Jonathas Costa
b8025d8c23
New ray ellipsoid intersection routine (initial implementation).
2016-06-09 16:03:28 -04:00
Jonathas Costa
da956af2bc
Update matrix type in atmosphere (new issues present to be fixed).
2016-06-09 15:21:12 -04:00
Jonathas Costa
dd51c71fb1
Fixed bug in shader that was crashing OS in MacOSX.
2016-06-07 13:51:28 -04:00
Jonathas Costa
388bb15461
Initial implementation of Atmosphere Effects. Use framebuffer to render it.
2016-06-07 10:35:18 -04:00
Jonathas Costa
de6446282f
Fixed small bug in shadows.
2016-06-06 18:23:06 -04:00
Jonathas Costa
2f4f50b796
Using the correct boolean test for shadows.
2016-06-06 17:30:57 -04:00
Jonathas Costa
700f411784
Merged develop branch into PlanetShadows.
2016-06-06 17:19:11 -04:00
Alexander Bock
0ab3f0c026
Some fixes on heightmap displacement for RenderablePlanet
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Some fixes on heightmap displacement for RenderablePlanetProjection
Enable optional normal map on RenderablePlanetProjection
2016-05-18 19:03:03 +02:00
Alexander Bock
caeb8618a8
Enable heightmaps for RenderablePlanet (closing #21 )
2016-05-18 12:12:28 +02:00
Jonathas Costa
36ebe69f60
Changed default moon scene for a total lunar eclipse.
2016-05-16 16:41:09 -04:00
Jonathas Costa
3fa5ed39d5
Planet Shadows
2016-05-16 15:41:04 -04:00
Alexander Bock
3f9cd92767
Use correct shader in RenderablePlanet
2016-05-01 13:39:09 +02:00
Alexander Bock
6daf8cb6a0
Move nighttexture shader into base module
2016-05-01 13:08:30 +02:00
Alexander Bock
906470f28e
Untabify the rest of the source files
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Update Ghoul repository
2016-04-18 20:14:29 +02:00
Alexander Bock
a21c9538b6
Untabify more files
2016-04-18 15:15:30 +02:00
Emil Axelsson
80fe89dbc8
change interfaces from pointer to reference
2016-03-23 14:00:40 +01:00
Alexander Bock
df0d0d1258
Update Ghoul version to accommodate public API bool parameter changes
2016-03-06 08:08:06 +01:00
Alexander Bock
794bbcedda
Fix more GLM degrees->radians changes
2016-02-05 22:48:49 +01:00
Alexander Bock
877a4d1ba6
Updated copyright header
2016-02-05 17:43:21 +01:00
Emil Axelsson
a6a9537b6c
Merge with antialiased abuffer
2016-02-03 17:47:29 +01:00
Emil Axelsson
d4ff8119d1
refactor abuffer and add msaa support. volumes temporarily disabled.
2016-02-02 11:30:27 +01:00
Alexander Bock
177571195c
Completely remove references to constants.h
2015-12-14 17:36:15 -08:00
Alexander Bock
c92fc923f9
Remove constants.h file
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Reenable LuaConsole rendering
2015-12-14 17:21:22 -08:00
Alexander Bock
e26f1d41a4
Updated Ghoul version
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Started cleaning up OpenSpace
2015-12-13 22:01:42 -08:00
Alexander Bock
383c7028a8
Applied changes in texture reading io classes to OpenSpace
2015-11-24 18:15:23 -05:00
Alexander Bock
443963a151
Finished cleanup of SpiceManager
2015-11-20 18:36:03 -05:00
Alexander Bock
2c84368b0b
More cleaning of SpiceManager
2015-11-20 00:54:19 -05:00
Alexander Bock
16897bb8d4
Make the aberration correction specification for targetPosition in SpiceManager explicit by including a seprate class for it
2015-11-19 15:33:57 -05:00
Alexander Bock
11fec9387b
More changes on the documentation and Exception handling in SpiceManager
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Change some interfaces on SpiceManager
Removed target position return in powerscaled coordinates and only use glm::dvec4 instead as the Spice library does not have higher accuracy anyway
2015-11-19 13:40:44 -05:00
Alexander Bock
390f5be4a8
Removing includes of sgct.h
2015-10-26 16:14:38 -05:00
Alexander Bock
bab7b5f490
Move renderings from Anisotropic filtering to Linear filtering
2015-06-18 16:51:37 +02:00
Alexander Bock
523abd6529
Modularized the base classes
2015-05-20 19:19:10 +02:00