Commit Graph

11706 Commits

Author SHA1 Message Date
Joakim Kilby
3b2bebb2ad render shadowmaps from greater distance to mimic sun 2024-08-30 10:42:46 +02:00
Joakim Kilby
fbf2a289d0 add shadow bias, cull away front-faces 2024-08-30 10:42:46 +02:00
Joakim Kilby
209a96709d fix octant-issue with local VRTs 2024-08-30 10:42:46 +02:00
Joakim Kilby
b73ca2ec28 only use depthmap shadows with local renderer 2024-08-30 10:42:46 +02:00
Joakim Kilby
cd4f2dce39 support multiple shadowers (up to 10) 2024-08-30 10:42:46 +02:00
Joakim Kilby
58d402fc67 use lightsource from model specification instead of (hardcoded) sun 2024-08-30 10:42:46 +02:00
Joakim Kilby
2402cbbdc1 swap to orthogonal projection
as it should be for directional lighting which is the case for the sun
2024-08-30 10:42:46 +02:00
Joakim Kilby
2fbced5b23 move depthmap rendering into renderablemodel class 2024-08-30 10:42:46 +02:00
Joakim Kilby
9c2aaebfdd functional first version of shadow mapping 2024-08-30 10:42:46 +02:00
Joakim Kilby
0020e12403 possibly correct depthmap from light's point of view 2024-08-30 10:42:46 +02:00
Joakim Kilby
54044c2278 more or less working depth-map from center of patch 2024-08-30 10:42:46 +02:00
Joakim Kilby
2f95800428 add basic depth-map rendering of specified shadowers 2024-08-30 10:42:46 +02:00
Joakim Kilby
43d8ec2298 add ability to render textures to Screen quad for dbg 2024-08-30 10:42:46 +02:00
Joakim Kilby
8e0a79bc56 add bypass flag to modelreader 2024-08-30 10:42:46 +02:00
Joakim Kilby
8a788816b5 allow cutoff to be disabled by setting it to 0 2024-08-30 10:42:46 +02:00
Joakim Kilby
6eade9ba4f allow model caching to be bypassed 2024-08-30 10:42:46 +02:00
Joakim Kilby
3a63055324 enable wireframe rendering of models 2024-08-30 10:42:46 +02:00
Joakim Kilby
b6c23ef025 enable point/line/ponint+line rendering of trails 2024-08-30 10:42:46 +02:00
Joakim Kilby
733590e399 give tile provider a proper name & remove non-functioning points mode 2024-08-30 10:42:46 +02:00
Joakim Kilby
29da3e5c55 add trail cutoff 2024-08-30 10:42:46 +02:00
Joakim Kilby
4a489fdae5 blur path to avoid sharp edges 2024-08-30 10:42:46 +02:00
Joakim Kilby
536ac29c94 back to padd-triangles. don't fade line during rendering 2024-08-30 10:42:46 +02:00
Joakim Kilby
c0051b32b7 more or less working smoothing with junction vectors 2024-08-30 10:42:46 +02:00
Joakim Kilby
3da0ae029c dropoff of line as it thickens 2024-08-30 10:42:45 +02:00
Joakim Kilby
36f855deaa geometry shader - filler triangles 2024-08-30 10:42:45 +02:00
Joakim Kilby
7d3f925989 some kind of working (with geometry shader) 2024-08-30 10:42:45 +02:00
Joakim Kilby
ef82ec49f7 some kind of working 2024-08-30 10:42:45 +02:00
Joakim Kilby
b2c8bac35a remove discontinuities on terrain when close to high-res heightmap 2024-08-30 10:42:45 +02:00
Joakim Kilby
8a163924f5 fix compilation on non-windows systems 2024-08-30 10:42:16 +02:00
Joakim Kilby
83f463ddd4 Add possibility to capture, edit & replay camera-keyframes 2024-08-30 10:42:14 +02:00
Joakim Kilby
a8e1e63397 add new tileprovider for eva traversals on the moon 2024-08-30 10:38:39 +02:00
Joakim Kilby
ed39d4fc68 Add possibility to capture, edit & replay camera-keyframes (#2785)
* Add possibility to capture, edit & replay camera-keyframes

* fix compilation on non-windows systems

* use cbegin/cend instead of std::views

* Coding style adaptions

* Member variable names

* add Keyframe struct, fix pr suggestions

* add function to remove keyframes

* add lua function to fetch keyframes

* Update lua documentation

* add constexpr keys for json entries

* Add log info messages, input checks and general pr suggestions

* update comments to doxygen style

* batch of pr suggestions

* add jump to keyframe function

* update docs

---------

Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Andreas Engberg <adde.engberg@gmail.com>
2024-08-30 10:25:38 +02:00
Emma Broman
311c69cc7a Update GUI hash
For a couple of small fixes. Non-breaking
2024-08-29 09:41:58 +02:00
Emma Broman
a7c11b4de9 Make empty dictionary convert into an empty json object and not undefined
Fixes a crash in the GUI when no gui order was set, e.g. in the empty profile
2024-08-29 09:30:33 +02:00
Alexander Bock
16484dc295 Doxygen cleanup and moving functions in SceneGraphNodes 2024-08-28 11:50:39 +02:00
Ylva Selling
aed2c0b0c8 Issue/2244 different mouse cursors (#3388)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Make static function in webbrowsermodule that determines if we can use accelerated rendering

