/magic_enum"
"thirdparty/raknet/Source"
"thirdparty/tinyxml2"
"thirdparty/recastnavigation"
"thirdparty/SQLite"
"thirdparty/cpplinq"
"thirdparty/cpp-httplib"
"thirdparty/MD5"
"tests"
"tests/dCommonTests"
"tests/dGameTests"
"tests/dGameTests/dComponentsTests"
SYSTEM "thirdparty/magic_enum/include/magic_enum"
SYSTEM "thirdparty/raknet/Source"
SYSTEM "thirdparty/tinyxml2"
SYSTEM "thirdparty/recastnavigation"
SYSTEM "thirdparty/SQLite"
SYSTEM "thirdparty/cpplinq"
SYSTEM "thirdparty/cpp-httplib"
SYSTEM "thirdparty/MD5"
)
# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
# TODO: Should probably not do this.
if(APPLE)
include_directories("/usr/local/include/")
endif()
# Add linking directories:
if (UNIX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wold-style-cast -Werror") # Warning flags
# Actually include the directories from our list
foreach(dir ${INCLUDED_DIRECTORIES})
include_directories(${PROJECT_SOURCE_DIR}/${dir})
endforeach()
if(NOT WIN32)
include_directories("${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/include/bcrypt")
endif()
include_directories("${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/include")
# Add linking directories:
link_directories(${PROJECT_BINARY_DIR})
# Load all of our third party directories
add_subdirectory(thirdparty)
if (UNIX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror")
endif()
# Glob together all headers that need to be precompiled
file(
GLOB HEADERS_DDATABASE
LIST_DIRECTORIES false
${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/*.h
${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/CDClientTables/*.h
${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables/*.h
${PROJECT_SOURCE_DIR}/thirdparty/SQLite/*.h
)
file(
GLOB HEADERS_DZONEMANAGER
LIST_DIRECTORIES false
@@ -290,7 +321,7 @@ add_subdirectory(dPhysics)
add_subdirectory(dServer)
# Create a list of common libraries shared between all binaries
set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "MariaDB::ConnCpp" "magic_enum")
set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "mariadbConnCpp" "magic_enum" "MD5")
# Add platform specific common libraries
if(UNIX)
@@ -312,6 +343,12 @@ target_precompile_headers(
${HEADERS_DZONEMANAGER}
)
# Need to specify to use the CXX compiler language here or else we get errors including <string>.
target_precompile_headers(
dDatabase PRIVATE
"$<$<COMPILE_LANGUAGE:CXX>:${HEADERS_DDATABASE}>"
)
target_precompile_headers(
dCommon PRIVATE
${HEADERS_DCOMMON}

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@@ -1,6 +1,6 @@
PROJECT_VERSION_MAJOR=2
PROJECT_VERSION_MINOR=3
PROJECT_VERSION_PATCH=0
PROJECT_VERSION_MAJOR=1
PROJECT_VERSION_MINOR=1
PROJECT_VERSION_PATCH=1
# Debugging
# Set DYNAMIC to 1 to enable the -rdynamic flag for the linker, yielding some symbols in crashlogs.

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@@ -23,7 +23,8 @@ RUN --mount=type=cache,id=build-apt-cache,target=/var/cache/apt \
rm -rf /var/lib/apt/lists/*
# Grab libraries and load them
COPY --from=build /app/build/mariadbcpp/libmariadbcpp.so /usr/local/lib/
COPY --from=build /app/build/mariadbcpp/src/mariadb_connector_cpp-build/libmariadbcpp.so /usr/local/lib/
COPY --from=build /app/build/mariadbcpp/src/mariadb_connector_cpp-build/libmariadb/libmariadb/libmariadb.so.3 /usr/local/lib
RUN ldconfig
# Server bins
@@ -31,7 +32,7 @@ COPY --from=build /app/build/*Server /app/
# Necessary suplimentary files
COPY --from=build /app/build/*.ini /app/configs/
COPY --from=build /app/build/vanity/*.* /app/vanity/
COPY --from=build /app/build/vanity/*.* /app/vanity/*
COPY --from=build /app/build/navmeshes /app/navmeshes
COPY --from=build /app/build/migrations /app/migrations
COPY --from=build /app/build/*.dcf /app/
@@ -39,7 +40,7 @@ COPY --from=build /app/build/*.dcf /app/
# backup of config and vanity files to copy to the host incase
# of a mount clobbering the copy from above
COPY --from=build /app/build/*.ini /app/default-configs/
COPY --from=build /app/build/vanity/*.* /app/default-vanity/
COPY --from=build /app/build/vanity/*.* /app/default-vanity/*
# needed as the container runs with the root user
# and therefore sudo doesn't exist

View File

@@ -51,7 +51,7 @@ git clone --recursive https://github.com/DarkflameUniverse/DarkflameServer
### Windows packages
Ensure that you have either the [MSVC C++ compiler](https://visualstudio.microsoft.com/vs/features/cplusplus/) (recommended) or the [Clang compiler](https://github.com/llvm/llvm-project/releases/) installed.
You'll also need to download and install [CMake](https://cmake.org/download/) (version <font size="4">**CMake version 3.25**</font> or later!).
You'll also need to download and install [CMake](https://cmake.org/download/) (version <font size="4">**CMake version 3.18**</font> or later!).
### MacOS packages
Ensure you have [brew](https://brew.sh) installed.
@@ -73,7 +73,7 @@ sudo apt install build-essential gcc zlib1g-dev libssl-dev openssl mariadb-serve
```
#### Required CMake version
This project uses <font size="4">**CMake version 3.25**</font> or higher and as such you will need to ensure you have this version installed.
This project uses <font size="4">**CMake version 3.18**</font> or higher and as such you will need to ensure you have this version installed.
You can check your CMake version by using the following command in a terminal.
```bash
cmake --version

View File

@@ -1,17 +0,0 @@
include(FetchContent)
message(STATUS "Fetching gtest...")
FetchContent_Declare(
googletest
GIT_REPOSITORY https://github.com/google/googletest.git
GIT_TAG release-1.12.1
)
# For Windows: Prevent overriding the parent project's compiler/linker settings
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(GoogleTest)
message(STATUS "gtest fetched and is now ready.")
set(GoogleTest_FOUND TRUE)

View File

@@ -27,8 +27,8 @@ dChatFilter::dChatFilter(const std::string& filepath, bool dontGenerateDCF) {
ExportWordlistToDCF(filepath + ".dcf", true);
}
if (BinaryIO::DoesFileExist("blocklist.dcf")) {
ReadWordlistDCF("blocklist.dcf", false);
if (BinaryIO::DoesFileExist("blacklist.dcf")) {
ReadWordlistDCF("blacklist.dcf", false);
}
//Read player names that are ok as well:
@@ -44,20 +44,20 @@ dChatFilter::~dChatFilter() {
m_DeniedWords.clear();
}
void dChatFilter::ReadWordlistPlaintext(const std::string& filepath, bool allowList) {
void dChatFilter::ReadWordlistPlaintext(const std::string& filepath, bool whiteList) {
std::ifstream file(filepath);
if (file) {
std::string line;
while (std::getline(file, line)) {
line.erase(std::remove(line.begin(), line.end(), '\r'), line.end());
std::transform(line.begin(), line.end(), line.begin(), ::tolower); //Transform to lowercase
if (allowList) m_ApprovedWords.push_back(CalculateHash(line));
if (whiteList) m_ApprovedWords.push_back(CalculateHash(line));
else m_DeniedWords.push_back(CalculateHash(line));
}
}
}
bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool allowList) {
bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool whiteList) {
std::ifstream file(filepath, std::ios::binary);
if (file) {
fileHeader hdr;
@@ -70,13 +70,13 @@ bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool allowList) {
if (hdr.formatVersion == formatVersion) {
size_t wordsToRead = 0;
BinaryIO::BinaryRead(file, wordsToRead);
if (allowList) m_ApprovedWords.reserve(wordsToRead);
if (whiteList) m_ApprovedWords.reserve(wordsToRead);
else m_DeniedWords.reserve(wordsToRead);
size_t word = 0;
for (size_t i = 0; i < wordsToRead; ++i) {
BinaryIO::BinaryRead(file, word);
if (allowList) m_ApprovedWords.push_back(word);
if (whiteList) m_ApprovedWords.push_back(word);
else m_DeniedWords.push_back(word);
}
@@ -90,14 +90,14 @@ bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool allowList) {
return false;
}
void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool allowList) {
void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool whiteList) {
std::ofstream file(filepath, std::ios::binary | std::ios_base::out);
if (file) {
BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::header));
BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::formatVersion));
BinaryIO::BinaryWrite(file, size_t(allowList ? m_ApprovedWords.size() : m_DeniedWords.size()));
BinaryIO::BinaryWrite(file, size_t(whiteList ? m_ApprovedWords.size() : m_DeniedWords.size()));
for (size_t word : allowList ? m_ApprovedWords : m_DeniedWords) {
for (size_t word : whiteList ? m_ApprovedWords : m_DeniedWords) {
BinaryIO::BinaryWrite(file, word);
}
@@ -105,10 +105,10 @@ void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool allowLis
}
}
std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool allowList) {
std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool whiteList) {
if (gmLevel > eGameMasterLevel::FORUM_MODERATOR) return { }; //If anything but a forum mod, return true.
if (message.empty()) return { };
if (!allowList && m_DeniedWords.empty()) return { { 0, message.length() } };
if (!whiteList && m_DeniedWords.empty()) return { { 0, message.length() } };
std::stringstream sMessage(message);
std::string segment;
@@ -126,16 +126,16 @@ std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::
size_t hash = CalculateHash(segment);
if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end() && allowList) {
if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end() && whiteList) {
listOfBadSegments.emplace_back(position, originalSegment.length());
}
if (std::find(m_ApprovedWords.begin(), m_ApprovedWords.end(), hash) == m_ApprovedWords.end() && allowList) {
if (std::find(m_ApprovedWords.begin(), m_ApprovedWords.end(), hash) == m_ApprovedWords.end() && whiteList) {
m_UserUnapprovedWordCache.push_back(hash);
listOfBadSegments.emplace_back(position, originalSegment.length());
}
if (std::find(m_DeniedWords.begin(), m_DeniedWords.end(), hash) != m_DeniedWords.end() && !allowList) {
if (std::find(m_DeniedWords.begin(), m_DeniedWords.end(), hash) != m_DeniedWords.end() && !whiteList) {
m_UserUnapprovedWordCache.push_back(hash);
listOfBadSegments.emplace_back(position, originalSegment.length());
}

View File

@@ -21,10 +21,10 @@ public:
dChatFilter(const std::string& filepath, bool dontGenerateDCF);
~dChatFilter();
void ReadWordlistPlaintext(const std::string& filepath, bool allowList);
bool ReadWordlistDCF(const std::string& filepath, bool allowList);
void ExportWordlistToDCF(const std::string& filepath, bool allowList);
std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool allowList = true);
void ReadWordlistPlaintext(const std::string& filepath, bool whiteList);
bool ReadWordlistDCF(const std::string& filepath, bool whiteList);
void ExportWordlistToDCF(const std::string& filepath, bool whiteList);
std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool whiteList = true);
private:
bool m_DontGenerateDCF;

View File

@@ -5,11 +5,9 @@ set(DCHATSERVER_SOURCES
)
add_executable(ChatServer "ChatServer.cpp")
target_include_directories(ChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dChatFilter")
add_compile_definitions(ChatServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
add_library(dChatServer ${DCHATSERVER_SOURCES})
target_include_directories(dChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dServer")
target_include_directories(dChatServer PRIVATE ${PROJECT_SOURCE_DIR}/dServer)
add_compile_definitions(ChatServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
target_link_libraries(dChatServer ${COMMON_LIBRARIES} dChatFilter)
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer dServer)

View File

@@ -1,6 +1,6 @@
#include "ChatIgnoreList.h"
#include "PlayerContainer.h"
#include "eChatMessageType.h"
#include "eChatInternalMessageType.h"
#include "BitStreamUtils.h"
#include "Game.h"
#include "Logger.h"
@@ -13,7 +13,7 @@
// The only thing not auto-handled is instance activities force joining the team on the server.
void WriteOutgoingReplyHeader(RakNet::BitStream& bitStream, const LWOOBJID& receivingPlayer, const ChatIgnoreList::Response type) {
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receivingPlayer);
//portion that will get routed:
@@ -59,7 +59,7 @@ void ChatIgnoreList::GetIgnoreList(Packet* packet) {
bitStream.Write(LUWString(ignoredPlayer.playerName, 36));
}
Game::server->Send(bitStream, packet->systemAddress, false);
Game::server->Send(&bitStream, packet->systemAddress, false);
}
void ChatIgnoreList::AddIgnore(Packet* packet) {
@@ -131,7 +131,7 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
bitStream.Write(playerNameSend);
bitStream.Write(ignoredPlayerId);
Game::server->Send(bitStream, packet->systemAddress, false);
Game::server->Send(&bitStream, packet->systemAddress, false);
}
void ChatIgnoreList::RemoveIgnore(Packet* packet) {
@@ -167,5 +167,5 @@ void ChatIgnoreList::RemoveIgnore(Packet* packet) {
LUWString playerNameSend(removedIgnoreStr, 33);
bitStream.Write(playerNameSend);
Game::server->Send(bitStream, packet->systemAddress, false);
Game::server->Send(&bitStream, packet->systemAddress, false);
}

View File

@@ -1,5 +1,5 @@
#ifndef CHATIGNORELIST_H
#define CHATIGNORELIST_H
#ifndef __CHATIGNORELIST__H__
#define __CHATIGNORELIST__H__
struct Packet;
@@ -24,4 +24,4 @@ namespace ChatIgnoreList {
};
};
#endif //!CHATIGNORELIST_H
#endif //!__CHATIGNORELIST__H__

