Emma Broman
2bc0dd8efd
Add a glare to the host star, similar to the sun
2020-09-03 11:29:12 +02:00
Emma Broman
bf7695ef69
Reduce disc opacity a bit, so that trails are more visible
2020-09-02 11:12:18 +02:00
Emma Broman
6e5695b5dd
Rename disc texture and remove debug texture for planets (cat..)
2020-09-02 11:07:31 +02:00
Emma Broman
1ea486fb1b
Render disc using blending, to avoid problems with trails being covered by disc
2020-09-02 10:55:15 +02:00
Emma Broman
15eaea1bc5
Remove eccentricity uncertainty discs
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They can be reimplemented later, if desired. But that requires creating useful textures.
2020-08-31 15:32:08 +02:00
Emma Broman
01f198bfb0
Add consts and refactor planet translation
2020-08-31 12:06:11 +02:00
Emma Broman
12fc3d5ab6
Combine star parent node with renderable globe
2020-08-31 11:48:55 +02:00
Emma Broman
4b1d8da972
Fix problem with parent node's tranformation being applied twice
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Scene graph nodes inherit their parent's transformation nowadays, but not when this code was implemented.
2020-08-31 11:20:06 +02:00
Emma Broman
3d97585483
Add GUI path and cleanup node indentifiers
2020-08-31 10:12:51 +02:00
Emma Broman
acbf670bc4
Avoid problems with exoplanets names that include whitespaces
2020-08-31 09:18:00 +02:00
Emma Broman
cef3fb69f4
Some more cleanup
2020-08-28 16:59:23 +02:00
Emma Broman
99720d95ca
Helper file for exoplanet data structure and replace magic numbers with constants
2020-08-28 16:31:48 +02:00
Emma Broman
08e5c42d24
Remove discovery methods code
2020-08-28 08:29:18 +02:00
Emma Broman
00814d07b1
Simplify shader and increase readability
2020-08-27 16:31:05 +02:00
Emma Broman
9e5251630a
Clean up code and get it to run (using correct data files)
2020-08-27 16:30:03 +02:00
Emma Broman
9fac7fbd83
Untabify and start cleanup
2020-08-25 16:19:43 +02:00
Emma Broman
993be1b504
Make branch run with new master
2020-08-25 15:26:40 +02:00
Emma Broman
0ebe523bce
Merge branch 'master' into thesis/2018/exoplanets
2020-08-25 13:40:33 +02:00
Emma Broman
63a61b3cba
Tiny cleanup (const is good)
2020-08-25 11:04:14 +02:00
Emma Broman
fe13ff7e48
Some cleanup
2020-08-25 10:42:41 +02:00
Emma Broman
64b23e172a
Include delta time steps in time topic
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In case anyone wants to create a GUI that contains the delta time steps
2020-08-25 10:11:58 +02:00
Emma Broman
157df5ff93
Clean-up: Include delta time steps in time topic
2020-08-25 08:55:30 +02:00
Emma Broman
4293fad3e9
Add server topic for delta times and send data to GUI
2020-08-24 11:32:31 +02:00
Alexander Bock
a6d8d0e735
Small coding style fixes
2020-08-17 22:50:27 +02:00
Micah
edb7d9ba1d
adding option to not reset velocity on anchor change
2020-08-13 20:16:46 -04:00
Alexander Bock
e3699a43a8
Update Ghoul and SGCT
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Adapt to changes by using more string_view
2020-08-09 20:11:40 +02:00
Alexander Bock
968080abc4
Compile fix for Visual Studio 2019.7
2020-08-09 11:47:37 +02:00
Alexander Bock
dc5e2fb3a6
Merge pull request #1270 from OpenSpace/feature/memory-allocations
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* Add MemoryManager to handle centralized memory
* Create SceneGraphNodes, Renderable, and transformations in the new MemoryPool
* Remove dynamic memory allocations throughout the codebase
* Move the error message hack outside the scene render loop
2020-08-07 15:48:25 +02:00
Alexander Bock
a553f3eeff
Remove optimization pragma
2020-08-07 15:46:34 +02:00
Alexander Bock
ca728a2f35
Remove some dynamic memory allocation from deferred atmosphere caster
2020-08-07 15:03:27 +02:00
Alexander Bock
d93be0f78d
Small improvements in time conversion
2020-08-07 10:54:35 +02:00
Micah
7ecf77dc38
fix a bug in rawtilereader causing less map layers to be read
2020-08-06 16:58:40 -04:00
Alexander Bock
d39d4a91ec
Move error message hack outside of scene render loop
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Use std::string_view instead of std::string in more places
2020-08-06 16:02:45 +02:00
Alexander Bock
0e3539bb23
Remove dynamic allocation in RenderableTrail
2020-08-06 11:39:33 +02:00
Alexander Bock
74c1b6cad5
Remove memory allocation in SpiceTranslation due to copy constructor of StringProperty
2020-08-06 10:56:36 +02:00
Alexander Bock
b78d1dd033
Merge branch 'master' into feature/memory-allocations
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# Conflicts:
# include/openspace/scene/scenegraphnode.h
# modules/imgui/include/gui.h
2020-08-05 19:06:04 +02:00
Alexander Bock
6e9db78f40
Remove performance measurements that have been supersceded by using Tracy
2020-08-05 18:28:08 +02:00
Alexander Bock
c472ac131e
Removing more dynamic memory allocations
2020-08-05 15:45:06 +02:00
Alexander Bock
696bc31861
Moving over more allocations to the memory pool
2020-08-05 11:19:09 +02:00
Alexander Bock
25247c7a37
Create SceneGraphNodes in memory pool
2020-08-05 10:46:16 +02:00
Alexander Bock
e783807d66
Next step towards enabling a managed memory version of templatefactory
2020-08-04 21:56:39 +02:00
Alexander Bock
33df5b9fd3
Working version that still bypasses memorypools
2020-08-04 11:43:16 +02:00
Emma Broman
8d5a56e6ef
Use vec3 color representation for fixed color in RenderableStars
2020-07-16 09:57:37 +02:00
Emma Broman
41d5a6db5f
Merge pull request #1240 from OpenSpace/issue/1196
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Issue/1196 - Unify usage of color, transparency/opacity
2020-07-13 12:23:33 +02:00
Lovisa Hassler
bfbff84cfe
Make LabelText an optional property issue #1237
2020-07-10 16:31:05 +02:00
Emma Broman
cb19f730df
Mixed cleanup
2020-07-10 11:25:26 +02:00
Emma Broman
8d45d25ed4
Append TODO comment with color and opacity info
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This class was not working, so could not test it. As there was already a
todo comment I simply added to the comment.
2020-07-10 11:25:26 +02:00
Emma Broman
2654164a6a
Separate opacity and color and tidy up shaders a bit
2020-07-10 11:25:26 +02:00
Emma Broman
a9021ac8dc
Separate GlobeLabels vec4 color into opacity and vec3 color
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This commit does not change the previous behavior. Note however that the behavior for opacity is a bit weird for this component.
2020-07-10 11:25:26 +02:00
Emma Broman
ef0eef842d
Add opacity for text labels and fix constellation label opacity
2020-07-10 11:25:26 +02:00