* Add flag for accelerated rendering to webrenderhandler

* Use accelerated rendering

* Implement function to see if gui should absorb click

* Adhere to 80 char linewidth

* Make only the UI GPU accelerated

* Use dirty rects size for the texture to remove crash

* Better comments

* Make has content function work for GPU acceleration

* Make it so all browsers can be accelerated

Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that

* Tidy up

* Add accelerated rendering flag to the screenspacerenderable shader

* Add temporary fix to make the sky browser work

* Remove flag from gui render handler

* Enable webgl in a nicer way

* Unbind texture in screenspacerenderable

* Add better comments for error handling

* Tidy up

* Address PR comments

* Make the acceleration Windows only

* Remove unnecessary setting of shader dictionary

* Add display handler to browser client

* Make glfw change mouse cursor depending on cef cursor

* formatting

* Add switch to main

* Update modules/webbrowser/src/browserclient.cpp

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Address comments on PR

* Update again

* Update modules/webbrowser/src/browserclient.cpp

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Address PR comments

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-28 10:44:17 +02:00
Ylva Selling
fd586e30a3 Set useAcceleratedRendering flag in skybrowser 2024-08-23 16:46:36 +02:00
Alexander Bock
bf8c2bbe13 Add missing information about color-enhancement for the Viking image 2024-08-23 10:30:15 +02:00
Ylva Selling
11bb8e7ac5 GPU accelerate CEF (#3386)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Make static function in webbrowsermodule that determines if we can use accelerated rendering

* Add flag for accelerated rendering to webrenderhandler

* Use accelerated rendering

* Implement function to see if gui should absorb click

* Adhere to 80 char linewidth

* Make only the UI GPU accelerated

* Use dirty rects size for the texture to remove crash

* Better comments

* Make has content function work for GPU acceleration

* Make it so all browsers can be accelerated

Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that

* Tidy up

* Add accelerated rendering flag to the screenspacerenderable shader

* Add temporary fix to make the sky browser work

* Remove flag from gui render handler

* Enable webgl in a nicer way

* Unbind texture in screenspacerenderable

* Add better comments for error handling

* Tidy up

* Address PR comments

* Make the acceleration Windows only

* Remove unnecessary setting of shader dictionary

* Allow web dev tools to connect to CEF

* Update modules/webbrowser/include/browserinstance.h

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Update modules/webbrowser/include/webrenderhandler.h

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Apply suggestions from code review

Co-authored-by: Emma Broman <emma.broman@liu.se>

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-23 09:37:01 +02:00
Emma Broman
6e6f425a0a Issue/3337 Custom UI group ordering (#3363)
* remove code for controlling group sorting in ImGui

We only use this for debug and the sorting here is no longer relevant

* Add feature to add custom ordering to UI groups

* Tiny cleanup

* Add numerical ordering for night sky planets

* Update Lua function name and create an event when ordering updated

* Set top-level ordering

* Add function documentation

* Add a custom ordering that previously was hardcoded in UI

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Rename GUI ordering function

* Update GUI hash

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-08-22 16:51:28 +02:00
Alexander Bock
f962a10e03 Add new maps for the Globe representation of Phobos (closes #1397) 2024-08-22 16:38:04 +02:00
Alexander Bock
2e4b99787f Resolve ShellLink files before passing them to the drag/drop handler (closes #2544). Add new Lua function to resolve Shell links 2024-08-22 15:20:02 +02:00
Alexander Bock
1f202339c8 Update SGCT repository (closes #2655) 2024-08-22 14:26:03 +02:00
Alexander Bock
423d409dc8 Always use the alpha blending independent of the renderbin (closes #3304)
It wasn't really clear why the check for the PreDeferredTransparent bin was in here in the first place
2024-08-22 14:00:51 +02:00
Ylva Selling
67965e8844 Issue/3174 update cef (#3383)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Update modules/webbrowser/src/cefhost.cpp

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Update version number

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-08-21 11:16:17 +02:00
Alexander Bock
d0b3cd6e89 Add example for ConstantRotation (#3384) 2024-08-21 10:34:08 +02:00
Alexander Bock
a138be3f92 Add example for StaticTranslation (#3385) 2024-08-21 10:33:59 +02:00
Alexander Bock
1fa4b3fd37 Update Ghoul submodule to fix WMI crash (closes #3330) 2024-08-21 10:32:49 +02:00
Emma Broman
09c192f46e Fix TravelSpeed uniform variables not being set correctly (closes #3381) 2024-08-19 17:47:03 +02:00
Emma Broman
351ee0f82b Use Cmake provided variable for windeployqt file
Instead of path to a speicific file that might not exists for the currently installed version
2024-08-19 15:42:12 +02:00