View File

@@ -14,11 +14,11 @@
#include "eObjectBits.h"
#include "eConnectionType.h"
#include "eChatMessageType.h"
#include "eChatInternalMessageType.h"
#include "eClientMessageType.h"
#include "eGameMessageType.h"
#include "StringifiedEnum.h"
#include "eGameMasterLevel.h"
#include "ChatPackets.h"
void ChatPacketHandler::HandleFriendlistRequest(Packet* packet) {
//Get from the packet which player we want to do something with:
@@ -60,7 +60,7 @@ void ChatPacketHandler::HandleFriendlistRequest(Packet* packet) {
//Now, we need to send the friendlist to the server they came from:
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(playerID);
//portion that will get routed:
@@ -355,67 +355,6 @@ void ChatPacketHandler::HandleGMLevelUpdate(Packet* packet) {
inStream.Read(player.gmLevel);
}
void ChatPacketHandler::HandleWho(Packet* packet) {
CINSTREAM_SKIP_HEADER;
FindPlayerRequest request;
request.Deserialize(inStream);
const auto& sender = Game::playerContainer.GetPlayerData(request.requestor);
if (!sender) return;
const auto& player = Game::playerContainer.GetPlayerData(request.playerName.GetAsString());
bool online = player;
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
bitStream.Write(request.requestor);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::WHO_RESPONSE);
bitStream.Write<uint8_t>(online);
bitStream.Write(player.zoneID.GetMapID());
bitStream.Write(player.zoneID.GetInstanceID());
bitStream.Write(player.zoneID.GetCloneID());
bitStream.Write(request.playerName);
SystemAddress sysAddr = sender.sysAddr;
SEND_PACKET;
}
void ChatPacketHandler::HandleShowAll(Packet* packet) {
CINSTREAM_SKIP_HEADER;
ShowAllRequest request;
request.Deserialize(inStream);
const auto& sender = Game::playerContainer.GetPlayerData(request.requestor);
if (!sender) return;
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
bitStream.Write(request.requestor);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::SHOW_ALL_RESPONSE);
bitStream.Write<uint8_t>(!request.displayZoneData && !request.displayIndividualPlayers);
bitStream.Write(Game::playerContainer.GetPlayerCount());
bitStream.Write(Game::playerContainer.GetSimCount());
bitStream.Write<uint8_t>(request.displayIndividualPlayers);
bitStream.Write<uint8_t>(request.displayZoneData);
if (request.displayZoneData || request.displayIndividualPlayers){
for (auto& [playerID, playerData ]: Game::playerContainer.GetAllPlayers()){
if (!playerData) continue;
bitStream.Write<uint8_t>(0); // structure packing
if (request.displayIndividualPlayers) bitStream.Write(LUWString(playerData.playerName));
if (request.displayZoneData) {
bitStream.Write(playerData.zoneID.GetMapID());
bitStream.Write(playerData.zoneID.GetInstanceID());
bitStream.Write(playerData.zoneID.GetCloneID());
}
}
}
SystemAddress sysAddr = sender.sysAddr;
SEND_PACKET;
}
// the structure the client uses to send this packet is shared in many chat messages
// that are sent to the server. Because of this, there are large gaps of unused data in chat messages
void ChatPacketHandler::HandleChatMessage(Packet* packet) {
@@ -515,7 +454,7 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
void ChatPacketHandler::SendPrivateChatMessage(const PlayerData& sender, const PlayerData& receiver, const PlayerData& routeTo, const LUWString& message, const eChatChannel channel, const eChatMessageResponseCode responseCode) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(routeTo.playerID);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
@@ -757,7 +696,7 @@ void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet) {
void ChatPacketHandler::SendTeamInvite(const PlayerData& receiver, const PlayerData& sender) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receiver.playerID);
//portion that will get routed:
@@ -772,7 +711,7 @@ void ChatPacketHandler::SendTeamInvite(const PlayerData& receiver, const PlayerD
void ChatPacketHandler::SendTeamInviteConfirm(const PlayerData& receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receiver.playerID);
//portion that will get routed:
@@ -799,7 +738,7 @@ void ChatPacketHandler::SendTeamInviteConfirm(const PlayerData& receiver, bool b
void ChatPacketHandler::SendTeamStatus(const PlayerData& receiver, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, std::u16string wsLeaderName) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receiver.playerID);
//portion that will get routed:
@@ -824,7 +763,7 @@ void ChatPacketHandler::SendTeamStatus(const PlayerData& receiver, LWOOBJID i64L
void ChatPacketHandler::SendTeamSetLeader(const PlayerData& receiver, LWOOBJID i64PlayerID) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receiver.playerID);
//portion that will get routed:
@@ -841,7 +780,7 @@ void ChatPacketHandler::SendTeamSetLeader(const PlayerData& receiver, LWOOBJID i
void ChatPacketHandler::SendTeamAddPlayer(const PlayerData& receiver, bool bIsFreeTrial, bool bLocal, bool bNoLootOnDeath, LWOOBJID i64PlayerID, std::u16string wsPlayerName, LWOZONEID zoneID) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receiver.playerID);
//portion that will get routed:
@@ -870,7 +809,7 @@ void ChatPacketHandler::SendTeamAddPlayer(const PlayerData& receiver, bool bIsFr
void ChatPacketHandler::SendTeamRemovePlayer(const PlayerData& receiver, bool bDisband, bool bIsKicked, bool bIsLeaving, bool bLocal, LWOOBJID i64LeaderID, LWOOBJID i64PlayerID, std::u16string wsPlayerName) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receiver.playerID);
//portion that will get routed:
@@ -896,7 +835,7 @@ void ChatPacketHandler::SendTeamRemovePlayer(const PlayerData& receiver, bool bD
void ChatPacketHandler::SendTeamSetOffWorldFlag(const PlayerData& receiver, LWOOBJID i64PlayerID, LWOZONEID zoneID) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receiver.playerID);
//portion that will get routed:
@@ -930,7 +869,7 @@ void ChatPacketHandler::SendFriendUpdate(const PlayerData& friendData, const Pla
[bool] - is FTP*/
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(friendData.playerID);
//portion that will get routed:
@@ -967,7 +906,7 @@ void ChatPacketHandler::SendFriendRequest(const PlayerData& receiver, const Play
}
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receiver.playerID);
//portion that will get routed:
@@ -981,7 +920,7 @@ void ChatPacketHandler::SendFriendRequest(const PlayerData& receiver, const Play
void ChatPacketHandler::SendFriendResponse(const PlayerData& receiver, const PlayerData& sender, eAddFriendResponseType responseCode, uint8_t isBestFriendsAlready, uint8_t isBestFriendRequest) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receiver.playerID);
// Portion that will get routed:
@@ -1004,7 +943,7 @@ void ChatPacketHandler::SendFriendResponse(const PlayerData& receiver, const Pla
void ChatPacketHandler::SendRemoveFriend(const PlayerData& receiver, std::string& personToRemove, bool isSuccessful) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
bitStream.Write(receiver.playerID);
//portion that will get routed:

View File

@@ -50,8 +50,6 @@ namespace ChatPacketHandler {
void HandleFriendResponse(Packet* packet);
void HandleRemoveFriend(Packet* packet);
void HandleGMLevelUpdate(Packet* packet);
void HandleWho(Packet* packet);
void HandleShowAll(Packet* packet);
void HandleChatMessage(Packet* packet);
void HandlePrivateChatMessage(Packet* packet);

View File

@@ -17,6 +17,7 @@
#include "PlayerContainer.h"
#include "ChatPacketHandler.h"
#include "eChatMessageType.h"
#include "eChatInternalMessageType.h"
#include "eWorldMessageType.h"
#include "ChatIgnoreList.h"
#include "StringifiedEnum.h"
@@ -100,7 +101,7 @@ int main(int argc, char** argv) {
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
std::string ourIP = "localhost";
const uint32_t maxClients = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_clients")).value_or(999);
const uint32_t ourPort = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("chat_server_port")).value_or(2005);
const uint32_t ourPort = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("chat_server_port")).value_or(1501);
const auto externalIPString = Game::config->GetValue("external_ip");
if (!externalIPString.empty()) ourIP = externalIPString;
@@ -179,32 +180,49 @@ int main(int argc, char** argv) {
}
void HandlePacket(Packet* packet) {
if (packet->length < 1) return;
if (packet->data[0] == ID_DISCONNECTION_NOTIFICATION || packet->data[0] == ID_CONNECTION_LOST) {
LOG("A server has disconnected, erasing their connected players from the list.");
} else if (packet->data[0] == ID_NEW_INCOMING_CONNECTION) {
}
if (packet->data[0] == ID_NEW_INCOMING_CONNECTION) {
LOG("A server is connecting, awaiting user list.");
} else if (packet->length < 4 || packet->data[0] != ID_USER_PACKET_ENUM) return; // Nothing left to process or not the right packet type
}
CINSTREAM;
inStream.SetReadOffset(BYTES_TO_BITS(1));
if (packet->length < 4) return; // Nothing left to process. Need 4 bytes to continue.
eConnectionType connection;
eChatMessageType chatMessageID;
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::CHAT_INTERNAL) {
switch (static_cast<eChatInternalMessageType>(packet->data[3])) {
case eChatInternalMessageType::PLAYER_ADDED_NOTIFICATION:
Game::playerContainer.InsertPlayer(packet);
break;
inStream.Read(connection);
if (connection != eConnectionType::CHAT) return;
inStream.Read(chatMessageID);
switch (chatMessageID) {
case eChatMessageType::GM_MUTE:
case eChatInternalMessageType::PLAYER_REMOVED_NOTIFICATION:
Game::playerContainer.RemovePlayer(packet);
break;
case eChatInternalMessageType::MUTE_UPDATE:
Game::playerContainer.MuteUpdate(packet);
break;
case eChatMessageType::CREATE_TEAM:
case eChatInternalMessageType::CREATE_TEAM:
Game::playerContainer.CreateTeamServer(packet);
break;
case eChatInternalMessageType::ANNOUNCEMENT: {
//we just forward this packet to every connected server
CINSTREAM;
Game::server->Send(&inStream, packet->systemAddress, true); //send to everyone except origin
break;
}
default:
LOG("Unknown CHAT_INTERNAL id: %i", int(packet->data[3]));
}
}
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::CHAT) {
eChatMessageType chat_message_type = static_cast<eChatMessageType>(packet->data[3]);
switch (chat_message_type) {
case eChatMessageType::GET_FRIENDS_LIST:
ChatPacketHandler::HandleFriendlistRequest(packet);
break;
@@ -278,23 +296,6 @@ void HandlePacket(Packet* packet) {
ChatPacketHandler::HandleGMLevelUpdate(packet);
break;
case eChatMessageType::LOGIN_SESSION_NOTIFY:
Game::playerContainer.InsertPlayer(packet);
break;
case eChatMessageType::GM_ANNOUNCE:{
// we just forward this packet to every connected server
inStream.ResetReadPointer();
Game::server->Send(inStream, packet->systemAddress, true); // send to everyone except origin
}
break;
case eChatMessageType::UNEXPECTED_DISCONNECT:
Game::playerContainer.RemovePlayer(packet);
break;
case eChatMessageType::WHO:
ChatPacketHandler::HandleWho(packet);
break;
case eChatMessageType::SHOW_ALL:
ChatPacketHandler::HandleShowAll(packet);
break;
case eChatMessageType::USER_CHANNEL_CHAT_MESSAGE:
case eChatMessageType::WORLD_DISCONNECT_REQUEST:
case eChatMessageType::WORLD_PROXIMITY_RESPONSE:
@@ -307,6 +308,7 @@ void HandlePacket(Packet* packet) {
case eChatMessageType::GUILD_KICK:
case eChatMessageType::GUILD_GET_STATUS:
case eChatMessageType::GUILD_GET_ALL:
case eChatMessageType::SHOW_ALL:
case eChatMessageType::BLUEPRINT_MODERATED:
case eChatMessageType::BLUEPRINT_MODEL_READY:
case eChatMessageType::PROPERTY_READY_FOR_APPROVAL:
@@ -321,6 +323,7 @@ void HandlePacket(Packet* packet) {
case eChatMessageType::CSR_REQUEST:
case eChatMessageType::CSR_REPLY:
case eChatMessageType::GM_KICK:
case eChatMessageType::GM_ANNOUNCE:
case eChatMessageType::WORLD_ROUTE_PACKET:
case eChatMessageType::GET_ZONE_POPULATIONS:
case eChatMessageType::REQUEST_MINIMUM_CHAT_MODE:
@@ -329,18 +332,33 @@ void HandlePacket(Packet* packet) {
case eChatMessageType::UGCMANIFEST_REPORT_DONE_FILE:
case eChatMessageType::UGCMANIFEST_REPORT_DONE_BLUEPRINT:
case eChatMessageType::UGCC_REQUEST:
case eChatMessageType::WHO:
case eChatMessageType::WORLD_PLAYERS_PET_MODERATED_ACKNOWLEDGE:
case eChatMessageType::ACHIEVEMENT_NOTIFY:
case eChatMessageType::GM_CLOSE_PRIVATE_CHAT_WINDOW:
case eChatMessageType::UNEXPECTED_DISCONNECT:
case eChatMessageType::PLAYER_READY:
case eChatMessageType::GET_DONATION_TOTAL:
case eChatMessageType::UPDATE_DONATION:
case eChatMessageType::PRG_CSR_COMMAND:
case eChatMessageType::HEARTBEAT_REQUEST_FROM_WORLD:
case eChatMessageType::UPDATE_FREE_TRIAL_STATUS:
LOG("Unhandled CHAT Message id: %s (%i)", StringifiedEnum::ToString(chatMessageID).data(), chatMessageID);
LOG("Unhandled CHAT Message id: %s (%i)", StringifiedEnum::ToString(chat_message_type).data(), chat_message_type);
break;
default:
LOG("Unknown CHAT Message id: %i", chatMessageID);
LOG("Unknown CHAT Message id: %i", chat_message_type);
}
}
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::WORLD) {
switch (static_cast<eWorldMessageType>(packet->data[3])) {
case eWorldMessageType::ROUTE_PACKET: {
LOG("Routing packet from world");
break;
}
default:
LOG("Unknown World id: %i", int(packet->data[3]));
}
}
}

View File

@@ -9,9 +9,9 @@
#include "BitStreamUtils.h"
#include "Database.h"
#include "eConnectionType.h"
#include "eChatInternalMessageType.h"
#include "ChatPackets.h"
#include "dConfig.h"
#include "eChatMessageType.h"
void PlayerContainer::Initialize() {
m_MaxNumberOfBestFriends =
@@ -36,23 +36,19 @@ void PlayerContainer::InsertPlayer(Packet* packet) {
data.playerID = playerId;
uint32_t len;
if (!inStream.Read<uint32_t>(len)) return;
inStream.Read<uint32_t>(len);
if (len > 33) {
LOG("Received a really long player name, probably a fake packet %i.", len);
return;
for (int i = 0; i < len; i++) {
char character; inStream.Read<char>(character);
data.playerName += character;
}
data.playerName.resize(len);
inStream.ReadAlignedBytes(reinterpret_cast<unsigned char*>(data.playerName.data()), len);
if (!inStream.Read(data.zoneID)) return;
if (!inStream.Read(data.muteExpire)) return;
if (!inStream.Read(data.gmLevel)) return;
inStream.Read(data.zoneID);
inStream.Read(data.muteExpire);
inStream.Read(data.gmLevel);
data.sysAddr = packet->systemAddress;
m_Names[data.playerID] = GeneralUtils::UTF8ToUTF16(data.playerName);
m_PlayerCount++;
LOG("Added user: %s (%llu), zone: %i", data.playerName.c_str(), data.playerID, data.zoneID.GetMapID());
@@ -91,7 +87,6 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
}
}
m_PlayerCount--;
LOG("Removed user: %llu", playerID);
m_Players.erase(playerID);
@@ -125,11 +120,6 @@ void PlayerContainer::CreateTeamServer(Packet* packet) {
size_t membersSize = 0;
inStream.Read(membersSize);
if (membersSize >= 4) {
LOG("Tried to create a team with more than 4 players");
return;
}
std::vector<LWOOBJID> members;
members.reserve(membersSize);
@@ -155,12 +145,12 @@ void PlayerContainer::CreateTeamServer(Packet* packet) {
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GM_MUTE);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::MUTE_UPDATE);
bitStream.Write(player);
bitStream.Write(time);
Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
}
TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members) {
@@ -362,7 +352,7 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team) {
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::TEAM_GET_STATUS);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::TEAM_UPDATE);
bitStream.Write(team->teamID);
bitStream.Write(deleteTeam);
@@ -375,7 +365,7 @@ void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
}
}
Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
}
std::u16string PlayerContainer::GetName(LWOOBJID playerID) {
@@ -400,7 +390,7 @@ LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
}
PlayerData& PlayerContainer::GetPlayerDataMutable(const LWOOBJID& playerID) {
return m_Players.contains(playerID) ? m_Players[playerID] : m_Players[LWOOBJID_EMPTY];
return m_Players[playerID];
}
PlayerData& PlayerContainer::GetPlayerDataMutable(const std::string& playerName) {

View File

@@ -71,9 +71,6 @@ public:
const PlayerData& GetPlayerData(const std::string& playerName);
PlayerData& GetPlayerDataMutable(const LWOOBJID& playerID);
PlayerData& GetPlayerDataMutable(const std::string& playerName);
uint32_t GetPlayerCount() { return m_PlayerCount; };
uint32_t GetSimCount() { return m_SimCount; };
const std::map<LWOOBJID, PlayerData>& GetAllPlayers() { return m_Players; };
TeamData* CreateLocalTeam(std::vector<LWOOBJID> members);
TeamData* CreateTeam(LWOOBJID leader, bool local = false);
@@ -96,7 +93,5 @@ private:
std::unordered_map<LWOOBJID, std::u16string> m_Names;
uint32_t m_MaxNumberOfBestFriends = 5;
uint32_t m_MaxNumberOfFriends = 50;
uint32_t m_PlayerCount = 0;
uint32_t m_SimCount = 0;
};

