Commit Graph

54 Commits

Author SHA1 Message Date
Alexander Bock
07a26fa1e9 Setting the current working directory to the actual module directory for each module 2015-03-03 14:28:30 +01:00
Alexander Bock
f63fb32379 Addressing more CppCheck warnings 2015-02-23 19:22:45 +01:00
Alexander Bock
5eb5a9a479 Enable the possibility to switch between coordinate systems (with the Sun in the center vs Pluto in the center) 2015-02-19 19:13:55 +01:00
Michal Marcinkowski
971381b150 fov lines, check. 2015-02-18 19:41:56 -05:00
Joakim Kilby
3d04af03a3 Merge branch 'develop' into plutoViz
Conflicts:
	include/openspace/rendering/planets/simplespheregeometry.h
	include/openspace/util/powerscaledsphere.h
	openspace.cfg
	shaders/pscstandard_fs.glsl
	src/engine/openspaceengine.cpp
	src/rendering/planets/renderableplanet.cpp
	src/rendering/renderablefov.cpp
	src/rendering/renderabletrail.cpp
	src/rendering/renderengine.cpp
	src/scenegraph/scenegraph.cpp
2015-02-18 15:52:35 +01:00
Alexander Bock
a6ebddb8eb Updated copyright header in all files 2015-02-17 14:20:03 +01:00
Alexander Bock
862bfd6947 Making most includes in openspaceengine into forward declarations 2015-02-17 10:36:18 +01:00
Alexander Bock
69e0213e79 Added ability to disable shading for RenderablePlanet renderables 2015-02-16 19:23:23 +01:00
Michal Marcinkowski
4c53f763f0 Recentering at Pluto,
Todo - add NH with kernels.
2015-01-23 12:10:21 -05:00
Michal Marcinkowski
44e02465a1 Merge branch 'develop' into solarsystem2
Conflicts:
	include/openspace/util/powerscaledsphere.h
	src/rendering/renderablefov.cpp
	src/rendering/renderablesphericalgrid.cpp
	src/rendering/renderabletrail.cpp
	src/util/powerscaledsphere.cpp
	src/util/spicemanager.cpp
2015-01-22 10:31:40 -05:00
Alexander Bock
7181a8f9da Remove test code 2014-12-17 18:19:06 +01:00
Jonas Strandstedt
b81133e381 Removes most of Visual Studio warnings 2014-12-16 19:09:32 +01:00
Alexander Bock
734ce03d72 Changed the deinitialization of renderable from the destructorto the scenegraphnode 2014-12-15 20:51:00 +01:00
Michal Marcinkowski
f032b4e3b0 Merge branch 'develop' into solarsystem2
Conflicts:
	.gitignore
	include/openspace/rendering/renderablefov.h
	src/CMakeLists.txt
	src/rendering/model/renderablemodel.cpp
	src/rendering/renderablefov.cpp
	src/rendering/renderablepath.cpp
	src/rendering/renderabletrail.cpp
	src/util/factorymanager.cpp
2014-12-15 13:23:30 -05:00
jonasstrandstedt
7b2b81ed54 Fix memory leaks and proper deinitialization 2014-12-11 10:13:10 +01:00
jonasstrandstedt
01361307f6 Update ghoul reference
- Added destructor to OpenSpaceEngine to deallocate SyncBuffer
- Changed texture reading to avoid memory leak
2014-12-10 20:57:41 +01:00
jonasstrandstedt
81caf96d72 Started working on Renderables
- Making sure isReady is properly set
- Making sure initialization is done correctly
- Making sure deinitialization is done correctly
2014-12-10 19:43:38 +01:00
Michal Marcinkowski
bd841c488c Merge branch 'develop' into solarsystem2
Conflicts:
	.gitignore
	src/rendering/renderablefov.cpp
	src/rendering/renderablepath.cpp
	src/scenegraph/scenegraph.cpp
	src/util/factorymanager.cpp
2014-12-08 21:26:38 -05:00
Alexander Bock
d3e16a0437 Apply changes to texture reading 2014-12-05 21:01:54 +01:00
michal
bd74acedd3 fixing stupid git mistake. 2014-11-28 17:15:13 -05:00
michal
a5c232eb88 Tidying up. 2014-11-28 14:41:59 -05:00
Alexander Bock
4de8071efe Force all Renderables to declare an 'isReady' function to circumvent assertion triggers when a crucial element of initialization fails
Fix velocity in RenderableStars
2014-11-28 01:41:26 +01:00
michal
845469b15d Merge branch 'develop' into solarsystem2
Conflicts:
	openspace.cfg
	shaders/generated/constants.hglsl
	src/engine/openspaceengine.cpp
	src/rendering/renderablefov.cpp
	src/rendering/renderablepath.cpp
	src/rendering/renderabletrail.cpp
	src/util/spicemanager.cpp
2014-11-26 13:42:36 -05:00
michal
d6d7f1ffe7 intermediate commit. 2014-11-12 12:28:16 -05:00
Jonas Strandstedt
f85e18dc18 OS X now doesn't crash for volumes
- Fixed a few warnings
2014-11-05 17:11:27 +01:00
michal