View File

@@ -9,11 +9,12 @@
* AMF3 Deserializer written by EmosewaMC
*/
AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream& inStream) {
AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream* inStream) {
if (!inStream) return nullptr;
AMFBaseValue* returnValue = nullptr;
// Read in the value type from the bitStream
eAmf marker;
inStream.Read(marker);
inStream->Read(marker);
// Based on the typing, create the value associated with that and return the base value class
switch (marker) {
case eAmf::Undefined: {
@@ -78,13 +79,13 @@ AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream& inStream) {
return returnValue;
}
uint32_t AMFDeserialize::ReadU29(RakNet::BitStream& inStream) {
uint32_t AMFDeserialize::ReadU29(RakNet::BitStream* inStream) {
bool byteFlag = true;
uint32_t actualNumber{};
uint8_t numberOfBytesRead{};
while (byteFlag && numberOfBytesRead < 4) {
uint8_t byte{};
inStream.Read(byte);
inStream->Read(byte);
// Parse the byte
if (numberOfBytesRead < 3) {
byteFlag = byte & static_cast<uint8_t>(1 << 7);
@@ -100,7 +101,7 @@ uint32_t AMFDeserialize::ReadU29(RakNet::BitStream& inStream) {
return actualNumber;
}
const std::string AMFDeserialize::ReadString(RakNet::BitStream& inStream) {
const std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
auto length = ReadU29(inStream);
// Check if this is a reference
bool isReference = length % 2 == 1;
@@ -108,7 +109,7 @@ const std::string AMFDeserialize::ReadString(RakNet::BitStream& inStream) {
length = length >> 1;
if (isReference) {
std::string value(length, 0);
inStream.Read(&value[0], length);
inStream->Read(&value[0], length);
// Empty strings are never sent by reference
if (!value.empty()) accessedElements.push_back(value);
return value;
@@ -118,20 +119,20 @@ const std::string AMFDeserialize::ReadString(RakNet::BitStream& inStream) {
}
}
AMFBaseValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream& inStream) {
AMFBaseValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream* inStream) {
double value;
inStream.Read<double>(value);
inStream->Read<double>(value);
return new AMFDoubleValue(value);
}
AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream& inStream) {
AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream* inStream) {
auto arrayValue = new AMFArrayValue();
// Read size of dense array
const auto sizeOfDenseArray = (ReadU29(inStream) >> 1);
auto sizeOfDenseArray = (ReadU29(inStream) >> 1);
// Then read associative portion
while (true) {
const auto key = ReadString(inStream);
auto key = ReadString(inStream);
// No more associative values when we encounter an empty string key
if (key.size() == 0) break;
arrayValue->Insert(key, Read(inStream));
@@ -143,10 +144,10 @@ AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream& inStream) {
return arrayValue;
}
AMFBaseValue* AMFDeserialize::ReadAmfString(RakNet::BitStream& inStream) {
AMFBaseValue* AMFDeserialize::ReadAmfString(RakNet::BitStream* inStream) {
return new AMFStringValue(ReadString(inStream));
}
AMFBaseValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream& inStream) {
AMFBaseValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream* inStream) {
return new AMFIntValue(ReadU29(inStream));
}

View File

@@ -15,7 +15,7 @@ public:
* @param inStream inStream to read value from.
* @return Returns an AMFValue with all the information from the bitStream in it.
*/
AMFBaseValue* Read(RakNet::BitStream& inStream);
AMFBaseValue* Read(RakNet::BitStream* inStream);
private:
/**
* @brief Private method to read a U29 integer from a bitstream
@@ -23,7 +23,7 @@ private:
* @param inStream bitstream to read data from
* @return The number as an unsigned 29 bit integer
*/
static uint32_t ReadU29(RakNet::BitStream& inStream);
uint32_t ReadU29(RakNet::BitStream* inStream);
/**
* @brief Reads a string from a bitstream
@@ -31,7 +31,7 @@ private:
* @param inStream bitStream to read data from
* @return The read string
*/
const std::string ReadString(RakNet::BitStream& inStream);
const std::string ReadString(RakNet::BitStream* inStream);
/**
* @brief Read an AMFDouble value from a bitStream
@@ -39,7 +39,7 @@ private:
* @param inStream bitStream to read data from
* @return Double value represented as an AMFValue
*/
AMFBaseValue* ReadAmfDouble(RakNet::BitStream& inStream);
AMFBaseValue* ReadAmfDouble(RakNet::BitStream* inStream);
/**
* @brief Read an AMFArray from a bitStream
@@ -47,7 +47,7 @@ private:
* @param inStream bitStream to read data from
* @return Array value represented as an AMFValue
*/
AMFBaseValue* ReadAmfArray(RakNet::BitStream& inStream);
AMFBaseValue* ReadAmfArray(RakNet::BitStream* inStream);
/**
* @brief Read an AMFString from a bitStream
@@ -55,7 +55,7 @@ private:
* @param inStream bitStream to read data from
* @return String value represented as an AMFValue
*/
AMFBaseValue* ReadAmfString(RakNet::BitStream& inStream);
AMFBaseValue* ReadAmfString(RakNet::BitStream* inStream);
/**
* @brief Read an AMFInteger from a bitStream
@@ -63,7 +63,7 @@ private:
* @param inStream bitStream to read data from
* @return Integer value represented as an AMFValue
*/
AMFBaseValue* ReadAmfInteger(RakNet::BitStream& inStream);
AMFBaseValue* ReadAmfInteger(RakNet::BitStream* inStream);
/**
* List of strings read so far saved to be read by reference.

View File

@@ -1,5 +1,5 @@
#ifndef AMF3_H
#define AMF3_H
#ifndef __AMF3__H__
#define __AMF3__H__
#include "dCommonVars.h"
#include "Logger.h"
@@ -41,14 +41,12 @@ template <typename ValueType>
class AMFValue : public AMFBaseValue {
public:
AMFValue() = default;
AMFValue(const ValueType value) : m_Data{ value } {}
AMFValue(const ValueType value) { m_Data = value; }
virtual ~AMFValue() override = default;
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override;
[[nodiscard]] const ValueType& GetValue() const { return m_Data; }
void SetValue(const ValueType value) { m_Data = value; }
protected:
@@ -56,7 +54,7 @@ protected:
};
// Explicit template class instantiations
template class AMFValue<std::nullptr_t>;
template class AMFValue<std::nullptr_t>;
template class AMFValue<bool>;
template class AMFValue<int32_t>;
template class AMFValue<uint32_t>;
@@ -112,7 +110,7 @@ public:
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override { return eAmf::Array; }
~AMFArrayValue() override {
for (const auto* valueToDelete : GetDense()) {
for (auto valueToDelete : GetDense()) {
if (valueToDelete) {
delete valueToDelete;
valueToDelete = nullptr;
@@ -129,12 +127,12 @@ public:
/**
* Returns the Associative portion of the object
*/
[[nodiscard]] inline const AMFAssociative& GetAssociative() const noexcept { return m_Associative; }
[[nodiscard]] inline AMFAssociative& GetAssociative() noexcept { return this->associative; }
/**
* Returns the dense portion of the object
*/
[[nodiscard]] inline const AMFDense& GetDense() const noexcept { return m_Dense; }
[[nodiscard]] inline AMFDense& GetDense() noexcept { return this->dense; }
/**
* Inserts an AMFValue into the associative portion with the given key.
@@ -152,12 +150,12 @@ public:
*/
template <typename ValueType>
[[maybe_unused]] std::pair<AMFValue<ValueType>*, bool> Insert(const std::string& key, const ValueType value) {
const auto element = m_Associative.find(key);
auto element = associative.find(key);
AMFValue<ValueType>* val = nullptr;
bool found = true;
if (element == m_Associative.cend()) {
if (element == associative.end()) {
val = new AMFValue<ValueType>(value);
m_Associative.emplace(key, val);
associative.insert(std::make_pair(key, val));
} else {
val = dynamic_cast<AMFValue<ValueType>*>(element->second);
found = false;
@@ -167,12 +165,12 @@ public:
// Associates an array with a string key
[[maybe_unused]] std::pair<AMFBaseValue*, bool> Insert(const std::string& key) {
const auto element = m_Associative.find(key);
auto element = associative.find(key);
AMFArrayValue* val = nullptr;
bool found = true;
if (element == m_Associative.cend()) {
if (element == associative.end()) {
val = new AMFArrayValue();
m_Associative.emplace(key, val);
associative.insert(std::make_pair(key, val));
} else {
val = dynamic_cast<AMFArrayValue*>(element->second);
found = false;
@@ -184,13 +182,13 @@ public:
[[maybe_unused]] std::pair<AMFBaseValue*, bool> Insert(const size_t index) {
AMFArrayValue* val = nullptr;
bool inserted = false;
if (index >= m_Dense.size()) {
m_Dense.resize(index + 1);
if (index >= dense.size()) {
dense.resize(index + 1);
val = new AMFArrayValue();
m_Dense.at(index) = val;
dense.at(index) = val;
inserted = true;
}
return std::make_pair(dynamic_cast<AMFArrayValue*>(m_Dense.at(index)), inserted);
return std::make_pair(dynamic_cast<AMFArrayValue*>(dense.at(index)), inserted);
}
/**
@@ -207,13 +205,13 @@ public:
[[maybe_unused]] std::pair<AMFValue<ValueType>*, bool> Insert(const size_t index, const ValueType value) {
AMFValue<ValueType>* val = nullptr;
bool inserted = false;
if (index >= m_Dense.size()) {
m_Dense.resize(index + 1);
if (index >= this->dense.size()) {
this->dense.resize(index + 1);
val = new AMFValue<ValueType>(value);
m_Dense.at(index) = val;
this->dense.at(index) = val;
inserted = true;
}
return std::make_pair(dynamic_cast<AMFValue<ValueType>*>(m_Dense.at(index)), inserted);
return std::make_pair(dynamic_cast<AMFValue<ValueType>*>(this->dense.at(index)), inserted);
}
/**
@@ -226,12 +224,12 @@ public:
* @param value The value to insert
*/
void Insert(const std::string& key, AMFBaseValue* const value) {
const auto element = m_Associative.find(key);
if (element != m_Associative.cend() && element->second) {
auto element = associative.find(key);
if (element != associative.end() && element->second) {
delete element->second;
element->second = value;
} else {
m_Associative.emplace(key, value);
associative.insert(std::make_pair(key, value));
}
}
@@ -245,13 +243,13 @@ public:
* @param value The value to insert
*/
void Insert(const size_t index, AMFBaseValue* const value) {
if (index < m_Dense.size()) {
const AMFDense::const_iterator itr = m_Dense.cbegin() + index;
if (*itr) delete m_Dense.at(index);
if (index < dense.size()) {
AMFDense::iterator itr = dense.begin() + index;
if (*itr) delete dense.at(index);
} else {
m_Dense.resize(index + 1);
dense.resize(index + 1);
}
m_Dense.at(index) = value;
dense.at(index) = value;
}
/**
@@ -266,7 +264,7 @@ public:
*/
template <typename ValueType>
[[maybe_unused]] inline AMFValue<ValueType>* Push(const ValueType value) {
return Insert(m_Dense.size(), value).first;
return Insert(this->dense.size(), value).first;
}
/**
@@ -277,10 +275,10 @@ public:
* @param key The key to remove from the associative portion
*/
void Remove(const std::string& key, const bool deleteValue = true) {
const AMFAssociative::const_iterator it = m_Associative.find(key);
if (it != m_Associative.cend()) {
AMFAssociative::iterator it = this->associative.find(key);
if (it != this->associative.end()) {
if (deleteValue) delete it->second;
m_Associative.erase(it);
this->associative.erase(it);
}
}
@@ -288,24 +286,27 @@ public:
* Pops the last element in the dense portion, deleting it in the process.
*/
void Remove(const size_t index) {
if (!m_Dense.empty() && index < m_Dense.size()) {
const auto itr = m_Dense.cbegin() + index;
if (!this->dense.empty() && index < this->dense.size()) {
auto itr = this->dense.begin() + index;
if (*itr) delete (*itr);
m_Dense.erase(itr);
this->dense.erase(itr);
}
}
void Pop() {
if (!m_Dense.empty()) Remove(m_Dense.size() - 1);
if (!this->dense.empty()) Remove(this->dense.size() - 1);
}
[[nodiscard]] AMFArrayValue* GetArray(const std::string& key) const {
const AMFAssociative::const_iterator it = m_Associative.find(key);
return it != m_Associative.cend() ? dynamic_cast<AMFArrayValue*>(it->second) : nullptr;
[[nodiscard]] AMFArrayValue* GetArray(const std::string& key) {
AMFAssociative::const_iterator it = this->associative.find(key);
if (it != this->associative.end()) {
return dynamic_cast<AMFArrayValue*>(it->second);
}
return nullptr;
}
[[nodiscard]] AMFArrayValue* GetArray(const size_t index) const {
return index < m_Dense.size() ? dynamic_cast<AMFArrayValue*>(m_Dense.at(index)) : nullptr;
[[nodiscard]] AMFArrayValue* GetArray(const size_t index) {
return index >= this->dense.size() ? nullptr : dynamic_cast<AMFArrayValue*>(this->dense.at(index));
}
[[maybe_unused]] inline AMFArrayValue* InsertArray(const std::string& key) {
@@ -317,7 +318,7 @@ public:
}
[[maybe_unused]] inline AMFArrayValue* PushArray() {
return static_cast<AMFArrayValue*>(Insert(m_Dense.size()).first);
return static_cast<AMFArrayValue*>(Insert(this->dense.size()).first);
}
/**
@@ -331,16 +332,16 @@ public:
*/
template <typename AmfType>
[[nodiscard]] AMFValue<AmfType>* Get(const std::string& key) const {
const AMFAssociative::const_iterator it = m_Associative.find(key);
return it != m_Associative.cend() ?
AMFAssociative::const_iterator it = this->associative.find(key);
return it != this->associative.end() ?
dynamic_cast<AMFValue<AmfType>*>(it->second) :
nullptr;
}
// Get from the array but dont cast it
[[nodiscard]] AMFBaseValue* Get(const std::string& key) const {
const AMFAssociative::const_iterator it = m_Associative.find(key);
return it != m_Associative.cend() ? it->second : nullptr;
AMFAssociative::const_iterator it = this->associative.find(key);
return it != this->associative.end() ? it->second : nullptr;
}
/**
@@ -354,27 +355,27 @@ public:
*/
template <typename AmfType>
[[nodiscard]] AMFValue<AmfType>* Get(const size_t index) const {
return index < m_Dense.size() ?
dynamic_cast<AMFValue<AmfType>*>(m_Dense.at(index)) :
return index < this->dense.size() ?
dynamic_cast<AMFValue<AmfType>*>(this->dense.at(index)) :
nullptr;
}
// Get from the dense but dont cast it
[[nodiscard]] AMFBaseValue* Get(const size_t index) const {
return index < m_Dense.size() ? m_Dense.at(index) : nullptr;
return index < this->dense.size() ? this->dense.at(index) : nullptr;
}
private:
/**
* The associative portion. These values are key'd with strings to an AMFValue.
*/
AMFAssociative m_Associative;
AMFAssociative associative;
/**
* The dense portion. These AMFValue's are stored one after
* another with the most recent addition being at the back.
*/
AMFDense m_Dense;
AMFDense dense;
};
#endif //!AMF3_H
#endif //!__AMF3__H__

View File

@@ -53,7 +53,7 @@ void RakNet::BitStream::Write<AMFBaseValue&>(AMFBaseValue& value) {
* A private function to write an value to a RakNet::BitStream
* RakNet writes in the correct byte order - do not reverse this.
*/
void WriteUInt29(RakNet::BitStream& bs, uint32_t v) {
void WriteUInt29(RakNet::BitStream* bs, uint32_t v) {
unsigned char b4 = static_cast<unsigned char>(v);
if (v < 0x00200000) {
b4 = b4 & 0x7F;
@@ -65,10 +65,10 @@ void WriteUInt29(RakNet::BitStream& bs, uint32_t v) {
unsigned char b2;
v = v >> 7;
b2 = static_cast<unsigned char>(v) | 0x80;
bs.Write(b2);
bs->Write(b2);
}
bs.Write(b3);
bs->Write(b3);
}
} else {
unsigned char b1;
@@ -82,19 +82,19 @@ void WriteUInt29(RakNet::BitStream& bs, uint32_t v) {
v = v >> 7;
b1 = static_cast<unsigned char>(v) | 0x80;
bs.Write(b1);
bs.Write(b2);
bs.Write(b3);
bs->Write(b1);
bs->Write(b2);
bs->Write(b3);
}
bs.Write(b4);
bs->Write(b4);
}
/**
* Writes a flag number to a RakNet::BitStream
* RakNet writes in the correct byte order - do not reverse this.
*/
void WriteFlagNumber(RakNet::BitStream& bs, uint32_t v) {
void WriteFlagNumber(RakNet::BitStream* bs, uint32_t v) {
v = (v << 1) | 0x01;
WriteUInt29(bs, v);
}
@@ -104,9 +104,9 @@ void WriteFlagNumber(RakNet::BitStream& bs, uint32_t v) {
*
* RakNet writes in the correct byte order - do not reverse this.
*/
void WriteAMFString(RakNet::BitStream& bs, const std::string& str) {
void WriteAMFString(RakNet::BitStream* bs, const std::string& str) {
WriteFlagNumber(bs, static_cast<uint32_t>(str.size()));
bs.Write(str.c_str(), static_cast<uint32_t>(str.size()));
bs->Write(str.c_str(), static_cast<uint32_t>(str.size()));
}
/**
@@ -114,8 +114,8 @@ void WriteAMFString(RakNet::BitStream& bs, const std::string& str) {
*
* RakNet writes in the correct byte order - do not reverse this.
*/
void WriteAMFU16(RakNet::BitStream& bs, uint16_t value) {
bs.Write(value);
void WriteAMFU16(RakNet::BitStream* bs, uint16_t value) {
bs->Write(value);
}
/**
@@ -123,8 +123,8 @@ void WriteAMFU16(RakNet::BitStream& bs, uint16_t value) {
*
* RakNet writes in the correct byte order - do not reverse this.
*/
void WriteAMFU32(RakNet::BitStream& bs, uint32_t value) {
bs.Write(value);
void WriteAMFU32(RakNet::BitStream* bs, uint32_t value) {
bs->Write(value);
}
/**
@@ -132,40 +132,40 @@ void WriteAMFU32(RakNet::BitStream& bs, uint32_t value) {
*
* RakNet writes in the correct byte order - do not reverse this.
*/
void WriteAMFU64(RakNet::BitStream& bs, uint64_t value) {
bs.Write(value);
void WriteAMFU64(RakNet::BitStream* bs, uint64_t value) {
bs->Write(value);
}
// Writes an AMFIntegerValue to BitStream
template<>
void RakNet::BitStream::Write<AMFIntValue&>(AMFIntValue& value) {
WriteUInt29(*this, value.GetValue());
WriteUInt29(this, value.GetValue());
}
// Writes an AMFDoubleValue to BitStream
template<>
void RakNet::BitStream::Write<AMFDoubleValue&>(AMFDoubleValue& value) {
double d = value.GetValue();
WriteAMFU64(*this, *reinterpret_cast<uint64_t*>(&d));
WriteAMFU64(this, *reinterpret_cast<uint64_t*>(&d));
}
// Writes an AMFStringValue to BitStream
template<>
void RakNet::BitStream::Write<AMFStringValue&>(AMFStringValue& value) {
WriteAMFString(*this, value.GetValue());
WriteAMFString(this, value.GetValue());
}
// Writes an AMFArrayValue to BitStream
template<>
void RakNet::BitStream::Write<AMFArrayValue&>(AMFArrayValue& value) {
uint32_t denseSize = value.GetDense().size();
WriteFlagNumber(*this, denseSize);
WriteFlagNumber(this, denseSize);
auto it = value.GetAssociative().begin();
auto end = value.GetAssociative().end();
while (it != end) {
WriteAMFString(*this, it->first);
WriteAMFString(this, it->first);
this->Write<AMFBaseValue&>(*it->second);
it++;
}

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef BINARYIO_H
#define BINARYIO_H
#ifndef __BINARYIO__H__
#define __BINARYIO__H__
#include <iostream>
#include <fstream>
@@ -71,4 +71,4 @@ namespace BinaryIO {
}
}
#endif //!BINARYIO_H
#endif //!__BINARYIO__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef BINARYPATHFINDER_H
#define BINARYPATHFINDER_H
#ifndef __BINARYPATHFINDER__H__
#define __BINARYPATHFINDER__H__
#include <filesystem>
@@ -12,4 +12,4 @@ public:
static std::filesystem::path GetBinaryDir();
};
#endif //!BINARYPATHFINDER_H
#endif //!__BINARYPATHFINDER__H__

View File

@@ -1,5 +1,5 @@
#ifndef BRICK_H
#define BRICK_H
#ifndef __BRICK__H__
#define __BRICK__H__
#include <cstdint>
@@ -8,4 +8,4 @@ struct Brick {
uint32_t materialID;
};
#endif //!BRICK_H
#endif //!__BRICK__H__

View File

@@ -30,15 +30,11 @@ foreach(file ${DCOMMON_DCLIENT_SOURCES})
set(DCOMMON_SOURCES ${DCOMMON_SOURCES} "dClient/${file}")
endforeach()
include_directories(${PROJECT_SOURCE_DIR}/dCommon/)
add_library(dCommon STATIC ${DCOMMON_SOURCES})
target_include_directories(dCommon
PUBLIC "." "dClient" "dEnums"
PRIVATE
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables"
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase"
"${PROJECT_SOURCE_DIR}/thirdparty/mariadb-connector-cpp/include"
)
target_link_libraries(dCommon bcrypt dDatabase tinyxml2)
if (UNIX)
find_package(ZLIB REQUIRED)
@@ -69,6 +65,4 @@ else ()
)
endif ()
target_link_libraries(dCommon
PRIVATE ZLIB::ZLIB bcrypt tinyxml2
INTERFACE dDatabase)
target_link_libraries(dCommon ZLIB::ZLIB)

View File

@@ -120,8 +120,6 @@ void CatchUnhandled(int sig) {
if (eptr) std::rethrow_exception(eptr);
} catch(const std::exception& e) {
LOG("Caught exception: '%s'", e.what());
} catch (...) {
LOG("Caught unknown exception.");
}
#ifndef INCLUDE_BACKTRACE
@@ -201,7 +199,7 @@ void OnTerminate() {
}
void MakeBacktrace() {
struct sigaction sigact{};
struct sigaction sigact;
sigact.sa_sigaction = CritErrHdlr;
sigact.sa_flags = SA_RESTART | SA_SIGINFO;

View File

@@ -1,7 +1,8 @@
#ifndef DLUASSERT_H
#define DLUASSERT_H
#ifndef __DLUASSERT__H__
#define __DLUASSERT__H__
#include <assert.h>
#define _DEBUG
#ifdef _DEBUG
# define DluAssert(expression) assert(expression)
@@ -9,4 +10,4 @@
# define DluAssert(expression)
#endif
#endif //!DLUASSERT_H
#endif //!__DLUASSERT__H__

View File

@@ -1,5 +1,5 @@
#ifndef FDBTOSQLITE_H
#define FDBTOSQLITE_H
#ifndef __FDBTOSQLITE__H__
#define __FDBTOSQLITE__H__
#pragma once
@@ -142,4 +142,4 @@ namespace FdbToSqlite {
}; //! class FdbToSqlite
}; //! namespace FdbToSqlite
#endif //!FDBTOSQLITE_H
#endif //!__FDBTOSQLITE__H__

View File

@@ -8,23 +8,23 @@
#include <map>
template <typename T>
static inline size_t MinSize(const size_t size, const std::basic_string_view<T> string) {
if (size == SIZE_MAX || size > string.size()) {
inline size_t MinSize(size_t size, const std::basic_string_view<T>& string) {
if (size == size_t(-1) || size > string.size()) {
return string.size();
} else {
return size;
}
}
inline bool IsLeadSurrogate(const char16_t c) {
inline bool IsLeadSurrogate(char16_t c) {
return (0xD800 <= c) && (c <= 0xDBFF);
}
inline bool IsTrailSurrogate(const char16_t c) {
inline bool IsTrailSurrogate(char16_t c) {
return (0xDC00 <= c) && (c <= 0xDFFF);
}
inline void PushUTF8CodePoint(std::string& ret, const char32_t cp) {
inline void PushUTF8CodePoint(std::string& ret, char32_t cp) {
if (cp <= 0x007F) {
ret.push_back(static_cast<uint8_t>(cp));
} else if (cp <= 0x07FF) {
@@ -46,16 +46,16 @@ inline void PushUTF8CodePoint(std::string& ret, const char32_t cp) {
constexpr const char16_t REPLACEMENT_CHARACTER = 0xFFFD;
bool static _IsSuffixChar(const uint8_t c) {
bool _IsSuffixChar(uint8_t c) {
return (c & 0xC0) == 0x80;
}
bool GeneralUtils::details::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
const size_t rem = slice.length();
bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
size_t rem = slice.length();
if (slice.empty()) return false;
const uint8_t* bytes = reinterpret_cast<const uint8_t*>(&slice.front());
if (rem > 0) {
const uint8_t first = bytes[0];
uint8_t first = bytes[0];
if (first < 0x80) { // 1 byte character
out = static_cast<uint32_t>(first & 0x7F);
slice.remove_prefix(1);
@@ -64,7 +64,7 @@ bool GeneralUtils::details::_NextUTF8Char(std::string_view& slice, uint32_t& out
// middle byte, not valid at start, fall through
} else if (first < 0xE0) { // two byte character
if (rem > 1) {
const uint8_t second = bytes[1];
uint8_t second = bytes[1];
if (_IsSuffixChar(second)) {
out = (static_cast<uint32_t>(first & 0x1F) << 6)
+ static_cast<uint32_t>(second & 0x3F);
@@ -74,8 +74,8 @@ bool GeneralUtils::details::_NextUTF8Char(std::string_view& slice, uint32_t& out
}
} else if (first < 0xF0) { // three byte character
if (rem > 2) {
const uint8_t second = bytes[1];
const uint8_t third = bytes[2];
uint8_t second = bytes[1];
uint8_t third = bytes[2];
if (_IsSuffixChar(second) && _IsSuffixChar(third)) {
out = (static_cast<uint32_t>(first & 0x0F) << 12)
+ (static_cast<uint32_t>(second & 0x3F) << 6)
@@ -86,9 +86,9 @@ bool GeneralUtils::details::_NextUTF8Char(std::string_view& slice, uint32_t& out
}
} else if (first < 0xF8) { // four byte character
if (rem > 3) {
const uint8_t second = bytes[1];
const uint8_t third = bytes[2];
const uint8_t fourth = bytes[3];
uint8_t second = bytes[1];
uint8_t third = bytes[2];
uint8_t fourth = bytes[3];
if (_IsSuffixChar(second) && _IsSuffixChar(third) && _IsSuffixChar(fourth)) {
out = (static_cast<uint32_t>(first & 0x07) << 18)
+ (static_cast<uint32_t>(second & 0x3F) << 12)
@@ -107,7 +107,7 @@ bool GeneralUtils::details::_NextUTF8Char(std::string_view& slice, uint32_t& out
}
/// See <https://www.ietf.org/rfc/rfc2781.html#section-2.1>
bool PushUTF16CodePoint(std::u16string& output, const uint32_t U, const size_t size) {
bool PushUTF16CodePoint(std::u16string& output, uint32_t U, size_t size) {
if (output.length() >= size) return false;
if (U < 0x10000) {
// If U < 0x10000, encode U as a 16-bit unsigned integer and terminate.
@@ -120,7 +120,7 @@ bool PushUTF16CodePoint(std::u16string& output, const uint32_t U, const size_t s
// Let U' = U - 0x10000. Because U is less than or equal to 0x10FFFF,
// U' must be less than or equal to 0xFFFFF. That is, U' can be
// represented in 20 bits.
const uint32_t Ut = U - 0x10000;
uint32_t Ut = U - 0x10000;
// Initialize two 16-bit unsigned integers, W1 and W2, to 0xD800 and
// 0xDC00, respectively. These integers each have 10 bits free to
@@ -141,25 +141,25 @@ bool PushUTF16CodePoint(std::u16string& output, const uint32_t U, const size_t s
} else return false;
}
std::u16string GeneralUtils::UTF8ToUTF16(const std::string_view string, const size_t size) {
const size_t newSize = MinSize(size, string);
std::u16string GeneralUtils::UTF8ToUTF16(const std::string_view& string, size_t size) {
size_t newSize = MinSize(size, string);
std::u16string output;
output.reserve(newSize);
std::string_view iterator = string;
uint32_t c;
while (details::_NextUTF8Char(iterator, c) && PushUTF16CodePoint(output, c, size)) {}
while (_NextUTF8Char(iterator, c) && PushUTF16CodePoint(output, c, size)) {}
return output;
}
//! Converts an std::string (ASCII) to UCS-2 / UTF-16
std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view string, const size_t size) {
const size_t newSize = MinSize(size, string);
std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view& string, size_t size) {
size_t newSize = MinSize(size, string);
std::u16string ret;
ret.reserve(newSize);
for (size_t i = 0; i < newSize; ++i) {
const char c = string[i];
for (size_t i = 0; i < newSize; i++) {
char c = string[i];
// Note: both 7-bit ascii characters and REPLACEMENT_CHARACTER fit in one char16_t
ret.push_back((c > 0 && c <= 127) ? static_cast<char16_t>(c) : REPLACEMENT_CHARACTER);
}
@@ -169,18 +169,18 @@ std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view string, const s
//! Converts a (potentially-ill-formed) UTF-16 string to UTF-8
//! See: <http://simonsapin.github.io/wtf-8/#decoding-ill-formed-utf-16>
std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view string, const size_t size) {
const size_t newSize = MinSize(size, string);
std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view& string, size_t size) {
size_t newSize = MinSize(size, string);
std::string ret;
ret.reserve(newSize);
for (size_t i = 0; i < newSize; ++i) {
const char16_t u = string[i];
for (size_t i = 0; i < newSize; i++) {
char16_t u = string[i];
if (IsLeadSurrogate(u) && (i + 1) < newSize) {
const char16_t next = string[i + 1];
char16_t next = string[i + 1];
if (IsTrailSurrogate(next)) {
i += 1;
const char32_t cp = 0x10000
char32_t cp = 0x10000
+ ((static_cast<char32_t>(u) - 0xD800) << 10)
+ (static_cast<char32_t>(next) - 0xDC00);
PushUTF8CodePoint(ret, cp);
@@ -195,40 +195,40 @@ std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view string, const si
return ret;
}
bool GeneralUtils::CaseInsensitiveStringCompare(const std::string_view a, const std::string_view b) {
bool GeneralUtils::CaseInsensitiveStringCompare(const std::string& a, const std::string& b) {
return std::equal(a.begin(), a.end(), b.begin(), b.end(), [](char a, char b) { return tolower(a) == tolower(b); });
}
// MARK: Bits
//! Sets a specific bit in a signed 64-bit integer
int64_t GeneralUtils::SetBit(int64_t value, const uint32_t index) {
int64_t GeneralUtils::SetBit(int64_t value, uint32_t index) {
return value |= 1ULL << index;
}
//! Clears a specific bit in a signed 64-bit integer
int64_t GeneralUtils::ClearBit(int64_t value, const uint32_t index) {
int64_t GeneralUtils::ClearBit(int64_t value, uint32_t index) {
return value &= ~(1ULL << index);
}
//! Checks a specific bit in a signed 64-bit integer
bool GeneralUtils::CheckBit(int64_t value, const uint32_t index) {
bool GeneralUtils::CheckBit(int64_t value, uint32_t index) {
return value & (1ULL << index);
}
bool GeneralUtils::ReplaceInString(std::string& str, const std::string_view from, const std::string_view to) {
const size_t start_pos = str.find(from);
bool GeneralUtils::ReplaceInString(std::string& str, const std::string& from, const std::string& to) {
size_t start_pos = str.find(from);
if (start_pos == std::string::npos)
return false;
str.replace(start_pos, from.length(), to);
return true;
}
std::vector<std::wstring> GeneralUtils::SplitString(const std::wstring_view str, const wchar_t delimiter) {
std::vector<std::wstring> GeneralUtils::SplitString(std::wstring& str, wchar_t delimiter) {
std::vector<std::wstring> vector = std::vector<std::wstring>();
std::wstring current;
for (const wchar_t c : str) {
for (const auto& c : str) {
if (c == delimiter) {
vector.push_back(current);
current = L"";
@@ -237,15 +237,15 @@ std::vector<std::wstring> GeneralUtils::SplitString(const std::wstring_view str,
}
}
vector.push_back(std::move(current));
vector.push_back(current);
return vector;
}
std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string_view str, const char16_t delimiter) {
std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string& str, char16_t delimiter) {
std::vector<std::u16string> vector = std::vector<std::u16string>();
std::u16string current;
for (const char16_t c : str) {
for (const auto& c : str) {
if (c == delimiter) {
vector.push_back(current);
current = u"";
@@ -254,15 +254,17 @@ std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string_view
}
}
vector.push_back(std::move(current));
vector.push_back(current);
return vector;
}
std::vector<std::string> GeneralUtils::SplitString(const std::string_view str, const char delimiter) {
std::vector<std::string> GeneralUtils::SplitString(const std::string& str, char delimiter) {
std::vector<std::string> vector = std::vector<std::string>();
std::string current = "";
for (const char c : str) {
for (size_t i = 0; i < str.length(); i++) {
char c = str[i];
if (c == delimiter) {
vector.push_back(current);
current = "";
@@ -271,70 +273,49 @@ std::vector<std::string> GeneralUtils::SplitString(const std::string_view str, c
}
}
vector.push_back(std::move(current));
vector.push_back(current);
return vector;
}
std::u16string GeneralUtils::ReadWString(RakNet::BitStream& inStream) {
std::u16string GeneralUtils::ReadWString(RakNet::BitStream* inStream) {
uint32_t length;
inStream.Read<uint32_t>(length);
inStream->Read<uint32_t>(length);
std::u16string string;
for (uint32_t i = 0; i < length; ++i) {
for (auto i = 0; i < length; i++) {
uint16_t c;
inStream.Read(c);
inStream->Read(c);
string.push_back(c);
}
return string;
}
std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::string_view folder) {
std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::string& folder) {
// Because we dont know how large the initial number before the first _ is we need to make it a map like so.
std::map<uint32_t, std::string> filenames{};
for (const auto& t : std::filesystem::directory_iterator(folder)) {
for (auto& t : std::filesystem::directory_iterator(folder)) {
auto filename = t.path().filename().string();
const auto index = std::stoi(GeneralUtils::SplitString(filename, '_').at(0));
filenames.emplace(index, std::move(filename));
auto index = std::stoi(GeneralUtils::SplitString(filename, '_').at(0));
filenames.insert(std::make_pair(index, filename));
}
// Now sort the map by the oldest migration.
std::vector<std::string> sortedFiles{};
auto fileIterator = filenames.cbegin();
auto oldest = filenames.cbegin();
while (!filenames.empty()) {
if (fileIterator == filenames.cend()) {
sortedFiles.push_back(oldest->second);
filenames.erase(oldest);
fileIterator = filenames.cbegin();
oldest = filenames.cbegin();
continue;
auto fileIterator = filenames.begin();
std::map<uint32_t, std::string>::iterator oldest = filenames.begin();
while (!filenames.empty()) {
if (fileIterator == filenames.end()) {
sortedFiles.push_back(oldest->second);
filenames.erase(oldest);
fileIterator = filenames.begin();
oldest = filenames.begin();
continue;
}
if (oldest->first > fileIterator->first) oldest = fileIterator;
++fileIterator;
if (oldest->first > fileIterator->first) oldest = fileIterator;
fileIterator++;
}
return sortedFiles;
}
#if !(__GNUC__ >= 11 || _MSC_VER >= 1924)
// MacOS floating-point parse function specializations
namespace GeneralUtils::details {
template <>
[[nodiscard]] float _parse<float>(const std::string_view str, size_t& parseNum) {
return std::stof(std::string{ str }, &parseNum);
}
template <>
[[nodiscard]] double _parse<double>(const std::string_view str, size_t& parseNum) {
return std::stod(std::string{ str }, &parseNum);
}
template <>
[[nodiscard]] long double _parse<long double>(const std::string_view str, size_t& parseNum) {
return std::stold(std::string{ str }, &parseNum);
}
}
#endif