ecfc4ad79a reshaping the modelloader class to suit the overall design of openspace 2014-10-23 18:49:15 -04:00
michal
21745b91a5 new class - renderabletrail - will later be renamed and current replace renderableephemeris.
Right now just adding a bunch of mod files, i know this is rather ugly but i just need it to work for friday.
2014-10-07 18:44:14 -04:00
michal
96853d579b added changes to make things work on my end 2014-10-06 18:48:47 -04:00
Alexander Bock
67f0fb3c08 Merge branch 'develop' into solarsystem2
Conflicts:
	.gitignore
	include/openspace/util/spicemanager.h
	shaders/star_fs.glsl
	src/engine/openspaceengine.cpp
	src/rendering/renderengine.cpp
	src/rendering/stars/renderablestars.cpp
	src/scenegraph/scenegraph.cpp
	src/scenegraph/scenegraphnode.cpp
2014-10-06 22:22:30 +02:00
michal
acc8056455 added some new classes for ephemeris rendering.. 2014-10-06 15:30:13 -04:00
Alexander Bock
f7af8256dd Finished cleaning the SpiceManager 2014-10-06 01:33:56 +02:00
michal
d2c13eb104 adding objloader 2014-10-03 18:57:01 -04:00
Jonas Strandstedt
3cad506b5b PowerScaling modifications
- Started working on PowerScaling with some initial changes
- Faking the stars by blending with the abuffer
- Changed texture filtering for planets, looks better in my opinion
2014-10-03 17:02:31 +02:00
Alexander Bock
f3fb8cd95e Apply getValueSafe/getValue change of Dictionary to the codebase 2014-09-27 19:23:24 +02:00
Jonas Strandstedt
5427dbdeb2 Merge branch 'develop' of openspace.itn.liu.se:/openspace into develop
Conflicts:
	src/rendering/planets/renderableplanet.cpp
	src/rendering/renderablefieldlines.cpp
	src/rendering/renderablevolumegl.cpp
	src/rendering/stars/renderablestars.cpp
2014-09-26 17:17:18 +02:00
Jonas Strandstedt
2d359fd48c Started working on modularizing PSC and ABuffer 2014-09-26 17:03:59 +02:00
Alexander Bock
7359adf400 Replaced RuntimeData with separate, temporary structs that are passed around 2014-09-26 13:29:01 +02:00
Alexander Bock
dbd13b3310 Replace hard-coded constant with constant definition 2014-09-26 01:00:15 +02:00
Jonas Strandstedt
8042111ffe Merge branch 'develop' into spicesolarsystem
Conflicts:
	include/openspace/rendering/renderable.h
	include/openspace/rendering/renderablevolumecl.h
	include/openspace/rendering/renderablevolumeexpert.h
	include/openspace/rendering/renderablevolumegl.h
	include/openspace/rendering/renderengine.h
	include/openspace/scenegraph/ephemeris.h
	include/openspace/scenegraph/scenegraph.h
	include/openspace/scenegraph/spiceephemeris.h
	include/openspace/scenegraph/staticephemeris.h
	include/openspace/util/constants.h
	include/openspace/util/time.h
	src/engine/openspaceengine.cpp
	src/interaction/interactionhandler.cpp
	src/rendering/planets/renderableplanet.cpp
	src/rendering/renderablevolumecl.cpp
	src/rendering/renderablevolumeexpert.cpp
	src/rendering/renderablevolumegl.cpp
	src/rendering/renderengine.cpp
	src/rendering/stars/renderablestars.cpp
	src/scenegraph/spiceephemeris.cpp
	src/scenegraph/staticephemeris.cpp
	src/util/factorymanager.cpp
	src/util/spicemanager.cpp
	src/util/time.cpp
2014-09-25 13:54:42 +02:00
Jonas Strandstedt
82ff7fa984 Merge branch 'develop' into stars
Conflicts:
	include/openspace/util/constants.h
	shaders/pscstandard_fs.glsl
	shaders/pscstandard_vs.glsl
	src/interaction/interactionhandler.cpp
	src/main.cpp
	src/rendering/renderengine.cpp
	src/scenegraph/scenegraph.cpp
	src/scenegraph/scenegraphnode.cpp
	src/util/factorymanager.cpp
2014-09-24 15:39:22 +02:00
michal
700f590a2a SPICE-time dependency, retrieval of spice ephemerides and rotational matrix + coordinate references.
Added functionality:
- New class renderablesphericalgrid is repurposed code from powerscaledsphere class.
  Due to z-buffer issues used as reference grid to confirm planetary orbits are correct.
  This has been a major problem as prior we had no visual reference.
  Now we have a Galactic-, Celestial- and Ecliptic-coordinate grid.
  To this also added separate shader: grid_vs.glsl / grid_fs.glsl
  These grids have a static-rotational matrix derived from partiview (thanks to Brian)
  since spice req. to-from frame to compute rotational matrix.