View File

@@ -3,18 +3,17 @@
// C++
#include <charconv>
#include <cstdint>
#include <ctime>
#include <functional>
#include <optional>
#include <random>
#include <span>
#include <stdexcept>
#include <ctime>
#include <string>
#include <string_view>
#include <optional>
#include <functional>
#include <type_traits>
#include <stdexcept>
#include "BitStream.h"
#include "NiPoint3.h"
#include "dPlatforms.h"
#include "Game.h"
#include "Logger.h"
@@ -33,31 +32,29 @@ namespace GeneralUtils {
//! Converts a plain ASCII string to a UTF-16 string
/*!
\param string The string to convert
\param size A size to trim the string to. Default is SIZE_MAX (No trimming)
\param size A size to trim the string to. Default is -1 (No trimming)
\return An UTF-16 representation of the string
*/
std::u16string ASCIIToUTF16(const std::string_view string, const size_t size = SIZE_MAX);
std::u16string ASCIIToUTF16(const std::string_view& string, size_t size = -1);
//! Converts a UTF-8 String to a UTF-16 string
/*!
\param string The string to convert
\param size A size to trim the string to. Default is SIZE_MAX (No trimming)
\param size A size to trim the string to. Default is -1 (No trimming)
\return An UTF-16 representation of the string
*/
std::u16string UTF8ToUTF16(const std::string_view string, const size_t size = SIZE_MAX);
std::u16string UTF8ToUTF16(const std::string_view& string, size_t size = -1);
namespace details {
//! Internal, do not use
bool _NextUTF8Char(std::string_view& slice, uint32_t& out);
}
//! Internal, do not use
bool _NextUTF8Char(std::string_view& slice, uint32_t& out);
//! Converts a UTF-16 string to a UTF-8 string
/*!
\param string The string to convert
\param size A size to trim the string to. Default is SIZE_MAX (No trimming)
\param size A size to trim the string to. Default is -1 (No trimming)
\return An UTF-8 representation of the string
*/
std::string UTF16ToWTF8(const std::u16string_view string, const size_t size = SIZE_MAX);
std::string UTF16ToWTF8(const std::u16string_view& string, size_t size = -1);
/**
* Compares two basic strings but does so ignoring case sensitivity
@@ -65,7 +62,7 @@ namespace GeneralUtils {
* \param b the second string to compare against the first string
* @return if the two strings are equal
*/
bool CaseInsensitiveStringCompare(const std::string_view a, const std::string_view b);
bool CaseInsensitiveStringCompare(const std::string& a, const std::string& b);
// MARK: Bits
@@ -73,9 +70,9 @@ namespace GeneralUtils {
//! Sets a bit on a numerical value
template <typename T>
inline void SetBit(T& value, const eObjectBits bits) {
inline void SetBit(T& value, eObjectBits bits) {
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
const auto index = static_cast<size_t>(bits);
auto index = static_cast<size_t>(bits);
if (index > (sizeof(T) * 8) - 1) {
return;
}
@@ -85,9 +82,9 @@ namespace GeneralUtils {
//! Clears a bit on a numerical value
template <typename T>
inline void ClearBit(T& value, const eObjectBits bits) {
inline void ClearBit(T& value, eObjectBits bits) {
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
const auto index = static_cast<size_t>(bits);
auto index = static_cast<size_t>(bits);
if (index > (sizeof(T) * 8 - 1)) {
return;
}
@@ -100,14 +97,14 @@ namespace GeneralUtils {
\param value The value to set the bit for
\param index The index of the bit
*/
int64_t SetBit(int64_t value, const uint32_t index);
int64_t SetBit(int64_t value, uint32_t index);
//! Clears a specific bit in a signed 64-bit integer
/*!
\param value The value to clear the bit from
\param index The index of the bit
*/
int64_t ClearBit(int64_t value, const uint32_t index);
int64_t ClearBit(int64_t value, uint32_t index);
//! Checks a specific bit in a signed 64-bit integer
/*!
@@ -115,19 +112,19 @@ namespace GeneralUtils {
\param index The index of the bit
\return Whether or not the bit is set
*/
bool CheckBit(int64_t value, const uint32_t index);
bool CheckBit(int64_t value, uint32_t index);
bool ReplaceInString(std::string& str, const std::string_view from, const std::string_view to);
bool ReplaceInString(std::string& str, const std::string& from, const std::string& to);
std::u16string ReadWString(RakNet::BitStream& inStream);
std::u16string ReadWString(RakNet::BitStream* inStream);
std::vector<std::wstring> SplitString(const std::wstring_view str, const wchar_t delimiter);
std::vector<std::wstring> SplitString(std::wstring& str, wchar_t delimiter);
std::vector<std::u16string> SplitString(const std::u16string_view str, const char16_t delimiter);
std::vector<std::u16string> SplitString(const std::u16string& str, char16_t delimiter);
std::vector<std::string> SplitString(const std::string_view str, const char delimiter);
std::vector<std::string> SplitString(const std::string& str, char delimiter);
std::vector<std::string> GetSqlFileNamesFromFolder(const std::string_view folder);
std::vector<std::string> GetSqlFileNamesFromFolder(const std::string& folder);
// Concept constraining to enum types
template <typename T>
@@ -147,7 +144,7 @@ namespace GeneralUtils {
// If a boolean, present an alias to an intermediate integral type for parsing
template <Numeric T> requires std::same_as<T, bool>
struct numeric_parse<T> { using type = uint8_t; };
struct numeric_parse<T> { using type = uint32_t; };
// Shorthand type alias
template <Numeric T>
@@ -159,9 +156,8 @@ namespace GeneralUtils {
* @returns An std::optional containing the desired value if it is equivalent to the string
*/
template <Numeric T>
[[nodiscard]] std::optional<T> TryParse(std::string_view str) {
[[nodiscard]] std::optional<T> TryParse(const std::string_view str) {
numeric_parse_t<T> result;
while (!str.empty() && std::isspace(str.front())) str.remove_prefix(1);
const char* const strEnd = str.data() + str.size();
const auto [parseEnd, ec] = std::from_chars(str.data(), strEnd, result);
@@ -170,12 +166,27 @@ namespace GeneralUtils {
return isParsed ? static_cast<T>(result) : std::optional<T>{};
}
#if !(__GNUC__ >= 11 || _MSC_VER >= 1924)
#ifdef DARKFLAME_PLATFORM_MACOS
// MacOS floating-point parse helper function specializations
namespace details {
// Anonymous namespace containing MacOS floating-point parse function specializations
namespace {
template <std::floating_point T>
[[nodiscard]] T _parse(const std::string_view str, size_t& parseNum);
[[nodiscard]] T Parse(const std::string_view str, size_t* parseNum);
template <>
[[nodiscard]] float Parse<float>(const std::string_view str, size_t* parseNum) {
return std::stof(std::string{ str }, parseNum);
}
template <>
[[nodiscard]] double Parse<double>(const std::string_view str, size_t* parseNum) {
return std::stod(std::string{ str }, parseNum);
}
template <>
[[nodiscard]] long double Parse<long double>(const std::string_view str, size_t* parseNum) {
return std::stold(std::string{ str }, parseNum);
}
}
/**
@@ -185,12 +196,9 @@ namespace GeneralUtils {
* @returns An std::optional containing the desired value if it is equivalent to the string
*/
template <std::floating_point T>
[[nodiscard]] std::optional<T> TryParse(std::string_view str) noexcept
try {
while (!str.empty() && std::isspace(str.front())) str.remove_prefix(1);
[[nodiscard]] std::optional<T> TryParse(const std::string_view str) noexcept try {
size_t parseNum;
const T result = details::_parse<T>(str, parseNum);
const T result = Parse<T>(str, &parseNum);
const bool isParsed = str.length() == parseNum;
return isParsed ? result : std::optional<T>{};
@@ -208,7 +216,7 @@ namespace GeneralUtils {
* @returns An std::optional containing the desired NiPoint3 if it can be constructed from the string parameters
*/
template <typename T>
[[nodiscard]] std::optional<NiPoint3> TryParse(const std::string_view strX, const std::string_view strY, const std::string_view strZ) {
[[nodiscard]] std::optional<NiPoint3> TryParse(const std::string& strX, const std::string& strY, const std::string& strZ) {
const auto x = TryParse<float>(strX);
if (!x) return std::nullopt;
@@ -220,17 +228,17 @@ namespace GeneralUtils {
}
/**
* The TryParse overload for handling NiPoint3 by passing a span of three strings
* @param str The string vector representing the X, Y, and Z coordinates
* The TryParse overload for handling NiPoint3 by passingn a reference to a vector of three strings
* @param str The string vector representing the X, Y, and Xcoordinates
* @returns An std::optional containing the desired NiPoint3 if it can be constructed from the string parameters
*/
template <typename T>
[[nodiscard]] std::optional<NiPoint3> TryParse(const std::span<const std::string> str) {
[[nodiscard]] std::optional<NiPoint3> TryParse(const std::vector<std::string>& str) {
return (str.size() == 3) ? TryParse<NiPoint3>(str[0], str[1], str[2]) : std::nullopt;
}
template <typename T>
std::u16string to_u16string(const T value) {
std::u16string to_u16string(T value) {
return GeneralUtils::ASCIIToUTF16(std::to_string(value));
}
@@ -249,7 +257,7 @@ namespace GeneralUtils {
\param max The maximum to generate to
*/
template <typename T>
inline T GenerateRandomNumber(const std::size_t min, const std::size_t max) {
inline T GenerateRandomNumber(std::size_t min, std::size_t max) {
// Make sure it is a numeric type
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
@@ -270,16 +278,16 @@ namespace GeneralUtils {
* @returns The enum entry's value in its underlying type
*/
template <Enum eType>
constexpr std::underlying_type_t<eType> ToUnderlying(const eType entry) noexcept {
return static_cast<std::underlying_type_t<eType>>(entry);
constexpr typename std::underlying_type_t<eType> CastUnderlyingType(const eType entry) noexcept {
return static_cast<typename std::underlying_type_t<eType>>(entry);
}
// on Windows we need to undef these or else they conflict with our numeric limits calls
// DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS
#ifdef _WIN32
#undef min
#undef max
#endif
#ifdef _WIN32
#undef min
#undef max
#endif
template <typename T>
inline T GenerateRandomNumber() {

View File

@@ -1,5 +1,5 @@
#ifndef LDFFORMAT_H
#define LDFFORMAT_H
#ifndef __LDFFORMAT__H__
#define __LDFFORMAT__H__
// Custom Classes
#include "dCommonVars.h"
@@ -31,22 +31,22 @@ public:
virtual ~LDFBaseData() {}
virtual void WriteToPacket(RakNet::BitStream& packet) const = 0;
virtual void WriteToPacket(RakNet::BitStream* packet) = 0;
virtual const std::u16string& GetKey() const = 0;
virtual const std::u16string& GetKey() = 0;
virtual eLDFType GetValueType() const = 0;
virtual eLDFType GetValueType() = 0;
/** Gets a string from the key/value pair
* @param includeKey Whether or not to include the key in the data
* @param includeTypeId Whether or not to include the type id in the data
* @return The string representation of the data
*/
virtual std::string GetString(bool includeKey = true, bool includeTypeId = true) const = 0;
virtual std::string GetString(bool includeKey = true, bool includeTypeId = true) = 0;
virtual std::string GetValueAsString() const = 0;
virtual std::string GetValueAsString() = 0;
virtual LDFBaseData* Copy() const = 0;
virtual LDFBaseData* Copy() = 0;
/**
* Given an input string, return the data as a LDF key.
@@ -62,17 +62,17 @@ private:
T value;
//! Writes the key to the packet
void WriteKey(RakNet::BitStream& packet) const {
packet.Write<uint8_t>(this->key.length() * sizeof(uint16_t));
void WriteKey(RakNet::BitStream* packet) {
packet->Write<uint8_t>(this->key.length() * sizeof(uint16_t));
for (uint32_t i = 0; i < this->key.length(); ++i) {
packet.Write<uint16_t>(this->key[i]);
packet->Write<uint16_t>(this->key[i]);
}
}
//! Writes the value to the packet
void WriteValue(RakNet::BitStream& packet) const {
packet.Write<uint8_t>(this->GetValueType());
packet.Write(this->value);
void WriteValue(RakNet::BitStream* packet) {
packet->Write<uint8_t>(this->GetValueType());
packet->Write(this->value);
}
public:
@@ -90,7 +90,7 @@ public:
/*!
\return The value
*/
const T& GetValue(void) const { return this->value; }
const T& GetValue(void) { return this->value; }
//! Sets the value
/*!
@@ -102,13 +102,13 @@ public:
/*!
\return The value string
*/
std::string GetValueString(void) const { return ""; }
std::string GetValueString(void) { return ""; }
//! Writes the data to a packet
/*!
\param packet The packet
*/
void WriteToPacket(RakNet::BitStream& packet) const override {
void WriteToPacket(RakNet::BitStream* packet) override {
this->WriteKey(packet);
this->WriteValue(packet);
}
@@ -117,13 +117,13 @@ public:
/*!
\return The key
*/
const std::u16string& GetKey(void) const override { return this->key; }
const std::u16string& GetKey(void) override { return this->key; }
//! Gets the LDF Type
/*!
\return The LDF value type
*/
eLDFType GetValueType(void) const override { return LDF_TYPE_UNKNOWN; }
eLDFType GetValueType(void) override { return LDF_TYPE_UNKNOWN; }
//! Gets the string data
/*!
@@ -131,7 +131,7 @@ public:
\param includeTypeId Whether or not to include the type id in the data
\return The string representation of the data
*/
std::string GetString(const bool includeKey = true, const bool includeTypeId = true) const override {
std::string GetString(const bool includeKey = true, const bool includeTypeId = true) override {
if (GetValueType() == -1) {
return GeneralUtils::UTF16ToWTF8(this->key) + "=-1:<server variable>";
}
@@ -154,11 +154,11 @@ public:
return stream.str();
}
std::string GetValueAsString() const override {
std::string GetValueAsString() override {
return this->GetValueString();
}
LDFBaseData* Copy() const override {
LDFBaseData* Copy() override {
return new LDFData<T>(key, value);
}
@@ -166,58 +166,58 @@ public:
};
// LDF Types
template<> inline eLDFType LDFData<std::u16string>::GetValueType(void) const { return LDF_TYPE_UTF_16; };
template<> inline eLDFType LDFData<int32_t>::GetValueType(void) const { return LDF_TYPE_S32; };
template<> inline eLDFType LDFData<float>::GetValueType(void) const { return LDF_TYPE_FLOAT; };
template<> inline eLDFType LDFData<double>::GetValueType(void) const { return LDF_TYPE_DOUBLE; };
template<> inline eLDFType LDFData<uint32_t>::GetValueType(void) const { return LDF_TYPE_U32; };
template<> inline eLDFType LDFData<bool>::GetValueType(void) const { return LDF_TYPE_BOOLEAN; };
template<> inline eLDFType LDFData<uint64_t>::GetValueType(void) const { return LDF_TYPE_U64; };
template<> inline eLDFType LDFData<LWOOBJID>::GetValueType(void) const { return LDF_TYPE_OBJID; };
template<> inline eLDFType LDFData<std::string>::GetValueType(void) const { return LDF_TYPE_UTF_8; };
template<> inline eLDFType LDFData<std::u16string>::GetValueType(void) { return LDF_TYPE_UTF_16; };
template<> inline eLDFType LDFData<int32_t>::GetValueType(void) { return LDF_TYPE_S32; };
template<> inline eLDFType LDFData<float>::GetValueType(void) { return LDF_TYPE_FLOAT; };
template<> inline eLDFType LDFData<double>::GetValueType(void) { return LDF_TYPE_DOUBLE; };
template<> inline eLDFType LDFData<uint32_t>::GetValueType(void) { return LDF_TYPE_U32; };
template<> inline eLDFType LDFData<bool>::GetValueType(void) { return LDF_TYPE_BOOLEAN; };
template<> inline eLDFType LDFData<uint64_t>::GetValueType(void) { return LDF_TYPE_U64; };
template<> inline eLDFType LDFData<LWOOBJID>::GetValueType(void) { return LDF_TYPE_OBJID; };
template<> inline eLDFType LDFData<std::string>::GetValueType(void) { return LDF_TYPE_UTF_8; };
// The specialized version for std::u16string (UTF-16)
template<>
inline void LDFData<std::u16string>::WriteValue(RakNet::BitStream& packet) const {
packet.Write<uint8_t>(this->GetValueType());
inline void LDFData<std::u16string>::WriteValue(RakNet::BitStream* packet) {
packet->Write<uint8_t>(this->GetValueType());
packet.Write<uint32_t>(this->value.length());
packet->Write<uint32_t>(this->value.length());
for (uint32_t i = 0; i < this->value.length(); ++i) {
packet.Write<uint16_t>(this->value[i]);
packet->Write<uint16_t>(this->value[i]);
}
}
// The specialized version for bool
template<>
inline void LDFData<bool>::WriteValue(RakNet::BitStream& packet) const {
packet.Write<uint8_t>(this->GetValueType());
inline void LDFData<bool>::WriteValue(RakNet::BitStream* packet) {
packet->Write<uint8_t>(this->GetValueType());
packet.Write<uint8_t>(this->value);
packet->Write<uint8_t>(this->value);
}
// The specialized version for std::string (UTF-8)
template<>
inline void LDFData<std::string>::WriteValue(RakNet::BitStream& packet) const {
packet.Write<uint8_t>(this->GetValueType());
inline void LDFData<std::string>::WriteValue(RakNet::BitStream* packet) {
packet->Write<uint8_t>(this->GetValueType());
packet.Write<uint32_t>(this->value.length());
packet->Write<uint32_t>(this->value.length());
for (uint32_t i = 0; i < this->value.length(); ++i) {
packet.Write<uint8_t>(this->value[i]);
packet->Write<uint8_t>(this->value[i]);
}
}
template<> inline std::string LDFData<std::u16string>::GetValueString() const {
template<> inline std::string LDFData<std::u16string>::GetValueString() {
return GeneralUtils::UTF16ToWTF8(this->value, this->value.size());
}
template<> inline std::string LDFData<int32_t>::GetValueString() const { return std::to_string(this->value); }
template<> inline std::string LDFData<float>::GetValueString() const { return std::to_string(this->value); }
template<> inline std::string LDFData<double>::GetValueString() const { return std::to_string(this->value); }
template<> inline std::string LDFData<uint32_t>::GetValueString() const { return std::to_string(this->value); }
template<> inline std::string LDFData<bool>::GetValueString() const { return std::to_string(this->value); }
template<> inline std::string LDFData<uint64_t>::GetValueString() const { return std::to_string(this->value); }
template<> inline std::string LDFData<LWOOBJID>::GetValueString() const { return std::to_string(this->value); }
template<> inline std::string LDFData<int32_t>::GetValueString() { return std::to_string(this->value); }
template<> inline std::string LDFData<float>::GetValueString() { return std::to_string(this->value); }
template<> inline std::string LDFData<double>::GetValueString() { return std::to_string(this->value); }
template<> inline std::string LDFData<uint32_t>::GetValueString() { return std::to_string(this->value); }
template<> inline std::string LDFData<bool>::GetValueString() { return std::to_string(this->value); }
template<> inline std::string LDFData<uint64_t>::GetValueString() { return std::to_string(this->value); }
template<> inline std::string LDFData<LWOOBJID>::GetValueString() { return std::to_string(this->value); }
template<> inline std::string LDFData<std::string>::GetValueString() const { return this->value; }
template<> inline std::string LDFData<std::string>::GetValueString() { return this->value; }
#endif //!LDFFORMAT_H
#endif //!__LDFFORMAT__H__

View File

@@ -31,6 +31,7 @@ constexpr const char* GetFileNameFromAbsolutePath(const char* path) {
// is used in the instruction instead of the start of the absolute path.
#define LOG(message, ...) do { auto str = FILENAME_AND_LINE; Game::logger->Log(str, message, ##__VA_ARGS__); } while(0)
#define LOG_DEBUG(message, ...) do { auto str = FILENAME_AND_LINE; Game::logger->LogDebug(str, message, ##__VA_ARGS__); } while(0)
#define LOG_TEST(message, ...) do { auto str = FILENAME_AND_LINE; Game::logger->LogDebug(str, message, ##__VA_ARGS__); Game::logger->Flush();} while(0)
// Writer class for writing data to files.
class Writer {

View File

@@ -1,5 +1,5 @@
#ifndef NIPOINT3_H
#define NIPOINT3_H
#ifndef __NIPOINT3_H__
#define __NIPOINT3_H__
/*!
\file NiPoint3.hpp
@@ -201,4 +201,4 @@ namespace NiPoint3Constant {
// .inl file needed for code organization and to circumvent circular dependency issues
#include "NiPoint3.inl"
#endif // !NIPOINT3_H
#endif // !__NIPOINT3_H__

View File

@@ -1,5 +1,5 @@
#pragma once
#ifndef NIPOINT3_H
#ifndef __NIPOINT3_H__
#error "This should only be included inline in NiPoint3.h: Do not include directly!"
#endif

View File

@@ -1,5 +1,5 @@
#ifndef NIQUATERNION_H
#define NIQUATERNION_H
#ifndef __NIQUATERNION_H__
#define __NIQUATERNION_H__
// Custom Classes
#include "NiPoint3.h"
@@ -155,4 +155,4 @@ namespace NiQuaternionConstant {
// Include constexpr and inline function definitions in a seperate file for readability
#include "NiQuaternion.inl"
#endif // !NIQUATERNION_H
#endif // !__NIQUATERNION_H__

View File

@@ -1,5 +1,5 @@
#pragma once
#ifndef NIQUATERNION_H
#ifndef __NIQUATERNION_H__
#error "This should only be included inline in NiQuaternion.h: Do not include directly!"
#endif

View File

@@ -1,19 +1,33 @@
#ifndef POSITIONUPDATE_H
#define POSITIONUPDATE_H
#ifndef __POSITIONUPDATE__H__
#define __POSITIONUPDATE__H__
#include "NiPoint3.h"
#include "NiQuaternion.h"
struct RemoteInputInfo {
RemoteInputInfo() {
m_RemoteInputX = 0;
m_RemoteInputY = 0;
m_IsPowersliding = false;
m_IsModified = false;
}
void operator=(const RemoteInputInfo& other) {
m_RemoteInputX = other.m_RemoteInputX;
m_RemoteInputY = other.m_RemoteInputY;
m_IsPowersliding = other.m_IsPowersliding;
m_IsModified = other.m_IsModified;
}
bool operator==(const RemoteInputInfo& other) {
return m_RemoteInputX == other.m_RemoteInputX && m_RemoteInputY == other.m_RemoteInputY && m_IsPowersliding == other.m_IsPowersliding && m_IsModified == other.m_IsModified;
}
float m_RemoteInputX = 0;
float m_RemoteInputY = 0;
bool m_IsPowersliding = false;
bool m_IsModified = false;
float m_RemoteInputX;
float m_RemoteInputY;
bool m_IsPowersliding;
bool m_IsModified;
};
struct LocalSpaceInfo {
@@ -33,4 +47,4 @@ struct PositionUpdate {
RemoteInputInfo remoteInputInfo;
};
#endif //!POSITIONUPDATE_H
#endif //!__POSITIONUPDATE__H__

View File

@@ -1,5 +1,5 @@
#ifndef CLIENTVERSION_H
#define CLIENTVERSION_H
#ifndef __CLIENTVERSION_H__
#define __CLIENTVERSION_H__
#include <cstdint>
@@ -9,4 +9,4 @@ namespace ClientVersion {
constexpr uint16_t minor = 64;
}
#endif // !CLIENTVERSION_H
#endif // !__CLIENTVERSION_H__

View File

@@ -1,7 +1,6 @@
#include "dConfig.h"
#include <sstream>
#include <algorithm>
#include "BinaryPathFinder.h"
#include "GeneralUtils.h"

View File

@@ -1,5 +1,5 @@
#ifndef STRINGIFIEDENUM_H
#define STRINGIFIEDENUM_H
#ifndef __STRINGIFIEDENUM_H__
#define __STRINGIFIEDENUM_H__
#include <string>
#include "magic_enum.hpp"
@@ -26,4 +26,4 @@ namespace StringifiedEnum {
}
}
#endif // !STRINGIFIEDENUM_H
#endif // !__STRINGIFIEDENUM_H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef DCOMMONVARS_H
#define DCOMMONVARS_H
#ifndef __DCOMMONVARS__H__
#define __DCOMMONVARS__H__
#include <cstdint>
#include <string>
@@ -34,8 +34,8 @@ constexpr uint32_t lowFrameDelta = FRAMES_TO_MS(lowFramerate);
#define CINSTREAM RakNet::BitStream inStream(packet->data, packet->length, false);
#define CINSTREAM_SKIP_HEADER CINSTREAM if (inStream.GetNumberOfUnreadBits() >= BYTES_TO_BITS(HEADER_SIZE)) inStream.IgnoreBytes(HEADER_SIZE); else inStream.IgnoreBits(inStream.GetNumberOfUnreadBits());
#define CMSGHEADER BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
#define SEND_PACKET Game::server->Send(bitStream, sysAddr, false);
#define SEND_PACKET_BROADCAST Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
#define SEND_PACKET Game::server->Send(&bitStream, sysAddr, false);
#define SEND_PACKET_BROADCAST Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
//=========== TYPEDEFS ==========
@@ -158,4 +158,4 @@ public:
}
};
#endif //!DCOMMONVARS_H
#endif //!__DCOMMONVARS__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef EADDFRIENDRESPONSECODE_H
#define EADDFRIENDRESPONSECODE_H
#ifndef __EADDFRIENDRESPONSECODE__H__
#define __EADDFRIENDRESPONSECODE__H__
#include <cstdint>
@@ -12,4 +12,4 @@ enum class eAddFriendResponseCode : uint8_t {
CANCELLED
};
#endif //!ADDFRIENDRESPONSECODE_H
#endif //!__ADDFRIENDRESPONSECODE__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef EADDFRIENDRESPONSETYPE_H
#define EADDFRIENDRESPONSETYPE_H
#ifndef __EADDFRIENDRESPONSETYPE__H__
#define __EADDFRIENDRESPONSETYPE__H__
#include <cstdint>
@@ -21,4 +21,4 @@ enum class eAddFriendResponseType : uint8_t {
FRIENDISFREETRIAL
};
#endif //!EADDFRIENDRESPONSETYPE_H
#endif //!__EADDFRIENDRESPONSETYPE__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef EANINMATIONFLAGS_H
#define EANINMATIONFLAGS_H
#ifndef __EANINMATIONFLAGS__H__
#define __EANINMATIONFLAGS__H__
#include <cstdint>
@@ -41,4 +41,4 @@ enum class eAnimationFlags : uint32_t {
IDLE_MISC12
};
#endif //!EANINMATIONFLAGS_H
#endif //!__EANINMATIONFLAGS__H__