Time dependency:
- Added struct RuntimeData - which for now only contains openspace time and is passed to all renderables
- All renderables accept runtimeData, keep private reference and use for computation of rotational matrix
- This obviously carries corresponding changes to Scenegraph and ScenegraphNode.

Spicemanager:
- Added function that more easily provides access to rotational matrix used in spice
 (used in renderableplanet for computing planetary objects spin around axis)

Ephemeris-classes:
- Now compute ephemeris from spice based on timeepoch in runtimedata
  TODO: once z-buffer fixed - set ephemeris correctly as meters (not kilometers)

Renderengine:
- Advances time with the advanceTime method in RuntimeData struct

ISSUES:
- Our Y axis NOT same as SPICE or star-catalogue, all renderables rotated now 90deg, needs redefinition,
  lots of debugging and major headaches before this conclusion.
- Depth buffer needs to be fixed in order to properly place planets.
- Spice kernels have finite time-range, when time stops - simulation ends - ugly fix: reset time to zero.
  Possible fix: kernels de431 (part 1-2) cover huge timespan and most likely have functions to extrapolate time,
  drawback is that they are 1,7 gb each.

TODO:
- Compute and draw dynamic ephemeries for each renderable. Either do full year sweep then update for each point or
  create a tail of linesegments for each planet. Dont know yet how to do this, would like spicephemeris to be
  sub-class of Renderable (have own render() method) - good/bad?
2014-09-19 20:32:33 -04:00
Alexander Bock
dd629db53d More code cleanup, force inclusion of swizzling for GLM 2014-09-19 17:44:33 +02:00
Alexander Bock
51be4b1788 Make use of new Dictionary::getValueSafe method
Clean up code in various places
2014-09-19 00:29:36 +02:00
Alexander Bock
5add1682d3 More work on properties
Added notify method to templateproperty's set method
Fixed names of subpropertyowners
2014-08-31 16:08:19 +02:00
michal
b1851e5313 Added geometry shader for halos and separate shader for points. Parsecs->m conversion works and added test-data to datafolder. 2014-08-28 23:04:27 -04:00
michal
013d4c5bb6 WIP: intermediary commit, will attempt to run HC's code on this machine. 2014-08-25 17:37:23 -04:00
Alexander Bock
3520bd121e Renamed pss to PowerScaledScalar 2014-05-11 18:34:57 +02:00
Alexander Bock
9bc084bf81 More PowerscaledCoordinate cleanup 2014-05-11 15:59:48 +02:00
Alexander Bock
89142340d0 PowerscaledCoordinate cleanup 2014-05-11 15:01:55 +02:00
Alexander Bock
6cfdd130bc Code cleanup of PowerScaledSphere 2014-05-06 18:19:53 +02:00