View File

@@ -1,5 +1,5 @@
#ifndef EAUTHMESSAGETYPE_H
#define EAUTHMESSAGETYPE_H
#ifndef __EAUTHMESSAGETYPE__H__
#define __EAUTHMESSAGETYPE__H__
#include <cstdint>
@@ -12,4 +12,4 @@ enum class eAuthMessageType : uint32_t {
RUNTIME_CONFIG
};
#endif //!EAUTHMESSAGETYPE_H
#endif //!__EAUTHMESSAGETYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EBASICATTACKSUCCESSTYPES_H
#define EBASICATTACKSUCCESSTYPES_H
#ifndef __EBASICATTACKSUCCESSTYPES__H__
#define __EBASICATTACKSUCCESSTYPES__H__
#include <cstdint>
@@ -9,4 +9,4 @@ enum class eBasicAttackSuccessTypes : uint8_t {
FAILIMMUNE
};
#endif //!EBASICATTACKSUCCESSTYPES_H
#endif //!__EBASICATTACKSUCCESSTYPES__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef EBLUEPRINTSAVERESPONSETYPE_H
#define EBLUEPRINTSAVERESPONSETYPE_H
#ifndef __EBLUEPRINTSAVERESPONSETYPE__H__
#define __EBLUEPRINTSAVERESPONSETYPE__H__
#include <cstdint>
@@ -23,4 +23,4 @@ enum class eBlueprintSaveResponseType : uint32_t {
FindMatchesFailed
};
#endif //!EBLUEPRINTSAVERESPONSETYPE_H
#endif //!__EBLUEPRINTSAVERESPONSETYPE__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef EBUBBLETYPE_H
#define EBUBBLETYPE_H
#ifndef __EBUBBLETYPE__H__
#define __EBUBBLETYPE__H__
#include <cstdint>
@@ -11,4 +11,4 @@ enum class eBubbleType : uint32_t {
SKUNK
};
#endif //!EBUBBLETYPE_H
#endif //!__EBUBBLETYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EBUILDTYPE_H
#define EBUILDTYPE_H
#ifndef __EBUILDTYPE__H__
#define __EBUILDTYPE__H__
#include <cstdint>
@@ -9,4 +9,4 @@ enum class eBuildType :uint32_t {
ON_PROPERTY
};
#endif //!EBUILDTYPE_H
#endif //!__EBUILDTYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ECHARACTERCREATIONRESPONSE_H
#define ECHARACTERCREATIONRESPONSE_H
#ifndef __ECHARACTERCREATIONRESPONSE__H__
#define __ECHARACTERCREATIONRESPONSE__H__
#include <cstdint>
@@ -11,4 +11,4 @@ enum class eCharacterCreationResponse : uint8_t {
CUSTOM_NAME_IN_USE
};
#endif //!ECHARACTERCREATIONRESPONSE_H
#endif //!__ECHARACTERCREATIONRESPONSE__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef ECHARACTERVERSION_H
#define ECHARACTERVERSION_H
#ifndef __ECHARACTERVERSION__H__
#define __ECHARACTERVERSION__H__
#include <cstdint>
@@ -18,4 +18,4 @@ enum class eCharacterVersion : uint32_t {
UP_TO_DATE, // will become SPEED_BASE
};
#endif //!ECHARACTERVERSION_H
#endif //!__ECHARACTERVERSION__H__

View File

@@ -0,0 +1,31 @@
#ifndef __ECHATINTERNALMESSAGETYPE__H__
#define __ECHATINTERNALMESSAGETYPE__H__
#include <cstdint>
enum eChatInternalMessageType : uint32_t {
PLAYER_ADDED_NOTIFICATION = 0,
PLAYER_REMOVED_NOTIFICATION,
ADD_FRIEND,
ADD_BEST_FRIEND,
ADD_TO_TEAM,
ADD_BLOCK,
REMOVE_FRIEND,
REMOVE_BLOCK,
REMOVE_FROM_TEAM,
DELETE_TEAM,
REPORT,
PRIVATE_CHAT,
PRIVATE_CHAT_RESPONSE,
ANNOUNCEMENT,
MAIL_COUNT_UPDATE,
MAIL_SEND_NOTIFY,
REQUEST_USER_LIST,
FRIEND_LIST,
ROUTE_TO_PLAYER,
TEAM_UPDATE,
MUTE_UPDATE,
CREATE_TEAM,
};
#endif //!__ECHATINTERNALMESSAGETYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ECHATMESSAGETYPE_H
#define ECHATMESSAGETYPE_H
#ifndef __ECHATMESSAGETYPE__H__
#define __ECHATMESSAGETYPE__H__
#include <cstdint>
@@ -72,9 +72,7 @@ enum class eChatMessageType :uint32_t {
UPDATE_DONATION,
PRG_CSR_COMMAND,
HEARTBEAT_REQUEST_FROM_WORLD,
UPDATE_FREE_TRIAL_STATUS,
// CUSTOM DLU MESSAGE ID FOR INTERNAL USE
CREATE_TEAM,
UPDATE_FREE_TRIAL_STATUS
};
#endif //!ECHATMESSAGETYPE_H
#endif //!__ECHATMESSAGETYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ECINEMATICEVENT_H
#define ECINEMATICEVENT_H
#ifndef __ECINEMATICEVENT__H__
#define __ECINEMATICEVENT__H__
#include <cstdint>
@@ -9,4 +9,4 @@ enum class eCinematicEvent : uint32_t {
ENDED,
};
#endif //!ECINEMATICEVENT_H
#endif //!__ECINEMATICEVENT__H__

View File

@@ -1,5 +1,5 @@
#ifndef ECLIENTMESSAGETYPE_H
#define ECLIENTMESSAGETYPE_H
#ifndef __ECLIENTMESSAGETYPE__H__
#define __ECLIENTMESSAGETYPE__H__
#include <cstdint>
@@ -73,4 +73,4 @@ enum class eClientMessageType : uint32_t {
UGC_DOWNLOAD_FAILED = 120
};
#endif //!ECLIENTMESSAGETYPE_H
#endif //!__ECLIENTMESSAGETYPE__H__

View File

@@ -1,13 +1,14 @@
#ifndef ECONNECTIONTYPE_H
#define ECONNECTIONTYPE_H
#ifndef __ECONNECTIONTYPE__H__
#define __ECONNECTIONTYPE__H__
enum class eConnectionType : uint16_t {
SERVER = 0,
AUTH,
CHAT,
WORLD = 4,
CHAT_INTERNAL,
WORLD,
CLIENT,
MASTER
};
#endif //!ECONNECTIONTYPE_H
#endif //!__ECONNECTIONTYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ECONTROLSCHEME_H
#define ECONTROLSCHEME_H
#ifndef __ECONTROLSCHEME__H__
#define __ECONTROLSCHEME__H__
#include <cstdint>
@@ -15,4 +15,4 @@ enum class eControlScheme : uint32_t {
SCHEME_WEAR_A_ROBOT //== freecam?
};
#endif //!ECONTROLSCHEME_H
#endif //!__ECONTROLSCHEME__H__

View File

@@ -1,5 +1,5 @@
#ifndef ECYCLINGMODE_H
#define ECYCLINGMODE_H
#ifndef __ECYCLINGMODE__H__
#define __ECYCLINGMODE__H__
#include <cstdint>
@@ -8,4 +8,4 @@ enum class eCyclingMode : uint32_t {
DISALLOW_CYCLING
};
#endif //!ECYCLINGMODE_H
#endif //!__ECYCLINGMODE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EENDBEHAVIOR_H
#define EENDBEHAVIOR_H
#ifndef __EENDBEHAVIOR__H__
#define __EENDBEHAVIOR__H__
#include <cstdint>
@@ -8,4 +8,4 @@ enum class eEndBehavior : uint32_t {
WAIT
};
#endif //!EENDBEHAVIOR_H
#endif //!__EENDBEHAVIOR__H__

View File

@@ -1,5 +1,5 @@
#ifndef EGAMEACTIVITY_H
#define EGAMEACTIVITY_H
#ifndef __EGAMEACTIVITY__H__
#define __EGAMEACTIVITY__H__
#include <cstdint>
@@ -12,4 +12,4 @@ enum class eGameActivity : uint32_t {
PET_TAMING
};
#endif //!EGAMEACTIVITY_H
#endif //!__EGAMEACTIVITY__H__

View File

@@ -1,5 +1,5 @@
#ifndef EGAMEMASTERLEVEL_H
#define EGAMEMASTERLEVEL_H
#ifndef __EGAMEMASTERLEVEL__H__
#define __EGAMEMASTERLEVEL__H__
#include <cstdint>
@@ -17,4 +17,4 @@ enum class eGameMasterLevel : uint8_t {
};
#endif //!EGAMEMASTERLEVEL_H
#endif //!__EGAMEMASTERLEVEL__H__

View File

@@ -1,5 +1,5 @@
#ifndef EGAMEMESSAGETYPE_H
#define EGAMEMESSAGETYPE_H
#ifndef __EGAMEMESSAGETYPE__H__
#define __EGAMEMESSAGETYPE__H__
#include <cstdint>
@@ -790,10 +790,9 @@ enum class eGameMessageType : uint16_t {
GET_MISSION_TYPE_STATES = 853,
GET_TIME_PLAYED = 854,
SET_MISSION_VIEWED = 855,
HKX_VEHICLE_LOADED = 856,
SLASH_COMMAND_TEXT_FEEDBACK = 857,
SLASH_COMMAND_TEXT_FEEDBACK = 856,
HANDLE_SLASH_COMMAND_KORE_DEBUGGER = 857,
BROADCAST_TEXT_TO_CHATBOX = 858,
HANDLE_SLASH_COMMAND_KORE_DEBUGGER = 859,
OPEN_PROPERTY_MANAGEMENT = 860,
OPEN_PROPERTY_VENDOR = 861,
VOTE_ON_PROPERTY = 862,
@@ -1611,4 +1610,4 @@ struct magic_enum::customize::enum_range<eGameMessageType> {
static constexpr int max = 1772;
};
#endif //!EGAMEMESSAGETYPE_H
#endif //!__EGAMEMESSAGETYPE__H__

View File

@@ -1,6 +1,6 @@
#ifndef EHELPTYPE_H
#define EHELPTYPE_H
#ifndef __EHELPTYPE__H__
#define __EHELPTYPE__H__
#include <cstdint>
@@ -38,4 +38,4 @@ enum class eHelpType : int32_t {
UI_INVENTORY_FULL_CANNOT_PICKUP_ITEM = 86
};
#endif //!EHELPTYPE_H
#endif //!__EHELPTYPE__H__

View File

@@ -1,12 +1,9 @@
#pragma once
#ifndef EINVENTORYTYPE_H
#define EINVENTORYTYPE_H
#ifndef __EINVENTORYTYPE__H__
#define __EINVENTORYTYPE__H__
#include <cstdint>
#include "magic_enum.hpp"
static const uint8_t NUMBER_OF_INVENTORIES = 17;
/**
* Represents the different types of inventories an entity may have
@@ -59,10 +56,4 @@ public:
};
};
template <>
struct magic_enum::customize::enum_range<eInventoryType> {
static constexpr int min = 0;
static constexpr int max = 16;
};
#endif //!EINVENTORYTYPE_H
#endif //!__EINVENTORYTYPE__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef EITEMSETPASSIVEABILITYID_H
#define EITEMSETPASSIVEABILITYID_H
#ifndef __EITEMSETPASSIVEABILITYID__H__
#define __EITEMSETPASSIVEABILITYID__H__
enum class eItemSetPassiveAbilityID {
EngineerRank1 = 2,
@@ -55,4 +55,4 @@ enum class eItemSetPassiveAbilityID {
LightningSpinjitzu = 52
};
#endif //!EITEMSETPASSIVEABILITYID_H
#endif //!__EITEMSETPASSIVEABILITYID__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef EITEMTYPE_H
#define EITEMTYPE_H
#ifndef __EITEMTYPE__H__
#define __EITEMTYPE__H__
#include <cstdint>
@@ -33,4 +33,4 @@ enum class eItemType : int32_t {
MOUNT
};
#endif //!EITEMTYPE_H
#endif //!__EITEMTYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EKILLTYPE_H
#define EKILLTYPE_H
#ifndef __EKILLTYPE__H__
#define __EKILLTYPE__H__
#include <cstdint>
@@ -8,4 +8,4 @@ enum class eKillType : uint32_t {
SILENT
};
#endif //!EKILLTYPE_H
#endif //!__EKILLTYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ELOGINRESPONSE_H
#define ELOGINRESPONSE_H
#ifndef __ELOGINRESPONSE__H__
#define __ELOGINRESPONSE__H__
#include <cstdint>
@@ -21,4 +21,4 @@ enum class eLoginResponse : uint8_t {
ACCOUNT_NOT_ACTIVATED
};
#endif //!ELOGINRESPONSE_H
#endif //!__ELOGINRESPONSE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ELOOTSOURCETYPE_H
#define ELOOTSOURCETYPE_H
#ifndef __ELOOTSOURCETYPE__H__
#define __ELOOTSOURCETYPE__H__
#include <cstdint>
@@ -28,4 +28,4 @@ enum class eLootSourceType : uint32_t {
RELOCATE
};
#endif //!ELOOTSOURCETYPE_H
#endif //!__ELOOTSOURCETYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EMASTERMESSAGETYPE_H
#define EMASTERMESSAGETYPE_H
#ifndef __EMASTERMESSAGETYPE__H__
#define __EMASTERMESSAGETYPE__H__
#include <cstdint>
@@ -33,4 +33,4 @@ enum class eMasterMessageType : uint32_t {
NEW_SESSION_ALERT
};
#endif //!EMASTERMESSAGETYPE_H
#endif //!__EMASTERMESSAGETYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EMATCHUPDATE_H
#define EMATCHUPDATE_H
#ifndef __EMATCHUPDATE__H__
#define __EMATCHUPDATE__H__
#include <cstdint>
@@ -14,4 +14,4 @@ enum class eMatchUpdate : int32_t {
PLAYER_UPDATE
};
#endif //!EMATCHUPDATE_H
#endif //!__EMATCHUPDATE__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef EMISSIONLOCKSTATE_H
#define EMISSIONLOCKSTATE_H
#ifndef __EMISSIONLOCKSTATE__H__
#define __EMISSIONLOCKSTATE__H__
enum class eMissionLockState : int {
LOCKED,
@@ -9,4 +9,4 @@ enum class eMissionLockState : int {
UNLOCKED,
};
#endif //!EMISSIONLOCKSTATE_H
#endif //!__EMISSIONLOCKSTATE__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef MISSIONSTATE_H
#define MISSIONSTATE_H
#ifndef __MISSIONSTATE__H__
#define __MISSIONSTATE__H__
/**
* Represents the possible states a mission can be in
@@ -53,4 +53,4 @@ enum class eMissionState : int {
COMPLETE_READY_TO_COMPLETE = 12
};
#endif //!MISSIONSTATE_H
#endif //!__MISSIONSTATE__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef EMISSIONTASKTYPE_H
#define EMISSIONTASKTYPE_H
#ifndef __EMISSIONTASKTYPE__H__
#define __EMISSIONTASKTYPE__H__
enum class eMissionTaskType : int {
UNKNOWN = -1,
@@ -40,4 +40,4 @@ enum class eMissionTaskType : int {
DONATION
};
#endif //!EMISSIONTASKTYPE_H
#endif //!__EMISSIONTASKTYPE__H__

View File

@@ -1,16 +0,0 @@
#ifndef EMOVEMENTPLATFORMSTATE_H
#define EMOVEMENTPLATFORMSTATE_H
#include <cstdint>
/**
* The different types of platform movement state, supposedly a bitmap
*/
enum class eMovementPlatformState : uint32_t
{
Moving = 0b00010,
Stationary = 0b11001,
Stopped = 0b01100
};
#endif //!EMOVEMENTPLATFORMSTATE_H

View File

@@ -1,5 +1,5 @@
#ifndef EOBJECTBITS_H
#define EOBJECTBITS_H
#ifndef __EOBJECTBITS__H__
#define __EOBJECTBITS__H__
#include <cstdint>
@@ -10,4 +10,4 @@ enum class eObjectBits : size_t {
CHARACTER = 60
};
#endif //!EOBJECTBITS_H
#endif //!__EOBJECTBITS__H__

View File

@@ -1,5 +1,5 @@
#ifndef EOBJECTWORLDSTATE_H
#define EOBJECTWORLDSTATE_H
#ifndef __EOBJECTWORLDSTATE__H__
#define __EOBJECTWORLDSTATE__H__
#include <cstdint>
@@ -9,4 +9,4 @@ enum class eObjectWorldState : uint32_t {
INVENTORY
};
#endif //!EOBJECTWORLDSTATE_H
#endif //!__EOBJECTWORLDSTATE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EPACKAGETYPE_H
#define EPACKAGETYPE_H
#ifndef __EPACKAGETYPE__H__
#define __EPACKAGETYPE__H__
enum class ePackageType {
INVALID = -1,
@@ -10,4 +10,4 @@ enum class ePackageType {
};
#endif //!EPACKAGETYPE_H
#endif //!__EPACKAGETYPE__H__

View File

@@ -2,8 +2,8 @@
#include <cstdint>
#ifndef EPERMISSIONMAP_H
#define EPERMISSIONMAP_H
#ifndef __EPERMISSIONMAP__H__
#define __EPERMISSIONMAP__H__
/**
* Bitmap of permissions and restrictions for characters.
@@ -29,4 +29,4 @@ enum class ePermissionMap : uint64_t {
RestrictedChatAccess = 0x1 << 6,
};
#endif //!EPERMISSIONMAP_H
#endif //!__EPERMISSIONMAP__H__

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@@ -1,5 +1,5 @@
#ifndef EPETABILITYTYPE_H
#define EPETABILITYTYPE_H
#ifndef __EPETABILITYTYPE__H__
#define __EPETABILITYTYPE__H__
#include <cstdint>
@@ -10,4 +10,4 @@ enum class ePetAbilityType : uint32_t {
DigAtPosition
};
#endif //!EPETABILITYTYPE_H
#endif //!__EPETABILITYTYPE__H__

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@@ -1,5 +1,5 @@
#ifndef EPETTAMINGNOTIFYTYPE_H
#define EPETTAMINGNOTIFYTYPE_H
#ifndef __EPETTAMINGNOTIFYTYPE__H__
#define __EPETTAMINGNOTIFYTYPE__H__
#include <cstdint>
@@ -12,4 +12,4 @@ enum class ePetTamingNotifyType : uint32_t {
NAMINGPET
};
#endif //!EPETTAMINGNOTIFYTYPE_H
#endif //!__EPETTAMINGNOTIFYTYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EPHYSICSEFFECTTYPE_H
#define EPHYSICSEFFECTTYPE_H
#ifndef __EPHYSICSEFFECTTYPE__H__
#define __EPHYSICSEFFECTTYPE__H__
#include <cstdint>
@@ -12,4 +12,4 @@ enum class ePhysicsEffectType : uint32_t {
FRICTION
};
#endif //!EPHYSICSEFFECTTYPE_H
#endif //!__EPHYSICSEFFECTTYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EPLAYERFLAG_H
#define EPLAYERFLAG_H
#ifndef __EPLAYERFLAG__H__
#define __EPLAYERFLAG__H__
#include <cstdint>
@@ -170,4 +170,4 @@ enum ePlayerFlag : int32_t {
DLU_SKIP_CINEMATICS = 1'000'000,
};
#endif //!EPLAYERFLAG_H
#endif //!__EPLAYERFLAG__H__

View File

@@ -1,5 +1,5 @@
#ifndef EQUICKBUILDFAILREASON_H
#define EQUICKBUILDFAILREASON_H
#ifndef __EQUICKBUILDFAILREASON__H__
#define __EQUICKBUILDFAILREASON__H__
#include <cstdint>
@@ -10,4 +10,4 @@ enum class eQuickBuildFailReason : uint32_t {
BUILD_ENDED
};
#endif //!EQUICKBUILDFAILREASON_H
#endif //!__EQUICKBUILDFAILREASON__H__

View File

@@ -1,5 +1,5 @@
#ifndef EQUICKBUILDSTATE_H
#define EQUICKBUILDSTATE_H
#ifndef __EQUICKBUILDSTATE__H__
#define __EQUICKBUILDSTATE__H__
#include <cstdint>
@@ -12,4 +12,4 @@ enum class eQuickBuildState : uint32_t {
};
#endif //!EQUICKBUILDSTATE_H
#endif //!__EQUICKBUILDSTATE__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef ERACINGTASKPARAM_H
#define ERACINGTASKPARAM_H
#ifndef __ERACINGTASKPARAM__H__
#define __ERACINGTASKPARAM__H__
#include <cstdint>
@@ -22,4 +22,4 @@ enum class eRacingTaskParam : int32_t {
SMASH_SPECIFIC_SMASHABLE
};
#endif //!ERACINGTASKPARAM_H
#endif //!__ERACINGTASKPARAM__H__

View File

@@ -1,5 +1,5 @@
#ifndef ERENAMERESPONSE_H
#define ERENAMERESPONSE_H
#ifndef __ERENAMERESPONSE__H__
#define __ERENAMERESPONSE__H__
#include <cstdint>
@@ -12,4 +12,4 @@ enum class eRenameResponse : uint8_t {
};
#endif //!ERENAMERESPONSE_H
#endif //!__ERENAMERESPONSE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EREPLICACOMPONENTTYPE_H
#define EREPLICACOMPONENTTYPE_H
#ifndef __EREPLICACOMPONENTTYPE__H__
#define __EREPLICACOMPONENTTYPE__H__
#include <cstdint>
@@ -106,7 +106,7 @@ enum class eReplicaComponentType : uint32_t {
INTERACTION_MANAGER,
DONATION_VENDOR,
COMBAT_MEDIATOR,
ACHIEVEMENT_VENDOR,
COMMENDATION_VENDOR,
GATE_RUSH_CONTROL,
RAIL_ACTIVATOR,
ROLLER,
@@ -124,4 +124,4 @@ enum class eReplicaComponentType : uint32_t {
DESTROYABLE = 1000 // Actually 7
};
#endif //!EREPLICACOMPONENTTYPE_H
#endif //!__EREPLICACOMPONENTTYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EREPLICAPACKETTYPE_H
#define EREPLICAPACKETTYPE_H
#ifndef __EREPLICAPACKETTYPE__H__
#define __EREPLICAPACKETTYPE__H__
#include <cstdint>
@@ -9,4 +9,4 @@ enum class eReplicaPacketType : uint8_t {
DESTRUCTION
};
#endif //!EREPLICAPACKETTYPE_H
#endif //!__EREPLICAPACKETTYPE__H__

View File

@@ -1,21 +0,0 @@
#ifndef EREPONSEMOVEITEMBETWEENINVENTORYTYPECODE_H
#define EREPONSEMOVEITEMBETWEENINVENTORYTYPECODE_H
#include <cstdint>
enum class eReponseMoveItemBetweenInventoryTypeCode : int32_t {
SUCCESS,
FAIL_GENERIC,
FAIL_INV_FULL,
FAIL_ITEM_NOT_FOUND,
FAIL_CANT_MOVE_TO_THAT_INV_TYPE,
FAIL_NOT_NEAR_BANK,
FAIL_CANT_SWAP_ITEMS,
FAIL_SOURCE_TYPE,
FAIL_WRONG_DEST_TYPE,
FAIL_SWAP_DEST_TYPE,
FAIL_CANT_MOVE_THINKING_HAT,
FAIL_DISMOUNT_BEFORE_MOVING
};
#endif //!EREPONSEMOVEITEMBETWEENINVENTORYTYPECODE_H

View File

@@ -1,5 +1,5 @@
#ifndef ESERVERDISCONNECTIDENTIFIERS_H
#define ESERVERDISCONNECTIDENTIFIERS_H
#ifndef __ESERVERDISCONNECTIDENTIFIERS__H__
#define __ESERVERDISCONNECTIDENTIFIERS__H__
#include <cstdint>
@@ -21,4 +21,4 @@ enum class eServerDisconnectIdentifiers : uint32_t {
PLAY_SCHEDULE_TIME_DONE
};
#endif //!ESERVERDISCONNECTIDENTIFIERS_H
#endif //!__ESERVERDISCONNECTIDENTIFIERS__H__

View File

@@ -1,5 +1,5 @@
#ifndef ESERVERMESSAGETYPE_H
#define ESERVERMESSAGETYPE_H
#ifndef __ESERVERMESSAGETYPE__H__
#define __ESERVERMESSAGETYPE__H__
#include <cstdint>
//! The Internal Server Packet Identifiers
@@ -9,4 +9,4 @@ enum class eServerMessageType : uint32_t {
GENERAL_NOTIFY
};
#endif //!ESERVERMESSAGETYPE_H
#endif //!__ESERVERMESSAGETYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ESQLITEDATATYPE_H
#define ESQLITEDATATYPE_H
#ifndef __ESQLITEDATATYPE__H__
#define __ESQLITEDATATYPE__H__
#include <cstdint>
@@ -13,4 +13,4 @@ enum class eSqliteDataType : int32_t {
TEXT_8 = 8
};
#endif //!ESQLITEDATATYPE_H
#endif //!__ESQLITEDATATYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ESTATECHANGETYPE_H
#define ESTATECHANGETYPE_H
#ifndef __ESTATECHANGETYPE__H__
#define __ESTATECHANGETYPE__H__
#include <cstdint>
@@ -8,4 +8,4 @@ enum class eStateChangeType : uint32_t {
POP
};
#endif //!ESTATECHANGETYPE_H
#endif //!__ESTATECHANGETYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ETERMINATETYPE_H
#define ETERMINATETYPE_H
#ifndef __ETERMINATETYPE__H__
#define __ETERMINATETYPE__H__
#include <cstdint>
@@ -9,4 +9,4 @@ enum class eTerminateType : uint32_t {
FROM_INTERACTION
};
#endif //!ETERMINATETYPE_H
#endif //!__ETERMINATETYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ETRIGGERCOMMANDTYPE_H
#define ETRIGGERCOMMANDTYPE_H
#ifndef __ETRIGGERCOMMANDTYPE__H__
#define __ETRIGGERCOMMANDTYPE__H__
// For info about Trigger Command see:
// https://docs.lu-dev.net/en/latest/file-structures/lutriggers.html?highlight=trigger#possible-values-commands
@@ -116,4 +116,4 @@ public:
};
};
#endif //!ETRIGGERCOMMANDTYPE_H
#endif //!__ETRIGGERCOMMANDTYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef ETRIGGEREVENTTYPE_H
#define ETRIGGEREVENTTYPE_H
#ifndef __ETRIGGEREVENTTYPE__H__
#define __ETRIGGEREVENTTYPE__H__
enum class eTriggerEventType {
INVALID,
@@ -50,4 +50,4 @@ public:
};
};
#endif //!ETRIGGEREVENTTYPE_H
#endif //!__ETRIGGEREVENTTYPE__H__

View File

@@ -1,7 +1,7 @@
#pragma once
#ifndef EUNEQUIPPABLEACTIVETYPE_H
#define EUNEQUIPPABLEACTIVETYPE_H
#ifndef __EUNEQUIPPABLEACTIVETYPE__H__
#define __EUNEQUIPPABLEACTIVETYPE__H__
#include <cstdint>
@@ -11,4 +11,4 @@ enum class eUnequippableActiveType : int32_t {
MOUNT
};
#endif //!EUNEQUIPPABLEACTIVETYPE_H
#endif //!__EUNEQUIPPABLEACTIVETYPE__H__

View File

@@ -1,5 +1,5 @@
#ifndef EUSEITEMRESPONSE_H
#define EUSEITEMRESPONSE_H
#ifndef __EUSEITEMRESPONSE__H__
#define __EUSEITEMRESPONSE__H__
#include <cstdint>
@@ -9,4 +9,4 @@ enum class eUseItemResponse : uint32_t {
MountsNotAllowed
};
#endif //!EUSEITEMRESPONSE_H
#endif //!__EUSEITEMRESPONSE__H__

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@@ -1,15 +0,0 @@
#ifndef EVENDORTRANSACTIONRESULT_H
#define EVENDORTRANSACTIONRESULT_H
#include <cstdint>
enum class eVendorTransactionResult : uint32_t {
SELL_SUCCESS = 0,
SELL_FAIL,
PURCHASE_SUCCESS,
PURCHASE_FAIL,
DONATION_FAIL,
DONATION_FULL
};
#endif // !EVENDORTRANSACTIONRESULT_H

View File

@@ -1,59 +0,0 @@
#ifndef EWAYPOINTCOMMANDTYPES_H
#define EWAYPOINTCOMMANDTYPES_H
#include <cstdint>
enum class eWaypointCommandType : uint32_t {
INVALID,
BOUNCE,
STOP,
GROUP_EMOTE,
SET_VARIABLE,
CAST_SKILL,
EQUIP_INVENTORY,
UNEQUIP_INVENTORY,
DELAY,
EMOTE,
TELEPORT,
PATH_SPEED,
REMOVE_NPC,
CHANGE_WAYPOINT,
DELETE_SELF,
KILL_SELF,
SPAWN_OBJECT,
PLAY_SOUND,
};
class WaypointCommandType {
public:
static eWaypointCommandType StringToWaypointCommandType(std::string commandString) {
const std::map<std::string, eWaypointCommandType> WaypointCommandTypeMap = {
{"bounce", eWaypointCommandType::BOUNCE},
{"stop", eWaypointCommandType::STOP},
{"groupemote", eWaypointCommandType::GROUP_EMOTE},
{"setvar", eWaypointCommandType::SET_VARIABLE},
{"castskill", eWaypointCommandType::CAST_SKILL},
{"eqInvent", eWaypointCommandType::EQUIP_INVENTORY},
{"unInvent", eWaypointCommandType::UNEQUIP_INVENTORY},
{"delay", eWaypointCommandType::DELAY},
{"femote", eWaypointCommandType::EMOTE},
{"emote", eWaypointCommandType::EMOTE},
{"teleport", eWaypointCommandType::TELEPORT},
{"pathspeed", eWaypointCommandType::PATH_SPEED},
{"removeNPC", eWaypointCommandType::REMOVE_NPC},
{"changeWP", eWaypointCommandType::CHANGE_WAYPOINT},
{"DeleteSelf", eWaypointCommandType::DELETE_SELF},
{"killself", eWaypointCommandType::KILL_SELF},
{"removeself", eWaypointCommandType::DELETE_SELF},
{"spawnOBJ", eWaypointCommandType::SPAWN_OBJECT},
{"playSound", eWaypointCommandType::PLAY_SOUND},
};
auto intermed = WaypointCommandTypeMap.find(commandString);
return (intermed != WaypointCommandTypeMap.end()) ? intermed->second : eWaypointCommandType::INVALID;
};
};
#endif //!EWAYPOINTCOMMANDTYPES_H

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@@ -1,5 +1,5 @@
#ifndef EWORLDMESSAGETYPE_H
#define EWORLDMESSAGETYPE_H
#ifndef __EWORLDMESSAGETYPE__H__
#define __EWORLDMESSAGETYPE__H__
#include <cstdint>
@@ -29,8 +29,8 @@ enum class eWorldMessageType : uint32_t {
ROUTE_PACKET, // Social?
POSITION_UPDATE,
MAIL,
WORD_CHECK, // AllowList word check
STRING_CHECK, // AllowList string check
WORD_CHECK, // Whitelist word check
STRING_CHECK, // Whitelist string check
GET_PLAYERS_IN_ZONE,
REQUEST_UGC_MANIFEST_INFO,
BLUEPRINT_GET_ALL_DATA_REQUEST,
@@ -48,4 +48,4 @@ struct magic_enum::customize::enum_range<eWorldMessageType> {
static constexpr int max = 91;
};
#endif //!EWORLDMESSAGETYPE_H
#endif //!__EWORLDMESSAGETYPE__H__

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